Clouds, cacti, papyrus, ice, dry shrubs, savanna, golden grass, dry grass. Arctan gradient for floatlands
This commit is contained in:
parent
047ed04978
commit
9f6f937193
@ -82,22 +82,41 @@ function watershed_jungletree(x, y, z, area, data)
|
||||
end
|
||||
end
|
||||
|
||||
function watershed_savannatree(x, y, z, area, data)
|
||||
function watershed_acaciatree(x, y, z, area, data)
|
||||
local c_tree = minetest.get_content_id("default:tree")
|
||||
local c_leaves = minetest.get_content_id("default:leaves")
|
||||
for j = -3, 6 do
|
||||
if j >= 5 then
|
||||
for i = -3, 3 do
|
||||
for k = -3, 3 do
|
||||
local vil = area:index(x + i, y + j + 1, z + k)
|
||||
if math.random(2) == 2 then
|
||||
data[vil] = c_leaves
|
||||
for j = -3, 7 do
|
||||
if j == 7 then
|
||||
for i = -4, 4 do
|
||||
for k = -4, 4 do
|
||||
if not (i == 0 or k == 0) then
|
||||
if math.random(5) ~= 2 then
|
||||
local vil = area:index(x + i, y + j, z + k)
|
||||
data[vil] = c_leaves
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif j == 6 then
|
||||
for i = -2, 2, 4 do
|
||||
for k = -2, 2, 4 do
|
||||
local vit = area:index(x + i, y + j, z + k)
|
||||
data[vit] = c_tree
|
||||
end
|
||||
end
|
||||
elseif j == 5 then
|
||||
for i = -1, 1 do
|
||||
for k = -1, 1 do
|
||||
if math.abs(i) + math.abs(k) == 2 then
|
||||
local vit = area:index(x + i, y + j, z + k)
|
||||
data[vit] = c_tree
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local vit = area:index(x, y + j, z)
|
||||
data[vit] = c_tree
|
||||
end
|
||||
local vit = area:index(x, y + j, z)
|
||||
data[vit] = c_tree
|
||||
end
|
||||
end
|
||||
|
||||
|
61
init.lua
61
init.lua
@ -3,26 +3,32 @@
|
||||
-- Depends default
|
||||
-- License: code WTFPL
|
||||
|
||||
-- 0.2.3 clouds, cacti, ice, papyrus, dry shrub
|
||||
-- 0.2.3 clouds, cacti, ice, papyrus, dry shrubs
|
||||
-- savanna with acacias, dry grass surface nodes and golden grass
|
||||
-- arctan density gradient for floatlands and caves
|
||||
|
||||
-- Parameters
|
||||
|
||||
local YMIN = 6000 -- Approximate base of realm stone
|
||||
local YMAX = 8000 -- Approximate top of atmosphere / mountains / floatlands
|
||||
local TERCEN = 7960 -- Terrain 'centre'. Approximate average seabed level
|
||||
local TERCEN = 6960 -- Terrain 'centre'. Approximate average seabed level
|
||||
local YWAT = 7024 -- Sea level
|
||||
local CLOUDY = 7152 -- Cloud level
|
||||
|
||||
local TERSCA = 384 -- Vertical terrain scale
|
||||
local XLSAMP = 0 -- Extra large scale height variation amplitude
|
||||
local BASAMP = 0.3 -- Base terrain amplitude
|
||||
local CANAMP = 0.7 -- Canyon terrain amplitude
|
||||
local CANEXP = 1.33 -- Canyon shape exponent
|
||||
local TSTONE = 0.015 -- Density threshold for stone
|
||||
local ATANAMP = 1.4 -- Arctan function amplitude. Controls size and number of floatlands / caves
|
||||
|
||||
local TSTONE = 0.02 -- Density threshold for stone
|
||||
local TRIV = -0.017 -- Maximum densitybase threshold for river water
|
||||
local TSAND = -0.02 -- Maximum densitybase threshold for sand
|
||||
local FIST = 0 -- Fissure threshold at surface. Controls size of fissure entrances at surface
|
||||
local FISEXP = 0.02 -- Fissure expansion rate under surface
|
||||
local ORECHA = 1 / (7 * 7 * 7) -- Ore chance per stone node
|
||||
local CLOUT = 0.5 -- Cloud threshold
|
||||
|
||||
local PINCHA = 47 -- Pine tree 1/x chance per node
|
||||
local APTCHA = 47 -- Appletree
|
||||
@ -31,9 +37,11 @@ local FOGCHA = 9 -- Forest grass
|
||||
local GRACHA = 3 -- Grassland grasses
|
||||
local JUTCHA = 16 -- Jungletree
|
||||
local JUGCHA = 9 -- Junglegrass
|
||||
local CACCHA = 529 -- Cactus
|
||||
local DRYCHA = 361 -- Dry shrub
|
||||
local CACCHA = 841 -- Cactus
|
||||
local DRYCHA = 169 -- Dry shrub
|
||||
local PAPCHA = 3 -- Papyrus
|
||||
local ACACHA = 841 -- Acacia tree
|
||||
local GOGCHA = 3 -- Golden grass
|
||||
|
||||
-- 3D noise for rough terrain
|
||||
|
||||
@ -106,10 +114,10 @@ local np_xlscale = {
|
||||
local np_cloud = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=207, y=207, z=207},
|
||||
spread = {x=104, y=104, z=104},
|
||||
seed = 2113,
|
||||
octaves = 4,
|
||||
persist = 0.8
|
||||
octaves = 3,
|
||||
persist = 0.9
|
||||
}
|
||||
|
||||
-- Stuff
|
||||
@ -160,6 +168,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local c_wsstone = minetest.get_content_id("watershed:stone")
|
||||
local c_wsredstone = minetest.get_content_id("watershed:redstone")
|
||||
local c_wsgrass = minetest.get_content_id("watershed:grass")
|
||||
local c_wsdrygrass = minetest.get_content_id("watershed:drygrass")
|
||||
