forked from minetest-mods/unified_inventory
Merge pull request #59 from Wuzzy2/trans
Update translation strings, update German, more formspec escaping
This commit is contained in:
commit
6ec72eba74
9
api.lua
9
api.lua
@ -1,4 +1,5 @@
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local S = unified_inventory.gettext
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local F = unified_inventory.fgettext
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-- Create detached creative inventory after loading all mods
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minetest.after(0.01, function()
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@ -158,7 +159,7 @@ end
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unified_inventory.register_craft_type("normal", {
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description = "Crafting",
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description = F("Crafting"),
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icon = "ui_craftgrid_icon.png",
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width = 3,
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height = 3,
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@ -174,7 +175,7 @@ unified_inventory.register_craft_type("normal", {
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unified_inventory.register_craft_type("shapeless", {
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description = "Mixing",
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description = F("Mixing"),
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icon = "ui_craftgrid_icon.png",
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width = 3,
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height = 3,
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@ -189,7 +190,7 @@ unified_inventory.register_craft_type("shapeless", {
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unified_inventory.register_craft_type("cooking", {
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description = "Cooking",
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description = F("Cooking"),
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icon = "default_furnace_front.png",
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width = 1,
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height = 1,
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@ -197,7 +198,7 @@ unified_inventory.register_craft_type("cooking", {
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unified_inventory.register_craft_type("digging", {
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description = "Digging",
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description = F("Digging"),
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icon = "default_tool_steelpick.png",
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width = 1,
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height = 1,
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19
bags.lua
19
bags.lua
@ -4,16 +4,17 @@
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-- License: GPLv3
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local S = unified_inventory.gettext
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local F = unified_inventory.fgettext
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unified_inventory.register_page("bags", {
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get_formspec = function(player)
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local player_name = player:get_player_name()
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local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
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formspec = formspec.."label[0,0;"..S("Bags").."]"
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formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
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formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
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formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
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formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
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formspec = formspec.."label[0,0;"..F("Bags").."]"
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formspec = formspec.."button[0,2;2,0.5;bag1;"..F("Bag 1").."]"
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formspec = formspec.."button[2,2;2,0.5;bag2;"..F("Bag 2").."]"
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formspec = formspec.."button[4,2;2,0.5;bag3;"..F("Bag 3").."]"
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formspec = formspec.."button[6,2;2,0.5;bag4;"..F("Bag 4").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
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formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
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@ -36,7 +37,7 @@ unified_inventory.register_button("bags", {
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local stack = player:get_inventory():get_stack("bag1", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 1]"
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formspec = formspec.."label[0,0;"..F("Bag 1").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag1contents]"
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@ -57,7 +58,7 @@ unified_inventory.register_button("bags", {
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local stack = player:get_inventory():get_stack("bag2", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 2]"
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formspec = formspec.."label[0,0;"..F("Bag 2").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag2contents]"
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@ -78,7 +79,7 @@ unified_inventory.register_button("bags", {
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local stack = player:get_inventory():get_stack("bag3", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 3]"
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formspec = formspec.."label[0,0;"..F("Bag 3").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag3contents]"
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@ -99,7 +100,7 @@ unified_inventory.register_button("bags", {
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local stack = player:get_inventory():get_stack("bag4", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 4]"
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formspec = formspec.."label[0,0;"..F("Bag 4").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag4contents]"
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4
init.lua
4
init.lua
@ -2,6 +2,7 @@
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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local worldpath = minetest.get_worldpath()
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local mygettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
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-- Data tables definitions
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unified_inventory = {
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@ -31,7 +32,8 @@ unified_inventory = {
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default = "craft",
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-- intllib
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gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,
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gettext = mygettext,
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fgettext = function(s) return minetest.formspec_escape(mygettext(s)) end,
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-- "Lite" mode
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lite_mode = minetest.setting_getbool("unified_inventory_lite"),
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31
internal.lua
31
internal.lua
@ -1,4 +1,5 @@
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local S = unified_inventory.gettext
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local F = unified_inventory.fgettext
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-- This pair of encoding functions is used where variable text must go in
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-- button names, where the text might contain formspec metacharacters.
