Fix crash and wielded items count with maidroid core farming

This commit is contained in:
Sys Quatre 2020-08-29 22:51:57 +02:00
parent c02d042b0b
commit f25fd368a1
1 changed files with 11 additions and 11 deletions

View File

@ -335,28 +335,28 @@ plant = function(self, dtime)
under = vector.add(self.destination, {x = 0, y = -1, z = 0}),
above = self.destination,
}
if redo or plus then
if redo or plus then
local t = string.split(itemname, "seed_")
if t[2] then
local newstackname = t[1]..t[2].."_1"
stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, newstackname)
itemname = t[1]..t[2].."_1"
elseif minetest.get_item_group(itemname, "redo") == 1 then
if seed_plants[itemname] then
itemname = seed_plants[itemname]
end
stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, itemname.."_1")
itemname = itemname.."_1"
elseif minetest.get_item_group(itemname, "plus") == 1 then
stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing,
string.split(itemname, "_seed")[1].."_1")
else
stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, itemname)
itemname = string.split(itemname, "_seed")[1].."_1"
end
end
if not stack or not itemname or not minetest.registered_nodes[itemname] then
to_walk_randomly(self)
return
else
farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, itemname)
stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, itemname)
end
stack:take_item(1)
if plus then stack:take_item(1) end
self:set_wield_item_stack(stack)
end
to_walk_randomly(self)