ShadowNinja 
							
						 
					 
					
						
						
							
						
						393722a9e3 
					 
					
						
						
							
							Fix typo in OpenGL ES 2 CMake file  
						
						
						
						
					 
					
						2015-03-27 15:10:27 -04:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						93fcab952b 
					 
					
						
						
							
							Clean up and tweak build system  
						
						... 
						
						
						
						* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files. 
						
						
					 
					
						2015-03-27 15:00:48 -04:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						284fefb0c3 
					 
					
						
						
							
							Remove duplicate code since  8ca08a850f 
						
						
						
						
					 
					
						2015-03-25 09:08:17 +01:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						b711d9040f 
					 
					
						
						
							
							Update German translation and minetest.pot  
						
						
						
						
					 
					
						2015-03-25 09:04:54 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d1681872bf 
					 
					
						
						
							
							lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional  
						
						
						
						
					 
					
						2015-03-24 18:07:29 +00:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						4fbcfac6cf 
					 
					
						
						
							
							Change filename of screenshots to something more human readable  
						
						
						
						
					 
					
						2015-03-25 02:55:28 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						2641fcc4bb 
					 
					
						
						
							
							Update timestamp to include date  
						
						
						
						
					 
					
						2015-03-25 02:30:17 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						7851c4f7a2 
					 
					
						
						
							
							Don't send an InventoryAction at each setInventoryModified, we only need one SendInventory per inventory modification  
						
						... 
						
						
						
						Client doesn't like to receive multiples SendInventory for one action, this can trigger glitches on clients (sometimes due to incorrect UDP packet ordering due to UDP protocol)
This fix issue #2544  
						
						
					 
					
						2015-03-24 14:13:17 +01:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						9fbc3a8ca3 
					 
					
						
						
							
							Slow down the "key repeat" touch speed for some Android controls  
						
						... 
						
						
						
						Increases the key/buttons repeat delay for fly, noclip, fast, debug and camera buttons 
						
						
					 
					
						2015-03-24 22:19:32 +10:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						732d7b9a7c 
					 
					
						
						
							
							Add core.register_schematic() and cache schematics on use  
						
						
						
						
					 
					
						2015-03-23 22:23:38 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						9fc2b93d9f 
					 
					
						
						
							
							Fix endianness inconsistency with PcgRandom::bytes()  
						
						
						
						
					 
					
						2015-03-23 22:23:16 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						a423202756 
					 
					
						
						
							
							Schematics: Error if unable to open file  
						
						
						
						
					 
					
						2015-03-23 22:22:14 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						11372ac646 
					 
					
						
						
							
							Do not enable texture_clean_transparent by default  
						
						... 
						
						
						
						This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default. 
						
						
					 
					
						2015-03-23 18:25:14 -04:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						37a6297025 
					 
					
						
						
							
							Mgv6: Use heightmap in placeTreesAndJungleGrass()  
						
						
						
						
					 
					
						2015-03-23 21:55:01 +00:00 
						 
				 
			
				
					
						
							
							
								Aaron Suen 
							
						 
					 
					
						
						
							
						
						6cf7c89236 
					 
					
						
						
							
							Fix for sun/moon tonemaps: don't upscale 1px images.  
						
						
						
						
					 
					
						2015-03-23 17:01:37 +10:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						15d9cd3a6f 
					 
					
						
						
							
							Fix Android build on 32 bit  
						
						... 
						
						
						
						Remove the --system=linux-x86_64 which isn't neccessary on 64 bit,
as, when given no --system parameter, the standalone-toolchain.sh script
figures out the platform on itself. Naturally, the hardcoded setting broke
android building on 32 bit systems. 
						
						
					 
					
						2015-03-23 14:11:39 +10:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						c31c87adb5 
					 
					
						
						
							
							Fix cmake po detection bug  
						
						... 
						
						
						
						Previously, cmake po detection would treat the "timestamp" file created by building for android as own language directory. 
						
						
					 
					
						2015-03-23 13:43:18 +10:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						5b5c498011 
					 
					
						
						
							
							Fix minetest.get_craft_recipe function  
						
						... 
						
						
						
						Previously, calling it resulted in a crash. 
						