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@ -135,39 +136,39 @@ function unified_inventory.get_formspec(player, page)
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formspec[n] =
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"image_button[" .. (start_x + 0.6 * 0)
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.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
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.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
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.. "tooltip[start_list;" .. F("First page") .. "]"
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.. "image_button[" .. (start_x + 0.6 * 1)
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.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
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.. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]"
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.. "tooltip[rewind3;" .. F("Back three pages") .. "]"
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.. "image_button[" .. (start_x + 0.6 * 2)
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.. ",9;.8,.8;ui_left_icon.png;rewind1;]"
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.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
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.. "tooltip[rewind1;" .. F("Back one page") .. "]"
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.. "image_button[" .. (start_x + 0.6 * 3)
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.. ",9;.8,.8;ui_right_icon.png;forward1;]"
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.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
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.. "tooltip[forward1;" .. F("Forward one page") .. "]"
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.. "image_button[" .. (start_x + 0.6 * 4)
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.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
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.. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]"
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.. "tooltip[forward3;" .. F("Forward three pages") .. "]"
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.. "image_button[" .. (start_x + 0.6 * 5)
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.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
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.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
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.. "tooltip[end_list;" .. F("Last page") .. "]"
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else
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formspec[n] =
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"image_button[" .. (8.2 + 0.65 * 0)
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.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
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.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
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.. "tooltip[start_list;" .. F("First page") .. "]"
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.. "image_button[" .. (8.2 + 0.65 * 1)
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.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
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.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
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.. "tooltip[rewind1;" .. F("Back one page") .. "]"
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.. "image_button[" .. (8.2 + 0.65 * 2)
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.. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
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.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
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.. "tooltip[forward1;" .. F("Forward one page") .. "]"
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.. "image_button[" .. (8.2 + 0.65 * 3)
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.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
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.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
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.. "tooltip[end_list;" .. F("Last page") .. "]"
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end
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n = n+1
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@ -177,12 +178,12 @@ function unified_inventory.get_formspec(player, page)
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formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
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.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
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formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
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.. "tooltip[searchbutton;" ..S("Search") .. "]"
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.. "tooltip[searchbutton;" ..F("Search") .. "]"
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else
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formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
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.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
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formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
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.. "tooltip[searchbutton;" ..S("Search") .. "]"
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.. "tooltip[searchbutton;" ..F("Search") .. "]"
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end
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n = n+2
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@ -193,7 +194,7 @@ function unified_inventory.get_formspec(player, page)
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-- Items list
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if #unified_inventory.filtered_items_list[player_name] == 0 then
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]"
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. F(no_matches) .. "]"
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else
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local dir = unified_inventory.active_search_direction[player_name]
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local list_index = unified_inventory.current_index[player_name]
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@ -216,13 +217,13 @@ function unified_inventory.get_formspec(player, page)
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end
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end
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end
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": "
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F("Page") .. ": "
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.. S("%s of %s"):format(page,pagemax).."]"
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end
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n= n+1
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if unified_inventory.activefilter[player_name] ~= "" then
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formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
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formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. F("Filter") .. ":]"
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formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
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end
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return table.concat(formspec, "")
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104
locale/de.txt
104
locale/de.txt
@ -1,71 +1,87 @@
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# Translation mostly by Xanthin
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### bags.lua ###
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Bags = Rucksaecke
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Bag 1 = Rucksack 1
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Bag 2 = Rucksack 2
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Bag 3 = Rucksack 3
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Bag 4 = Rucksack 4
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Small Bag = Rucksack (klein)
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Medium Bag = Rucksack (mittel)
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Large Bag = Rucksack (gross)
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Bags = Taschen
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Bag 1 = Tasche 1
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Bag 2 = Tasche 2
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Bag 3 = Tasche 3
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Bag 4 = Tasche 4
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Small Bag = Kleine Tasche
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Medium Bag = Mittelgroße Tasche
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Large Bag = Große Tasche
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### inernal.lua ###
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First page = Erste Seite
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Back three pages = Drei Seiten zurueckblaettern
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Back one page = Eine Seiten zurueckblaettern
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Forward one page = Eine Seiten vorblaettern
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Forward three pages = Drei Seiten vorblaettern
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Back three pages = Drei Seiten zurueckblättern
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Back one page = Eine Seite zurueckblättern
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Forward one page = Eine Seite vorblättern
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Forward three pages = Drei Seiten vorblättern
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Last page = Letzte Seite
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No matching items = Keine passenden Gegenstände
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Page = Seite
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%s of %s = %s von %s
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Filter = Suche
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Filter = Filter
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Search = Suchen
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### register.lua ###
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Can use the creative inventory = Kann das Kreativinventar nutzen
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Home position set to: %s = Ausgangsposition nach: %s gesetzt
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Time of day set to 6am = Tageszeit auf 6 Uhr morgens geaendert
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You don't have the settime privilege! = Du hast nicht das "settime" Privileg!
