Volcano taper wall, deeper rivers, more river sand
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@ -3,7 +3,7 @@ function watershed_appletree(x, y, z, area, data)
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local c_apple = minetest.get_content_id("default:apple")
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local c_wsappleaf = minetest.get_content_id("watershed:appleleaf")
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for j = -2, 4 do
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if j >= 1 then
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if j == 3 then
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for i = -2, 2 do
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for k = -2, 2 do
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local vil = area:index(x + i, y + j + 1, z + k)
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@ -14,6 +14,15 @@ function watershed_appletree(x, y, z, area, data)
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end
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end
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end
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elseif j == 2 or j == 4 then
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for i = -1, 1 do
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for k = -1, 1 do
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if math.random(5) ~= 2 then
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local vil = area:index(x + i, y + j + 1, z + k)
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data[vil] = c_wsappleaf
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end
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end
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end
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end
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local vit = area:index(x, y + j, z)
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data[vit] = c_tree
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@ -314,7 +323,7 @@ if SINGLENODE then
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persist = 0.4
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}
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for chunk = 1, 32 do
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print ("[watershed] chunk "..chunk)
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print ("[watershed] searching for spawn "..chunk)
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local x0 = 80 * math.random(-24, 24) - 32
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local z0 = 80 * math.random(-24, 24) - 32
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local y0 = -32
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