Multiple fixes and optipng textures

* Fix bugs with pots, (splash) potions, scrolls etc.
* Fix warnings caused by deprecated functions and definitions
* Add mod.conf
* Clean and indent code
* Remove the stack limit of 3 glass bottles
* Optimize textures with optipng
This commit is contained in:
bri cassa 2021-03-14 20:48:55 +01:00
parent efe57c3137
commit 11f39382ef
101 changed files with 1796 additions and 2073 deletions

View File

@ -13,7 +13,7 @@ minetest.register_node("witchcraft:brewing_stand", {
"witchcraft_brewing_stand_side.png" "witchcraft_brewing_stand_side.png"
}, },
drawtype = "nodebox", drawtype = "nodebox",
use_texture_alpha = true, use_texture_alpha = "blend",
paramtype = "light", paramtype = "light",
drop = { drop = {
items = { items = {
@ -36,14 +36,14 @@ minetest.register_node("witchcraft:brewing_stand", {
} }
}, },
on_rightclick = function(pos, node, clicker, item, _) on_rightclick = function(pos, node, clicker, item, _)
local wield_item = clicker:get_wielded_item():get_name() local wield_item = item:get_name()
local new_item = wield_item.."_2" local new_item = wield_item.."_2"
if minetest.get_item_group(wield_item, "potion") ~= 0 then if minetest.get_item_group(wield_item, "potion") ~= 0 then
minetest.set_node(pos, {name="witchcraft:brewing_stand_active", param2=node.param2}) minetest.set_node(pos, {name="witchcraft:brewing_stand_active", param2=node.param2})
item:take_item() item:take_item()
minetest.after(30, function() minetest.after(30, function()
minetest.set_node(pos, {name="witchcraft:brewing_stand_unready", param2=node.param2}) minetest.set_node(pos, {name="witchcraft:brewing_stand_unready", param2=node.param2})
minetest.add_item(pos, new_item) minetest.add_item(pos, new_item)
end) end)
end end
end, end,
@ -59,7 +59,7 @@ minetest.register_node("witchcraft:brewing_stand_active", {
"witchcraft_brewing_stand_side.png" "witchcraft_brewing_stand_side.png"
}, },
drawtype = "nodebox", drawtype = "nodebox",
use_texture_alpha = true, use_texture_alpha = "blend",
paramtype = "light", paramtype = "light",
light_source = 1, light_source = 1,
drop = { drop = {
@ -96,7 +96,7 @@ minetest.register_node("witchcraft:brewing_stand_unready", {
}, },
inventory_image = "witchcraft_brewing_stand_inv.png", inventory_image = "witchcraft_brewing_stand_inv.png",
drawtype = "nodebox", drawtype = "nodebox",
use_texture_alpha = true, use_texture_alpha = "blend",
paramtype = "light", paramtype = "light",
light_source = 1, light_source = 1,
drop = { drop = {
@ -120,7 +120,7 @@ minetest.register_node("witchcraft:brewing_stand_unready", {
} }
}, },
on_rightclick = function(pos, node, clicker, item, _) on_rightclick = function(pos, node, clicker, item, _)
local wield_item = clicker:get_wielded_item():get_name() local wield_item = item:get_name()
if wield_item == "default:mese_crystal_fragment" then if wield_item == "default:mese_crystal_fragment" then
minetest.set_node(pos, {name="witchcraft:brewing_stand", param2=node.param2}) minetest.set_node(pos, {name="witchcraft:brewing_stand", param2=node.param2})
item:take_item() item:take_item()
@ -161,4 +161,4 @@ minetest.register_craft({
{'group:stick', 'default:diamond', 'group:stick'}, {'group:stick', 'default:diamond', 'group:stick'},
{'', 'default:obsidian_shard', ''}, {'', 'default:obsidian_shard', ''},
} }
}) })

3182
init.lua

File diff suppressed because it is too large Load Diff

3
mod.conf Normal file
View File

@ -0,0 +1,3 @@
name = witchcraft
depends = default,vessels,tnt,fire,playereffects
optional_depends = player_monoids,farming,lightning,pmobs,hud_hunger,hunger_ng,moreplants,horror

