forked from minetest-mods/unified_inventory
Merge branch 'master' into nalc-1.1
This commit is contained in:
commit
e5dc9ed53a
99
bags.lua
99
bags.lua
|
@ -9,18 +9,19 @@ local F = minetest.formspec_escape
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unified_inventory.register_page("bags", {
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get_formspec = function(player)
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local player_name = player:get_player_name()
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local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
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formspec = formspec.."label[0,0;"..F(S("Bags")).."]"
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formspec = formspec.."button[0,2;2,0.5;bag1;"..F(S("Bag @1", 1)).."]"
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formspec = formspec.."button[2,2;2,0.5;bag2;"..F(S("Bag @1", 2)).."]"
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formspec = formspec.."button[4,2;2,0.5;bag3;"..F(S("Bag @1", 3)).."]"
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formspec = formspec.."button[6,2;2,0.5;bag4;"..F(S("Bag @1", 4)).."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[detached:"..F(player_name).."_bags;bag1;0.5,1;1,1;]"
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formspec = formspec.."list[detached:"..F(player_name).."_bags;bag2;2.5,1;1,1;]"
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formspec = formspec.."list[detached:"..F(player_name).."_bags;bag3;4.5,1;1,1;]"
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formspec = formspec.."list[detached:"..F(player_name).."_bags;bag4;6.5,1;1,1;]"
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return {formspec=formspec}
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return { formspec = table.concat({
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"background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]",
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"label[0,0;" .. F(S("Bags")) .. "]",
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"button[0,2;2,0.5;bag1;" .. F(S("Bag @1", 1)) .. "]",
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"button[2,2;2,0.5;bag2;" .. F(S("Bag @1", 2)) .. "]",
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"button[4,2;2,0.5;bag3;" .. F(S("Bag @1", 3)) .. "]",
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"button[6,2;2,0.5;bag4;" .. F(S("Bag @1", 4)) .. "]",
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"listcolors[#00000000;#00000000]",
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"list[detached:" .. F(player_name) .. "_bags;bag1;0.5,1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag2;2.5,1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag3;4.5,1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag4;6.5,1;1,1;]"
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}) }
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end,
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})
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@ -38,37 +39,39 @@ local function get_player_bag_stack(player, i)
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}):get_stack("bag" .. i, 1)
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end
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for i = 1, 4 do
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local bi = i
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unified_inventory.register_page("bag"..bi, {
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for bag_i = 1, 4 do
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unified_inventory.register_page("bag" .. bag_i, {
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get_formspec = function(player)
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local stack = get_player_bag_stack(player, bi)
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local stack = get_player_bag_stack(player, bag_i)
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local image = stack:get_definition().inventory_image
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local formspec = ("image[7,0;1,1;"..image.."]"
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.."label[0,0;"..F(S("Bag @1", bi)).."]"
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.."listcolors[#00000000;#00000000]"
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.."list[current_player;bag"..bi.."contents;0,1;8,3;]"
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.."listring[current_name;bag"..bi.."contents]"
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.."listring[current_player;main]")
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local fs = {
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"image[7,0;1,1;" .. image .. "]",
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"label[0,0;" .. F(S("Bag @1", bag_i)) .. "]",
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"listcolors[#00000000;#00000000]",
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"list[current_player;bag" .. bag_i .. "contents;0,1;8,3;]",
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"listring[current_name;bag" .. bag_i .. "contents]",
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"listring[current_player;main]"
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}
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local slots = stack:get_definition().groups.bagslots
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if slots == 8 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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fs[#fs + 1] = "background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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elseif slots == 16 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
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fs[#fs + 1] = "background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
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elseif slots == 24 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
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fs[#fs + 1] = "background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
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end
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local player_name = player:get_player_name() -- For if statement.
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if unified_inventory.trash_enabled or unified_inventory.is_creative(player_name) or minetest.get_player_privs(player_name).give then
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formspec = (formspec.."background[6.06,0;0.92,0.92;ui_bags_trash.png]"
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.."list[detached:trash;main;6,0.1;1,1;]")
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if unified_inventory.trash_enabled
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or unified_inventory.is_creative(player_name)
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or minetest.get_player_privs(player_name).give then
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fs[#fs + 1] = "background[6.06,0;0.92,0.92;ui_bags_trash.png]"
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.. "list[detached:trash;main;6,0.1;1,1;]"
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end
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local inv = player:get_inventory()
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for i = 1, 4 do
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local def = get_player_bag_stack(player, i):get_definition()
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local button
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if def.groups.bagslots then
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local list_name = "bag"..i.."contents"
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local list_name = "bag" .. i .. "contents"
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local size = inv:get_size(list_name)
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local used = 0
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for si = 1, size do
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@ -78,14 +81,12 @@ for i = 1, 4 do
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end
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end
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local img = def.inventory_image
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local label = F(S("Bag @1", i)).."\n"..used.."/"..size
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button = "image_button["..(i+1)..",0;1,1;"..img..";bag"..i..";"..label.."]"
