forked from nalc/homedecor_modpack
phase out brown and white plastic images
use a colorized dark "black" one as the base.
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@ -4,7 +4,7 @@ local clock_sbox = {
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}
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local clock_materials = {
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{ "plastic", "homedecor_generic_plastic_white.png" },
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{ "plastic", "homedecor_generic_plastic_black.png^[colorize:#ffffff:220" },
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{ "wood", "default_wood.png" }
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}
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@ -501,7 +501,7 @@ homedecor.register("ceiling_lamp", {
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"homedecor_generic_metal_brass.png",
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"homedecor_ceiling_lamp_glass.png",
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"homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:200",
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"homedecor_generic_plastic_brown.png",
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"homedecor_generic_plastic_black.png^[colorize:#442d04:200",
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},
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inventory_image = "homedecor_ceiling_lamp_inv.png",
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light_source = LIGHT_MAX,
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@ -519,7 +519,7 @@ homedecor.register("ceiling_lamp_off", {
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"homedecor_generic_metal_brass.png",
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"homedecor_ceiling_lamp_glass.png",
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"homedecor_table_standing_lamp_lightbulb.png",
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"homedecor_generic_plastic_brown.png",
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"homedecor_generic_plastic_black.png^[colorize:#442d04:200",
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},
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groups = {snappy=3, not_in_creative_inventory=1},
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walkable = false,
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homedecor/textures/homedecor_generic_plastic_black.png
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homedecor/textures/homedecor_generic_plastic_black.png
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