5 biomes, trees, grasses, flowers. tune params
This commit is contained in:
		| @@ -1,4 +1,4 @@ | ||||
| watershed 0.1.1 by paramat | ||||
| watershed 0.2.0 by paramat | ||||
| For latest stable Minetest back to 0.4.8 | ||||
| Depends default | ||||
| Licenses: code WTFPL | ||||
							
								
								
									
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								functions.lua
									
									
									
									
									
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								functions.lua
									
									
									
									
									
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							| @@ -0,0 +1,126 @@ | ||||
| function watershed_appletree(x, y, z, area, data) | ||||
| 	local c_tree = minetest.get_content_id("default:tree") | ||||
| 	local c_apple = minetest.get_content_id("default:apple") | ||||
| 	local c_leaves = minetest.get_content_id("default:leaves") | ||||
| 	for j = -2, 4 do | ||||
| 		if j >= 1 then | ||||
| 			for i = -2, 2 do | ||||
| 			for k = -2, 2 do | ||||
| 				local vil = area:index(x + i, y + j + 1, z + k) | ||||
| 				if math.random(48) == 2 then | ||||
| 					data[vil] = c_apple | ||||
| 				elseif math.random(3) ~= 2 then | ||||
| 					data[vil] = c_leaves | ||||
| 				end | ||||
| 			end | ||||
| 			end | ||||
| 		end | ||||
| 		local vit = area:index(x, y + j, z) | ||||
| 		data[vit] = c_tree | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function watershed_pinetree(x, y, z, area, data) | ||||
| 	local c_tree = minetest.get_content_id("default:tree") | ||||
| 	local c_wsneedles = minetest.get_content_id("watershed:needles") | ||||
| 	local c_snowblock = minetest.get_content_id("default:snowblock") | ||||
| 	for j = -4, 13 do | ||||
| 		if j == 3 or j == 6 or j == 9 or j == 12 then | ||||
| 			for i = -2, 2 do | ||||
| 			for k = -2, 2 do | ||||
| 				if math.abs(i) == 2 or math.abs(k) == 2 then | ||||
| 					if math.random(5) ~= 2 then | ||||
| 						local vil = area:index(x + i, y + j, z + k) | ||||
| 						data[vil] = c_wsneedles | ||||
| 						local vila = area:index(x + i, y + j + 1, z + k) | ||||
| 						data[vila] = c_snowblock | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 			end | ||||
| 		elseif j == 4 or j == 7 or j == 10 or j == 13 then | ||||
| 			for i = -1, 1 do | ||||
| 			for k = -1, 1 do | ||||
| 				if not (i == 0 and j == 0) then | ||||
| 					if math.random(7) ~= 2 then | ||||
| 						local vil = area:index(x + i, y + j, z + k) | ||||
| 						data[vil] = c_wsneedles | ||||
| 						local vila = area:index(x + i, y + j + 1, z + k) | ||||
| 						data[vila] = c_snowblock | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 			end | ||||
| 		end | ||||