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else
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button = ""
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local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size
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fs[#fs + 1] = string.format("image_button[%i,0;1,1;%s;bag%i;%s]",
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i + 1, img, i, label)
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end
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formspec = formspec..button
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end
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return {formspec=formspec}
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return { formspec = table.concat(fs) }
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end,
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})
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end
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@ -95,12 +96,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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return
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end
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for i = 1, 4 do
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if fields["bag"..i] then
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if fields["bag" .. i] then
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local stack = get_player_bag_stack(player, i)
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if not stack:get_definition().groups.bagslots then
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return
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end
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unified_inventory.set_inventory_formspec(player, "bag"..i)
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unified_inventory.set_inventory_formspec(player, "bag" .. i)
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return
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end
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end
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@ -110,7 +111,7 @@ local function save_bags_metadata(player, bags_inv)
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local is_empty = true
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local bags = {}
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for i = 1, 4 do
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local bag = "bag"..i
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local bag = "bag" .. i
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if not bags_inv:is_empty(bag) then
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-- Stack limit is 1, otherwise use stack:to_string()
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bags[i] = bags_inv:get_stack(bag, 1):get_name()
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@ -133,7 +134,7 @@ local function load_bags_metadata(player, bags_inv)
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if not bags_meta then
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-- Backwards compatiblity
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for i = 1, 4 do
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local bag = "bag"..i
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local bag = "bag" .. i
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if not player_inv:is_empty(bag) then
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-- Stack limit is 1, otherwise use stack:to_string()
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bags[i] = player_inv:get_stack(bag, 1):get_name()
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@ -143,7 +144,7 @@ local function load_bags_metadata(player, bags_inv)
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end
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-- Fill detached slots
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for i = 1, 4 do
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local bag = "bag"..i
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local bag = "bag" .. i
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bags_inv:set_size(bag, 1)
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bags_inv:set_stack(bag, 1, bags[i] or "")
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end
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@ -155,7 +156,7 @@ local function load_bags_metadata(player, bags_inv)
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-- Clean up deprecated garbage after saving
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for i = 1, 4 do
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local bag = "bag"..i
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local bag = "bag" .. i
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player_inv:set_size(bag, 0)
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end
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end
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@ -163,9 +164,9 @@ end
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minetest.register_on_joinplayer(function(player)
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local player_inv = player:get_inventory()
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local player_name = player:get_player_name()
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local bags_inv = minetest.create_detached_inventory(player_name.."_bags",{
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local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{
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on_put = function(inv, listname, index, stack, player)
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player:get_inventory():set_size(listname.."contents",
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player:get_inventory():set_size(listname .. "contents",
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stack:get_definition().groups.bagslots)
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save_bags_metadata(player, inv)
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end,
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@ -175,14 +176,14 @@ minetest.register_on_joinplayer(function(player)
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return 0
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end
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local player_inv = player:get_inventory()
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local old_slots = player_inv:get_size(listname.."contents")
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local old_slots = player_inv:get_size(listname .. "contents")
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if new_slots >= old_slots then
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return 1
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end
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-- using a smaller bag, make sure it fits
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local old_list = player_inv:get_list(listname.."contents")
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local old_list = player_inv:get_list(listname .. "contents")
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local new_list = {}
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local slots_used = 0
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local use_new_list = false
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@ -196,7 +197,7 @@ minetest.register_on_joinplayer(function(player)
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end
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if new_slots >= slots_used then
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if use_new_list then
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player_inv:set_list(listname.."contents", new_list)
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player_inv:set_list(listname .. "contents", new_list)
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end
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return 1
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end
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@ -204,13 +205,13 @@ minetest.register_on_joinplayer(function(player)
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return 0
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end,
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allow_take = function(inv, listname, index, stack, player)
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if player:get_inventory():is_empty(listname.."contents") then
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if player:get_inventory():is_empty(listname .. "contents") then
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return stack:get_count()
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end
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return 0
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end,
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on_take = function(inv, listname, index, stack, player)
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player:get_inventory():set_size(listname.."contents", 0)
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player:get_inventory():set_size(listname .. "contents", 0)
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save_bags_metadata(player, inv)
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end,
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allow_move = function()
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|
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95
doc/mod_api.txt
Normal file
95
doc/mod_api.txt
Normal file
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@ -0,0 +1,95 @@
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unified_inventory API
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=====================
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This file provides information about the API of unified_inventory.
