forked from minetest-mods/unified_inventory
Compare commits
2 Commits
master
...
match_copy
Author | SHA1 | Date | |
---|---|---|---|
88b3033477 | |||
19e14aa21e |
@ -10,7 +10,6 @@ read_globals = {
|
||||
string = {fields = {"split", "trim"}},
|
||||
table = {fields = {"copy", "getn"}},
|
||||
|
||||
"dump",
|
||||
"minetest", "vector",
|
||||
"ItemStack", "datastorage",
|
||||
|
||||
|
16
README.md
16
README.md
@ -71,9 +71,6 @@ From http://www.clker.com (Public Domain, CC-BY-4.0):
|
||||
* [`ui_pencil_icon.pnc`](http://www.clker.com/clipart-2256.html)
|
||||
* [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html)
|
||||
|
||||
From https://www.svgrepo.com (CC-BY)
|
||||
* [`ui_teleport.png`](https://www.svgrepo.com/svg/321565/teleport)
|
||||
|
||||
Everaldo Coelho (YellowIcon) (LGPL v2.1+):
|
||||
|
||||
* [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png)
|
||||
@ -105,16 +102,3 @@ Other files from Wikimedia Commons:
|
||||
RealBadAngel: (CC-BY-4.0)
|
||||
|
||||
* Everything else.
|
||||
|
||||
|
||||
## Sounds
|
||||
|
||||
* [`bell.ogg`](https://freesound.org/people/bennstir/sounds/81072/) by bennstir, CC 4.0
|
||||
* [`electricity.ogg`](https://freesound.org/people/Halleck/sounds/19486/) by Halleck, CC 4.0 (cut)
|
||||
* [`pageflip1.ogg`](https://freesound.org/people/themfish/sounds/45823/) by themfish, CC 4.0 (cut, slowed down)
|
||||
* `pageflip2.ogg` (derived from `pageflip1.ogg`)
|
||||
* [`trash.ogg`](https://freesound.org/people/OwlStorm/sounds/151231/) by OwlStorm, CC 0 (speed up)
|
||||
* [`trash_all.ogg`](https://freesound.org/people/abel_K/sounds/68280/) by abel_K, Sampling Plus 1.0 (speed up)
|
||||
* [`ui_click.ogg`](https://freesound.org/people/lartti/sounds/527569/) by lartti, CC 0 (cut)
|
||||
* [`ui_morning.ogg`](https://freesound.org/people/InspectorJ/sounds/439472/) by InspectorJ, CC 4.0
|
||||
* [`ui_owl.ogg`](https://freesound.org/people/manda_g/sounds/54987/) by manda_g, Sampling Plus 1.0 (cut)
|
||||
|
37
api.lua
37
api.lua
@ -12,9 +12,8 @@ local function is_recipe_craftable(recipe)
|
||||
end
|
||||
else
|
||||
-- Possibly an item
|
||||
local itemname_cleaned = ItemStack(itemname):get_name()
|
||||
if not minetest.registered_items[itemname_cleaned]
|
||||
or minetest.get_item_group(itemname_cleaned, "not_in_craft_guide") ~= 0 then
|
||||
if not minetest.registered_items[itemname]
|
||||
or minetest.get_item_group(itemname, "not_in_craft_guide") ~= 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
@ -51,7 +50,6 @@ minetest.after(0.01, function()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(ui.items_list)
|
||||
ui.items_list_size = #ui.items_list
|
||||
print("Unified Inventory. Inventory size: "..ui.items_list_size)
|
||||
@ -184,37 +182,6 @@ minetest.after(0.01, function()
|
||||
ui.crafts_for.recipe[outputitemname] = new_recipe_list
|
||||
end
|
||||
|
||||
-- Remove unknown items from all categories
|
||||
local total_removed = 0
|
||||
for cat_name, cat_def in pairs(ui.registered_category_items) do
|
||||
for itemname, _ in pairs(cat_def) do
|
||||
local idef = minetest.registered_items[itemname]
|
||||
if not idef then
|
||||
total_removed = total_removed + 1
|
||||
--[[
|
||||
-- For analysis
|
||||
minetest.log("warning", "[unified_inventory] Removed item '"
|
||||
.. itemname .. "' from category '" .. cat_name
|
||||
.. "'. Reason: item not registered")
|
||||
]]
|
||||
cat_def[itemname] = nil
|
||||
elseif not ui.is_itemdef_listable(idef) then
|
||||
total_removed = total_removed + 1
|
||||
--[[
|
||||
-- For analysis
|
||||
minetest.log("warning", "[unified_inventory] Removed item '"
|
||||
.. itemname .. "' from category '" .. cat_name
|
||||
.. "'. Reason: item is in 'not_in_creative_inventory' group")
|
||||
]]
|
||||
cat_def[itemname] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
if total_removed > 0 then
|
||||
minetest.log("info", "[unified_inventory] Removed " .. total_removed ..
|
||||
" items from the categories.")
