Initial commit
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commit
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7
.gitignore
vendored
7
.gitignore
vendored
@ -1,5 +1,4 @@
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# Compiled
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*.elc
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*.el
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*~
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*.autosave
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# Packaging
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.cask
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3
depends.txt
Normal file
3
depends.txt
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flowers
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farming?
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vessels?
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92
init.lua
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92
init.lua
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moreflowers = {}
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dofile(minetest.get_modpath("moreflowers").."/mapgen.lua")
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-- flowers registration
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local function add_simple_flower(name, desc, box, f_groups)
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f_groups.snappy = 3
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f_groups.flower = 1
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f_groups.flora = 1
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f_groups.attached_node = 1
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minetest.register_node("moreflowers:" .. name, {
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description = desc,
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drawtype = "plantlike",
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waving = 1,
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tiles = {"moreflowers_"..name..".png"},
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inventory_image = "moreflowers_"..name..".png",
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wield_image = "moreflowers_"..name..".png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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stack_max = 99,
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groups = f_groups,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = box
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}
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})
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end
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moreflowers.datas = {
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{
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"wild_carrot",
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"Wild Carrot",
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{-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16},
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{flammable = 1}
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},
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}
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for _,item in pairs(moreflowers.datas) do
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add_simple_flower(unpack(item))
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end
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-- Plant spread TODO ?
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-- Bunch of flowers
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if minetest.get_modpath("farming") then
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minetest.register_craftitem("moreflowers:bunch", {
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description = "Bunch of flowers",
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inventory_image = "moreflowers_bunch.png",
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})
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minetest.register_craft({
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output = "moreflowers:bunch",
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recipe = {
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{"group:flower", "group:flower", "group:flower"},
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{"group:flower", "group:flower", "group:flower"},
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{"", "farming:cotton", ""},
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},
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})
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if minetest.get_modpath("vessels") then
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-- Bunch in a vase
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minetest.register_node("moreflowers:bunch_vase", {
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description = "Bunch in a vase",
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drawtype = "plantlike",
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tiles = {"moreflowers_bunch_vase.png"},
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inventory_image = "moreflowers_bunch_vase.png",
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wield_image = "moreflowers_bunch_vase.png",
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
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},
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groups = {dig_immediate = 3, attached_node = 1, falling_node = 1},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_craft({
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output = "moreflowers:bunch_vase",
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type = "shapeless",
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recipe = {"moreflowers:bunch", "group:vessel"},
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})
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end
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end
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56
mapgen.lua
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56
mapgen.lua
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@ -0,0 +1,56 @@
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-- decoration function
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local function register_mgv6_flower(name)
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 368,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 30,
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decoration = "moreflowers:"..name,
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})
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end
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local function register_flower(seed, name)
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = -0.015,
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scale = 0.025,
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spread = {x = 200, y = 200, z = 200},
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seed = seed,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland", "deciduous_forest", "coniferous_forest"},
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y_min = 1,
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y_max = 31000,
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decoration = "moreflowers:" .. name,
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})
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end
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function moreflowers.register_mgv6_decorations()
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register_mgv6_flower("wild_carrot")
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end
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function moreflowers.register_decorations()
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register_flower(368, "wild_carrot")
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end
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-- detect mapgen
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local mg_name = minetest.get_mapgen_setting("mg_name")
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if mg_name == "v6" then
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moreflowers.register_mgv6_decorations()
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else
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moreflowers.register_decorations()
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end
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BIN
textures/moreflowers_bunch.png
Normal file
BIN
textures/moreflowers_bunch.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 254 B |
BIN
textures/moreflowers_bunch_vase.png
Normal file
BIN
textures/moreflowers_bunch_vase.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 514 B |
BIN
textures/moreflowers_wild_carrot.png
Normal file
BIN
textures/moreflowers_wild_carrot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 196 B |
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