View File

@ -1,426 +1,412 @@
--scrolls --scrolls
minetest.register_craftitem("witchcraft:scroll_day", { minetest.register_craftitem("witchcraft:scroll_day", {
description = "Scroll of day", description = "Scroll of day",
inventory_image = "witchcraft_scroll.png^witchcraft_sun_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_sun_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item) on_use = function(item)
minetest.set_timeofday(0.5) minetest.set_timeofday(0.5)
item:take_item() item:take_item()
return item return item
end, end,
}) })
minetest.register_craftitem("witchcraft:scroll_night", { minetest.register_craftitem("witchcraft:scroll_night", {
description = "Scroll of night", description = "Scroll of night",
inventory_image = "witchcraft_scroll.png^witchcraft_moon_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_moon_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item) on_use = function(item)
minetest.set_timeofday(0) minetest.set_timeofday(0)
item:take_item() item:take_item()
return item return item
end, end,
}) })
if minetest.get_modpath("pmobs")then if minetest.get_modpath("pmobs")then
minetest.register_craftitem("witchcraft:scroll_wild", { minetest.register_craftitem("witchcraft:scroll_wild", {
description = "Scroll of Wild", description = "Scroll of Wild",
inventory_image = "witchcraft_scroll.png^witchcraft_dark_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_dark_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer) on_use = function(item, placer)
local pos = placer:getpos(); local pos = placer:get_pos()
minetest.env:add_entity(pos, "pmobs:dog") minetest.add_entity(pos, "pmobs:dog")
item:take_item() item:take_item()
return item return item
end, end,
}) })
end end
minetest.register_craftitem("witchcraft:scroll_fireball", { minetest.register_craftitem("witchcraft:scroll_fireball", {
description = "Scroll of fireball", description = "Scroll of fireball",
inventory_image = "witchcraft_scroll.png^witchcraft_fire_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_fire_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer, pos) on_use = function(item, placer, pointed_thing)
local dir = placer:get_look_dir(); local dir = placer:get_look_dir()
local playerpos = placer:getpos(); local playerpos = placer:get_pos()
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") local entities = {}
local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") for i=1,4 do
local obj3 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") entities[i] = minetest.add_entity({
local obj4 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball") x=playerpos.x+dir.x*1.5,
obj2:setvelocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5}) y=playerpos.y+1.5+dir.y,
obj3:setvelocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5}) z=playerpos.z+0+dir.z
obj4:setvelocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7}) }, "witchcraft:fireball")
obj:setvelocity({x=dir.x*7,y=dir.y*7+0.5,z=dir.z*7}) end
item:take_item() entities[2]:set_velocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5})
return item entities[3]:set_velocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5})
end, entities[4]:set_velocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7})
entities[1]:set_velocity({x=dir.x*7,y=dir.y*7+0.5,z=dir.z*7})
item:take_item()
return item
end,
}) })
if minetest.get_modpath("lightning") then if minetest.get_modpath("lightning") then
minetest.register_craftitem("witchcraft:scroll_lightning", { minetest.register_craftitem("witchcraft:scroll_lightning", {
description = "Scroll of lightning", description = "Scroll of lightning",
inventory_image = "witchcraft_scroll.png^witchcraft_thunder_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_thunder_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer, pos) on_use = function(item, placer, pointed_thing)
local playerpos = placer:getpos(); local playerpos = placer:get_pos()
local dir = placer:get_look_dir(); local dir = placer:get_look_dir()
lightning.strike({x=playerpos.x+dir.x*2,y=playerpos.y+0+dir.y,z=playerpos.z+dir.z*2}) lightning.strike({x=playerpos.x+dir.x*2,y=playerpos.y+0+dir.y,z=playerpos.z+dir.z*2})
item:take_item() item:take_item()
return item return item
end, end,
}) })
end end
minetest.register_craftitem("witchcraft:scroll_icicle", { minetest.register_craftitem("witchcraft:scroll_icicle", {
description = "Scroll of icicle", description = "Scroll of icicle",
inventory_image = "witchcraft_scroll.png^witchcraft_ice_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_ice_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer, pos) on_use = function(item, placer, pointed_thing)