| 		local vit = area:index(x, y + j, z) | ||||
| 		data[vit] = c_tree | ||||
| 	end | ||||
| 	local vil = area:index(x, y + 14, z) | ||||
| 	local vila = area:index(x, y + 15, z) | ||||
| 	local vilaa = area:index(x, y + 16, z) | ||||
| 	data[vil] = c_wsneedles | ||||
| 	data[vila] = c_wsneedles | ||||
| 	data[vilaa] = c_snowblock | ||||
| end | ||||
|  | ||||
| function watershed_jungletree(x, y, z, area, data) | ||||
| 	local c_juntree = minetest.get_content_id("default:jungletree") | ||||
| 	local c_wsjunleaf = minetest.get_content_id("watershed:jungleleaf") | ||||
| 	for j = -5, 17 do | ||||
| 		if j == 11 or j == 17 then | ||||
| 			for i = -2, 2 do | ||||
| 			for k = -2, 2 do | ||||
| 				local vil = area:index(x + i, y + j + math.random(0, 1), z + k) | ||||
| 				if math.random(5) ~= 2 then | ||||
| 					data[vil] = c_wsjunleaf | ||||
| 				end | ||||
| 			end | ||||
| 			end | ||||
| 		end | ||||
| 		local vit = area:index(x, y + j, z) | ||||
| 		data[vit] = c_juntree | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function watershed_grass(data, vi) | ||||
| 	local c_grass1 = minetest.get_content_id("default:grass_1") | ||||
| 	local c_grass2 = minetest.get_content_id("default:grass_2") | ||||
| 	local c_grass3 = minetest.get_content_id("default:grass_3") | ||||
| 	local c_grass4 = minetest.get_content_id("default:grass_4") | ||||
| 	local c_grass5 = minetest.get_content_id("default:grass_5") | ||||
| 	local rand = math.random(5) | ||||
| 	if rand == 1 then | ||||
| 		data[vi] = c_grass1 | ||||
| 	elseif rand == 2 then | ||||
| 		data[vi] = c_grass2 | ||||
| 	elseif rand == 3 then | ||||
| 		data[vi] = c_grass3 | ||||
| 	elseif rand == 4 then | ||||
| 		data[vi] = c_grass4 | ||||
| 	else | ||||
| 		data[vi] = c_grass5 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function watershed_flower(data, vi) | ||||
| 	local c_danwhi = minetest.get_content_id("flowers:dandelion_white") | ||||
| 	local c_danyel = minetest.get_content_id("flowers:dandelion_yellow") | ||||
| 	local c_rose = minetest.get_content_id("flowers:rose") | ||||
| 	local c_tulip = minetest.get_content_id("flowers:tulip") | ||||
| 	local c_geranium = minetest.get_content_id("flowers:geranium") | ||||
| 	local c_viola = minetest.get_content_id("flowers:viola") | ||||
| 	local rand = math.random(6) | ||||
| 	if rand == 1 then | ||||
| 		data[vi] = c_danwhi | ||||
| 	elseif rand == 2 then | ||||
| 		data[vi] = c_rose | ||||
| 	elseif rand == 3 then | ||||
| 		data[vi] = c_tulip | ||||
| 	elseif rand == 4 then | ||||
| 		data[vi] = c_danyel | ||||
| 	elseif rand == 5 then | ||||
| 		data[vi] = c_geranium | ||||
| 	else | ||||
| 		data[vi] = c_viola | ||||
| 	end | ||||
| end | ||||
							