|
||||
end
|
||||
|
||||
for _, callback in ipairs(ui.initialized_callbacks) do
|
||||
callback()
|
||||
end
|
||||
|
72
bags.lua
72
bags.lua
@ -10,26 +10,25 @@ local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
ui.register_page("bags", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local std_inv_x = perplayer_formspec.std_inv_x
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
"label[", perplayer_formspec.form_header_x, ",",
|
||||
perplayer_formspec.form_header_y, ";", F(S("Bags")), "]",
|
||||
return { formspec = table.concat({
|
||||
ui.style_full.standard_inv_bg,
|
||||
ui.single_slot(0.925, 1.5),
|
||||
ui.single_slot(3.425, 1.5),
|
||||
ui.single_slot(5.925, 1.5),
|
||||
ui.single_slot(8.425, 1.5),
|
||||
"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
|
||||
"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
|
||||
"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
|
||||
"button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]",
|
||||
"button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
}
|
||||
|
||||
for i = 1, 4 do
|
||||
local x = std_inv_x + i * 2.5
|
||||
formspec[#formspec + 1] = ui.single_slot(x - 1.875, 1.5)
|
||||
formspec[#formspec + 1] = string.format("list[detached:%s_bags;bag%i;%.3f,1.65;1,1;]",
|
||||
F(player_name), i, x - 1.725)
|
||||
formspec[#formspec + 1] = string.format("button[%.4f,2.75;1.875,0.75;bag%i;%s]",
|
||||
x - 2.1875, i, F(S("Bag @1", i)))
|
||||
end
|
||||
|
||||
return { formspec = table.concat(formspec) }
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]"
|
||||
}) }
|
||||
end,
|
||||
})
|
||||
|
||||
@ -37,6 +36,7 @@ ui.register_button("bags", {
|
||||
type = "image",
|
||||
image = "ui_bags_icon.png",
|
||||
tooltip = S("Bags"),
|
||||
hide_lite=true
|
||||
})
|
||||
|
||||
local function get_player_bag_stack(player, i)
|
||||
@ -48,38 +48,23 @@ end
|
||||
|
||||
for bag_i = 1, 4 do
|
||||
ui.register_page("bag" .. bag_i, {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
get_formspec = function(player)
|
||||
local stack = get_player_bag_stack(player, bag_i)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
local std_inv_x = perplayer_formspec.std_inv_x
|
||||
local lite_mode = perplayer_formspec.is_lite_mode
|
||||
|
||||
local bag_inv_y, header_x, header_y = 1.5, 0.3, 0.65
|
||||
if lite_mode then
|
||||
bag_inv_y = 0.5
|
||||
header_x = perplayer_formspec.form_header_x
|
||||
header_y = perplayer_formspec.form_header_y
|
||||
end
|
||||
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
ui.make_inv_img_grid(std_inv_x, bag_inv_y, 8, slots/8),
|
||||
"label[", header_x, ",", header_y, ";", F(S("Bag @1", bag_i)), "]",
|
||||
ui.style_full.standard_inv_bg,
|
||||
ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
|
||||
"image[9.2,0.4;1,1;" .. image .. "]",
|
||||
"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"listring[current_player;main]",
|
||||
string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
||||
bag_i, std_inv_x + ui.list_img_offset, bag_inv_y + ui.list_img_offset),
|
||||
"listring[current_name;bag", bag_i, "contents]",
|
||||
bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
|
||||
"listring[current_name;bag" .. bag_i .. "contents]",
|
||||
}
|
||||
|
||||
if lite_mode then
|
||||
return { formspec = table.concat(formspec) }
|
||||
end
|
||||
|
||||
local n = #formspec + 1
|
||||
formspec[n] = "image[" .. std_inv_x + 8.9 .. ",0.4;1,1;" .. image .. "]"
|
||||
n = n + 1
|
||||
|
||||
local player_name = player:get_player_name() -- For if statement.
|
||||
if ui.trash_enabled
|
||||
@ -144,7 +129,7 @@ local function save_bags_metadata(player, bags_inv)
|
||||
end
|
||||
local meta = player:get_meta()
|
||||
if is_empty then
|
||||
meta:set_string("unified_inventory:bags", "")
|
||||
meta:set_string("unified_inventory:bags", nil)
|
||||
else
|
||||
meta:set_string("unified_inventory:bags",
|
||||
minetest.serialize(bags))
|
||||
@ -221,11 +206,6 @@ minetest.register_on_joinplayer(function(player)
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_size(listname .. "contents", 0)
|
||||
save_bags_metadata(player, inv)
|
||||
if listname == ui.current_page[player:get_player_name()] then
|
||||
-- Bag is currently open: avoid follow-up issues by navigating back
|
||||
-- Trick: the list name is the same as the registered page name
|
||||
ui.set_inventory_formspec(player, "bags")
|
||||
end
|
||||
end,
|
||||
allow_move = function()
|
||||
return 0
|
||||
|
@ -57,47 +57,30 @@ end)
|
||||
local function apply_new_filter(player, search_text, new_dir)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
|
||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||
ui.apply_filter(player, search_text, new_dir)
|
||||
ui.current_searchbox[player_name] = search_text
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
|
||||
-- Search box handling
|
||||
local function receive_fields_searchbox(player, formname, fields)
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- always take new search text, even if not searching on it yet
|
||||
if fields.searchbox and fields.searchbox ~= ui.current_searchbox[player_name] then
|
||||
ui.current_searchbox[player_name] = fields.searchbox
|
||||
end
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
if fields.searchbutton
|
||||
or fields.key_enter_field == "searchbox" then
|
||||
|
||||
if ui.current_searchbox[player_name] ~= ui.activefilter[player_name] then
|
||||
ui.apply_filter(player, ui.current_searchbox[player_name], "nochange")
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end
|
||||
elseif fields.searchresetbutton then
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
|
||||
receive_fields_searchbox(player, formname, fields)
|
||||
-- always take new search text, even if not searching on it yet
|
||||
local dirty_search_filter = false
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
if fields.searchbox
|
||||
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||
dirty_search_filter = true
|
||||
end
|
||||
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
local clicked_category
|
||||
for name, value in pairs(fields) do
|
||||
@ -131,7 +114,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
if fields[def.name] then
|
||||
def.action(player)
|
||||
minetest.sound_play("ui_click",
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
return
|
||||
end
|
||||
@ -196,7 +179,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
end
|
||||
if clicked_item then
|
||||
minetest.sound_play("ui_click",
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local page = unified_inventory.current_page[player_name]
|
||||
local player_creative = unified_inventory.is_creative(player_name)
|
||||
@ -218,11 +201,25 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
end
|
||||
|
||||
if fields.searchbutton
|
||||
or fields.key_enter_field == "searchbox" then
|
||||
if dirty_search_filter then
|
||||
ui.apply_filter(player, ui.current_searchbox[player_name], "nochange")
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end
|
||||
elseif fields.searchresetbutton then
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
end
|
||||
|
||||
-- alternate buttons
|
||||
if not (fields.alternate or fields.alternate_prev) then
|
||||
return
|
||||
end
|
||||
minetest.sound_play("ui_click",
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then
|
||||
|
@ -115,11 +115,6 @@ function unified_inventory.set_category_index(category_name, index)
|
||||
update_category_list()
|
||||
end
|
||||
function unified_inventory.add_category_item(category_name, item)
|
||||
if type(item) ~= "string" then
|
||||
minetest.log("warning", "[unified_inventory] Cannot register category item: " .. dump(item))
|
||||
return
|
||||
end
|
||||
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_category_items[category_name][item] = true
|
||||
end
|
||||
|
@ -1,5 +1,4 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local ui = unified_inventory
|
||||
|
||||
unified_inventory.register_category('plants', {
|
||||
symbol = "flowers:tulip",
|
||||
@ -26,87 +25,71 @@ unified_inventory.register_category('lighting', {
|
||||
label = S("Lighting")
|
||||
})
|
||||
|
||||
local function register_automatic_categorization()
|
||||
-- Add biome nodes to environment category
|
||||
for _,def in pairs(minetest.registered_biomes) do
|
||||
local env_nodes = {
|
||||
def.node_riverbed, def.node_top, def.node_filler, def.node_dust,
|
||||
}
|
||||
for i,node in pairs(env_nodes) do
|
||||
if node then
|
||||
unified_inventory.add_category_item('environment', node)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Preparation for ore registration: find all possible drops (digging)
|
||||
local possible_node_dig_drops = {
|
||||
-- ["default:stone_with_coal"] = { "default:coal_lump", "mymod:raregem" }
|
||||
-- Ores may be contained multiple times, depending on drop chances.