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Misc functions
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--------------
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Grouped by use-case, afterwards sorted alphabetically.
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* `unified_inventory.is_creative(name)`
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* Checks whether creative is enabled or the player has `creative`
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Pages
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-----
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Register a new page: The callback inside this function is called on user input.
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unified_inventory.register_page("pagename", {
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get_formspec = function(player)
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-- ^ `player` is an `ObjectRef`
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-- Compute the formspec string here
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return {
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formspec = "button[2,2;2,1;mybutton;Press me]",
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-- ^ Final form of the formspec to display
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draw_inventory = false, -- default `true`
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-- ^ Optional. Hides the player's `main` inventory list
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draw_item_list = false, -- default `true`
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-- ^ Optional. Hides the item list on the right side
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formspec_prepend = false, -- default `false`
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-- ^ Optional. When `false`: Disables the formspec prepend
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}
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end,
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})
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Buttons
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-------
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Register a new button for the bottom row:
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unified_inventory.register_button("skins", {
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type = "image",
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image = "skins_skin_button.png",
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tooltip = "Skins",
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hide_lite = true
|
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-- ^ Button is hidden when following two conditions are met:
|
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-- Configuration line `unified_inventory_lite = true`
|
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-- Player does not have the privilege `ui_full`
|
||||
})
|
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|
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|
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Crafting
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--------
|
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|
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The code blocks below document each possible parameter using exemplary values.
|
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|
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Provide information to display custom craft types:
|
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|
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unified_inventory.register_craft_type("mytype", {
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||||
-- ^ Unique identifier for `register_craft`
|
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description = "Sample Craft",
|
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-- ^ Text shown below the crafting arrow
|
||||
icon = "dummy.png",
|
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-- ^ Image shown above the crafting arrow
|
||||
width = 3,
|
||||
height = 3,
|
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-- ^ Maximal input dimensions of the recipes
|
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dynamic_display_size = function(craft)
|
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-- ^ `craft` is the definition from `register_craft`
|
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return {
|
||||
width = 2,
|
||||
height = 3
|
||||
}
|
||||
end,
|
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-- ^ Optional callback to change the displayed recipe size
|
||||
uses_crafting_grid = true,
|
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})
|
||||
|
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Register a non-standard craft recipe:
|
||||
|
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unified_inventory.register_craft({
|
||||
output = "default:foobar",
|
||||
type = "mytype",
|
||||
-- ^ Standard craft type or custom (see `register_craft_type`)
|
||||
items = {
|
||||
{ "default:foo" },
|
||||
{ "default:bar" }
|
||||
},
|
||||
width = 3,
|
||||
-- ^ Same as `minetest.register_recipe`
|
||||
})
|
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|
42
group.lua
42
group.lua
|
@ -2,19 +2,21 @@ local S = unified_inventory.gettext
