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								 Perttu Ahola | f2349ec5df | ...Now the tesselation should actually work | 2011-04-24 21:18:25 +03:00 |  | 
			
				
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								 Perttu Ahola | 2704bdc68e | Optimized smooth lighting calculation code | 2011-04-24 21:15:50 +03:00 |  | 
			
				
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								 Perttu Ahola | 59de7a324c | Added tag 20110424_0 for changeset 10be2b71f965 | 2011-04-24 15:41:36 +03:00 |  | 
			
				
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								 Perttu Ahola | c9967d6d07 | updated menu a bit, and some other small fixes | 2011-04-24 15:37:41 +03:00 |  | 
			
				
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								 Perttu Ahola | ba88685fab | cleaned the smooth lighting code a bit | 2011-04-24 14:19:35 +03:00 |  | 
			
				
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								 Perttu Ahola | 79799840a2 | disable tiling of textures only if smooth lighting is used | 2011-04-24 12:39:33 +03:00 |  | 
			
				
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								 Perttu Ahola | b21c7de3ed | Added a setting for disabling smooth lighting. Updated changelog. | 2011-04-24 12:31:19 +03:00 |  | 
			
				
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								 Perttu Ahola | 8c1f7a0dd2 | Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting" | 2011-04-24 11:41:33 +03:00 |  | 
			
				
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								 Perttu Ahola | 83414e8b73 | removed /usr prefix from install paths | 2011-04-24 00:30:41 +03:00 |  | 
			
				
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								 Perttu Ahola | 0034744568 | Made the main menu a bit more unique looking | 2011-04-24 00:11:23 +03:00 |  | 
			
				
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								 Perttu Ahola | 60a565c1d2 | updated changelog | 2011-04-23 20:52:56 +03:00 |  | 
			
				
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								 Perttu Ahola | 4b8c5b1908 | changed version for making a test binary | 2011-04-23 20:37:12 +03:00 |  | 
			
				
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								 Perttu Ahola | 96e09703ba | fix to the previous commit | 2011-04-23 18:59:23 +03:00 |  | 
			
				
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								 Perttu Ahola | ea69a49a7b | tuned error reporting a bit | 2011-04-23 18:53:39 +03:00 |  | 
			
				
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								 Perttu Ahola | 179fc8597b | port to be not set to 0 from configuration | 2011-04-23 18:43:20 +03:00 |  | 
			
				
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								 Perttu Ahola | 1995b59320 | Code refactoring; split half of main.cpp to game.cpp. | 2011-04-23 18:31:31 +03:00 |  | 
			
				
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								 Perttu Ahola | 9f17664336 | cleaning up main.cpp a bit | 2011-04-23 16:01:49 +03:00 |  | 
			
				
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								 Perttu Ahola | bda4681242 | fixed flowing water lighting when it is below a solid block | 2011-04-23 16:01:32 +03:00 |  | 
			
				
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								 Perttu Ahola | bbe47f845b | Updated to-do list and added the give_initial_stuff setting for testing | 2011-04-22 10:48:40 +03:00 |  | 
			
				
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								 Perttu Ahola | b36e5c0508 | Removed IrrlichtWrapper | 2011-04-22 09:54:05 +03:00 |  | 
			
				
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								 Perttu Ahola | 983bf6677d | set client to not show hp if server doesn't support it | 2011-04-21 19:54:05 +03:00 |  | 
			
				
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								 Perttu Ahola | c638442e78 | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | 2011-04-21 19:35:17 +03:00 |  | 
			
				
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								 Perttu Ahola | 3c61d57f6d | item drop multiplication fix | 2011-04-19 17:09:45 +03:00 |  | 
			
				
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								 Perttu Ahola | a7d36a50bb | Menu will now ignore an invalid port or the port 0. | 2011-04-15 23:35:32 +03:00 |  | 
			
				
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								 Perttu Ahola | e20dbbf6ee | fixed port setting not being loaded from configuration file for client | 2011-04-12 17:42:17 +03:00 |  | 
			