|
||||
}
|
||||
for itemname, recipes in pairs(ui.crafts_for.usage) do
|
||||
for _, recipe in ipairs(recipes) do
|
||||
if recipe.type == "digging" or recipe.type == "digging_chance" then
|
||||
if not possible_node_dig_drops[itemname] then
|
||||
possible_node_dig_drops[itemname] = {}
|
||||
if unified_inventory.automatic_categorization then
|
||||
minetest.register_on_mods_loaded(function()
|
||||
|
||||
-- Add biome nodes to environment category
|
||||
for _,def in pairs(minetest.registered_biomes) do
|
||||
local env_nodes = {
|
||||
def.node_riverbed, def.node_top, def.node_filler, def.node_dust,
|
||||
}
|
||||
for i,node in pairs(env_nodes) do
|
||||
if node then
|
||||
unified_inventory.add_category_item('environment', node)
|
||||
end
|
||||
local stack = ItemStack(recipe.output)
|
||||
table.insert(possible_node_dig_drops[itemname], stack:get_name())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
|
||||
for _, odef in pairs(minetest.registered_ores) do
|
||||
local drops = possible_node_dig_drops[odef.ore]
|
||||
if drops and odef.ore_type == "scatter" then
|
||||
ui.add_category_item('minerals', odef.ore)
|
||||
-- Register all possible drops as "minerals"
|
||||
ui.add_category_items('minerals', drops)
|
||||
possible_node_dig_drops[odef.ore] = {} -- mask as handled
|
||||
else
|
||||
ui.add_category_item('environment', odef.ore)
|
||||
end
|
||||
end
|
||||
|
||||
-- Add items by item definition
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
local group = def.groups or {}
|
||||
if not group.not_in_creative_inventory then
|
||||
if group.stair or
|
||||
group.slab or
|
||||
group.wall or
|
||||
group.fence then
|
||||
unified_inventory.add_category_item('building', name)
|
||||
elseif group.flora or
|
||||
group.flower or
|
||||
group.seed or
|
||||
group.leaves or
|
||||
group.sapling or
|
||||
group.tree then
|
||||
unified_inventory.add_category_item('plants', name)
|
||||
elseif def.type == 'tool' then
|
||||
unified_inventory.add_category_item('tools', name)
|
||||
elseif def.liquidtype == 'source' then
|
||||
unified_inventory.add_category_item('environment', name)
|
||||
elseif def.light_source and def.light_source > 0 then
|
||||
unified_inventory.add_category_item('lighting', name)
|
||||
elseif group.door or
|
||||
minetest.global_exists("doors") and (
|
||||
doors.registered_doors and doors.registered_doors[name..'_a'] or
|
||||
doors.registered_trapdoors and doors.registered_trapdoors[name]
|
||||
) then
|
||||
unified_inventory.add_category_item('building', name)
|
||||
-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
|
||||
for _,item in pairs(minetest.registered_ores) do
|
||||
if item.ore_type == "scatter" then
|
||||
local drop = minetest.registered_nodes[item.ore].drop
|
||||
if drop and drop ~= "" then
|
||||
unified_inventory.add_category_item('minerals', item.ore)
|
||||
unified_inventory.add_category_item('minerals', drop)
|
||||
else
|
||||
unified_inventory.add_category_item('environment', item.ore)
|
||||
end
|
||||
else
|
||||
unified_inventory.add_category_item('environment', item.ore)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if ui.automatic_categorization then
|
||||
ui.register_on_initialized(register_automatic_categorization)
|
||||
-- Add items by item definition
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
local group = def.groups or {}
|
||||
if not group.not_in_creative_inventory then
|
||||
if group.stair or
|
||||
group.slab or
|
||||
group.wall or
|
||||
group.fence then
|
||||
unified_inventory.add_category_item('building', name)
|
||||
elseif group.flora or
|
||||
group.flower or
|
||||
group.seed or
|
||||
group.leaves or
|
||||
group.sapling or
|
||||
group.tree then
|
||||
unified_inventory.add_category_item('plants', name)
|
||||
elseif def.type == 'tool' then
|
||||
unified_inventory.add_category_item('tools', name)
|
||||
elseif def.liquidtype == 'source' then
|
||||
unified_inventory.add_category_item('environment', name)
|
||||
elseif def.light_source and def.light_source > 0 then
|
||||
unified_inventory.add_category_item('lighting', name)
|
||||
elseif group.door or
|
||||
minetest.global_exists("doors") and (
|
||||
doors.registered_doors and doors.registered_doors[name..'_a'] or
|
||||
doors.registered_trapdoors and doors.registered_trapdoors[name]
|
||||
) then
|
||||
unified_inventory.add_category_item('building', name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
-- [[
|
||||
unified_inventory.add_category_items('plants', {
|
||||
"default:dry_grass_5",
|
||||
@ -273,6 +256,23 @@ unified_inventory.add_category_items('minerals', {
|
||||
"default:coal_lump",
|
||||
"default:bronzeblock",
|
||||
"default:goldblock",
|
||||
|
||||
"stairs:slab_bronzeblock",
|
||||
"stairs:slab_copperblock",
|
||||
"stairs:slab_steelblock",
|
||||
"stairs:slab_tinblock",
|
||||
"stairs:stair_bronzeblock",
|
||||
"stairs:stair_copperblock",
|
||||
"stairs:stair_inner_bronzeblock",