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Time of day set to 9pm = Tageszeit auf 9 Uhr abends geaendert
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This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist ausserhalb des Kreativmodus deaktiviert um ein versehentliches Loeschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Muellfeld.
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Inventory Cleared! = Inventar geleert!
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Crafting = Bauen
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Trash: = Muell:
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Refill: = Nachfuellen:
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Crafting Guide = Bauanleitung
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Home position set to: %s = Heimatposition nach: %s gesetzt
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Time of day set to 6am = Tageszeit auf 6 Uhr geändert
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You don't have the settime privilege! = Du hast nicht das „settime“-Privileg!
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Time of day set to 9pm = Tageszeit auf 21 Uhr geändert
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This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist außerhalb des Kreativmodus deaktiviert, um ein versehentliches Löschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Müllfeld.
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Inventory cleared! = Inventar geleert!
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Crafting = Fertigung
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Digging = Graben
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Cooking = Kochen
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Mixing = Mischen
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Trash: = Müll:
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Refill: = Nachfüllen:
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Crafting Guide = Fertigungsführer
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Method: = Methode:
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Result: %s = Ergebnis: %s
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crafting = Bauen
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shapeless crafting = Formloses Bauen
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shapeless crafting = Formlose Fertigung
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cooking = Kochen
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alloy cooking = Legierung Kochen
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Copy to craft grid: = Kopiere ins Baufeld:
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Copy to craft grid: = Ins Fertigungsraster kopieren:
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All = Alles
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Recipe %s of %s = Rezept %s von %s
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Alternate = Alternative
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Crafting Grid =
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Crafting Grid = Fertigungsraster
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Recipe %d of %d = Rezept %d von %d
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Usage %d of %d = Verwendung %d von %d
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No recipes = Keine Rezepte
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No usages = Keine Verwendungen
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Result = Ergebnis
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Ingredient = Zutat
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Set time to day = Zur Tageszeit wechseln
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Set time to night = Zur Nachtzeit wechseln
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Set home position = Heimatposition setzen
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Go home = Nach Hause gehen
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Clear inventory = Inventar leeren
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Give me: = Gib mir:
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To craft grid: = Ins Fertigungsraster:
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### waypoints.lua ###
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White = Weiß
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Yellow = Gelb
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Red = Rot
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Green = Gruen
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Green = Grün
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Blue = Blau
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Waypoints = Markierungen
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Waypoint active = Markierung aktiv
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Waypoint inactive = Markierung inaktiv
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World position = Welt Position
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Name =
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HUD text color =
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Edit waypoint name = Name der Markierung aendern
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Rename waypoint = Markierung umbenennen
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Change color of waypoint display = Farbe der Darstellung der Markierung aendern
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Set waypoint to current location = Setze Markierung zur derzeitigen Position
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Make waypoint visible = Markierung sichtbar machen
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Make waypoint invisible = Markierung verstecken
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Disable display of waypoint coordinates =
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Enable display of waypoint coordinates =
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Finish editing =
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Select Waypoint #%d =
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Waypoints = Wegpunkte
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Waypoint %d = Wegpunkt Nr. %d
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Waypoint active = Wegpunkt aktiv
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Waypoint inactive = Wegpunkt inaktiv
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World position = Weltposition
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Name = Name
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HUD text color = HUD-Textfarbe
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Edit waypoint name = Name des Wegpunkts ändern
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Rename waypoint = Wegpunkt umbenennen
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Change color of waypoint display = Farbe der Darstellung der Wegpunkte ändern
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Set waypoint to current location = Setze Wegpunkt zur derzeitigen Position
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Make waypoint visible = Wegpunkt sichtbar machen
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Make waypoint invisible = Wegpunkt verstecken
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Disable display of waypoint coordinates = Anzeige der Wegpunktkoordinaten deaktivieren
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Enable display of waypoint coordinates = Anzeige der Wegpunktkoordinaten aktivieren
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Finish editing = Bearbeitung abschließen
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Select Waypoint #%d = Wegpunkt Nr. %d auswählen
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|
@ -31,7 +31,7 @@ Time of day set to 6am = Hora del día cambiada a 6AM
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You don't have the settime priviledge! = ¡No tienes el privilegio `settime'!