								
								
									
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								init.lua
									
									
									
									
									
								
							| @@ -1,22 +1,34 @@ | ||||
| -- watershed 0.1.1 by paramat | ||||
| -- watershed 0.2.0 by paramat | ||||
| -- For latest stable Minetest and back to 0.4.8 | ||||
| -- Depends default | ||||
| -- License: code WTFPL | ||||
|  | ||||
| -- TODO | ||||
| -- Faults and strata | ||||
| -- Arctan gradient? | ||||
|  | ||||
| -- Parameters | ||||
|  | ||||
| local YMIN = 6000 | ||||
| local YMAX = 8000 | ||||
| local TERCEN = 7008 -- Terrain centre | ||||
| local YWAT = 7024 -- Sea level | ||||
| local TERSCA = 512 -- Vertical terrain scale | ||||
| local TERSCA = 384 -- Vertical terrain scale | ||||
| local BASAMP = 0.3 -- Base terrain amplitude | ||||
| local CANAMP = 0.7 -- Canyon terrain amplitude | ||||
| local CANEXP = 1.33 -- Canyon shape exponent | ||||
| local TSTONE = 0.02 -- Density threshold for stone | ||||
| local TDIRT = 0.01 -- Density threshold for dirt | ||||
| local BASAMP = 0.5 -- Base terrain amplitude | ||||
| local BASEXP = 0.8 -- Base terrain exponent | ||||
| local CANAMP = 0.5 -- Canyon terrain amplitude | ||||
| local TRIV = -0.012 -- Maximum densitybase threshold for river water | ||||
| local TSAND = -0.015 -- Maximum densitybase threshold for sand | ||||
| local TRIV = -0.016 -- Maximum densitybase threshold for river water | ||||
| local TSAND = -0.02 -- Maximum densitybase threshold for sand | ||||
|  | ||||
| local PINCHA = 47 | ||||
| local APTCHA = 47 | ||||
| local FLOCHA = 36 | ||||
| local FOGCHA = 9 | ||||
| local GRACHA = 5 | ||||
| local JUTCHA = 16 | ||||
| local JUGCHA = 9 | ||||
|  | ||||
| -- 3D noise for rough terrain | ||||
|  | ||||
| @@ -26,7 +38,7 @@ local np_rough = { | ||||
| 	spread = {x=512, y=512, z=512}, | ||||
| 	seed = 593, | ||||
| 	octaves = 6, | ||||
| 	persist = 0.6 | ||||
| 	persist = 0.63 | ||||
| } | ||||
|  | ||||
| -- 3D noise for smooth terrain | ||||
| @@ -40,15 +52,15 @@ local np_smooth = { | ||||
| 	persist = 0.4 | ||||
| } | ||||
|  | ||||
| -- 2D noise for base terrain / riverbed height, terrain blend, river and river sand depth | ||||
| -- 2D noise for base terrain / riverbed height / mountain ranges, terrain blend, river and river sand depth | ||||
|  | ||||
| local np_base = { | ||||
| 	offset = 0, | ||||
| 	scale = 1, | ||||
| 	spread = {x=4096, y=4096, z=4096}, | ||||
| 	seed = 8890, | ||||
| 	octaves = 3, | ||||
| 	persist = 0.5 | ||||
| 	octaves = 4, | ||||
| 	persist = 0.4 | ||||
| } | ||||
|  | ||||
| -- 2D noise for biomes | ||||
| @@ -56,7 +68,7 @@ local np_base = { | ||||
| local np_biome = { | ||||
| 	offset = 0, | ||||
| 	scale = 1, | ||||
| 	spread = {x=2048, y=2048, z=2048}, | ||||
| 	spread = {x=512, y=512, z=512}, | ||||
| 	seed = -677772, | ||||
| 	octaves = 3, | ||||
| 	persist = 0.5 | ||||
| @@ -66,95 +78,8 @@ local np_biome = { | ||||
|  | ||||
| watershed = {} | ||||
|  | ||||
| -- Nodes | ||||
|  | ||||
| minetest.register_node("watershed:grass", { | ||||
| 	description = "WS Grass", | ||||
| 	tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {crumbly=3,soil=1}, | ||||
| 	drop = "default:dirt", | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain=0.25}, | ||||
| 	}), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:redstone", { | ||||
| 	description = "WS Red Stone", | ||||
| 	tiles = {"default_desert_stone.png"}, | ||||
| 	groups = {cracky=3}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:stone", { | ||||
| 	description = "WS Stone", | ||||
| 	tiles = {"default_stone.png"}, | ||||
| 	groups = {cracky=3}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:water", { | ||||
| 	description = "WS Water Source", | ||||
| 	inventory_image = minetest.inventorycube("default_water.png"), | ||||
| 	drawtype = "liquid", | ||||
| 	tiles = { | ||||
| 		{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} | ||||
| 	}, | ||||
| 	alpha = WATER_ALPHA, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	pointable = false, | ||||