|
||||
"stairs:stair_inner_copperblock",
|
||||
"stairs:stair_inner_steelblock",
|
||||
"stairs:stair_inner_tinblock",
|
||||
"stairs:stair_outer_bronzeblock",
|
||||
"stairs:stair_outer_copperblock",
|
||||
"stairs:stair_outer_steelblock",
|
||||
"stairs:stair_outer_tinblock",
|
||||
"stairs:stair_steelblock",
|
||||
"stairs:stair_tinblock",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('building', {
|
||||
|
14
init.lua
14
init.lua
@ -53,9 +53,8 @@ unified_inventory = {
|
||||
standard_background = "bgcolor[#0000]background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||
|
||||
hide_disabled_buttons = minetest.settings:get_bool("unified_inventory_hide_disabled_buttons", false),
|
||||
hide_uncraftable_items = minetest.settings:get_bool("unified_inventory_hide_uncraftable_items", false),
|
||||
|
||||
version = 5
|
||||
version = 4
|
||||
}
|
||||
|
||||
local ui = unified_inventory
|
||||
@ -192,12 +191,7 @@ dofile(modpath.."/register.lua")
|
||||
if minetest.settings:get_bool("unified_inventory_bags") ~= false then
|
||||
dofile(modpath.."/bags.lua")
|
||||
end
|
||||
if minetest.settings:get_bool("unified_inventory_item_names") ~= false then
|
||||
dofile(modpath.."/item_names.lua")
|
||||
end
|
||||
if minetest.settings:get_bool("unified_inventory_waypoints") ~= false then
|
||||
dofile(modpath.."/waypoints.lua")
|
||||
end
|
||||
dofile(modpath.."/legacy.lua") -- mod compatibility
|
||||
|
||||
minetest.log("action", "[unified_inventory] loaded.")
|
||||
dofile(modpath.."/item_names.lua")
|
||||
dofile(modpath.."/waypoints.lua")
|
||||
dofile(modpath.."/legacy.lua") -- mod compatibility
|
||||
|
57
internal.lua
57
internal.lua
@ -270,15 +270,13 @@ local function formspec_add_item_browser(player, formspec, ui_peruser)
|
||||
button_name, minetest.formspec_escape(tooltip)
|
||||
)
|
||||
n = n + 2
|
||||
list_index = list_index + 1
|
||||
end
|
||||
list_index = list_index + 1
|
||||
end
|
||||
end
|
||||
formspec[n] = "style[page_number;content_offset=0]"
|
||||
formspec[n + 1] = string.format("image_button[%f,%f;%f,0.4;;page_number;%s: %s;false;false;]",
|
||||
ui_peruser.page_buttons_x,
|
||||
ui_peruser.page_buttons_y + ui_peruser.btn_spc * 2 - 0.1,
|
||||
ui_peruser.btn_spc * (bn - 1) + ui_peruser.btn_size,
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc * (ui_peruser.is_lite_mode and 1 or 2),
|
||||
ui_peruser.page_buttons_y + 0.1 + ui_peruser.btn_spc * 2,
|
||||
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||
end
|
||||
|
||||
@ -349,29 +347,12 @@ function ui.apply_filter(player, filter, search_dir)
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- Whether to show uncraftable items
|
||||
local fprefilter = function(_)
|
||||
return true
|
||||
end
|
||||
if ui.hide_uncraftable_items and not ui.is_creative(player_name) then
|
||||
fprefilter = function(name)
|
||||
return ui.get_recipe_list(name)
|
||||
end
|
||||
end
|
||||
|
||||
local registered_items = minetest.registered_items
|
||||
local lfilter = string.lower(filter)
|
||||
local ffilter
|
||||
|
||||
if lfilter:sub(1, 6) == "group:" then
|
||||
-- Group filter: all groups of the item must match
|
||||
local groups = lfilter:sub(7):split(",")
|
||||
ffilter = function(name)
|
||||
local def = registered_items[name]
|
||||
if not def then
|
||||
return false
|
||||
end
|
||||
|
||||
ffilter = function(name, def)
|
||||
for _, group in ipairs(groups) do
|
||||
if not def.groups[group]
|
||||
or def.groups[group] <= 0 then
|
||||
@ -385,12 +366,7 @@ function ui.apply_filter(player, filter, search_dir)
|
||||
local player_info = minetest.get_player_information(player_name)
|
||||
local lang = player_info and player_info.lang_code or ""
|
||||
|
||||
ffilter = function(name)
|
||||
local def = registered_items[name]
|
||||
if not def then
|
||||
return false
|
||||
end
|
||||
|
||||
ffilter = function(name, def)
|
||||
local lname = string.lower(name)
|
||||
local ldesc = string.lower(def.description)
|
||||
local llocaldesc = minetest.get_translated_string
|
||||
@ -400,29 +376,32 @@ function ui.apply_filter(player, filter, search_dir)
|
||||
end
|
||||
end
|
||||
|
||||
local is_itemdef_listable = ui.is_itemdef_listable
|
||||
local filtered_items = {}
|
||||
|
||||
local category = ui.current_category[player_name] or 'all'
|
||||
if category == 'all' then
|
||||
for _, name in ipairs(ui.items_list) do
|
||||
if fprefilter(name) and ffilter(name) then
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if is_itemdef_listable(def)
|
||||
and ffilter(name, def) then
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
elseif category == 'uncategorized' then
|
||||
for _, name in ipairs(ui.items_list) do
|
||||
if not ui.find_category(name)
|
||||
and fprefilter(name)
|
||||
and ffilter(name) then
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if is_itemdef_listable(def)
|
||||
and not ui.find_category(name)
|
||||
and ffilter(name, def) then