|
|||
|
||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||
local specname = ItemStack(spec):get_name()
|
||||
if specname:sub(1, 6) == "group:" then
|
||||
local group_names = specname:sub(7):split(",")
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
return function (itemname)
|
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local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
return itemname == specname
|
||||
end
|
||||
else
|
||||
return function (itemname) return itemname == specname end
|
||||
end
|
||||
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return function (itemname)
|
||||
local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -25,23 +27,11 @@ end
|
|||
|
||||
function unified_inventory.extract_groupnames(groupname)
|
||||
local specname = ItemStack(groupname):get_name()
|
||||
if specname:sub(1, 6) == "group:" then
|
||||
local group_names = specname:sub(7):split(",")
|
||||
if #group_names == 1 then
|
||||
return group_names[1], 1
|
||||
end
|
||||
local s = ""
|
||||
for g=1,#group_names do
|
||||
if g > 1 then
|
||||
-- List connector
|
||||
s = s .. S(" and ")
|
||||
end
|
||||
s = s .. group_names[g]
|
||||
end
|
||||
return s, #group_names
|
||||
else
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
return nil, 0
|
||||
end
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return table.concat(group_names, S(" and ")), #group_names
|
||||
end
|
||||
|
||||
unified_inventory.registered_group_items = {
|
||||
|
|
14
internal.lua
14
internal.lua
|
@ -58,15 +58,20 @@ function unified_inventory.get_formspec(player, page)
|
|||
unified_inventory.current_page[player_name] = page
|
||||
local pagedef = unified_inventory.pages[page]
|
||||
|
||||
if not pagedef then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
local formspec = {
|
||||
"size[14,10]",
|
||||
pagedef.formspec_prepend and "" or "no_prepend[]",
|
||||
"background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" -- Background
|
||||
}
|
||||
local n = 3
|
||||
local n = 4
|
||||
|
||||
if draw_lite_mode then
|
||||
formspec[1] = "size[11,7.7]"
|
||||
formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
|
||||
formspec[3] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
|
||||
end
|
||||
|
||||
if unified_inventory.is_creative(player_name)
|
||||
|
@ -75,11 +80,6 @@ function unified_inventory.get_formspec(player, page)
|
|||
n = n+1
|
||||
end
|
||||
|
||||
-- Current page
|
||||
if not unified_inventory.pages[page] then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
|
||||
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||
|
||||
|
|
284
register.lua
284
register.lua
|
@ -266,65 +266,77 @@ unified_inventory.register_page("craftguide", {
|
|||
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local formspec = ""
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" .. F(S("Crafting Guide")) .. "]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
local fs = {
|
||||
"background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]",
|
||||
"label[0,"..formheadery..";" .. F(S("Crafting Guide")) .. "]",
|
||||
"listcolors[#00000000;#00000000]"
|
||||
}
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then return {formspec=formspec} end
|
||||
if not item_name then
|
||||
return { formspec = table.concat(fs) }
|
||||
end
|
||||
|
||||
local item_name_shown
|
||||
if minetest.registered_items[item_name] and minetest.registered_items[item_name].description then
|
||||
item_name_shown = string.format(S("%s (%s)"), minetest.registered_items[item_name].description, item_name)
|
||||
if minetest.registered_items[item_name]
|
||||
and minetest.registered_items[item_name].description then
|
||||
item_name_shown = string.format(S("%s (%s)"),
|
||||
minetest.registered_items[item_name].description, item_name)
|
||||
else
|
||||
item_name_shown = item_name
|
||||
end
|
||||
|
||||
local dir = unified_inventory.current_craft_direction[player_name]
|
||||
local rdir
|
||||
if dir == "recipe" then rdir = "usage" end
|
||||
if dir == "usage" then rdir = "recipe" end
|
||||
local rdir = dir == "recipe" and "usage" or "recipe"
|
||||
|
||||
local crafts = unified_inventory.crafts_for[dir][item_name]
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local alternates, craft
|
||||
if crafts ~= nil and #crafts > 0 then
|
||||
if crafts and #crafts > 0 then
|
||||
alternates = #crafts
|
||||
craft = crafts[alternate]
|
||||
end
|
||||
local has_creative = player_privs.give or player_privs.creative or
|
||||
minetest.settings:get_bool("creative_mode")
|
||||
local has_give = player_privs.give or unified_inventory.is_creative(player_name)
|
||||
|
||||
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea["..craftresultx..","..craftresulty
|
||||
..";10,1;;"..F(role_text[dir])..": "..item_name_shown..";]"
|
||||
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
|
||||
.. rdir .. "_", ItemStack(item_name))
|
||||
fs[#fs + 1] = "background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
fs[#fs + 1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
|
||||
craftresultx, craftresulty, F(role_text[dir]), item_name_shown)
|
||||
fs[#fs + 1] = stack_image_button(0, formspecy, 1.1, 1.1,
|
||||
"item_button_" .. rdir .. "_", ItemStack(item_name))
|
||||
|
||||
if not craft then
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
|
||||
..F(no_recipe_text[dir]).."]"
|
||||
-- No craft recipes available for this item.