local dir = placer:get_look_dir(); local dir = placer:get_look_dir()
local playerpos = placer:getpos(); local playerpos = placer:get_pos()
local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7} local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice") local obj = minetest.add_entity({
local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice") x=playerpos.x+dir.x*1.5,
local obj3 = minetest.env:add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice") y=playerpos.y+1.5+dir.y,
obj:setvelocity(vec) z=playerpos.z+0+dir.z
obj2:setvelocity(vec) }, "witchcraft:ice")
obj3:setvelocity(vec) local obj2 = minetest.add_entity({
x=playerpos.x+dir.x*1.5,
item:take_item() y=playerpos.y+1.5+dir.y,
return item z=playerpos.z+1+dir.z
end, }, "witchcraft:ice")
local obj3 = minetest.add_entity({
x=playerpos.x+1+dir.x*1.5,
y=playerpos.y+1.5+dir.y,
z=playerpos.z+0+dir.z
}, "witchcraft:ice")
obj:set_velocity(vec)
obj2:set_velocity(vec)
obj3:set_velocity(vec)
item:take_item()
return item
end,
}) })
minetest.register_craftitem("witchcraft:scroll_nature", { minetest.register_craftitem("witchcraft:scroll_nature", {
description = "Scroll of nature", description = "Scroll of nature",
inventory_image = "witchcraft_scroll.png^witchcraft_leaf_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_leaf_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer, pos) on_use = function(item, placer, pointed_thing)
local dir = placer:get_look_dir(); local dir = placer:get_look_dir()
local playerpos = placer:getpos(); local playerpos = placer:get_pos()
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6} local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree") local obj = minetest.add_entity({
obj:setvelocity(vec) x=playerpos.x+dir.x*1.5,
y=playerpos.y+1.5+dir.y,
item:take_item() z=playerpos.z+0+dir.z
return item }, "witchcraft:tree")
end, obj:set_velocity(vec)
item:take_item()
return item
end,
}) })
minetest.register_craftitem("witchcraft:scroll", { minetest.register_craftitem("witchcraft:scroll", {
description = "Blank Scroll", description = "Blank Scroll",
inventory_image = "witchcraft_scroll.png", inventory_image = "witchcraft_scroll.png",
}) })
minetest.register_craftitem("witchcraft:scroll_recipe", { minetest.register_craftitem("witchcraft:scroll_recipe", {
description = "Recipe Scroll", description = "Recipe Scroll",
inventory_image = "witchcraft_scroll.png^witchcraft_writing_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_writing_over.png",
on_use = function(itemstack, user, pointed_thing) on_use = function(itemstack, user, pointed_thing)
local formspec = "size[10,9]"..
local formspec = "size[10,9]".. "background[-0.6,-0.5;11.5,10.4;witchcraft_recipes.png]"
"background[-0.6,-0.5;11.5,10.4;witchcraft_recipes.png]"; minetest.show_formspec(user:get_player_name(), "witchcraft:scroll", formspec)
end,
minetest.show_formspec(user:get_player_name(), "witchcraft:scroll", formspec);
end,
}) })
if minetest.get_modpath("pmobs")then if minetest.get_modpath("pmobs")then
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_wild', output = 'witchcraft:scroll_wild',
recipe = { recipe = {
{'mobs:meat_raw'}, {'mobs:meat_raw'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
end end
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll', output = 'witchcraft:scroll',
recipe = { recipe = {
{'default:paper', 'default:paper', ''}, {'default:paper', 'default:paper', ''},
{'default:paper', 'default:paper', ''}, {'default:paper', 'default:paper', ''},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_recipe', output = 'witchcraft:scroll_recipe',
recipe = { recipe = {
{'dye:black'}, {'dye:black'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_icicle', output = 'witchcraft:scroll_icicle',
recipe = { recipe = {
{'default:ice'}, {'default:ice'},
{'default:diamond'}, {'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_fireball', output = 'witchcraft:scroll_fireball',
recipe = { recipe = {
{'default:obsidian_shard'}, {'default:obsidian_shard'},
{'default:diamond'}, {'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_nature', output = 'witchcraft:scroll_nature',
recipe = { recipe = {
{'default:leaves'}, {'default:leaves'},
{'default:diamond'}, {'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_day', output = 'witchcraft:scroll_day',
recipe = { recipe = {
{'default:torch'}, {'default:torch'},
{'default:diamond'}, {'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_night', output = 'witchcraft:scroll_night',
recipe = { recipe = {
{'default:coal_lump'}, {'default:coal_lump'},
{'default:diamond'}, {'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_lightning', output = 'witchcraft:scroll_lightning',