|
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Time of day set to 9pm = Hora del día cambiada a 9PM
|
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This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Éste botón ha sido deshabilitado para prevenir la destrucción accidental del inventario.\nUsa la ranura para basura en su lugar.
|
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Inventory Cleared! = ¡Inventario limpio!
|
||||
Inventory cleared! = ¡Inventario limpio!
|
||||
Crafting = Elaboración
|
||||
Trash: = Basura:
|
||||
Refill: = Rellenar:
|
||||
|
@ -31,7 +31,7 @@ Time of day set to 6am = Heure fixée à 6h
|
||||
You don't have the settime priviledge! = Vous n'avez pas le privilège 'settime' !
|
||||
Time of day set to 9pm = Heure fixée à 21h
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Ce bouton a été désactivé en dehors du mode créatif pour éviter des saccages dans l'inventaire.\nUtilisez plutôt la case poubelle.
|
||||
Inventory Cleared! = Inventaire vidé !
|
||||
Inventory cleared! = Inventaire vidé !
|
||||
Crafting = Création
|
||||
Trash: = Poubelle :
|
||||
Refill: = Remplir :
|
||||
|
@ -30,7 +30,7 @@ Time of day set to 6am = Czas ustawiony na 6:00
|
||||
You don't have the settime priviledge! = Nie masz uprawnien do zmiany czasu (settime)!
|
||||
Time of day set to 9pm = Czas ustawiony na 21:00
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
|
||||
Inventory Cleared! =
|
||||
Inventory cleared! =
|
||||
Crafting =
|
||||
Trash: = Smietnik:
|
||||
Refill: = Uzupelnianie:
|
||||
|
@ -31,7 +31,7 @@ Time of day set to 6am = Установлено время 6 утра
|
||||
You don't have the settime priviledge! = Вам не разрешено устанавливать время!
|
||||
Time of day set to 9pm = Установлено время 9 вечера
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Эта кнопка отключена вне творческого режима, чтобы предотвратить случайное уничтожение предметов.\nИспользуйте слот корзины вместо нее.
|
||||
Inventory Cleared! = Инвентарь очищен!
|
||||
Inventory cleared! = Инвентарь очищен!
|
||||
Crafting = Крафт
|
||||
Trash: = Корзина:
|
||||
Refill: = Размножить:
|
||||
|
@ -26,13 +26,17 @@ Search =
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory =
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally =
|
||||
Home position set to: %s =
|
||||
Time of day set to 6am =
|
||||
You don't have the settime priviledge! =
|
||||
Time of day set to 9pm =
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
|
||||
Inventory Cleared! =
|
||||
Inventory cleared! =
|
||||
Crafting =
|
||||
Digging =
|
||||
Cooking =
|
||||
Mixing =
|
||||
Trash: =
|
||||
Refill: =
|
||||
Crafting Guide =
|
||||
@ -44,9 +48,21 @@ cooking =
|
||||
alloy cooking =
|
||||
Copy to craft grid: =
|
||||
All =
|
||||
Recipe %s of %s =
|
||||
Alternate =
|
||||
Crafting Grid =
|
||||
Recipe %d of %d =
|
||||
Usage %d of %d =
|
||||
No recipes =
|
||||
No usages =
|
||||
Result =
|
||||
Ingredient =
|
||||
Set time to day =
|
||||
Set time to night =
|
||||
Set home position =
|
||||
Go home =
|
||||
Clear inventory =
|
||||
Give me: =
|
||||
To craft grid: =
|
||||
|
||||
### waypoints.lua ###
|
||||
White =
|
||||
@ -55,6 +71,7 @@ Red =
|
||||
Green =
|
||||
Blue =
|
||||
Waypoints =
|
||||
Waypoint %d =
|
||||
Waypoint active =
|
||||
Waypoint inactive =
|
||||
World position =
|
||||
|
@ -31,7 +31,7 @@ Time of day set to 6am = Saat 06:00 olarak ayarlandı
|
||||
You don't have the settime priviledge = Saati düzenleme yetkiniz yok!
