Merge branch 'master' of yunohost:nalc/unified_inventory

This commit is contained in:
Sys Quatre 2019-09-29 01:11:56 +02:00
commit c6cc6ab83c
59 changed files with 94 additions and 34 deletions

19
LICENSE.txt Normal file
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@ -0,0 +1,19 @@
Unified Inventory for Minetest
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Contact information:
Examine a git patch to get the contributor's email address.

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@ -1,22 +1,48 @@
Unified inventory
=================
# Unified Inventory
Unified Inventory replaces the default survival and creative inventory.
It adds a nicer interface and a number of features, such as a crafting guide.
License
=======
## Features
* Node, item and tool browser
* Crafting guide
* Can copy the recipe to the crafting grid
* Recipe search function by ingredients
* Up to four bags with up to 24 slots each
* Home function to teleport
* Trash slot
* Lite mode: reduces the item browser width
* Mod API for modders: see [mod_api.txt](doc/mod_api.txt)
* Setting-determinated features: see [settingtypes.txt](settingtypes.txt)
## Requirements
* Minetest 5.0.0+ since commit 4403b69
* Minetest 0.4.16+ prior commit 4403b69
# Licenses
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
Unified inventory code is licensed under the GNU LGPLv2+.
Copyright (C) 2012-? Various minetest-mods contributors
Licenses for textures:
## Code
GNU LGPLv2+, see [license notice](LICENSE.txt)
## Textures
VanessaE: (CC-BY-4.0)
* `ui_group.png`
Tango Project: (Public Domain, CC-BY-4.0)
* [`ui_reset_icon.png`](https://commons.wikimedia.org/wiki/File:Edit-clear.svg)
* [`ui_doubleleft_icon.png`](http://commons.wikimedia.org/wiki/File:Media-seek-backward.svg)
* [`ui_doubleright_icon.png`](http://commons.wikimedia.org/wiki/File:Media-seek-forward.svg)
@ -25,6 +51,7 @@ Tango Project: (Public Domain, CC-BY-4.0)
* [`ui_skip_forward_icon.png`](http://commons.wikimedia.org/wiki/File:Media-skip-forward.svg)
From http://www.clker.com (Public Domain, CC-BY-4.0):
* [`bags_small.png`](http://www.clker.com/clipart-moneybag-empty.html)
* [`bags_medium.png`](http://www.clker.com/clipart-backpack-1.html)
* [`bags_large.png` / `ui_bags_icon.png`](http://www.clker.com/clipart-backpack-green-brown.html)
@ -37,25 +64,33 @@ From http://www.clker.com (Public Domain, CC-BY-4.0):
* [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html)
Everaldo Coelho (YellowIcon) (LGPL v2.1+):
* [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png)
Gregory H. Revera: (CC-BY-SA 3.0)
* [`ui_moon_icon.png`](http://commons.wikimedia.org/wiki/File:FullMoon2010.jpg)
Thomas Bresson: (CC-BY 3.0)
* [`ui_sun_icon.png`](http://commons.wikimedia.org/wiki/File:2012-10-13_15-29-35-sun.jpg)
Fibonacci: (Public domain, CC-BY 4.0)
* [`ui_xyz_off_icon.png`](http://commons.wikimedia.org/wiki/File:No_sign.svg)
Gregory Maxwell: (Public domain, CC-BY 4.0)
* [`ui_ok_icon.png`](http://commons.wikimedia.org/wiki/File:Yes_check.svg)
Adrien Facélina: (LGPL v2.1+)
* [`inventory_plus_worldedit_gui.png`](http://commons.wikimedia.org/wiki/File:Erioll_world_2.svg)
Other files from Wikimedia Commons:
* [`ui_gohome_icon.png` / `ui_home_icon.png` / `ui_sethome_icon.png`](http://commons.wikimedia.org/wiki/File:Home_256x256.png) (GPL v2+)
RealBadAngel: (CC-BY-4.0)
* Everything else.