recipe = { recipe = {
{'default:steel_ingot'}, {'default:steel_ingot'},
{'default:diamond'}, {'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
--scroll powers --scroll powers
minetest.register_entity("witchcraft:fireball", { minetest.register_entity("witchcraft:fireball", {
textures = {"tnt_boom.png"}, textures = {"tnt_boom.png"},
velocity = 0.1, velocity = 0.1,
damage = 2, damage = 2,
collisionbox = {0, 0, 0, 0, 0, 0}, collisionbox = {0, 0, 0, 0, 0, 0},
on_step = function(self, obj, pos) on_step = function(self, obj, pos)
local remove = minetest.after(2, function() local remove = minetest.after(2, function()
self.object:remove()
end)
local pos = self.object:getpos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:fireball" and obj:get_luaentity().name ~= "__builtin:item" then
obj:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=3},
}, nil)
self.object:remove() self.object:remove()
end)
local pos = self.object:get_pos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
if obj:get_luaentity() then
if obj:get_luaentity().name ~= "witchcraft:fireball"
and obj:get_luaentity().name ~= "__builtin:item"
and obj:get_luaentity().name ~= "gauges:hp_bar" then
obj:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=3},
}, nil)
self.object:remove()
return
end end
end end
end end
for dx=0,1 do for dx=0,1 do
for dy=0,1 do for dy=0,1 do
for dz=0,1 do for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name local n = minetest.get_node(p).name
if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" then
if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then if minetest.registered_nodes[n].groups.flammable then
minetest.env:set_node(t, {name="fire:basic_flame"}) minetest.set_node(t, {name="fire:basic_flame"})
self.object:remove() self.object:remove()
return return
end
end
end end
end end
end end
hit_node = function(self, pos, node)
-- local pos = self.object:getpos()
for dx=-4,4 do
for dy=-4,4 do
for dz=-4,4 do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(pos).name
if math.random(1, 50) <= 35 then
minetest.env:remove_node(p)
end
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
minetest.env:set_node(t, {name="fire:basic_flame"})
end
end end
end end
end
end
local apos = self.object:getpos() local vec = self.object:get_velocity()
local vec = self.object:getvelocity() minetest.add_particlespawner({
local part = minetest.add_particlespawner( amount = 6,
6, --amount time = 0.3,
0.3, --time minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3},
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3},
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos minvel = {x=-0, y=-0, z=-0},
{x=-0, y=-0, z=-0}, --minvel maxvel = {x=0, y=0, z=0},
{x=0, y=0, z=0}, --maxvel minacc = {x=0,y=-0.5,z=0},
{x=0,y=-0.5,z=0}, --minacc maxacc = {x=-vec.x,y=-vec.y,z=-vec.z},
{x=-vec.x,y=-vec.y,z=-vec.z}, --maxacc minexptime = 0.1,
0.1, --minexptime maxexptime = 0.3,
0.3, --maxexptime minsize = 1,
1, --minsize maxsize = 2,
2, --maxsize collisiondetection = false,
false, --collisiondetection texture = "witchcraft_flame.png"
"witchcraft_flame.png" --texture })
) end,
end,
}) })
minetest.register_entity("witchcraft:tree", { minetest.register_entity("witchcraft:tree", {
textures = {"witchcraft_skin.png"}, textures = {"witchcraft_skin.png"},
velocity = 1, velocity = 1,
damage = 2, damage = 2,
collisionbox = {0, 0, 0, 0, 0, 0}, collisionbox = {0, 0, 0, 0, 0, 0},
on_step = function(self, obj, pos) on_step = function(self, obj, pos)
local remove = minetest.after(2, function() local remove = minetest.after(2, function()
self.object:remove()
end)
local pos = self.object:getpos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:tree" and obj:get_luaentity().name ~= "__builtin:item" then
obj:remove()
local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
self.object:remove() self.object:remove()
end)
local pos = self.object:get_pos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
if obj:get_luaentity() then
if obj:get_luaentity().name ~= "witchcraft:tree"
and obj:get_luaentity().name ~= "__builtin:item"
and obj:get_luaentity().name ~= "gauges:hp_bar" then
obj:remove()
default.grow_new_jungle_tree(pos)
self.object:remove()
return
end end
end end
end end
for dx=0,1 do
for dy=0,1 do local n = minetest.get_node(pos).name
for dz=0,1 do if n ~= "witchcraft:tree" and n ~="air" then
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} default.grow_new_jungle_tree(pos)
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} self.object:remove()
local n = minetest.env:get_node(p).name end
if n ~= "witchcraft:tree" and n ~="air" then
