RealBadAngel 
							
						 
					 
					
						
						
							
						
						60350699c7 
					 
					
						
						
							
							Add wielded (and CAOs) shader  
						
						
						
						
					 
					
						2015-07-21 23:56:41 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						fa7fe510d9 
					 
					
						
						
							
							Remove profiler.h include where it's not needed. Remove some unreachable and very old code  
						
						
						
						
					 
					
						2015-07-21 08:10:43 +02:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						9527984dbc 
					 
					
						
						
							
							Move globals from main.cpp to more sane locations  
						
						... 
						
						
						
						Move debug streams to log.cpp|h
Move GUI-related globals to clientlauncher
Move g_settings and g_settings_path to settings.cpp|h
Move g_menuclouds to clouds.cpp|h
Move g_profiler to profiler.cpp|h 
						
						
					 
					
						2015-04-01 23:04:25 +10:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						3ef0b4e637 
					 
					
						
						
							
							Make camera clear error message if there's no error  
						
						
						
						
					 
					
						2015-03-27 22:20:10 -04:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						30075467b8 
					 
					
						
						
							
							Change error_message from wstring to string  
						
						... 
						
						
						
						This removes a lot of narrow/wide conversions where a wide string was never used. 
						
						
					 
					
						2015-03-27 20:24:04 -04:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						56a89fd265 
					 
					
						
						
							
							Return step smoothing value to 23  
						
						
						
						
					 
					
						2015-01-08 15:06:28 +10:00 
						 
				 
			
				
					
						
							
							
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						cec141adc1 
					 
					
						
						
							
							Allow footstep sounds to play for liquid and ladder nodes, making swimming and climbing sounds possible  
						
						
						
						
					 
					
						2014-12-12 16:47:47 +01:00 
						 
				 
			
				
					
						
							
							
								Calinou 
							
						 
					 
					
						
						
							
						
						bc2b8e9eef 
					 
					
						
						
							
							Increase third person view distance  
						
						... 
						
						
						
						Signed-off-by: Craig Robbins <kde.psych@gmail.com > 
						
						
					 
					
						2014-12-07 21:54:44 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						500f691426 
					 
					
						
						
							
							Fix regression (increase/decrease viewing range with +/- keys)  
						
						
						
						
					 
					
						2014-12-07 18:32:30 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						2b119e1e19 
					 
					
						
						
							
							Performance of main client loop up to 2x faster In places, up to 3 times faster  
						
						... 
						
						
						
						NOTE 1: This does not mean a 2x increase in framerate. Increase in fps may be up to 1-2fps
NOTE 2: This local 'caching' of settings is not optimal and an alternative solution will be worked on after 0.4.11 is released 
						
						
					 
					
						2014-12-07 00:51:01 +10:00 
						 
				 
			
				
					
						
							
							
								Calinou 
							
						 
					 
					
						
						
							
						
						1c9f05d792 
					 
					
						
						
							
							Increase step smoothing to fit 1:1 stairs (works well on slabs too)  
						
						... 
						
						
						
						Signed-off-by: Craig Robbins <kde.psych@gmail.com > 
						
						
					 
					
						2014-11-26 17:28:02 +10:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						9b551d5cbc 
					 
					
						
						
							
							Implement WieldMeshSceneNode which improves wield mesh rendering  
						
						... 
						
						
						
						- Don't create and cache an extruded mesh for every (non-node) item.
  Instead use a single one per image resolution.
- For cubic nodes reuse a single wield mesh too
- Improve lighting of the wielded item
- Increase far value of wield mesh scene camera, fixes  #1770 
- Also includes some minor refactorings of Camera and GenericCAO. 
						
						
					 
					
						2014-11-08 23:11:57 +01:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						09970b7b6d 
					 
					
						
						
							
							Add support for interlaced polarized 3d screens  
						
						... 
						
						
						
						Add (experimental) support for topbottom as well as sidebyside 3d mode 
						
						
					 
					
						2014-05-18 01:08:13 +02:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						1838a3fd69 
					 
					
						
						
							
							Add support for dpi based HUD scaling  
						
						... 
						
						
						
						Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen 
						
						
					 
					
						2014-04-27 21:53:13 +02:00 
						 
				 
			
				
					
						
							
							
								Sfan5 
							
						 
					 
					
						
						
							
						
						118e2ae865 
					 
					
						
						
							
							Fix all warnings reported by clang  
						
						
						
						
					 
					
						2014-04-15 21:34:53 +02:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						c0ab09af74 
					 
					
						
						
							
							Add player:set_eye_offset() by @MirceaKitsune and clean up  
						
						
						
						
					 
					
						2014-04-12 17:44:20 +02:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						a1db9242ec 
					 
					
						
						
							
							Add third person view  
						
						
						
						
					 
					
						2014-04-12 17:44:15 +02:00 
						 
				 
			
				
					
						
							
							
								Novatux 
							
						 
					 
					
						
						
							
						
						062de11b4c 
					 
					
						
						
							
							Fix rendering glitches when far from the center of the map  
						
						
						
						
					 
					
						2014-03-04 20:12:10 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c50c9a10f1 
					 
					
						
						
							
							Fix and improve view range tuner  
						
						
						
						
					 
					
						2013-08-03 18:46:18 +03:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						7f6e9e9540 
					 
					
						
						
							
							Fix disappearing of wielditem  
						
						
						
						
					 
					
						2013-05-21 20:16:22 +02:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						e57dc4ef18 
					 
					
						
						
							
							Dont animate changing wielditem from hand to hand  
						
						
						
						
					 
					
						2013-05-20 20:31:38 +02:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						3e2efdf18a 
					 
					
						
						
							
							Add a little animation when changing the wielded item  
						
						
						
						
					 
					
						2013-05-20 01:09:41 +02:00 
						 
				 
			
				
					
						
							
							
								Aaron Suen 
							
						 
					 
					
						
						
							
						
						1369503aba 
					 
					
						
						
							
							Fix math for isBlockInSight.   Fixes   #718  (client-side).  
						