local c_wsgoldgrass = minetest.get_content_id("watershed:goldengrass")
|
||||
local c_wsdirt = minetest.get_content_id("watershed:dirt")
|
||||
local c_wscloud = minetest.get_content_id("watershed:cloud")
|
||||
|
||||
@ -198,14 +208,14 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local viu = area:index(x0, y-1, z)
|
||||
for x = x0, x1 do -- for each node do
|
||||
local si = x - x0 + 1
|
||||
local grad = (TERCEN - y) / TERSCA
|
||||
local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP
|
||||
local n_base = nvals_base[nixz]
|
||||
local n_biome = nvals_biome[nixz]
|
||||
local terblen = 1 - math.abs(n_base)
|
||||
local densitybase = terblen * BASAMP + nvals_xlscale[nixz] * XLSAMP + grad
|
||||
local triv = TRIV * (1 - terblen * 1.1) -- 1.1 river disappears before ridge top
|
||||
local tsand = TSAND * (1 - terblen * 1.1)
|
||||
local tstone = TSTONE * (1 + grad * 1.5)
|
||||
local tstone = TSTONE * (1 + grad)
|
||||
local density = densitybase
|
||||
+ math.abs(nvals_rough[nixyz] * terblen + nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP
|
||||
|
||||
@ -219,7 +229,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
if density >= tstone and nofis -- stone cut by fissures
|
||||
or (density >= tstone and density < TSTONE * 3 and y <= YWAT) -- or stone layer around water
|
||||
or (density >= tstone and density < TSTONE * 3 and densitybase >= triv ) then -- or stone layer around river
|
||||
if n_biome > 0.7 then
|
||||
if n_biome > 0.8 then
|
||||
data[vi] = c_wsredstone
|
||||
elseif math.random() < ORECHA then
|
||||
local osel = math.random(34)
|
||||
@ -240,20 +250,24 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
data[vi] = c_wsstone
|
||||
end
|
||||
stable[si] = stable[si] + 1
|
||||
under[si] = 0
|
||||
elseif density >= 0 and density < tstone and stable[si] >= 2 then -- fine materials
|
||||
if densitybase >= tsand or y <= YWAT + 1 + math.random(2) then -- river / seabed not cut by fissures
|
||||
data[vi] = c_sand
|
||||
elseif nofis then -- fine materials cut by fissures
|
||||
if n_biome > 0.7 then
|
||||
if n_biome > 0.8 then
|
||||
data[vi] = c_desand
|
||||
under[si] = 5 -- desert
|
||||
elseif n_biome > 0.2 then
|
||||
under[si] = 6 -- desert
|
||||
elseif n_biome > 0.4 then
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 5 -- savanna
|
||||
elseif n_biome > 0 then
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 4 -- rainforest
|
||||
elseif n_biome > -0.2 then
|
||||
elseif n_biome > -0.4 then
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 3 -- grassland
|
||||
elseif n_biome > -0.7 then
|
||||
elseif n_biome > -0.8 then
|
||||
data[vi] = c_wsdirt
|
||||
under[si] = 2 -- forest
|
||||
else
|
||||
@ -288,7 +302,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local xrq = 16 * math.floor((x - x0) / 16)
|
||||
local zrq = 16 * math.floor((z - z0) / 16)
|
||||
local qixz = zrq * sidelen + xrq + 1
|
||||
if nvals_cloud[qixz] > 0.5 then
|
||||
if nvals_cloud[qixz] > CLOUT then
|
||||
data[vi] = c_wscloud
|
||||
end
|
||||
stable[si] = 0
|
||||
@ -334,9 +348,18 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
end
|
||||
end
|
||||
elseif under[si] == 5 then
|
||||
if n_biome < 0.8 and math.random(CACCHA) == 2 then
|
||||
if math.random(ACACHA) == 2 then
|
||||
watershed_acaciatree(x, y, z, area, data)
|
||||
else
|
||||
data[viu] = c_wsdrygrass
|
||||
if math.random(GOGCHA) == 2 then
|
||||
data[vi] = c_wsgoldgrass
|
||||
end
|
||||
end
|
||||
elseif under[si] == 6 and n_biome < 1 then
|
||||
if math.random(CACCHA) == 2 then
|
||||
watershed_cactus(x, y, z, area, data)
|
||||
elseif n_biome < 0.8 and math.random(DRYCHA) == 2 then
|
||||
elseif math.random(DRYCHA) == 2 then
|
||||
data[vi] = c_dryshrub
|
||||
end
|
||||
end
|
||||
|
13
nodes.lua
13
nodes.lua
@ -28,7 +28,7 @@ minetest.register_node("watershed:dirt", {
|
||||
|
||||
minetest.register_node("watershed:grass", {
|
||||
description = "WS Grass",
|
||||
tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
|
||||
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=3,soil=1},
|
||||
drop = "default:dirt",
|
||||
@ -95,6 +95,17 @@ minetest.register_node("watershed:goldengrass", {
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:drygrass", {
|
||||
description = "WS Dry Grass",
|
||||
tiles = {"watershed_drygrass.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=3,soil=1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:water", {
|
||||
description = "WS Water Source",
|
||||
inventory_image = minetest.inventorycube("default_water.png"),
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 406 B |
Loading…
Reference in New Issue
Block a user