|
||||
fs[#fs + 1] = "label[5.5,"..(formspecy + 2.35)..";"
|
||||
.. F(no_recipe_text[dir]) .. "]"
|
||||
local no_pos = dir == "recipe" and 4.5 or 6.5
|
||||
local item_pos = dir == "recipe" and 6.5 or 4.5
|
||||
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
|
||||
..other_dir[dir].."_", ItemStack(item_name))
|
||||
if has_creative then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F(S("Give me:")) .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
fs[#fs + 1] = "image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
fs[#fs + 1] = stack_image_button(item_pos, formspecy, 1.1, 1.1,
|
||||
"item_button_" .. other_dir[dir] .. "_", ItemStack(item_name))
|
||||
if has_give then
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 2.10) .. ";" .. F(S("Give me:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 2.7) .. ";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 2.7) .. ";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 2.7) .. ";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
return { formspec = table.concat(fs) }
|
||||
end
|
||||
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
||||
unified_inventory.craft_type_defaults(craft.type, {})
|
||||
if craft_type.icon then
|
||||
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
|
||||
fs[#fs + 1] = string.format("image[%f,%f;%f,%f;%s]",
|
||||
5.7, (formspecy + 0.05), 0.5, 0.5, craft_type.icon)
|
||||
end
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. F(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
|
||||
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
|
||||
fs[#fs + 1] = "label[5.5,"..(formspecy + 1)..";" .. F(craft_type.description).."]"
|
||||
fs[#fs + 1] = stack_image_button(6.5, formspecy, 1.1, 1.1,
|
||||
"item_button_usage_", ItemStack(craft.output))
|
||||
|
||||
local display_size = craft_type.dynamic_display_size
|
||||
and craft_type.dynamic_display_size(craft)
|
||||
or { width = craft_type.width, height = craft_type.height }
|
||||
local craft_width = craft_type.get_shaped_craft_width
|
||||
and craft_type.get_shaped_craft_width(craft)
|
||||
or display_size.width
|
||||
|
||||
-- This keeps recipes aligned to the right,
|
||||
-- so that they're close to the arrow.
|
||||
|
@ -359,63 +371,67 @@ unified_inventory.register_page("craftguide", {
|
|||
local xof = (fx-1) * of + of
|
||||
local yof = (y-1) * of + 1
|
||||
if item then
|
||||
formspec = formspec..stack_image_button(
|
||||
fs[#fs + 1] = stack_image_button(
|
||||
xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h,
|
||||
"item_button_recipe_",
|
||||
ItemStack(item))
|
||||
else
|
||||
-- Fake buttons just to make grid
|
||||
formspec = formspec.."image_button["
|
||||
..tostring(xoffset - xof)..","..tostring(formspecy - 1 + yof)
|
||||
..";"..bsize_w..","..bsize_h..";ui_blank_image.png;;]"
|
||||
fs[#fs + 1] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]",
|
||||
xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Error
|
||||
formspec = formspec.."label["
|
||||
..tostring(2)..","..tostring(formspecy)
|
||||
..";"..F(S("This recipe is too\nlarge to be displayed.")).."]"
|
||||
fs[#fs + 1] = string.format("label[2,%f;%s]",
|
||||
formspecy, F(S("This recipe is too\nlarge to be displayed.")))
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid and display_size.width <= 3 then
|
||||
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F(S("To craft grid:")) .. "]"
|
||||
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 0.9) .. ";" .. F(S("To craft grid:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 1.5) .. ";0.6,0.5;craftguide_craft_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 1.5) .. ";0.7,0.5;craftguide_craft_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 1.5) .. ";0.8,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
|
||||
end
|
||||
if has_creative then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F(S("Give me:")) .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
if has_give then
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 2.1) .. ";" .. F(S("Give me:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 2.7) .. ";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 2.7) .. ";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 2.7) .. ";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"
|
||||
..string.format(F(recipe_text[dir]), alternate, alternates).."]"
|
||||
.."image_button[5.5,"..(formspecy + 2)..";1,1;ui_left_icon.png;alternate_prev;]"
|
||||
.."image_button[6.5,"..(formspecy + 2)..";1,1;ui_right_icon.png;alternate;]"
|
||||
.."tooltip[alternate_prev;"..F(prev_alt_text[dir]).."]"
|
||||
.."tooltip[alternate;"..F(next_alt_text[dir]).."]"