local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
self.object:remove()
elseif n == "default:wood" or n =="default:tree" or n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
self.hit_node(self, pos, node)
self.object:remove()
return
end
end
end
end
hit_node = function(self, pos, node)
local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
end
local apos = self.object:getpos() minetest.add_particlespawner({
local part = minetest.add_particlespawner( amount = 6,
6, --amount time = 0.3,
0.3, --time minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3},
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3},
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos minvel = {x=-0, y=-0, z=-0},
{x=-0, y=-0, z=-0}, --minvel maxvel = {x=0, y=0, z=0},
{x=0, y=0, z=0}, --maxvel minacc = {x=0,y=-0.5,z=0},
{x=0,y=-0.5,z=0}, --minacc maxacc = {x=0.5,y=0.5,z=0.5},
{x=0.5,y=0.5,z=0.5}, --maxacc minexptime = 0.1,
0.1, --minexptime maxexptime = 0.3,
0.3, --maxexptime minsize = 1,
1, --minsize maxsize = 2,
2, --maxsize collisiondetection = false,
false, --collisiondetection texture = "witchcraft_leaf_over.png"
"witchcraft_leaf_over.png" --texture })
) end,
end,
}) })
minetest.register_entity("witchcraft:ice", { minetest.register_entity("witchcraft:ice", {
visual="sprite", visual="sprite",
visual_size={x=1,y=1}, visual_size={x=1,y=1},
physical=false, physical=false,
textures={"witchcraft_ice.png"}, textures={"witchcraft_ice.png"},
velocity = 1, velocity = 1,
rotate = 90, rotate = 90,
auto_rotate = true, auto_rotate = true,
damage = 2, damage = 2,
collisionbox = {0, 0, 0, 0, 0, 0}, collisionbox = {0, 0, 0, 0, 0, 0},
on_step = function(self, obj, pos) on_step = function(self, obj, pos)
local remove = minetest.after(10, function() local remove = minetest.after(10, function()
self.object:remove() self.object:remove()
end) end)
local pos = self.object:getpos() local pos = self.object:get_pos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:ice" and obj:get_luaentity().name ~= "__builtin:item" then if obj:get_luaentity().name ~= "witchcraft:ice"
obj:punch(self.object, 1.0, { and obj:get_luaentity().name ~= "__builtin:item"
full_punch_interval=1.0, and obj:get_luaentity().name ~= "gauges:hp_bar" then
damage_groups={fleshy=1}, obj:punch(self.object, 1.0, {
}, nil) full_punch_interval=1.0,
self.object:remove() damage_groups={fleshy=1},
end }, nil)
end self.object:remove()
for dx=0,1 do return
for dy=0,1 do
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
if n == "default:water_source" or n =="default:river_water_source" then
local pos = self.object:getpos()
minetest.set_node(pos, {name="default:ice"})
self.object:remove()
elseif n ~= "air" then
local velo = self.object:getvelocity()
self.object:setvelocity({x=velo.x*-1, y=velo.y*0, z=velo.z*1})
--self.object:remove()
return
end
end
end
end end
end
end
local velo = self.object:get_velocity()
local hit = {
{ p = {x=pos.x+1, y=pos.y, z=pos.z},
v = {x=math.abs(velo.x)*-1, y=velo.y, z=velo.z}}, -- x
{ p = {x=pos.x-1, y=pos.y, z=pos.z},
v = {x=math.abs(velo.x), y=velo.y, z=velo.z}},
{ p = {x=pos.x, y=pos.y+1, z=pos.z},
v = {x=velo.x, y=math.abs(velo.y)*-1, z=velo.z}}, -- y
{ p = {x=pos.x, y=pos.y-1, z=pos.z},
v = {x=velo.x, y=math.abs(velo.y), z=velo.z}},
{ p = {x=pos.x, y=pos.y, z=pos.z+1},
v = {x=velo.x, y=velo.y, z=math.abs(velo.z)*-1}}, -- z
{ p = {x=pos.x, y=pos.y, z=pos.z-1},
v = {x=velo.x, y=velo.y, z=math.abs(velo.z)}}
}
local apos = self.object:getpos() for _,h in pairs(hit) do
local part = minetest.add_particlespawner( local n = minetest.get_node(h.p).name
10, --amount if n ~= "air" and n~= "witchcraft:ice" then
0.3, --time if n == "default:water_source" or n =="default:river_water_source" then
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos minetest.set_node(h.p, {name="default:ice"})
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos h.v.y = 0
{x=-0, y=-0, z=-0}, --minvel end
{x=0, y=0, z=0}, --maxvel self.object:set_velocity(h.v)
{x=0,y=-0.5,z=0}, --minacc break
{x=0.5,y=0.5,z=0.5}, --maxacc end
0.1, --minexptime end
0.3, --maxexptime
0.2, --minsize minetest.add_particlespawner({
0.5, --maxsize amount = 10,
false, --collisiondetection time = 0.3,
"witchcraft_light_over.png" --texture minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3},
) maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3},
end minvel = {x=-0, y=-0, z=-0},
end maxvel = {x=0, y=0, z=0},
}) minacc = {x=0,y=-0.5,z=0},
maxacc = {x=0.5,y=0.5,z=0.5},
minexptime = 0.1,
maxexptime = 0.3,
minsize = 0.2,
maxsize = 0.5,
collisiondetection = false,
texture = "witchcraft_light_over.png"
})
end
})

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