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@ -187,7 +187,7 @@ end
function unified_inventory.go_home(player)
local pos = unified_inventory.home_pos[player:get_player_name()]
if pos then
player:setpos(pos)
player:set_pos(pos)
end
end

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@ -1,7 +1,9 @@
-- Bags for Minetest
--[[
Bags for Minetest
-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
-- License: GPLv3
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
License: GPLv3
--]]
local S = unified_inventory.gettext
local F = minetest.formspec_escape
@ -118,17 +120,19 @@ local function save_bags_metadata(player, bags_inv)
is_empty = false
end
end
local meta = player:get_meta()
if is_empty then
player:set_attribute("unified_inventory:bags", nil)
meta:set_string("unified_inventory:bags", nil)
else
player:set_attribute("unified_inventory:bags",
meta:set_string("unified_inventory:bags",
minetest.serialize(bags))
end
end
local function load_bags_metadata(player, bags_inv)
local player_inv = player:get_inventory()
local bags_meta = player:get_attribute("unified_inventory:bags")
local meta = player:get_meta()
local bags_meta = meta:get_string("unified_inventory:bags")
local bags = bags_meta and minetest.deserialize(bags_meta) or {}
local dirty_meta = false
if not bags_meta then

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@ -47,6 +47,15 @@ minetest.register_on_joinplayer(function(player)
refill:set_size("main", 1)
end)
local function apply_new_filter(player, search_text, new_dir)
local player_name = player:get_player_name()
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
unified_inventory.apply_filter(player, search_text, new_dir)
unified_inventory.current_searchbox[player_name] = search_text
unified_inventory.set_inventory_formspec(player,
unified_inventory.current_page[player_name])
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
local player_name = player:get_player_name()
@ -60,7 +69,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.searchbox
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
unified_inventory.current_searchbox[player_name] = fields.searchbox
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
end
for i, def in pairs(unified_inventory.buttons) do
@ -112,21 +120,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
unified_inventory.current_page[player_name])
end
-- Check clicked item image button
local clicked_item
for name, value in pairs(fields) do
if string.sub(name, 1, 12) == "item_button_" then
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
if new_dir and mangled_item then
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
if string.sub(clicked_item, 1, 6) == "group:" then
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
unified_inventory.apply_filter(player, clicked_item, new_dir)
unified_inventory.current_searchbox[player_name] = clicked_item
unified_inventory.set_inventory_formspec(player,
unified_inventory.current_page[player_name])
-- Change search filter to this group
apply_new_filter(player, clicked_item, new_dir)
return
end
if new_dir == "recipe"
or new_dir == "usage" then
if new_dir == "recipe" or new_dir == "usage" then
unified_inventory.current_craft_direction[player_name] = new_dir
end
break
@ -145,6 +150,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
unified_inventory.alternate[player_name] = 1
unified_inventory.set_inventory_formspec(player, "craftguide")
elseif player_creative then
-- Creative page: Add entire stack to inventory
local inv = player:get_inventory()
local stack = ItemStack(clicked_item)
stack:set_count(stack:get_stack_max())
@ -162,12 +168,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
minetest.sound_play("paperflip2",
{to_player=player_name, gain = 1.0})
elseif fields.searchresetbutton then
unified_inventory.apply_filter(player, "", "nochange")
unified_inventory.current_searchbox[player_name] = ""
unified_inventory.set_inventory_formspec(player,
unified_inventory.current_page[player_name])
minetest.sound_play("click",
{to_player=player_name, gain = 0.1})
apply_new_filter(player, "", "nochange")
end
-- alternate buttons

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@ -302,15 +302,13 @@ function unified_inventory.apply_filter(player, filter, search_dir)
return string.find(lname, lfilter, 1, true) or string.find(ldesc, lfilter, 1, true)
end
end
local is_creative = unified_inventory.is_creative(player_name)
unified_inventory.filtered_items_list[player_name]={}
for name, def in pairs(minetest.registered_items) do
if (not def.groups.not_in_creative_inventory
or def.groups.not_in_creative_inventory == 0)
and def.description
and def.description ~= ""
and ffilter(name, def)
and (is_creative or unified_inventory.crafts_for.recipe[def.name]) then
and ffilter(name, def) then
table.insert(unified_inventory.filtered_items_list[player_name], name)
end
end

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@ -1 +1,4 @@
name = unified_inventory
depends = default
optional_depends = creative, sfinv, intllib, datastorage, farming
description = Unified Inventory replaces the default survival and creative inventory. It adds a nicer interface and a number of features, such as a crafting guide.

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@ -174,7 +174,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields["set_waypoint"..i] then
hit = true
local pos = player:getpos()
local pos = player:get_pos()
pos.x = math.floor(pos.x)
pos.y = math.floor(pos.y)
pos.z = math.floor(pos.z)