						
					 
					
						2015-03-23 13:40:20 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0ae75f2a4e 
					 
					
						
						
							
							Player: Fix a deadlock triggered by previous commit  0e5e49736c 
						
						
						
						
					 
					
						2015-03-22 21:33:09 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0e5e49736c 
					 
					
						
						
							
							Protect Player::hud from concurrent modifications  
						
						... 
						
						
						
						Sometimes HUD can be modified by ServerThread and EmergeThread results in a crash on client side because the HUD is not correct 
						
						
					 
					
						2015-03-22 20:47:07 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d6638b4300 
					 
					
						
						
							
							Mgv7: 1 up , 1 down overgeneration for chunk border continuity  
						
						... 
						
						
						
						Fixes biome layer at y = 47 when base/alt terrain exceeds it
Also fixes missing dust glitch at y = 47
Mgv5/mgv7:Cleanup code 
						
						
					 
					
						2015-03-22 19:30:08 +00:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						008d7e0467 
					 
					
						
						
							
							Revert "Add a Lua call to do damages / heals" ok @ShadowNinja  
						
						... 
						
						
						
						This reverts commit 467fc0ddc9 
						
						
					 
					
						2015-03-22 18:01:56 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						61f2d0ca34 
					 
					
						
						
							
							Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgePacket returns Buffer instead of SharedBuffer and is used in ConnectionCommand instead of Connection::Send  
						
						... 
						
						
						
						This remove the NetworkPacket buffer => SharedBuffer => Buffer copy. Now NetworkPacket => Buffer 
						
						
					 
					
						2015-03-22 12:18:16 +01:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						761b127060 
					 
					
						
						
							
							Fix some loose ends from  3993093f 
						
						
						
						
					 
					
						2015-03-22 02:58:54 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						3993093f51 
					 
					
						
						
							
							Add support for the PCG32 PRNG algo (and associated script APIs)  
						
						
						
						
					 
					
						2015-03-22 00:48:08 -04:00 
						 
				 
			
				
					
						
							
							
								poet-nohit 
							
						 
					 
					
						
						
							
						
						7679396ebb 
					 
					
						
						
							
							SendInventory when handleCommand_Interact is a use.  
						
						... 
						
						
						
						This call was missing when change looping to triggering SendInventory: 1b2f64473e 
						
						
					 
					
						2015-03-21 21:37:32 +01:00 
						 
				 
			
				
					
						
							
							
								Aaron Suen 
							
						 
					 
					
						
						
							
						
						837a2e1e5f 
					 
					
						
						
							
							Fix composite textures with texture_min_size. Moved upscaling of textures to later in the process, when images are converted to textures, instead of right after image load, so the original image is unmodified for generateImagePart.  
						
						
						
						
					 
					
						2015-03-22 01:31:01 +10:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						709f4a50f7 
					 
					
						
						
							
							Connect rails with connect_to_raillike and shorten the codes  
						
						
						
						
					 
					
						2015-03-21 22:59:27 +10:00 
						 
				 
			
				
					
						
							
							
								gregorycu 
							
						 
					 
					
						
						
							
						
						03e0dd33a8 
					 
					
						
						
							
							Optimize minetest.get_(all)_craft_recipe(s)  
						
						... 
						
						
						
						Signed off by: ShadowNinja, kwolekr 
						
						
					 
					
						2015-03-20 21:41:18 -04:00 
						 
				 
			
				
					
						
							
							
								Aaron Suen 
							
						 
					 
					
						
						
							
						
						1e4fb80d46 
					 
					
						
						
							
							Configurable automatic texture scaling and filtering at load time.  
						
						... 
						
						
						
						Signed off by: Zeno, kwolekr 
						
						
					 
					
						2015-03-20 20:21:42 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						26153bab7d 
					 
					
						
						
							
							Revert "Fix issue  #2441 : crash on respawn, since a conversion std::list to std::vector on Environment.cpp"  
						
						... 
						
						
						
						This reverts parts of commit 9749d9fee6 
						
						
					 
					
						2015-03-20 18:41:26 -04:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d03c2999da 
					 
					
						
						
							
							Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated  
						
						... 
						
						
						
						Mgv5: Add large_cave_depth constant 
						
						
					 
					
						2015-03-19 10:18:42 +00:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						2676d289d9 
					 
					
						
						
							
							Reset the old HP method on PlayerSAO::setHP  
						
						
						
						
					 
					
						2015-03-19 07:47:45 +01:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						538036d004 
					 
					
						
						
							
							Fix game minetest.conf default settings  
						
						... 
						
