Fix errors under 5.x and allow selecting warps from a dropdown (#5)

- Loading would previously fail if there was both no data in mod_storage "warps" and no warps.txt
- A wrong variable used while adding the warp queue was causing crashes when attempting to warp
- Don't even attempt to teleport to a warp spot that doesn't exit
- Allow selecting warps from a dropdown for ease of use, but still allow text input as warps might be created later than the warp crystals are created (negotiable, invalid input could be dropped and only the combobox allowed if others object).
This commit is contained in:
Montandalar 2021-02-17 08:07:09 +11:00 committed by GitHub
parent 81c3bd5bd9
commit b2d71bf105
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 79 additions and 20 deletions

16
.luacheckrc Normal file
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@ -0,0 +1,16 @@
read_globals = {
"DIR_DELIM",
"core",
"dump",
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"AreaStore",
"default",
table = { fields = { "copy", "getn" } }
}
globals = {
"minetest"
}

View File

@ -10,9 +10,9 @@ of the license, or (at your option) any later version.
--]]
warps = {}
warps_queue = {}
queue_state = 0
local warps = {}
local warps_queue = {}
local queue_state = 0
local warps_freeze = 5
-- t = time in usec
-- p = player obj
@ -22,14 +22,19 @@ local S = minetest.get_mod_storage()
assert(S, "mod_storage is required")
-- import warps or load
local store = S:get("warps")
local worldpath = minetest.get_worldpath()
if store then
warps = minetest.deserialize(store)
else
local function firstload()
local store = S:get("warps")
local worldpath = minetest.get_worldpath()
if store then
warps = minetest.deserialize(store)
return
end
local fh,err = io.open(worldpath .. "/warps.txt", "r")
if err then
minetest.log("action", "[warps] loaded ")
-- If it doesn't exist, we've never used this mod before.
if not err:find("No such file or directory") then
minetest.log("error", "[warps] Error trying to load warps.txt: " .. err)
end
return
end
while true do
@ -90,7 +95,7 @@ local warp = function(player, dest)
minetest.sound_play("warps_plop", {pos = pos})
end
do_warp_queue = function()
local function do_warp_queue()
if table.getn(warps_queue) == 0 then
queue_state = 0
return
@ -140,7 +145,7 @@ local warp_queue_add = function(player, dest)
end
-- force mapblock send to player, if supported
if player.send_mapblock then
player:send_mapblock(vector.divide(dest, 16))
player:send_mapblock(vector.divide(pos, 16))
end
end
@ -236,6 +241,32 @@ minetest.register_chatcommand("warp", {
end
})
local function prepare_dropdown(x,y,w,h,curr_dest)
local dd = string.format("dropdown[%f,%f;%f,%f;ddwarp;", x, y, w, h)
local sel = 0
for idx, warp in ipairs(warps) do
local warpname = warp.name
dd = dd .. minetest.formspec_escape(warpname) .. ","
if curr_dest == warpname then
sel = idx
end
end
dd = dd .. ";"..tostring(sel).."]"
return dd
end
local function prepare_formspec(dest)
local custdest = ""
if not lookup_warp(dest) then
custdest = dest
end
return "size[4.5,3]label[0.7,0;Warp destination]"
.."field[1,2.2;3,0.2;destination;Future destination;"
..minetest.formspec_escape(custdest).."]"
.."button_exit[0.7,2.7;3,0.5;proceed;Proceed]"
..prepare_dropdown(0.7,0.4,3,1, dest)
end
minetest.register_node("warps:warpstone", {
visual = "mesh",
mesh = "warps_warpstone.obj",
@ -254,8 +285,7 @@ minetest.register_node("warps:warpstone", {
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"field[destination;Warp Destination;]")
meta:set_string("formspec", prepare_formspec(""))
meta:set_string("infotext", "Uninitialized Warp Stone")
end,
on_receive_fields = function(pos, formname, fields, sender)
@ -263,15 +293,24 @@ minetest.register_node("warps:warpstone", {
minetest.chat_send_player(sender:get_player_name(), "You do not have permission to modify warp stones")
return false
end
if not fields.destination then
if not (fields.destination and fields.quit) then
return
end
local dest
if fields.destination == "" and fields.ddwarp then
dest = fields.ddwarp
else
dest = fields.destination
end
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"field[destination;Warp Destination;" .. fields.destination .. "]")
meta:set_string("infotext", "Warp stone to " .. fields.destination)
meta:set_string("warps_destination", fields.destination)
minetest.log("action", sender:get_player_name() .. " changed warp stone to \"" .. fields.destination .. "\"")
meta:set_string("formspec", prepare_formspec(dest))
meta:set_string("infotext", "Warp stone to " .. dest)
meta:set_string("warps_destination", dest)
minetest.log("action", sender:get_player_name() .. " changed warp stone at "
.. minetest.pos_to_string(pos) .. " to \"" .. dest .. "\"")
end,
on_punch = function(pos, node, puncher, pointed_thingo)
if puncher:get_player_control().sneak and
@ -283,12 +322,16 @@ minetest.register_node("warps:warpstone", {
local meta = minetest.get_meta(pos)
local destination = meta:get_string("warps_destination")
if destination == "" then
if destination == "" or lookup_warp(destination) == nil then
minetest.chat_send_player(puncher:get_player_name(),
"Unknown warp location for this warp stone, cannot warp!")
return false
end
minetest.log("action", string.format("Going to warp player %s to waypoint %s",
puncher:get_player_name(), destination
))
warp_queue_add(puncher, destination)
end,
})
firstload()