|
||||
Time of day set to 9pm = Saat 19:00 olarak ayarlandı
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
Inventory Cleared! = Envanter temizlendi!
|
||||
Inventory cleared! = Envanter temizlendi!
|
||||
Crafting = Üretim
|
||||
Trash: = Çöp
|
||||
Refill: = Doldur
|
||||
|
38
register.lua
38
register.lua
@ -1,12 +1,13 @@
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
|
||||
minetest.register_privilege("creative", {
|
||||
description = "Can use the creative inventory",
|
||||
description = S("Can use the creative inventory"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
minetest.register_privilege("ui_full", {
|
||||
description = "Forces UI to display in Full mode when Lite mode is configured globally",
|
||||
description = S("Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
@ -135,7 +136,7 @@ unified_inventory.register_button("clear_inv", {
|
||||
return
|
||||
end
|
||||
player:get_inventory():set_list("main", {})
|
||||
minetest.chat_send_player(player_name, 'Inventory Cleared!')
|
||||
minetest.chat_send_player(player_name, S('Inventory cleared!'))
|
||||
minetest.sound_play("trash_all",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
@ -150,16 +151,16 @@ unified_inventory.register_page("craft", {
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";Crafting]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" ..F("Crafting").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
|
||||
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. S("Trash:") .. "]"
|
||||
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F("Trash:") .. "]"
|
||||
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
|
||||
formspec = formspec.."listring[current_name;craft]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. S("Refill:") .. "]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
@ -195,8 +196,8 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
end
|
||||
|
||||
local recipe_text = {
|
||||
recipe = "Recipe",
|
||||
usage = "Usage",
|
||||
recipe = "Recipe %d of %d",
|
||||
usage = "Usage %d of %d",
|
||||
}
|
||||
local no_recipe_text = {
|
||||
recipe = "No recipes",
|
||||
@ -223,7 +224,7 @@ unified_inventory.register_page("craftguide", {
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local formspec = ""
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" .. S("Crafting Guide") .. "]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" .. F("Crafting Guide") .. "]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then return {formspec=formspec} end
|
||||
@ -242,20 +243,20 @@ unified_inventory.register_page("craftguide", {
|
||||
|
||||
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea["..craftresultx..","..craftresulty
|
||||
..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
|
||||
..";10,1;;"..minetest.formspec_escape(F(role_text[dir])..": "..item_name)..";]"
|
||||
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
|
||||
.. rdir .. "_", ItemStack(item_name))
|
||||
|
||||
if not craft then
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
|
||||
..minetest.formspec_escape(no_recipe_text[dir]).."]"
|
||||
..minetest.formspec_escape(F(no_recipe_text[dir])).."]"
|
||||
local no_pos = dir == "recipe" and 4.5 or 6.5
|
||||
local item_pos = dir == "recipe" and 6.5 or 4.5
|
||||
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
|
||||
..other_dir[dir].."_", ItemStack(item_name))
|
||||
if player_privs.give == true then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. S("Give me:") .. "]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
@ -297,23 +298,22 @@ unified_inventory.register_page("craftguide", {
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid then
|
||||
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. S("To craft grid:") .. "]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F("To craft grid:") .. "]"
|
||||
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
|
||||
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. F("All") .. "]"
|
||||
end
|
||||
if player_privs.give then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. S("Give me:") .. "]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..recipe_text[dir].." "
|
||||
..tostring(alternate).." of "
|
||||
..tostring(alternates).."]"
|
||||
.."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"
|
||||
..string.format(F(recipe_text[dir]), alternate, alternates).."]"
|
||||
.."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. F("Alternate") .. "]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end,
|
||||
|
@ -1,4 +1,5 @@
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
|
||||
local hud_colors = {
|
||||
{"#FFFFFF", 0xFFFFFF, S("White")},
|
||||
@ -24,7 +25,7 @@ unified_inventory.register_page("waypoints", {
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local formspec = "background[0,4.5;8,4;ui_main_inventory.png]" ..
|
||||
"image[0,0;1,1;ui_waypoints_icon.png]" ..
|
||||
"label[1,0;" .. S("Waypoints") .. "]"
|
||||
"label[1,0;" .. F("Waypoints") .. "]"
|
||||
|
||||
-- Tabs buttons:
|
||||
for i = 1, 5, 1 do
|
||||
@ -34,13 +35,13 @@ unified_inventory.register_page("waypoints", {
|
||||
"ui_" .. i .. "_icon.png;" ..