| 	diggable = false, | ||||
| 	buildable_to = true, | ||||
| 	drop = "", | ||||
| 	drowning = 1, | ||||
| 	liquidtype = "source", | ||||
| 	liquid_alternative_flowing = "watershed:waterflow", | ||||
| 	liquid_alternative_source = "watershed:water", | ||||
| 	liquid_viscosity = WATER_VISC, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 3, | ||||
| 	post_effect_color = {a=64, r=100, g=100, b=200}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1}, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:waterflow", { | ||||
| 	description = "WS Flowing Water", | ||||
| 	inventory_image = minetest.inventorycube("default_water.png"), | ||||
| 	drawtype = "flowingliquid", | ||||
| 	tiles = {"default_water.png"}, | ||||
| 	special_tiles = { | ||||
| 		{ | ||||
| 			image="default_water_flowing_animated.png", | ||||
| 			backface_culling=false, | ||||
| 			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} | ||||
| 		}, | ||||
| 		{ | ||||
| 			image="default_water_flowing_animated.png", | ||||
| 			backface_culling=true, | ||||
| 			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} | ||||
| 		}, | ||||
| 	}, | ||||
| 	alpha = WATER_ALPHA, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "flowingliquid", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	pointable = false, | ||||
| 	diggable = false, | ||||
| 	buildable_to = true, | ||||
| 	drop = "", | ||||
| 	drowning = 1, | ||||
| 	liquidtype = "flowing", | ||||
| 	liquid_alternative_flowing = "watershed:waterflow", | ||||
| 	liquid_alternative_source = "watershed:water", | ||||
| 	liquid_viscosity = WATER_VISC, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 3, | ||||
| 	post_effect_color = {a=64, r=100, g=100, b=200}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, | ||||
| }) | ||||
| dofile(minetest.get_modpath("watershed").."/nodes.lua") | ||||
| dofile(minetest.get_modpath("watershed").."/functions.lua") | ||||
|  | ||||
| -- On generated function | ||||
|  | ||||
| @@ -183,6 +108,8 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 	local c_desand = minetest.get_content_id("default:desert_sand") | ||||
| 	local c_snowblock = minetest.get_content_id("default:snowblock") | ||||
| 	local c_dirt = minetest.get_content_id("default:dirt") | ||||
| 	local c_dirtsnow = minetest.get_content_id("default:dirt_with_snow") | ||||
| 	local c_jungrass = minetest.get_content_id("default:junglegrass") | ||||
| 	 | ||||
| 	local c_wswater = minetest.get_content_id("watershed:water") | ||||
| 	local c_wsstone = minetest.get_content_id("watershed:stone") | ||||
| @@ -203,9 +130,11 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 	local nixyz = 1 | ||||
| 	local nixz = 1 | ||||
| 	local stable = {} | ||||
| 	local under = {} | ||||
| 	for z = z0, z1 do -- for each xy plane progressing northwards | ||||
| 		for x = x0, x1 do | ||||
| 			local si = x - x0 + 1 | ||||
| 			under[si] = 0 | ||||
| 			local nodename = minetest.get_node({x=x,y=y0-1,z=z}).name | ||||
| 			if nodename == "air" | ||||
| 			or nodename == "default:water_source" then | ||||
| @@ -216,19 +145,19 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 		end | ||||
| 		for y = y0, y1 do -- for each x row progressing upwards | ||||
| 			local vi = area:index(x0, y, z) | ||||
| 			local viu = area:index(x0, y-1, z) | ||||
| 			for x = x0, x1 do -- for each node do | ||||
| 				local si = x - x0 + 1 | ||||
| 				local grad = (TERCEN - y) / TERSCA | ||||
| 				local n_base = nvals_base[nixz] | ||||
| 				local terblen = math.max(1 - math.abs(n_base) ^ BASEXP, 0) | ||||
| 				local terblen = 1 - math.abs(n_base) | ||||
| 				local densitybase = terblen * BASAMP | ||||
| 				+ grad | ||||
| 				local triv = TRIV * (1 - terblen) | ||||
| 				local tsand = TSAND * (1 - terblen) | ||||
| 				local tstone = TSTONE -- by height not terblen | ||||
| 				local canexp = 1.2 | ||||
| 				local triv = TRIV * (1 - terblen * 1.1) -- 1.1 river disappears before ridge top | ||||
