Fix params (again)

This commit is contained in:
kilbith 2015-04-30 23:52:23 +02:00
parent add43c9529
commit fa9d73201c
5 changed files with 67 additions and 16 deletions

View File

@ -30,11 +30,19 @@ homedecor.register("barbecue", {
minetest.register_alias("homedecor:barbecue_meat", "air")
local bl1_cbox = {
local bl1_sbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 }
}
local bl1_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.25, 1.5, 0, 0.5 },
{-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 },
}
}
homedecor.register("bench_large_1", {
mesh = "homedecor_bench_large_1.obj",
tiles = {
@ -46,26 +54,34 @@ homedecor.register("bench_large_1", {
groups = { snappy = 3 },
expand = { right="air" },
sounds = default.node_sound_wood_defaults(),
selection_box = bl1_cbox,
collision_box = bl1_cbox,
selection_box = bl1_sbox,
node_box = bl1_cbox,
})
minetest.register_alias("homedecor:bench_large_1_left", "homedecor:bench_large_1")
minetest.register_alias("homedecor:bench_large_1_right", "air")
local bl2_cbox = {
local bl2_sbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 }
}
local bl2_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.25, 1.5, 0, 0.5 },
{-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 },
}
}
homedecor.register("bench_large_2", {
description = "Garden Bench (style 2)",
mesh = "homedecor_bench_large_2.obj",
tiles = { "homedecor_generic_wood_neutral.png" },
inventory_image = "homedecor_bench_large_2_inv.png",
groups = {snappy=3},
selection_box = bl2_cbox,
collision_box = bl2_cbox,
selection_box = bl2_sbox,
node_box = bl2_cbox,
expand = { right="air" },
sounds = default.node_sound_wood_defaults(),
})

View File

@ -50,6 +50,14 @@ local kc_cbox = {
fixed = { -0.3125, -0.5, -0.3125, 0.3125, 0.5, 0.3125 },
}
local ac_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
}
}
for i in ipairs(chaircolors) do
local color = "_"..chaircolors[i][1]
@ -93,8 +101,9 @@ for i in ipairs(chaircolors) do
"wool_dark_grey.png",
"default_wood.png"
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
node_box = ac_cbox
})
minetest.register_craft({
@ -123,6 +132,8 @@ minetest.register_node(":homedecor:openframe_bookshelf", {
},
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
paramtype = "light",
paramtype2 = "facedir",
selection_box = ob_cbox,
collision_box = ob_cbox,
})

View File

@ -10,6 +10,14 @@ local armchairs_list = {
{ "White Armchair", "white"},
}
local armchair_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
}
}
for i in ipairs(armchairs_list) do
local armchairdesc = armchairs_list[i][1]
local colour = armchairs_list[i][2]
@ -24,8 +32,9 @@ for i in ipairs(armchairs_list) do
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
node_box = armchair_cbox,
on_rightclick = function(pos, node, clicker)
if not clicker:is_player() then
return

View File

@ -10,11 +10,18 @@ local longsofas_list = {
{ "White Long Sofa", "white"},
}
local longsofa_cbox = {
local longsofa_sbox = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 2.5}
}
local longsofa_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 2.5 },
{-0.5, -0.5, 0.5, -0.4, 0.5, 2.5 }
}
}
for i in ipairs(longsofas_list) do
local longsofadesc = longsofas_list[i][1]
@ -30,10 +37,10 @@ for i in ipairs(longsofas_list) do
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
selection_box = longsofa_cbox,
collision_box = longsofa_cbox,
selection_box = longsofa_sbox,
node_box = longsofa_cbox,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)

View File

@ -10,11 +10,19 @@ local sofas_list = {
{ "White Sofa", "white"},
}
local sofa_cbox = {
local sofa_sbox = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 1.5}
}
local sofa_cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 1.5 },
{-0.5, -0.5, 0.5, -0.4, 0.5, 1.5 }
}
}
for i in ipairs(sofas_list) do
local sofadesc = sofas_list[i][1]
local colour = sofas_list[i][2]
@ -29,10 +37,10 @@ for i in ipairs(sofas_list) do
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
selection_box = sofa_cbox,
collision_box = sofa_cbox,
selection_box = sofa_sbox,
node_box = sofa_cbox,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)