				
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								 Perttu Ahola | 08139f32f9 | fixing | 2011-04-12 01:59:09 +03:00 |  | 
			
				
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								 Perttu Ahola | 249c0dc68a | Fixed some problems with crafting and inventory | 2011-04-11 21:28:04 +03:00 |  | 
			
				
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								 Perttu Ahola | 81ac026e1f | updated example map generator python script | 2011-04-11 18:33:05 +03:00 |  | 
			
				
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								 Perttu Ahola | 50a8087684 | support for format 0 and 1 maps | 2011-04-11 16:58:49 +03:00 |  | 
			
				
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								 Perttu Ahola | f5f15e38a5 | Added installing build-essential to build instructions and modified the main.cpp notes a bit | 2011-04-11 14:04:26 +03:00 |  | 
			
				
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								 Perttu Ahola | 9d4e9c59de | fixed warnings reported by cppcheck | 2011-04-11 11:36:13 +03:00 |  | 
			
				
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								 Perttu Ahola | 3f153c20d3 | Fixed error reported by cppcheck: [./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332 | 2011-04-11 11:05:40 +03:00 |  | 
			
				
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								 Perttu Ahola | 67d5f5c1d5 | fixed problem with vc++ build crashing at startup | 2011-04-11 09:47:25 +03:00 |  | 
			
				
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								 Perttu Ahola | 032882ae05 | hopefully fixed a bit more | 2011-04-11 00:24:32 +03:00 |  | 
			
				
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								 Perttu Ahola | 3236032101 | improved old map support | 2011-04-11 00:19:40 +03:00 |  | 
			
				
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								 Perttu Ahola | dc6966cb9d | added ignoring of map_meta.txt to better support old maps | 2011-04-11 00:06:07 +03:00 |  | 
			
				
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								 Perttu Ahola | 4934f3d060 | updated changelog and version | 2011-04-10 23:39:33 +03:00 |  | 
			
				
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								 Perttu Ahola | bb39795ab2 | fixed the object update interval thingy | 2011-04-10 23:29:36 +03:00 |  | 
			
				
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								 Perttu Ahola | 9d5ccafbb0 | changed server to do object management at longer intervals (0.5s) | 2011-04-10 23:14:41 +03:00 |  | 
			
				
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								 Perttu Ahola | 26eb607a11 | Made environment to not consider disconnected players when dealing with ActiveObjects | 2011-04-10 23:05:21 +03:00 |  | 
			
				
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								 Perttu Ahola | b0b5c43254 | better support for old maps | 2011-04-10 22:50:31 +03:00 |  | 
			
				
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								 Perttu Ahola | 3d25fe42f3 | missing include for server build | 2011-04-10 20:53:39 +03:00 |  | 
			
				
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								 Perttu Ahola | 89eaaa3e6e | added missing file | 2011-04-10 20:49:15 +03:00 |  | 
			
				
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								 Perttu Ahola | 10eedbc1d2 | Map generation is now properly threaded and doesn't block block placement and other stuff. | 2011-04-10 20:18:34 +03:00 |  | 
			
				
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								 Perttu Ahola | 6fa85c8502 | a commit before starting to reorganize the map loading/generation logic | 2011-04-10 19:12:56 +03:00 |  | 
			
				
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								 Perttu Ahola | 7aa2d4d109 | new-style rats are now generated in the map | 2011-04-10 16:20:31 +03:00 |  | 
			
				
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								 Perttu Ahola | 1a32e5585f | fixed a bit | 2011-04-10 15:23:36 +03:00 |  | 
			
				
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								 Perttu Ahola | 5a4d8ffad3 | implemented rats in new system to verify that it works | 2011-04-10 15:16:27 +03:00 |  | 
			
				
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								 Perttu Ahola | 08bbf96877 | items now fall by gravity... also some other random updating | 2011-04-10 12:34:12 +03:00 |  | 
			
				
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								 Perttu Ahola | fd7a0735c9 | new object system | 2011-04-10 04:15:10 +03:00 |  |