| 				local tsand = TSAND * (1 - terblen * 1.1) | ||||
| 				local tstone = TSTONE * (1 + grad * 1.5) | ||||
| 				local density = densitybase | ||||
| 				+ math.abs(nvals_rough[nixyz] * terblen + nvals_smooth[nixyz] * (1 - terblen)) ^ canexp * CANAMP | ||||
| 				+ math.abs(nvals_rough[nixyz] * terblen + nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP | ||||
| 				local n_biome = nvals_biome[nixz] | ||||
| 				 | ||||
| 				if density >= tstone then -- stone | ||||
| @@ -239,32 +168,80 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 					end | ||||
| 					stable[si] = stable[si] + 1 | ||||
| 				elseif density >= 0 and density < tstone and stable[si] >= 2 then -- fine materials | ||||
| 					if densitybase >= tsand or y <= YWAT + math.random(3) then | ||||
| 					if densitybase >= tsand or y <= YWAT + 1 + math.random(2) then | ||||
| 						data[vi] = c_sand -- riverbed, seabed | ||||
| 					else | ||||
| 						if n_biome > 0.5 then | ||||
| 						if n_biome > 0.7 then | ||||
| 							data[vi] = c_desand | ||||
| 						elseif density > TDIRT then | ||||
| 							under[si] = 5 -- desert | ||||
| 						elseif n_biome > 0.2 then | ||||
| 							data[vi] = c_dirt | ||||
| 						elseif n_biome < -0.5 then | ||||
| 							data[vi] = c_snowblock | ||||
| 							under[si] = 4 -- rainforest | ||||
| 						elseif n_biome > -0.2 then | ||||
| 							data[vi] = c_dirt | ||||
| 							under[si] = 3 -- grassland | ||||
| 						elseif n_biome > -0.7 then | ||||
| 							data[vi] = c_dirt | ||||
| 							under[si] = 2 -- forest | ||||
| 						else | ||||
| 							data[vi] = c_wsgrass | ||||
| 							data[vi] = c_dirt | ||||
| 							under[si] = 1 -- taiga | ||||
| 						end | ||||
| 					end | ||||
| 				elseif y <= YWAT then -- sea level water | ||||
| 					data[vi] = c_water | ||||
| 					stable[si] = 0 | ||||
| 					under[si] = 0 | ||||
| 				elseif densitybase >= triv then -- river water | ||||
| 					data[vi] = c_wswater | ||||
| 					stable[si] = 0 | ||||
| 				else | ||||
| 					data[vi] = c_air | ||||
| 					under[si] = 0 | ||||
| 				else -- possible above surface air node | ||||
| 					if y >= YWAT and under[si] ~= 0 then | ||||
| 						if under[si] == 1 then | ||||
| 							if trees and math.random(PINCHA) == 2 then | ||||
| 								watershed_pinetree(x, y, z, area, data) | ||||
| 							else | ||||
| 								data[viu] = c_dirtsnow | ||||
| 								data[vi] = c_snowblock | ||||
| 							end | ||||
| 						elseif under[si] == 2 then -- surface node turned to grass | ||||
| 							if trees and math.random(APTCHA) == 2 then | ||||
| 								watershed_appletree(x, y, z, area, data) | ||||
| 							elseif math.random(FLOCHA) == 2 then | ||||
| 								data[viu] = c_wsgrass | ||||
| 								watershed_flower(data, vi) | ||||
| 							elseif math.random(FOGCHA) == 2 then | ||||
| 								data[viu] = c_wsgrass | ||||
| 								watershed_grass(data, vi) | ||||
| 							end | ||||
| 						elseif under[si] == 3 then | ||||
| 							data[viu] = c_wsgrass | ||||
| 							if math.random(GRACHA) == 2 then | ||||
| 								if math.random(3) == 2 then | ||||
| 									watershed_grass(data, vi) | ||||
| 								else | ||||
| 									data[vi] = c_jungrass | ||||
| 								end | ||||
| 							end | ||||
| 						elseif under[si] == 4 then | ||||
| 							if math.random(JUTCHA) == 2 then | ||||
| 								watershed_jungletree(x, y, z, area, data) | ||||
| 							else | ||||
| 								data[viu] = c_wsgrass | ||||
| 								if math.random(JUGCHA) == 2 then | ||||
| 									data[vi] = c_jungrass | ||||
| 								end | ||||
| 							end | ||||
| 						end | ||||
| 					end | ||||
| 					stable[si] = 0 | ||||
| 					under[si] = 0 | ||||
| 				end | ||||
| 				nixyz = nixyz + 1 -- increment 3D noise index | ||||
| 				nixz = nixz + 1 -- increment 2D noise index | ||||
| 				vi = vi + 1 | ||||
| 				viu = viu + 1 | ||||
| 			end | ||||
| 			nixz = nixz - 80 -- rewind 2D noise index by 80 nodes for next x row above | ||||
| 		end | ||||
|   | ||||
							