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Any other category is selected
|
||||
for name, exists in pairs(ui.registered_category_items[category]) do
|
||||
if exists
|
||||
and fprefilter(name)
|
||||
and ffilter(name) then
|
||||
local def = minetest.registered_items[name]
|
||||
if exists and def
|
||||
and is_itemdef_listable(def)
|
||||
and ffilter(name, def) then
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
|
@ -3,8 +3,6 @@
|
||||
local item_names = {} -- [player_name] = { hud, dtime, itemname }
|
||||
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
||||
local hudbars_mod = minetest.get_modpath("hudbars")
|
||||
local only_names = minetest.settings:get_bool("unified_inventory_only_names", true)
|
||||
local max_length = tonumber(minetest.settings:get("unified_inventory_max_item_name_length")) or 80
|
||||
|
||||
local function set_hud(player)
|
||||
local player_name = player:get_player_name()
|
||||
@ -18,8 +16,7 @@ local function set_hud(player)
|
||||
|
||||
item_names[player_name] = {
|
||||
hud = player:hud_add({
|
||||
-- TODO: remove compatibility code when 5.8.0 is no longer used
|
||||
[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text",
|
||||
hud_elem_type = "text",
|
||||
position = {x=0.5, y=1},
|
||||
offset = off,
|
||||
alignment = {x=0, y=-1},
|
||||
@ -63,7 +60,6 @@ minetest.register_globalstep(function(dtime)
|
||||
data.itemname = itemname
|
||||
data.index = index
|
||||
data.dtime = 0
|
||||
local lang_code = minetest.get_player_information(player:get_player_name()).lang_code
|
||||
|
||||
local desc = stack.get_meta
|
||||
and stack:get_meta():get_string("description")
|
||||
@ -73,14 +69,6 @@ minetest.register_globalstep(function(dtime)
|
||||
local def = minetest.registered_items[itemname]
|
||||
desc = def and def.description or ""
|
||||
end
|
||||
if only_names and desc and string.find(desc, "\n") then
|
||||
desc = string.match(desc, "([^\n]*)")
|
||||
end
|
||||
desc = minetest.get_translated_string(lang_code, desc)
|
||||
desc = minetest.strip_colors(desc)
|
||||
if string.len(desc) > max_length and max_length > 0 then
|
||||
desc = string.sub(desc, 1, max_length) .. " [...]"
|
||||
end
|
||||
player:hud_change(data.hud, 'text', desc)
|
||||
end
|
||||
end
|
||||
|
@ -1,91 +1,98 @@
|
||||
# textdomain: unified_inventory
|
||||
Category:=Kategorie:
|
||||
Mixing=Miksowanie
|
||||
Cooking=Gotowanie
|
||||
Digging=Kopanie
|
||||
Mixing=
|
||||
Cooking=
|
||||
Digging=
|
||||
Bags=Plecaki
|
||||
Bag @1=Plecak @1
|
||||
Small Bag=Mały plecak
|
||||
Medium Bag=Średni plecak
|
||||
Large Bag=Duży plecak
|
||||
All Items=Wszystkie przedmioty
|
||||
Misc. Items=Różne przedmioty
|
||||
Plant Life=Życie roślin
|
||||
Building Materials=Materiały budowlane
|
||||
Tools=Narzędzia
|
||||
Minerals and Metals=Minerały i metale
|
||||
Environment and Worldgen=Otoczenie i generowanie świata
|
||||
Lighting=Oświetlenie
|
||||
Small Bag=Maly plecak
|
||||
Medium Bag=Sredni plecak
|
||||
Large Bag=Duzy plecak
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = i
|
||||
Scroll categories left=Przewiń kategorię w lewo
|
||||
Scroll categories right=Przewiń kategorię w prawo
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Szukaj
|
||||
Reset search and display everything=Zresetuj wyszukiwanie i pokaż wszystko
|
||||
Reset search and display everything=
|
||||
First page=Pierwsza strona
|
||||
Back three pages=Trzy strony do tyłu
|
||||
Back one page=Stronę do tyłu
|
||||
Forward one page=Stronę do przodu
|
||||
Forward three pages=Trzy strony do przodu
|
||||
Back three pages=3 strony w tyl
|
||||
Back one page=1 strona w tyl
|
||||
Forward one page=1 strona do przodu
|
||||
Forward three pages=3 strony do przodu
|
||||
Last page=Ostatnia strona
|
||||
No matching items=Brak pasujących przedmiotów
|
||||
No matching items=Brak pasujacych przedmiotow
|
||||
No matches.=Brak wyników
|
||||
Page=Strona
|
||||
@1 of @2=@1 z @2
|
||||
Filter=Filtr
|
||||
Can use the creative inventory=Może używać kreatywnego ekwipunku
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Wymusza wyświetlanie Unified Inventory w trybie Full jeżeli tryb Lite jest skonfigurowany globalnie
|
||||
Crafting Grid=Siatka craftingu
|
||||
Crafting Guide=Przewodnik craftingu
|
||||
Set home position=Ustaw pozycję domu
|
||||
Home position set to: @1=Pozycja domu ustawiona na: @1
|
||||
You don't have the "home" privilege!=Brak uprawnień "home"!
|
||||
Can use the creative inventory=
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=
|
||||
Crafting Guide=
|
||||
Set home position=Ustaw pozycję wyjściową
|
||||
Home position set to: @1=Pozycja domowa ustawiona na: @1
|
||||
You don't have the "home" privilege!=Nie masz uprawnien do zmiany czasu "home"!
|
||||
Go home=Idź do domu
|
||||
Set time to day=Ustaw czas na dzień
|
||||
Time of day set to 6am=Czas ustawiony na 6:00
|
||||
You don't have the settime privilege!=Brak uprawnień "settime"!
