mirror of
https://github.com/luanti-org/luanti.git
synced 2025-11-30 12:43:49 +01:00
Fix minimap rendering regression
The normal map was not bound properly, so the shading based on the height map had gone missing.
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
uniform sampler2D baseTexture;
|
||||
#define normalTexture texture1
|
||||
uniform sampler2D normalTexture;
|
||||
uniform vec3 yawVec;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user