forked from nalc/nalc_game
Default/trees: Add not-force-placed tree schematics grown from saplings
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mods/default/schematics/acacia_tree_from_sapling.mts
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mods/default/schematics/acacia_tree_from_sapling.mts
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mods/default/schematics/apple_tree_from_sapling.mts
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mods/default/schematics/apple_tree_from_sapling.mts
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mods/default/schematics/jungle_tree_from_sapling.mts
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mods/default/schematics/jungle_tree_from_sapling.mts
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mods/default/schematics/pine_tree_from_sapling.mts
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mods/default/schematics/pine_tree_from_sapling.mts
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@ -360,7 +360,7 @@ end
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-- New apple tree
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function default.grow_new_apple_tree(pos)
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local path = minetest.get_modpath("default") .. "/schematics/apple_tree.mts"
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local path = minetest.get_modpath("default") .. "/schematics/apple_tree_from_sapling.mts"
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minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
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path, 0, nil, false)
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end
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@ -369,7 +369,7 @@ end
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-- New jungle tree
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function default.grow_new_jungle_tree(pos)
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local path = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts"
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local path = minetest.get_modpath("default") .. "/schematics/jungle_tree_from_sapling.mts"
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minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
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path, 0, nil, false)
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end
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@ -378,7 +378,7 @@ end
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-- New pine tree
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function default.grow_new_pine_tree(pos)
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local path = minetest.get_modpath("default") .. "/schematics/pine_tree.mts"
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local path = minetest.get_modpath("default") .. "/schematics/pine_tree_from_sapling.mts"
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minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
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path, 0, nil, false)
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end
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@ -387,7 +387,7 @@ end
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-- New acacia tree
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function default.grow_new_acacia_tree(pos)
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local path = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts"
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local path = minetest.get_modpath("default") .. "/schematics/acacia_tree_from_sapling.mts"
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minetest.place_schematic({x = pos.x - 4, y = pos.y - 1, z = pos.z - 4},
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path, random, nil, false)
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end
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