|
||||
You don't have the settime privilege!=Nie masz uprawnien do zmiany czasu "settime"!
|
||||
Set time to night=Ustaw czas na noc
|
||||
Time of day set to 9pm=Czas ustawiony na 21:00
|
||||
Clear inventory=Wyczyść ekwipunek
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=Aby zapobiec przypadkowemu skasowaniu ekwipunku, ten przycisk został wyłączony poza trybem kreatywnym.@nUżyj zamiast tego ikony śmietnika.
|
||||
Inventory cleared!=Ekwipunek został wyczyszczony!
|
||||
Trash:=Śmietnik:
|
||||
Refill:=Uzupełnianie:
|
||||
Any item belonging to the @1 group=Każdy przedmiot należący do @1 grupy
|
||||
Any item belonging to the groups @1=Każdy przedmiot należacy do grup @1
|
||||
Clear inventory=Wyczyść zapasy
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Zapasy zostały wyczyszczone!
|
||||
Trash:=Smietnik:
|
||||
Refill:=Uzupelnianie:
|
||||
Any item belonging to the @1 group=
|
||||
Any item belonging to the groups @1=
|
||||
Recipe @1 of @2=Recepta @1 z @2
|
||||
Usage @1 of @2=Użycie @1 z @2
|
||||
No recipes=Brak recepty
|
||||
No usages=Bez użycia
|
||||
Result=Wynik
|
||||
Ingredient=Składnik
|
||||
Show next recipe=Pokaż nastepną recepturę
|
||||
Show next usage=Pokaż następne użycie
|
||||
Show previous recipe=Pokaż poprzednią recepturę
|
||||
Show previous usage=Pokaż poprzednie użycie
|
||||
@1 (@2)=@1 (@2)
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=Daj mi:
|
||||
This recipe is too@@large to be displayed.=Receptura jest zbyt@@duża aby ją wyświetlić.
|
||||
To craft grid:=Do siatki craftingu.
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=
|
||||
All=Wszystko
|
||||
Crafting=Crafting
|
||||
White=Biały
|
||||
Yellow=Zółty
|
||||
Crafting=
|
||||
White=Bialy
|
||||
Yellow=Zolty
|
||||
Red=Czerwony
|
||||
Green=Zielony
|
||||
Blue=Niebieski
|
||||
Waypoints=Punkty orientacyjne
|
||||
Select Waypoint #@1=Wybierz punkt #@1
|
||||
Waypoint @1=Punkty orientacyjne @1
|
||||
Set waypoint to current location=Ustaw punkt orientacyjny na bieżacej pozycji
|
||||
Hide waypoint=Ukryj punkt orientacyjny
|
||||
Show waypoint=Pokaż punkt orientacyjny
|
||||
Hide coordinates=Ukryj koordynaty
|
||||
Show coordinates=Pokaż koordynaty
|
||||
Change color of waypoint display=Zmień kolor punktu
|
||||
Edit waypoint name=Edytuj nazwę punktu
|
||||
Waypoint active=Punkt włączony
|
||||
Waypoint inactive=Punkt wyłączony
|
||||
Finish editing=Zakończ edycję
|
||||
Set waypoint to current location=Ustaw punkt orientacyjny na biezacej pozycji
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Zmien kolor punktu
|
||||
Edit waypoint name=Edytuj nazwe punktu
|
||||
Waypoint active=Punkt wlaczony
|
||||
Waypoint inactive=Punkt wylaczony
|
||||
Finish editing=Zakoncz edycje
|
||||
World position=Pozycja
|
||||
Name=Nazwa
|
||||
HUD text color=Kolor tekstu HUD
|
||||
HUD text color=Kolor tekstu HUD
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=niewidzialny
|
||||
visible=widomy
|
||||
Make waypoint @1=Robić punkt @1
|
||||
@1 display of waypoint coordinates=@1 koordynatow punktu
|
||||
|
@ -1,23 +1,23 @@
|
||||
# textdomain: unified_inventory
|
||||
Mixing=Мешать
|
||||
Cooking=Готовить
|
||||
Cooking=Варить
|
||||
Digging=Копать
|
||||
Bags=Сумки
|
||||
Bag @1=Сумка @1
|
||||
Small Bag=Малая сумка
|
||||
Medium Bag=Средняя сумка
|
||||
Large Bag=Большая сумка
|
||||
All Items=Все предметы
|
||||
Misc. Items=Разн. предметы
|
||||
Plant Life=Растения
|
||||
Building Materials=Стройматериалы
|
||||
Tools=Инструменты
|
||||
Minerals and Metals=Металлы и минералы
|
||||
Environment and Worldgen=Окружение и генер.мира
|
||||
Lighting=Освещение
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = и
|
||||
Scroll categories left=Листать влево
|
||||
Scroll categories right=Листать вправо
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Поиск
|
||||
Reset search and display everything=Сброс поиска, показать всё
|
||||
First page=Первая страница
|
||||
@ -32,7 +32,7 @@ Page=Страница
|
||||
@1 of @2=@1 из @2
|
||||
Filter=Фильтр
|
||||
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Отображает инвентарь в полном режиме, если простой режим установлен глобально
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Решетка крафта
|
||||
Crafting Guide=Книга рецептов
|
||||
Set home position=Установить позицию дома
|
||||
@ -59,11 +59,11 @@ Result=Результат
|
||||
Ingredient=Состав
|
||||
Show next recipe=Следующий рецепт
|
||||
Show next usage=Следующее использование
|
||||
Show previous recipe=Предыдущий рецепт
|
||||
Show previous usage=Предыдущая страница
|
||||
Show previous recipe=Прошлый рецепт
|
||||
Show previous usage=Прошлая страница
|
||||
@1 (@2)=
|
||||
Give me:=Дай мне:
|
||||
This recipe is too@@large to be displayed.=Этот рецепт слишком большой
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=На решeтку крафта:
|
||||
All=Все
|
||||
Crafting=Крафт
|
||||
@ -76,10 +76,10 @@ Waypoints=Путевые точки
|
||||
Select Waypoint #@1=Выбрать путевую точку №@1
|
||||
Waypoint @1=Путевая точка @1
|
||||
Set waypoint to current location=Установить путевую точку по текущей позиции
|
||||
Hide waypoint=Скрыть точку
|
||||
Show waypoint=Показать точку
|
||||
Hide coordinates=Скрыть координаты
|
||||
Show coordinates=Показать координаты
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Поменять цвет путевой точки
|
||||
Edit waypoint name=Переименовать путевую точку
|
||||
Waypoint active=Путевая точка включена
|
||||
@ -88,4 +88,13 @@ Finish editing=Закончить редакцию
|
||||
World position=Позиция мира
|
||||
Name=Имя
|
||||
HUD text color=Цвет текста HUDа
|
||||
Category:=Категории:
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=невидимой
|
||||
visible=видимой
|
||||
Make waypoint @1=Сделать путевую точку @1
|
||||
Disable=Выключить
|
||||
Enable=Включить
|
||||
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
||||
|
80
register.lua
80
register.lua
@ -41,6 +41,55 @@ ui.register_button("craftguide", {
|
||||
tooltip = S("Crafting Guide")
|
||||
})
|
||||
|
||||
ui.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
hide_lite=true,
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
ui.set_home(player, player:get_pos())
|
||||