								
								
									
										106
									
								
								nodes.lua
									
									
									
									
									
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								nodes.lua
									
									
									
									
									
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							| @@ -0,0 +1,106 @@ | ||||
| minetest.register_node("watershed:needles", { | ||||
| 	description = "WS Pine Needles", | ||||
| 	tiles = {"paragen_needles.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {snappy=3, leafdecay=3}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:jungleleaf", { | ||||
| 	description = "WS Jungletree Leaves", | ||||
| 	drawtype = "allfaces_optional", | ||||
| 	visual_scale = 1.3, | ||||
| 	tiles = {"default_jungleleaves.png"}, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	groups = {snappy=3, leafdecay=4, flammable=2, leaves=1}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:grass", { | ||||
| 	description = "WS Grass", | ||||
| 	tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {crumbly=3,soil=1}, | ||||
| 	drop = "default:dirt", | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain=0.25}, | ||||
| 	}), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:redstone", { | ||||
| 	description = "WS Red Stone", | ||||
| 	tiles = {"default_desert_stone.png"}, | ||||
| 	groups = {cracky=3}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:stone", { | ||||
| 	description = "WS Stone", | ||||
| 	tiles = {"default_stone.png"}, | ||||
| 	groups = {cracky=3}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:water", { | ||||
| 	description = "WS Water Source", | ||||
| 	inventory_image = minetest.inventorycube("default_water.png"), | ||||
| 	drawtype = "liquid", | ||||
| 	tiles = { | ||||
| 		{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} | ||||
| 	}, | ||||
| 	alpha = WATER_ALPHA, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	pointable = false, | ||||
| 	diggable = false, | ||||
| 	buildable_to = true, | ||||
| 	drop = "", | ||||
| 	drowning = 1, | ||||
| 	liquidtype = "source", | ||||
| 	liquid_alternative_flowing = "watershed:waterflow", | ||||
| 	liquid_alternative_source = "watershed:water", | ||||
| 	liquid_viscosity = WATER_VISC, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 3, | ||||
| 	post_effect_color = {a=64, r=100, g=100, b=200}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1}, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:waterflow", { | ||||
| 	description = "WS Flowing Water", | ||||
| 	inventory_image = minetest.inventorycube("default_water.png"), | ||||
| 	drawtype = "flowingliquid", | ||||
| 	tiles = {"default_water.png"}, | ||||
| 	special_tiles = { | ||||
| 		{ | ||||
| 			image="default_water_flowing_animated.png", | ||||
| 			backface_culling=false, | ||||
| 			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} | ||||
| 		}, | ||||
| 		{ | ||||
| 			image="default_water_flowing_animated.png", | ||||
| 			backface_culling=true, | ||||
| 			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} | ||||
| 		}, | ||||
| 	}, | ||||
| 	alpha = WATER_ALPHA, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "flowingliquid", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	pointable = false, | ||||
| 	diggable = false, | ||||
| 	buildable_to = true, | ||||
| 	drop = "", | ||||
| 	drowning = 1, | ||||
| 	liquidtype = "flowing", | ||||
| 	liquid_alternative_flowing = "watershed:waterflow", | ||||
| 	liquid_alternative_source = "watershed:water", | ||||
| 	liquid_viscosity = WATER_VISC, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 3, | ||||
| 	post_effect_color = {a=64, r=100, g=100, b=200}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, | ||||
| }) | ||||
		Reference in New Issue
	
	Block a user