sfan5 
							
						 
					 
					
						
						
							
						
						5c5538685e 
					 
					
						
						
							
							Don't memset SEvent directly ( #15359 )  
						
						... 
						
						
						
						Fixes a compiler warning by manually zeroing the tag and the largest union member instead 
						
						
					 
					
						2024-10-31 19:24:43 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						aa273119f2 
					 
					
						
						
							
							Irrlicht: Use EGL over GLX ( #15286 )  
						
						
						
						
					 
					
						2024-10-22 23:04:46 +02:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						e5d321d286 
					 
					
						
						
							
							Cleanup headers in irr/include/ ( #15181 )  
						
						
						
						
					 
					
						2024-10-18 10:58:32 +02:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						9f43018df2 
					 
					
						
						
							
							Better UX when touch events aren't supported by Irrlicht device ( #15288 )  
						
						
						
						
					 
					
						2024-10-16 21:37:00 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						06907aa99b 
					 
					
						
						
							
							Support floating-point animation frame numbers  
						
						
						
						
					 
					
						2024-10-10 21:39:57 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						d8274af670 
					 
					
						
						
							
							Refactor global inversed matrix usage (+ minor fix)  
						
						... 
						
						
						
						Thanks to GreenXenith and Josiah for spotting a bug here 
						
						
					 
					
						2024-10-10 21:39:57 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						224066c1d3 
					 
					
						
						
							
							Implement glTF texture wrapping support  
						
						
						
						
					 
					
						2024-10-10 21:02:05 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						7e4919c6ed 
					 
					
						
						
							
							Refactor matrix4.h  
						
						... 
						
						
						
						Sets the surprising row-major conventions used here straight.
Renames rotateVect to rotateAndScaleVect:
If the matrix also scales, that is applied as well by the method.
Obsolete rotateVect variants are removed.
The inverseRotateVect method is also renamed accordingly.
Note that this applies the transpose of the product
of the scale and rotation matrices, which inverts just the rotation. 
						
						
					 
					
						2024-10-10 17:40:31 +02:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						4952f17df4 
					 
					
						
						
							
							Auto-toggle TouchControls in-game when receiving touch/mouse input  
						
						
						
						
					 
					
						2024-10-09 18:26:19 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						3c5f05b284 
					 
					
						
						
							
							Don't expose irrlicht internal headers as public  
						
						
						
						
					 
					
						2024-10-09 16:25:02 +02:00 
						 
				 
			
				
					
						
							
							
								swagtoy 
							
						 
					 
					
						
						
							
						
						05cbd84ae0 
					 
					
						
						
							
							Fix irrString use-after-free with char-like assignment (operator=)  
						
						
						
						
					 
					
						2024-10-04 10:45:09 +02:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						3eef1ca28f 
					 
					
						
						
							
							Fix incorrect SMaterial::operator!= (regression from  #15165 ) ( #15226 )  
						
						
						
						
					 
					
						2024-10-03 11:37:14 +02:00 
						 
				 
			
				
					
						
							
							
								swagtoy 
							
						 
					 
					
						
						
							
						
						c6fc694ea6 
					 
					
						
						
							
							Fix deletePathFromFilename returning cutoff filenames ( #15211 )  
						
						
						
						
					 
					
						2024-09-30 22:41:53 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						e3efaa1733 
					 
					
						
						
							
							Move irr_ptr.h too irr/include/  
						
						
						
						
					 
					
						2024-09-18 12:19:40 +02:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						70e169f165 
					 
					
						
						
							
							Drop fixed pipeline lighting stuff ( #15165 )  
						
						
						
						
					 
					
						2024-09-18 12:18:28 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						58ea11c2b3 
					 
					
						
						
							
							Add some debug helpers around this area  
						
						
						
						
					 
					
						2024-09-16 23:12:52 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						2208fc0632 
					 
					
						
						
							
							Move Minetest GUISkin -> Irrlicht CGUISkin  
						
						
						
						
					 
					
						2024-09-08 13:53:33 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						3feec87d52 
					 
					
						
						
							
							Count global number of drawcalls too  
						
						
						
						
					 
					
						2024-09-08 13:53:23 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						e55fb6da71 
					 
					
						
						
							
							Mark a bunch of classes as final  
						
						
						
						
					 
					
						2024-09-02 21:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						3fb4049612 
					 
					
						
						
							
							Prevent accidentally copy/move of refcounted objects  
						
						
						
						
					 
					
						2024-09-02 21:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						62131fe295 
					 
					
						
						
							
							Put all pieces together and clean up leftover code  
						
						
						
