Fork du dépôt watershed. https://github.com/paramat/watershed.git
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2016-06-28 05:37:00 +01:00
textures Added sapling textures 2014-06-11 05:08:05 +01:00
depends.txt Faster mapgen: use voxelmanip for ungen check and scanning chunk below. Use sidelen not 80 2014-07-26 20:07:42 +01:00
functions.lua Move spawnplayer function to init.lua. 'set lighting = 0' if not in singlenode mode 2016-06-28 05:37:00 +01:00
init.lua Move spawnplayer function to init.lua. 'set lighting = 0' if not in singlenode mode 2016-06-28 05:37:00 +01:00
license.txt First commit 2014-02-15 09:50:29 +00:00
nodes.lua Noise buffer memory optimisation. Remove inventorycube. Remove 'hot' group from lava. Add floodable to cloud/fog. Code cleanup 2016-06-28 03:39:29 +01:00
README.txt Move spawnplayer function to init.lua. 'set lighting = 0' if not in singlenode mode 2016-06-28 05:37:00 +01:00

watershed 0.7.1 by paramat
For Minetest 0.4.13 and later
Depends default stairs bucket
Licenses: code WTFPL, textures CC BY-SA