Fix broken mummy hit texture

This commit is contained in:
Wuzzy 2020-04-06 14:59:11 +02:00
parent 0974de93e4
commit f5fef5118d

View File

@ -49,15 +49,11 @@ local ANIM_WALK_MINE = 5
local ANIM_MINE = 6 local ANIM_MINE = 6
local function hit(self) local function hit(self)
local prop = { self.object:set_texture_mod("^tsm_pyramids_hit.png")
mesh = mummy_mesh,
textures = {"tsm_pyramids_mummy.png^tsm_pyramids_hit.png"},
}
self.object:set_properties(prop)
minetest.after(0.4, function(self) minetest.after(0.4, function(self)
local prop = {textures = mummy_texture,} local prop = {textures = mummy_texture,}
if self ~= nil and self.object ~= nil then if self ~= nil and self.object ~= nil then
self.object:set_properties(prop) self.object:set_texture_mod("")
end end
end, self) end, self)
end end
@ -65,7 +61,6 @@ end
local function mummy_update_visuals_def(self) local function mummy_update_visuals_def(self)
npc_anim = 0 -- Animation will be set further below immediately npc_anim = 0 -- Animation will be set further below immediately
local prop = { local prop = {
mesh = mummy_mesh,
textures = mummy_texture, textures = mummy_texture,
} }
self.object:set_properties(prop) self.object:set_properties(prop)