						
					 
					
						2024-09-02 21:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						6b7fc1e9fe 
					 
					
						
						
							
							Handle vertex & index VBOs separately in GL drivers  
						
						
						
						
					 
					
						2024-09-02 21:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						be9aa19208 
					 
					
						
						
							
							Propagate changes to IMeshBuffer parent class  
						
						
						
						
					 
					
						2024-09-02 21:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						435a89b5a4 
					 
					
						
						
							
							Apply same changes to SSkinMeshBuffer  
						
						
						
						
					 
					
						2024-09-02 21:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						47e4c33a50 
					 
					
						
						
							
							Split CIndexBuffer from CMeshBuffer  
						
						
						
						
					 
					
						2024-09-02 21:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5d6e15bc49 
					 
					
						
						
							
							Split CVertexBuffer from CMeshBuffer  
						
						
						
						
					 
					
						2024-09-02 21:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								JosiahWI 
							
						 
					 
					
						
						
							
						
						ac11a14509 
					 
					
						
						
							
							Add static glTF support ( #14557 )  
						
						... 
						
						
						
						Co-authored-by: Lars Mueller <appgurulars@gmx.de >
Co-authored-by: jordan4ibanez <jordan4ibanez@users.noreply.github.com >
Co-authored-by: sfan5 <sfan5@live.de >
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com > 
						
						
					 
					
						2024-09-02 14:50:30 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						efd7792add 
					 
					
						
						
							
							Debloat IVideoDriver and IrrlichtDevice includes ( #15080 )  
						
						... 
						
						
						
						As the project grows, compile time will not go down unless the header mess
is cleaned up one by one to only include exactly what's needed. 
						
						
					 
					
						2024-08-31 11:44:30 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						bf4d31227b 
					 
					
						
						
							
							Delete OpenGL ES 1.0 driver ( #15067 )  
						
						
						
						
					 
					
						2024-08-28 20:44:42 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						fa4529b4f1 
					 
					
						
						
							
							Keep stats on hw buffer uploads  
						
						
						
						
					 
					
						2024-08-28 15:38:02 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5d226268df 
					 
					
						
						
							
							Irrlicht cleanups (mostly getting rid of core::array)  
						
						... 
						
						
						
						Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com > 
						
						
					 
					
						2024-08-17 19:49:11 +02:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						4c001bd248 
					 
					
						
						
							
							Make button sprites (scrollbar arrows) DPI-aware ( #14772 )  
						
						
						
						
					 
					
						2024-06-26 15:25:27 +02:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						a9cca5e76c 
					 
					
						
						
							
							SDL2: Support highdpi ( #14703 )  
						
						... 
						
						
						
						and handle DPI changes at runtime 
						
						
					 
					
						2024-06-16 17:49:42 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						71893807b3 
					 
					
						
						
							
							Call malloc_trim() regularly to improve deallocation behavior ( #14707 )  
						
						
						
						
					 
					
						2024-06-07 16:57:30 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						ec9c000be9 
					 
					
						
						
							
							Fix scrolling in scroll containers ( #14702 )  
						
						
						
						
					 
					
						2024-06-03 20:38:09 +02:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						833bb542fc 
					 
					
						
						
							
							Allow toggling fullscreen without restart and add keybind ( #14714 )  
						
						
						
						
					 
					
						2024-06-02 21:05:16 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						7a6ca85081 
					 
					
						
						
							
							Expose OpenGL debugging as a normal setting  
						
						
						
						
					 
					
						2024-04-15 17:48:33 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						30e280b694 
					 
					
						
						
							
							Use MT's string conversion inside Irrlicht  
						
						
						
						
					 
					
						2024-04-10 15:31:59 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b9adf244e5 
					 
					
						
						
							
							Simplify Irrlicht CMake for static linking  
						
						... 
						
						
						
						removes any dynamic linking capability, which will stop being possible soon anyway. 
						
						
					 
					
						2024-04-10 15:31:59 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						07fdf7158d 
					 
					
						
						
							
							Migrate the Android port to SDL2  
						
						
						
						
					 
					
						2024-04-08 20:15:37 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						d53ef90a73 
					 
					
						
						
							
							Remove Irrlicht versioning  
						
						
						
						
					 
					
						2024-03-27 20:55:48 +01:00 
						 
				 
			
				
					
						
							
							
								import 
							
						 
					 
					
						
						
							
						
						f638482fba 
					 
					
						
						
							
							Copy irrlichtmt to <root>/irr/  
						
						
						
						
					 
					
						2024-03-26 21:39:02 +01:00