|
||||
fs[#fs + 1] = "label[5.5," .. (formspecy + 1.6) .. ";"
|
||||
.. string.format(F(recipe_text[dir]), alternate, alternates) .. "]"
|
||||
.. "image_button[5.5," .. (formspecy + 2) .. ";1,1;ui_left_icon.png;alternate_prev;]"
|
||||
.. "image_button[6.5," .. (formspecy + 2) .. ";1,1;ui_right_icon.png;alternate;]"
|
||||
.. "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
|
||||
.. "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
return { formspec = table.concat(fs) }
|
||||
end,
|
||||
})
|
||||
|
||||
local function craftguide_giveme(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
if not player_privs.give and
|
||||
not unified_inventory.is_creative(player_name) then
|
||||
minetest.log("action", "[unified_inventory] Denied give action to player " ..
|
||||
player_name)
|
||||
return
|
||||
end
|
||||
|
||||
local amount
|
||||
for k, v in pairs(fields) do
|
||||
amount = k:match("craftguide_giveme_(.*)")
|
||||
if amount then break end
|
||||
end
|
||||
if not amount then return end
|
||||
|
||||
amount = tonumber(amount)
|
||||
amount = tonumber(amount) or 0
|
||||
if amount == 0 then return end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
|
||||
|
@ -424,78 +440,63 @@ local function craftguide_giveme(player, formname, fields)
|
|||
player_inv:add_item("main", {name = output, count = amount})
|
||||
end
|
||||
|
||||
-- tells if an item can be moved and returns an index if so
|
||||
local function item_fits(player_inv, craft_item, needed_item)
|
||||
local need_group = string.sub(needed_item, 1, 6) == "group:"
|
||||
if need_group then
|
||||
need_group = string.sub(needed_item, 7)
|
||||
-- Takes any stack from "main" where the `amount` of `needed_item` may fit
|
||||
-- into the given crafting stack (`craft_item`)
|
||||
local function craftguide_move_stacks(inv, craft_item, needed_item, amount)
|
||||
if craft_item:get_count() >= amount then
|
||||
return
|
||||
end
|
||||
if craft_item
|
||||
and not craft_item:is_empty() then
|
||||
local ciname = craft_item:get_name()
|
||||
|
||||
-- abort if the item there isn't usable
|
||||
if ciname ~= needed_item
|
||||
and not need_group then
|
||||
return
|
||||
end
|
||||
|
||||
-- abort if no item fits onto it
|
||||
if craft_item:get_count() >= craft_item:get_definition().stack_max then
|
||||
return
|
||||
end
|
||||
|
||||
-- use the item there if it's in the right group and a group item is needed
|
||||
if need_group then
|
||||
if minetest.get_item_group(ciname, need_group) == 0 then
|
||||
local get_item_group = minetest.get_item_group
|
||||
local group = needed_item:match("^group:(.+)")
|
||||
if group then
|
||||
if not craft_item:is_empty() then
|
||||
-- Source item must be the same to fill
|
||||
if get_item_group(craft_item:get_name(), group) ~= 0 then
|
||||
needed_item = craft_item:get_name()
|
||||
else
|
||||
-- TODO: Maybe swap unmatching "craft" items
|
||||
-- !! Would conflict with recursive function call
|
||||
return
|
||||
end
|
||||
needed_item = ciname
|
||||
need_group = false
|
||||
end
|
||||
end
|
||||
|
||||
if need_group then
|
||||
-- search an item of the specific group
|
||||
for i,item in pairs(player_inv:get_list("main")) do
|
||||
if not item:is_empty()
|
||||
and minetest.get_item_group(item:get_name(), need_group) > 0 then
|
||||
return i
|
||||
else
|
||||
-- Take matching group from the inventory (biggest stack)
|
||||
local main = inv:get_list("main")
|
||||
local max_found = 0
|
||||
for i, stack in ipairs(main) do
|
||||
if stack:get_count() > max_found and
|
||||
get_item_group(stack:get_name(), group) ~= 0 then
|
||||
needed_item = stack:get_name()
|
||||
max_found = stack:get_count()
|
||||
if max_found >= amount then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- no index found
|
||||
return
|
||||
end
|
||||
|
||||
-- search an item with a the name needed_item
|
||||
for i,item in pairs(player_inv:get_list("main")) do
|
||||
if not item:is_empty()
|
||||
and item:get_name() == needed_item then
|
||||
return i
|
||||
else
|
||||
if not craft_item:is_empty() and
|
||||
craft_item:get_name() ~= needed_item then
|
||||
return -- Item must be identical
|
||||
end
|
||||
end
|
||||
|
||||
-- no index found
|
||||
end
|
||||
|
||||
-- modifies the player inventory and returns the changed craft_item if possible
|
||||
local function move_item(player_inv, craft_item, needed_item)
|
||||
local stackid = item_fits(player_inv, craft_item, needed_item)
|
||||
if not stackid then
|
||||
return
|
||||
needed_item = ItemStack(needed_item)
|
||||
local to_take = math.min(amount, needed_item:get_stack_max())
|
||||
to_take = to_take - craft_item:get_count()
|
||||
if to_take <= 0 then
|
||||
return -- Nothing to do
|
||||
end
|
||||
local wanted_stack = player_inv:get_stack("main", stackid)
|
||||
local taken_item = wanted_stack:take_item()
|
||||
player_inv:set_stack("main", stackid, wanted_stack)
|
||||
needed_item:set_count(to_take)
|
||||
|
||||
if not craft_item
|
||||
or craft_item:is_empty() then
|
||||
return taken_item
|
||||
local taken = inv:remove_item("main", needed_item)
|
||||
local leftover = taken:add_item(craft_item)
|
||||
if not leftover:is_empty() then
|
||||
-- Somehow failed to add the existing "craft" item. Undo the action.
