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Commit Graph

8 Commits

Author SHA1 Message Date
Lars Mueller
3d39781b21 Fix minimap rendering regression
The normal map was not bound properly, so the shading based on the height map had gone missing.
2025-11-28 13:16:56 +01:00
sfan5
298a27c743 Port most shaders to GLSL ES 3.0 (#16639) 2025-11-06 19:31:35 +01:00
sfan5
d6da80fe24 Fix vertex color on OpenGL 3
closes #14985
2024-09-28 12:09:58 +02:00
DS
e9233bc169 Fix typo in minimap bumpmapping shader (#14280) 2024-01-20 15:36:53 +01:00
sfan5
69c70dd319 Fix swapped vertex colors on GLES2 2021-05-11 21:15:39 +02:00
Vitaliy
707c8c1e95 Shaders for Android (GLES 2) (#10506)
Shader support for OpenGL ES 2 devices (Android)

Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
lhofhansl
6bb4347208 Remove unused shader matrices. (#4723) 2016-11-04 18:12:45 +01:00
RealBadAngel
ffd16e3fec Add minimap feature 2015-06-27 03:42:01 +02:00