Red potion fix

Fixed red potion to work with hud_hunger
This commit is contained in:
D00Med 2016-07-02 07:12:27 +10:00
parent e0910f2607
commit 793195db93
1 changed files with 12 additions and 2 deletions

View File

@ -553,7 +553,12 @@ minetest.register_node("witchcraft:potion_red", {
groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
sounds = default.node_sound_glass_defaults(),
inventory_image = "witchcraft_potion_red.png",
on_use = minetest.item_eat(30, "vessels:glass_bottle"),
on_use = function(itemstack, player)
local health = player:get_hp();
player:set_hp(health+20)
itemstack:replace("bucket:bucket_empty")
return itemstack
end,
})
minetest.register_node("witchcraft:potion_red_2", {
@ -572,7 +577,12 @@ minetest.register_node("witchcraft:potion_red_2", {
groups = {vessel=1,dig_immediate=3,attached_node=1, potion2=1},
sounds = default.node_sound_glass_defaults(),
inventory_image = "witchcraft_potion_red.png^[colorize:black:50",
on_use = minetest.item_eat(100, "vessels:glass_bottle"),
on_use = function(itemstack, player)
local health = player:get_hp();
player:set_hp(health+50)
itemstack:replace("bucket:bucket_empty")
return itemstack
end,
})
minetest.register_node("witchcraft:potion_darkpurple", {