|
||||
"select_waypoint" .. i .. ";]" ..
|
||||
"tooltip[select_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Select Waypoint #%d"):format(i)).."]"
|
||||
.. (S("Select Waypoint #%d"):format(i)).."]"
|
||||
end
|
||||
|
||||
local i = waypoints.selected or 1
|
||||
local waypoint = waypoints[i] or {}
|
||||
local temp = waypoints_temp[player_name][i] or {}
|
||||
local default_name = "Waypoint "..i
|
||||
local default_name = string.format(S("Waypoint %d"), i)
|
||||
|
||||
-- Main buttons:
|
||||
formspec = formspec ..
|
||||
@ -48,43 +49,43 @@ unified_inventory.register_page("waypoints", {
|
||||
"ui_waypoint_set_icon.png;"..
|
||||
"set_waypoint"..i..";]"..
|
||||
"tooltip[set_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Set waypoint to current location")).."]"
|
||||
.. F("Set waypoint to current location").."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.2,3.7;.8,.8;"..
|
||||
(waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";"..
|
||||
"toggle_waypoint"..i..";]"..
|
||||
"tooltip[toggle_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Make waypoint "
|
||||
..(waypoint.active and "invisible" or "visible"))).."]"
|
||||
.. F("Make waypoint "
|
||||
..(waypoint.active and "invisible" or "visible")).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.9,3.7;.8,.8;"..
|
||||
(waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;"..
|
||||
"toggle_display_pos" .. i .. ";]"..
|
||||
"tooltip[toggle_display_pos" .. i .. ";"
|
||||
.. minetest.formspec_escape(S((waypoint.display_pos and "Disable" or "Enable")
|
||||
.." display of waypoint coordinates")).."]"
|
||||
.. F((waypoint.display_pos and "Disable" or "Enable")
|
||||
.." display of waypoint coordinates").."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[6.6,3.7;.8,.8;"..
|
||||
"ui_circular_arrows_icon.png;"..
|
||||
"toggle_color"..i..";]"..
|
||||
"tooltip[toggle_color" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Change color of waypoint display")).."]"
|
||||
.. F("Change color of waypoint display").."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[7.3,3.7;.8,.8;"..
|
||||
"ui_pencil_icon.png;"..
|
||||
"rename_waypoint"..i..";]"..
|
||||
"tooltip[rename_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Edit waypoint name")).."]"
|
||||
.. F("Edit waypoint name").."]"
|
||||
|
||||
-- Waypoint's info:
|
||||
if waypoint.active then
|
||||
formspec = formspec .. "label[1,0.8;"..S("Waypoint active").."]"
|
||||
formspec = formspec .. "label[1,0.8;"..F("Waypoint active").."]"
|
||||
else
|
||||
formspec = formspec .. "label[1,0.8;"..S("Waypoint inactive").."]"
|
||||
formspec = formspec .. "label[1,0.8;"..F("Waypoint inactive").."]"
|
||||
end
|
||||
|
||||
if temp.edit then
|
||||
@ -95,13 +96,13 @@ unified_inventory.register_page("waypoints", {
|
||||
"ui_ok_icon.png;"..
|
||||
"confirm_rename"..i.. ";]"..
|
||||
"tooltip[confirm_rename" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Finish editing")).."]"
|
||||
.. F("Finish editing").."]"
|
||||
end
|
||||
|
||||
formspec = formspec .. "label[1,1.3;"..S("World position")..": " ..
|
||||
formspec = formspec .. "label[1,1.3;"..F("World position")..": " ..
|
||||
minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" ..
|
||||
"label[1,1.8;"..S("Name")..": ".. (waypoint.name or default_name) .. "]" ..
|
||||
"label[1,2.3;"..S("HUD text color")..": " ..
|
||||
"label[1,1.8;"..F("Name")..": ".. (waypoint.name or default_name) .. "]" ..
|
||||
"label[1,2.3;"..F("HUD text color")..": " ..
|
||||
hud_colors[waypoint.color or 1][3] .. "]"
|
||||
|
||||
return {formspec=formspec}
|
||||
|
Loading…
Reference in New Issue
Block a user