weather_pack/init.lua

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local modpath = minetest.get_modpath("weather_pack");
dofile(modpath.."/weather_core.lua")
dofile(modpath.."/snow.lua")
dofile(modpath.."/rain.lua")
if minetest.get_modpath("lightning") ~= nil then
dofile(modpath.."/thunder.lua")
end
-- If not located then embeded skycolor mod version will be loaded.
if minetest.get_modpath("skycolor") == nil then
dofile(modpath.."/skycolor.lua")
end