2D Noise parameter's spread.z does not need to be 1, return to 3 identical numbers
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@ -1,4 +1,4 @@
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watershed 0.6.2 by paramat
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watershed 0.6.3 by paramat
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For latest stable Minetest back to 0.4.8
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Depends default stairs
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Depends default stairs bucket
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Licenses: code WTFPL, textures CC BY-SA
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12
init.lua
12
init.lua
@ -1,6 +1,6 @@
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-- watershed 0.6.2 by paramat
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-- watershed 0.6.3 by paramat
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-- For latest stable Minetest and back to 0.4.8
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-- Depends default bucket
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-- Depends default stairs bucket
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-- License: code WTFPL, textures CC BY-SA
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@ -134,7 +134,7 @@ local np_strata = {
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local np_mid = {
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offset = 0,
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scale = 1,
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spread = {x=768, y=768, z=1},
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spread = {x=768, y=768, z=768},
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seed = 85546,
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octaves = 5,
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persist = 0.5
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@ -145,7 +145,7 @@ local np_mid = {
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local np_base = {
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offset = 0,
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scale = 1,
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spread = {x=4096, y=4096, z=1},
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spread = {x=4096, y=4096, z=4096},
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seed = 8890,
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octaves = 3,
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persist = 0.33
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@ -156,7 +156,7 @@ local np_base = {
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local np_xlscale = {
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offset = 0,
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scale = 1,
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spread = {x=8192, y=8192, z=1},
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spread = {x=8192, y=8192, z=8192},
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seed = -72,
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octaves = 3,
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persist = 0.33
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@ -167,7 +167,7 @@ local np_xlscale = {
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local np_magma = {
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offset = 0,
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scale = 1,
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spread = {x=128, y=128, z=1},
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spread = {x=128, y=128, z=128},
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seed = -13,
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octaves = 2,
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persist = 0.5
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