|
||||
inv:add_item("main", leftover)
|
||||
return taken
|
||||
end
|
||||
|
||||
craft_item:add_item(taken_item)
|
||||
return craft_item
|
||||
return taken
|
||||
end
|
||||
|
||||
local function craftguide_craft(player, formname, fields)
|
||||
|
@ -505,15 +506,21 @@ local function craftguide_craft(player, formname, fields)
|
|||
if amount then break end
|
||||
end
|
||||
if not amount then return end
|
||||
|
||||
amount = tonumber(amount) or 99 -- fallback for "all"
|
||||
if amount <= 0 or amount > 99 then return end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
local output = unified_inventory.current_item[player_name] or ""
|
||||
if output == "" then return end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
local craft_list = player_inv:get_list("craft")
|
||||
|
||||
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][output]
|
||||
if (not crafts) or (#crafts == 0) then return end
|
||||
local crafts = unified_inventory.crafts_for[
|
||||
unified_inventory.current_craft_direction[player_name]][output] or {}
|
||||
if #crafts == 0 then return end
|
||||
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
|
||||
|
@ -521,24 +528,17 @@ local function craftguide_craft(player, formname, fields)
|
|||
if craft.width > 3 then return end
|
||||
|
||||
local needed = craft.items
|
||||
|
||||
local craft_list = player_inv:get_list("craft")
|
||||
|
||||
local width = craft.width
|
||||
if width == 0 then
|
||||
-- Shapeless recipe
|
||||
width = 3
|
||||
end
|
||||
|
||||
amount = tonumber(amount) or 99
|
||||
--[[
|
||||
if amount == "max" then
|
||||
amount = 99 -- Arbitrary; need better way to do this.
|
||||
else
|
||||
amount = tonumber(amount)
|
||||
end--]]
|
||||
|
||||
for iter = 1, amount do
|
||||
-- To spread the items evenly
|
||||
local STEPSIZE = math.ceil(math.sqrt(amount) / 5) * 5
|
||||
local current_count = 0
|
||||
repeat
|
||||
current_count = math.min(current_count + STEPSIZE, amount)
|
||||
local index = 1
|
||||
for y = 1, 3 do
|
||||
for x = 1, width do
|
||||
|
@ -546,7 +546,9 @@ local function craftguide_craft(player, formname, fields)
|
|||
if needed_item then
|
||||
local craft_index = ((y - 1) * 3) + x
|
||||
local craft_item = craft_list[craft_index]
|
||||
local newitem = move_item(player_inv, craft_item, needed_item)
|
||||
local newitem = craftguide_move_stacks(player_inv,
|
||||
craft_item, needed_item, current_count)
|
||||
|
||||
if newitem then
|
||||
craft_list[craft_index] = newitem
|
||||
end
|
||||
|
@ -554,7 +556,7 @@ local function craftguide_craft(player, formname, fields)
|
|||
index = index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
until current_count == amount
|
||||
|
||||
player_inv:set_list("craft", craft_list)
|
||||
|
||||
|
@ -562,6 +564,10 @@ local function craftguide_craft(player, formname, fields)
|
|||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
|
||||
for k, v in pairs(fields) do
|
||||
if k:match("craftguide_craft_") then
|
||||
craftguide_craft(player, formname, fields)
|
||||
|
|
Loading…
Reference in New Issue
Block a user