local home = ui.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Home position set to: @1", minetest.pos_to_string(home)))
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {home=true})
|
||||
end,
|
||||
})
|
||||
|
||||
ui.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
hide_lite=true,
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
if ui.go_home(player) then
|
||||
minetest.sound_play("teleport", {to_player = player_name})
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {home=true})
|
||||
end,
|
||||
})
|
||||
|
||||
ui.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
@ -49,7 +98,7 @@ ui.register_button("misc_set_day", {
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("ui_morning",
|
||||
minetest.sound_play("birds",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
@ -73,7 +122,7 @@ ui.register_button("misc_set_night", {
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("ui_owl",
|
||||
minetest.sound_play("owl",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
@ -134,14 +183,14 @@ ui.register_page("craft", {
|
||||
local n=#formspec+1
|
||||
|
||||
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.35, crafty + 2.3, F(S("Trash:")))
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:")))
|
||||
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||
n=n + 2
|
||||
end
|
||||
|
||||
if ui.is_creative(player_name) then
|
||||
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.4, crafty + 2.3, F(S("Refill:")))
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:")))
|
||||
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||
F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||
end
|
||||
@ -166,7 +215,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
local group_name = name:sub(7)
|
||||
local group_item = ui.get_group_item(group_name)
|
||||
show_is_group = not group_item.sole
|
||||
displayitem = group_item.item or name
|
||||
displayitem = group_item.item or "unknown"
|
||||
selectitem = group_item.sole and displayitem or name
|
||||
end
|
||||
local label = show_is_group and "G" or ""
|
||||
@ -249,10 +298,11 @@ ui.register_page("craftguide", {
|
||||
|
||||
local n = 4
|
||||
|
||||
local item_def = minetest.registered_items[item_name]
|
||||
local item_name_shown
|
||||
if item_def and item_def.description then
|
||||
item_name_shown = S("@1 (@2)", item_def.description, item_name)
|
||||
if minetest.registered_items[item_name]
|
||||
and minetest.registered_items[item_name].description then
|
||||
item_name_shown = S("@1 (@2)",
|
||||
minetest.registered_items[item_name].description, item_name)
|
||||
else
|
||||
item_name_shown = item_name
|
||||
end
|
||||
@ -277,14 +327,12 @@ ui.register_page("craftguide", {
|
||||
F(role_text[dir]), item_name_shown)
|
||||
n = n + 2
|
||||
|
||||
local giveme_form =
|
||||
"label[" .. (give_x + 0.1) .. "," .. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]" ..
|
||||
"button[" .. (give_x) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]"
|
||||
if item_def and item_def.type ~= "tool" then
|
||||
giveme_form = giveme_form ..
|
||||
"button[" .. (give_x + 0.8) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]" ..
|
||||
"button[" .. (give_x + 1.6) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
local giveme_form = table.concat({
|
||||
"label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]",
|
||||
"button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]",
|
||||
"button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]",
|
||||
"button["..(give_x+1.6)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||
})
|
||||
|
||||
if not craft then
|
||||
-- No craft recipes available for this item.
|
||||
|
@ -1,36 +1,17 @@
|
||||
# Reduced formspec layout, optimized for smaller displays.
|
||||
# Note: This may also disable some features to free up visual space.
|
||||
#Enabling lite mode enables a smaller and simpler version of the Unified
|
||||
#Inventory, optimized for small displays.
|
||||
unified_inventory_lite (Lite mode) bool false
|
||||
|
||||
# Provides craftable bag items to extend the inventory space.
|
||||
#If enabled, bags will be made available which can be used to extend
|
||||
#inventory storage size.
|
||||
unified_inventory_bags (Enable bags) bool true
|
||||
|
||||
# Shows the trash slot to everyone.
|
||||
# When disabled, only players with the privilege "creative" or "give" will
|
||||
# have this slot shown in their inventory.
|
||||
#If enabled, the trash slot can be used by those without both creative
|
||||
#and the give privilege.
|
||||
unified_inventory_trash (Enable trash) bool true
|
||||
|
||||
# Provides waypoints on a per-player basis to remember positions on the map.
|
||||
unified_inventory_waypoints (Enable waypoints) bool true
|
||||
|
||||
# If enabled, disabled buttons will be hidden instead of grayed out.
|
||||
#If enabled, disabled buttons will be hidden instead of grayed out.
|
||||
unified_inventory_hide_disabled_buttons (Hide disabled buttons) bool false
|
||||
|
||||
# Hides items with no known craft recipe from the category "all" (default).
|
||||
# This setting has no effect on players in creative mode.
|
||||
unified_inventory_hide_uncraftable_items (Hide uncraftable items) bool false
|
||||
|
||||
# Automatically categorizes registered items based on their
|
||||
# groups. This is based on a fuzzy match, thus is not 100% accurate.
|
||||
unified_inventory_automatic_categorization (Categories: add items automatically) bool true
|
||||
|
||||
# Shows the selected wielded item description in the HUD for a few seconds.
|
||||
unified_inventory_item_names (Enable HUD item names) bool true
|
||||
|
||||
# Trims the shown wielded item description to the first line.
|
||||
unified_inventory_only_names (HUD item name: first line only) bool true
|
||||
|
||||
# Hard character limit of the wielded item description.
|
||||
# Crops the shown description to the specified length.
|
||||
# 0 disables this functionality.
|
||||
unified_inventory_max_item_name_length (HUD item names: character limit) int 80
|
||||
unified_inventory_automatic_categorization (Items automatically added to categories) bool true
|
||||
|
BIN
sounds/birds.ogg
Normal file
BIN
sounds/birds.ogg
Normal file
Binary file not shown.