						
						
						This was a regression introduced by f6e4c5d9cf 
						
						
					 
					
						2015-03-18 13:03:02 -04:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						467fc0ddc9 
					 
					
						
						
							
							Add a Lua call to do damages / heals  
						
						
						
						
					 
					
						2015-03-18 14:52:35 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						8f2e9bfbc2 
					 
					
						
						
							
							ServerpacketHandler: spelling fixes  
						
						
						
						
					 
					
						2015-03-18 12:06:02 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						22730bbc0c 
					 
					
						
						
							
							Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game  
						
						... 
						
						
						
						Desert stone above y = -32 not water_level
Remove unused generateExperimental() 
						
						
					 
					
						2015-03-18 10:55:58 +00:00 
						 
				 
			
				
					
						
							
							
								fz72 
							
						 
					 
					
						
						
							
						
						8ca08a850f 
					 
					
						
						
							
							Save creative_mode and enable_damage setting for each world in world.mt  
						
						... 
						
						
						
						Create Parameters on world initialisation and set settings of old worlds 
						
						
					 
					
						2015-03-18 09:53:24 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						2f0107f4a7 
					 
					
						
						
							
							MutexedQueue inherits must use std::deque instead of std::list  
						
						
						
						
					 
					
						2015-03-17 17:12:20 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						94b3950958 
					 
					
						
						
							
							Remove Android makefile ugly make -j hack  
						
						
						
						
					 
					
						2015-03-17 15:48:48 +01:00 
						 
				 
			
				
					
						
							
							
								Pavel Puchkin 
							
						 
					 
					
						
						
							
						
						ca5df44edb 
					 
					
						
						
							
							Standalone bundle for OSX (w/ dependencies!)  
						
						
						
						
					 
					
						2015-03-17 15:37:23 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						7685969274 
					 
					
						
						
							
							Server::step throw is never catched in minetestserver  
						
						... 
						
						
						
						Replace it with an errorstream + assert for server
This throw can be trigger by LuaError exception or ConnectionBindFailed exception in the following functions:
* EmergeThread::Thread()
* ScriptApiEnv::environment_Step()
* ScriptApiEnv::player_event()
* ServerThread::Thread() 
						
						
					 
					
						2015-03-17 15:26:20 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						814e55597d 
					 
					
						
						
							
							Use the NetworkPacket api to read full version string instead of u8 pointers. Also store the reserved byte to use API properly  
						
						... 
						
						
						
						Fixes  #2509  
					
						2015-03-17 14:12:18 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						bfc4652c66 
					 
					
						
						
							
							Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_ACTIVE_OBJECT_MESSAGES as reliable  
						
						
						
						
					 
					
						2015-03-17 09:16:39 +01:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						dbe5a446c3 
					 
					
						
						
							
							Minor bug fix (lag between damage flash and hearts updating)  
						
						
						
						
					 
					
						2015-03-17 17:39:59 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						c552d293fa 
					 
					
						
						
							
							Fix various damage related bugs (client-side)  
						
						... 
						
						
						
						E.g. spawning or teleporting into lava to become invinsible 
						
						
					 
					
						2015-03-17 17:08:00 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						34c5a5b377 
					 
					
						
						
							
							Minor cleanup: game.cpp  
						
						... 
						
						
						
						* Sort includes
* Remove unnecessary includes
* Ensure the parameter name for GameRunData is consistent for class member functions 
						
						
					 
					
						2015-03-17 17:07:39 +10:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						699d42efc6 
					 
					
						
						
							
							Revert "Server::step throw is never catched. Replace it with an errorstream + assert"  
						
						... 
						
						
						
						This reverts commit 5f8e48c63b 
						
						
					 
					
						2015-03-16 21:17:27 -04:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						ceac41ed6e 
					 
					
						
						
							
							Bump android version code  
						
						
						
						
					 
					
						2015-03-16 20:37:31 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						5f8e48c63b 
					 
					
						
						
							
							Server::step throw is never catched. Replace it with an errorstream + assert  
						
						... 
						
						
						
						This throw can be trigger by LuaError exception or ConnectionBindFailed exception in the following functions:
* EmergeThread::Thread()
* ScriptApiEnv::environment_Step()
* ScriptApiEnv::player_event()
* ServerThread::Thread() 
						
						
					 
					
						2015-03-16 20:25:35 +01:00