Lars Mueller
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3d39781b21
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Fix minimap rendering regression
The normal map was not bound properly, so the shading based on the height map had gone missing.
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2025-11-28 13:16:56 +01:00 |
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sfan5
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298a27c743
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Port most shaders to GLSL ES 3.0 (#16639)
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2025-11-06 19:31:35 +01:00 |
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sfan5
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d6da80fe24
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Fix vertex color on OpenGL 3
closes #14985
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2024-09-28 12:09:58 +02:00 |
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DS
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e9233bc169
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Fix typo in minimap bumpmapping shader (#14280)
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2024-01-20 15:36:53 +01:00 |
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sfan5
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69c70dd319
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Fix swapped vertex colors on GLES2
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2021-05-11 21:15:39 +02:00 |
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Vitaliy
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707c8c1e95
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Shaders for Android (GLES 2) (#10506)
Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de>
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2020-10-25 18:01:03 +01:00 |
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lhofhansl
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6bb4347208
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Remove unused shader matrices. (#4723)
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2016-11-04 18:12:45 +01:00 |
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RealBadAngel
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ffd16e3fec
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Add minimap feature
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2015-06-27 03:42:01 +02:00 |
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