						
						
						
					 
					
						2013-05-18 00:13:01 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						36747794ab 
					 
					
						
						
							
							Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0  
						
						
						
						
					 
					
						2013-04-23 23:19:36 +03:00 
						 
				 
			
				
					
						
							
							
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						7cd5eb4c77 
					 
					
						
						
							
							Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with.  
						
						
						
						
					 
					
						2013-04-11 19:42:47 -04:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						e1146396bc 
					 
					
						
						
							
							fix mesh leak in camera class  
						
						
						
						
					 
					
						2013-04-07 21:49:55 -04:00 
						 
				 
			
				
					
						
							
							
								Zeg9 
							
						 
					 
					
						
						
							
						
						c1bf6f9f7a 
					 
					
						
						
							
							Fix camera "jumping" when attached and the parent goes too fast  
						
						
						
						
					 
					
						2013-04-03 23:22:40 +02:00 
						 
				 
			
				
					
						
							
							
								Sfan5 
							
						 
					 
					
						
						
							
						
						6d0ea26c2d 
					 
					
						
						
							
							Update Copyright Years  
						
						
						
						
					 
					
						2013-02-24 20:15:24 +01:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						497ff1ecd6 
					 
					
						
						
							
							Change Minetest-c55 to Minetest  
						
						
						
						
					 
					
						2013-02-24 18:49:03 +01:00 
						 
				 
			
				
					
						
							
							
								Jeija 
							
						 
					 
					
						
						
							
						
						a27cdf16f4 
					 
					
						
						
							
							Tilt camera on player damage (tweaked by PilzAdam)  
						
						
						
						
					 
					
						2013-01-03 15:16:46 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						804a7875a2 
					 
					
						
						
							
							Smooth day-night transitions  
						
						
						
						
					 
					
						2012-12-02 18:02:45 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						566f7f638a 
					 
					
						
						
							
							Get rid of jordan4ibanez's insane digging animation speed  
						
						
						
						
					 
					
						2012-12-02 03:10:23 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						bee170570d 
					 
					
						
						
							
							On-demand item meshes and textures  
						
						
						
						
					 
					
						2012-12-02 00:38:26 +02:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						6e2ba111af 
					 
					
						
						
							
							Add jordan4ibanez' better digging animation  
						
						
						
						
					 
					
						2012-11-10 17:36:56 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						71c6845a94 
					 
					
						
						
							
							Define M_PI on MSVC  
						
						
						
						
					 
					
						2012-07-21 03:36:34 +03:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						1575448b1a 
					 
					
						
						
							
							Custom boxy nodes (stairs, slabs) and collision changes  
						
						
						
						
					 
					
						2012-06-17 16:34:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d0ea6f9920 
					 
					
						
						
							
							Properly and efficiently use split utility headers  
						
						
						
						
					 
					
						2012-06-17 02:40:36 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						037b259197 
					 
					
						
						
							
							Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors  
						
						
						
						
					 
					
						2012-06-05 18:54:07 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						52122c342d 
					 
					
						
						
							
							Add 'fly' and 'fast' privileges and the underlying privileges-to-client system  
						
						
						
						
					 
					
						2012-03-31 16:25:02 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						a374b1a6a3 
					 
					
						
						
							
							Increase vertical FOV on lower aspect ratios (<16:10)  
						
						
						
						
					 
					
						2012-03-27 18:39:21 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						77120a021d 
					 
					
						
						
							
							Digging and placing sounds  
						
						
						
						
					 
					
						2012-03-24 04:24:26 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6c14025b2d 
					 
					
						
						
							
							Add event manager and use it to trigger sounds  
						
						
						
						
					 
					
						2012-03-24 04:24:26 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						8c2f3bb378 
					 
					
						
						
							
							c55sound continued  
						
						
						
						
					 
					
						2012-03-24 04:24:25 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c54a40df06 
					 
					
						
						
							
							Attempt to fix build for MSVC  
						
						
						
						
					 
					
						2012-03-18 19:08:13 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2e90ed07ac 
					 
					
						
						
							
							Dynamic sky, fog and cloud colors; sun and moon  
						
						
						
						
					 
					
						2012-03-18 13:42:18 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						58bed83d03 
					 
					
						
						
							
							Move ClientMap to clientmap.{h,cpp}  
						
						
						
						
					 
					
						2012-03-16 00:25:18 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						7d36833bd4 
					 
					
						
						
							
							Set fixed FOV for the wielded item  
						
						
						
						
					 
					
						2012-03-10 18:15:31 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						4547ace59a 
					 
					
						
						
							
							Make Camera::updateViewingRange more snappy in following the min/max settings  
						
						
						
						
					 
					
						2012-03-10 18:03:40 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						989aba1966 
					 
					
						
						
							
							Fix and tune things, add tool "recharge" animation, add dummyball  
						
						
						
						
					 
					
						2012-03-10 11:28:14 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						2cb96d9d68 
					 
					
						
						
							
							Page up and down change the minimum viewing range  
						
						
						
						
					 
					
						2012-02-01 02:24:55 +01:00