846fe60be7
fix wrong texture ref on "medium" tiles
2017-02-06 07:54:40 -05:00
51341671c7
remove debug print
2017-02-06 07:49:57 -05:00
b3538e3941
convert bathroom tiles to param2 color
...
side effect:
I added a third shade of the formerly-white checker background
that alternates with the colored overlay. The colored overlay
follows the standard full Unified Dyes palette.
2017-02-06 07:40:46 -05:00
a493933105
unified dyes uses on_use now, instead of on_rightclick
2017-02-04 19:41:36 -05:00
13059eb3a2
fix table recipe
2017-02-04 13:41:21 -05:00
36dc31416e
fix bed recipe
2017-02-03 14:21:26 -05:00
fe92fdc373
Minor fixes to inbox.
...
* Don't trigger global variable warning.
* Change form name to avoid possible bugs in the future.
* Actually (opt-)depend on screwdriver mod.
2017-02-03 00:27:02 -03:00
2ce071ec16
fix crash in stack_sideways (typo)
2017-02-02 10:25:29 -05:00
5f264bc484
local-ize a variable
2017-02-01 11:55:17 -05:00
cad8a378c3
fix crash
2017-02-01 11:51:12 -05:00
1fabeb3975
rename and re-decribe desk lamp LBM
2017-02-01 08:50:03 -05:00
c683874904
revised crafting recipe for desk lamp
2017-01-31 19:08:21 -05:00
5dd5d3a14b
convert desk lamps to param2 colorization
2017-01-31 19:01:47 -05:00
3969f1a198
disable sleeping due to crashing inside minetest_game
2017-01-31 11:53:40 -05:00
7623b39a33
fix crash in door placement (copy&paste error)
2017-01-31 11:52:11 -05:00
f6aa12aef9
convert beds to param2 colorization
...
as a side effect, this also fixes the bug where you couldn't
stack beds to form "bunk" beds.
Place a bed, right-click it with dye to color it.
Place two beds side by side and they'll form a king-size bed, which
you can right right-click with dye to color.
Place a regular bed, then right-click it while wielding another
regular bed (i.e. as if you were trying to place it) and, if there
is room above the first bed, the second will be placed on top and
the bedposts on the bottom one will extend to reach it. Color
either of the two by right-clicking with dye.
Shift-right-click forces placement of a regular bed without trying
to stack it into bunks.
Right-click while NOT wielding a bed or dye will attempt to let you
sleep (via default beds code).
2017-01-30 23:22:47 -05:00
70ba7db599
convert shutters to param2 colorization
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craft and place an oak shutter first, then right-click it with
dye to color it. dig to get back the oak + dye.
2017-01-30 20:43:40 -05:00
1ec16b5b53
add paramtype="light" to curtains
2017-01-30 19:59:35 -05:00
1d41b5ee18
remove old paper-based table lamp recipes, fix broken ones,
...
added recipe that uses cottages:wool, to complement the one that uses
default white wool.
2017-01-30 19:59:35 -05:00
dd0e26d95b
use param2 colorization for homedecor kitchen chairs and armchairs
...
Note that the all-wood kitchen chair cannot be colored.
2017-01-30 19:59:35 -05:00
ac9927d035
I18N fixes.
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* Make xgettext not output line numbers
* Remove line numbers from existing catalogs.
* Re-add missing localizations.
2017-01-30 21:40:42 -03:00
6cadc7cf26
convert lrfurn to use param2 colorization
...
To maximize the palette, this uses the colorwallmounted param2 style,
which necessitated modifying the models to make wallmounted look like
normal facedir. This means couches and chairs can now only ever be
placed upright, facing one of N/S/E/W like a couch or chair normally
would, but since the screwdriver was already disabled, it was basically
impossible to rotate them to any other orientation anyway.
Since this is colorwallmounted, it uses the 32-color abridged Unified Dyes
palette.
2017-01-30 17:10:01 -05:00
3e585ec482
Add a few missing translations.
2017-01-29 23:49:09 -03:00
c806807171
Update translations.
2017-01-29 21:57:37 -03:00
27e1175fb0
Add missing translations.
2017-01-29 21:57:15 -03:00
dc7b60c11f
Split I18N stuff into its own submod.
2017-01-29 21:51:07 -03:00
010c07f23a
Update pt.po
2017-01-29 14:17:00 -03:00
cb48bfec98
Convert old translations to new format.
2017-01-29 14:17:00 -03:00
4ae16c294e
always pass pointed_thing along to on_rightclick
2017-01-29 12:15:14 -05:00
e97cefa94c
homedecor depends on unifieddyes
2017-01-29 11:48:06 -05:00
f96f8ac86b
lavalamp depends on unifieddyes
2017-01-29 11:44:47 -05:00
0e68696566
remove debug prints
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localized a misc. variable
2017-01-29 04:36:39 -05:00
59ae86ec0f
convert lavalamps to use param2 coloring
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Side effect: Now all of Unified Dyes' colors can be applied.
2017-01-29 04:32:26 -05:00
89e3353c5b
more contrast on glowlight slab top
2017-01-29 03:53:20 -05:00
722c1c6f89
fix wrong nodenames in on_rightclick replace code
2017-01-29 03:50:22 -05:00
175724d53c
add a function to correct for broken placement rotation
...
for wallmounted nodes (engine or _game bug), and put it
to use.
2017-01-29 03:45:58 -05:00
79e501394a
fix missing 6dfacedir -> wallmounted
...
in LBM code for glowlights
2017-01-29 03:31:02 -05:00
800d9017dd
convert glowlights, table lamps, and standing lamps
...
to use param2-base coloring.
Reworked crafting as needed to account for the node names.
2017-01-29 01:21:51 -05:00
1ce7d2b24d
removed obsolete glowlight ABMs
2017-01-28 22:11:18 -05:00
428729a43d
fix curtain recipes
...
add support for cottages:wool therein
2017-01-28 22:02:37 -05:00
4ef2f83f07
remove some debug statements
2017-01-28 21:57:48 -05:00
b9307f11ad
Convert curtains to param2 coloring.
2017-01-28 21:51:29 -05:00
d35ebe8c00
fix colores of white and black sofas
2017-01-26 09:44:00 -05:00
dc903b16c8
fixed a few missed "black metal" -> static color lines
2017-01-25 17:53:45 -05:00
4598cdca56
fix z-fighting on window shutters
2017-01-25 05:51:59 -05:00
81db7f2c00
fix water in "open toilet" model
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(flipped normals)
2017-01-25 05:47:02 -05:00
73545c89af
Use texture colorization where possible
...
Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize or ^[brighten. Saves RAM.
2017-01-25 04:22:28 -05:00
8e467ef6b6
Spanish translation.
2017-01-25 00:14:29 -03:00
152c9029d9
Add simple script to aid in extracting messages.
2017-01-25 00:14:15 -03:00
c1223dc5d6
Remove old translations.
2017-01-25 00:09:28 -03:00