BIN
sounds/owl.ogg
Normal file
BIN
sounds/owl.ogg
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 2.2 KiB |
@ -103,7 +103,7 @@ local function get_waypoint_data(player)
|
||||
end
|
||||
|
||||
ui.register_page("waypoints", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local wp_info_x = ui.style_full.form_header_x + 1.25
|
||||
local wp_info_y = ui.style_full.form_header_y + 0.5
|
||||
@ -115,16 +115,12 @@ ui.register_page("waypoints", {
|
||||
local sel = waypoints.selected or 1
|
||||
|
||||
local formspec = {
|
||||
ui.style_full.standard_inv_bg,
|
||||
string.format("label[%f,%f;%s]",
|
||||
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
|
||||
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
||||
}
|
||||
local n=3
|
||||
|
||||
if not perplayer_formspec.is_lite_mode then
|
||||
formspec[n] = ui.style_full.standard_inv_bg
|
||||
n = n + 1
|
||||
end
|
||||
local n=4
|
||||
|
||||
-- Tabs buttons:
|
||||
for i = 1, COUNT do
|
||||
@ -144,49 +140,36 @@ ui.register_page("waypoints", {
|
||||
|
||||
-- Main buttons:
|
||||
local btnlist = {
|
||||
-- 1. formspec name
|
||||
-- 2. button image
|
||||
-- 3. translation text
|
||||
{
|
||||
"toggle_waypoint",
|
||||
waypoint.active and "ui_on_icon.png" or "ui_off_icon.png",
|
||||
waypoint.active and S("Hide waypoint") or S("Show waypoint")
|
||||
},
|
||||
{
|
||||
"rename_waypoint",
|
||||
"ui_pencil_icon.png",
|
||||
S("Edit waypoint name")
|
||||
},
|
||||
{
|
||||
"set_waypoint",
|
||||
set_waypoint = {
|
||||
"ui_waypoint_set_icon.png",
|
||||
S("Set waypoint to current location")
|
||||
},
|
||||
{
|
||||
"toggle_display_pos",
|
||||
toggle_waypoint = {
|
||||
waypoint.active and "ui_on_icon.png" or "ui_off_icon.png",
|
||||
waypoint.active and S("Hide waypoint") or S("Show waypoint")
|
||||
},
|
||||
toggle_display_pos = {
|
||||
waypoint.display_pos and "ui_green_icon_background.png^ui_xyz_icon.png" or "ui_red_icon_background.png^ui_xyz_icon.png^(ui_no.png^[transformR90)",
|
||||
waypoint.display_pos and S("Hide coordinates") or S("Show coordinates")
|
||||
},
|
||||
{
|
||||
"toggle_color",
|
||||
toggle_color = {
|
||||
"ui_circular_arrows_icon.png",
|
||||
S("Change color of waypoint display")
|
||||
},
|
||||
rename_waypoint = {
|
||||
"ui_pencil_icon.png",
|
||||
S("Edit waypoint name")
|
||||
}
|
||||
}
|
||||
if minetest.get_player_privs(player_name).teleport then
|
||||
table.insert(btnlist, {
|
||||
"teleport_waypoint",
|
||||
"ui_teleport.png",
|
||||
S("Teleport to waypoint")
|
||||
})
|
||||
end
|
||||
|
||||
for i, def in pairs(btnlist) do
|
||||
local x = 4
|
||||
for name, def in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s%i;]",
|
||||
wp_buttons_rj + ui.style_full.btn_spc * (i - #btnlist), wp_bottom_row,
|
||||
wp_buttons_rj - ui.style_full.btn_spc * x, wp_bottom_row,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||
def[2], def[1], sel)
|
||||
formspec[n+1] = "tooltip["..def[1]..sel..";"..F(def[3]).."]"
|
||||
def[1], name, sel)
|
||||
formspec[n+1] = "tooltip["..name..sel..";"..F(def[2]).."]"
|
||||
x = x - 1
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
@ -216,10 +199,7 @@ ui.register_page("waypoints", {
|
||||
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
||||
|
||||
return {
|
||||
formspec = table.concat(formspec),
|
||||
draw_inventory = not perplayer_formspec.is_lite_mode,
|
||||
}
|
||||
return {formspec=table.concat(formspec)}
|
||||
end,
|
||||
})
|
||||
|
||||
@ -227,6 +207,7 @@ ui.register_button("waypoints", {
|
||||
type = "image",
|
||||
image = "ui_waypoints_icon.png",
|
||||
tooltip = S("Waypoints"),
|
||||
hide_lite=true
|
||||
})
|
||||
|
||||
local function update_hud(player, waypoints, temp, i)
|
||||
@ -332,13 +313,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["teleport_waypoint" .. i] and waypoint.world_pos then
|
||||
if minetest.get_player_privs(player_name).teleport then
|
||||
minetest.sound_play("teleport", {to_player = player_name})
|
||||
player:set_pos(waypoint.world_pos)
|
||||
end
|
||||
end
|
||||
|
||||
if hit then
|
||||
-- Save first
|
||||
waypoints.data[i] = waypoint
|
||||
@ -349,7 +323,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
update_hud(player, waypoints, temp, i)
|
||||
end
|
||||
if update_formspec then
|
||||
minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
|
||||
ui.set_inventory_formspec(player, "waypoints")
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user