paramat 
							
						 
					 
					
						
						
							
						
						7504cdcfbf 
					 
					
						
						
							
							Mapgen: Use mapgen-specific names for constants in headers  
						
						... 
						
						
						
						Update copyright years in all mapgens
Add myself to copyright notices in mgv5 and mgv7 
						
						
					 
					
						2015-10-09 05:51:47 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						ce1a70c703 
					 
					
						
						
							
							Mgv5: getGroundLevelAtPoint searches a larger range  
						
						
						
						
					 
					
						2015-10-05 02:03:50 +01:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						f0cd5da687 
					 
					
						
						
							
							Define and use limit constants for Irrlicht fixed-width types  
						
						
						
						
					 
					
						2015-10-04 04:00:16 -04:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						fe994946b7 
					 
					
						
						
							
							Mgv5/6/7: Re-add #include profiler.h as commented-out option  
						
						
						
						
					 
					
						2015-09-19 02:27:21 +01:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						ec796b8e81 
					 
					
						
						
							
							Add map limit config option  
						
						
						
						
					 
					
						2015-08-02 14:27:04 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						fa7fe510d9 
					 
					
						
						
							
							Remove profiler.h include where it's not needed. Remove some unreachable and very old code  
						
						
						
						
					 
					
						2015-07-21 08:10:43 +02:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						36163d9653 
					 
					
						
						
							
							Mgv5/mgv7 caves: Remove sand found in underground tunnels  
						
						... 
						
						
						
						Add missing check for max_stone_y to mgv5 cavegen
Tunnels now carve through sand below water_level 
						
						
					 
					
						2015-06-27 03:36:40 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						70da8a940b 
					 
					
						
						
							
							Mapgen objects: Enable heatmap and humidmap for all biome api mapgens  
						
						
						
						
					 
					
						2015-06-20 04:16:17 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						e45ecad3ab 
					 
					
						
						
							
							Biome API: Add noise defined biome blend  
						
						
						
						
					 
					
						2015-06-18 07:05:22 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						38482d2656 
					 
					
						
						
							
							Biome API: Enable biome generation to lower world limit  
						
						... 
						
						
						
						Decorations: Remove lower limit of water level for placement 
						
						
					 
					
						2015-06-15 02:07:38 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						74d8b341bc 
					 
					
						
						
							
							Mgv5/mgv7: Trigger biome recalculation at underwater surfaces  
						
						
						
						
					 
					
						2015-06-03 06:37:10 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						3dba6d1f90 
					 
					
						
						
							
							Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -192 for mgv5 deep oceans. Improve code  
						
						
						
						
					 
					
						2015-05-23 02:18:30 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						c0edb8e313 
					 
					
						
						
							
							Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons  
						
						
						
						
					 
					
						2015-05-17 06:07:39 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						02805af36e 
					 
					
						
						
							
							Mapgen v5/6/7: Cleanup node resolver and aliases  
						
						
						
						
					 
					
						2015-05-12 04:40:53 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d02300a749 
					 
					
						
						
							
							Mgv5: Fix above/below ground spawn when water level is altered  
						
						
						
						
					 
					
						2015-04-16 06:36:57 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						ad789be45b 
					 
					
						
						
							
							Mgv5/v7: Add check for water for deciding biome node stability  
						
						
						
						
					 
					
						2015-04-16 04:01:58 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						392ac41c99 
					 
					
						
						
							
							Cavegen: Remove now unnecessary checks for water, lava, ice  
						
						... 
						
						
						
						Remove large cave checks for air
Mgv5/mgv7:Add is_ground_content checks to 3d noise tunnels
More large caves
Shorten lines 
						
						
					 
					
						2015-04-07 04:43:24 +01:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						9527984dbc 
					 
					
						
						
							
							Move globals from main.cpp to more sane locations  
						
						... 
						
						
						
						Move debug streams to log.cpp|h
Move GUI-related globals to clientlauncher
Move g_settings and g_settings_path to settings.cpp|h
Move g_menuclouds to clouds.cpp|h
Move g_profiler to profiler.cpp|h 
						
						
					 
					
						2015-04-01 23:04:25 +10:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						ed10005d38 
					 
					
						
						
							
							GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager  
						
						... 
						
						
						
						Add core.clear_registered_schematics() and refactor schematics somewhat 
						
						
					 
					
						2015-03-31 01:11:51 -04:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d6638b4300 
					 
					
						
						
							
							Mgv7: 1 up , 1 down overgeneration for chunk border continuity  
						
						... 
						
						
						
						Fixes biome layer at y = 47 when base/alt terrain exceeds it
Also fixes missing dust glitch at y = 47
Mgv5/mgv7:Cleanup code 
						
						
					 
					
						2015-03-22 19:30:08 +00:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d03c2999da 
					 
					
						
						
							
							Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated  
						
						... 
						
						
						
						Mgv5: Add large_cave_depth constant 
						
						
					 
					
						2015-03-19 10:18:42 +00:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						6ce0985f47 
					 
					
						
						
							
							Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk  
						
						
						
						
					 
					
						2015-03-12 02:33:16 +00:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d463000595 
					 
					
						
						
							
							Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -MAP_GENERATION_LIMIT if surface not found  
						
						
						
						
					 
					
						2015-03-08 03:54:03 +00:00 
						 
				 
			
				
					
						
							
							
								ngosang 
							
						 
					 
					
						
						
							
						
						f6e4c5d9cf 
					 
					
						
						
							
							Respect game mapgen flags and save world noise params  
						
						
						
						
					 
					
						2015-03-07 15:53:39 -05:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						ced6d20295 
					 
					
						
						
							
							For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives  
						
						
						
						
					 
					
						2015-03-07 22:41:47 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						daa1c30b35 
					 
					
						
						
							
							Fix mapgen using unitialised height map values  
						
						
						
						
					 
					
						2015-03-06 01:42:55 +10:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						eb7482fd73 
					 
					
						
						
							
							Cavegen, mgv5: Cleanup code  
						
						... 
						
						
						
						Conf.example: Update mgv5 mapgen params
Mgv7: Lava caves only below -256 
						
						
					 
					
						2015-03-04 23:53:58 +00:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						14f7df980b 
					 
					
						
						
							
							Biome API: Re-calculate biome at every surface in a mapchunk column  
						
						
						
						
					 
					
						2015-02-26 03:35:25 +00:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						38e6280552 
					 
					
						
						
							
							Mgv5: Remove blobgen. Remove crumble and wetness noises  
						
						... 
						
						
						
						Add large pseudorandom caves below -256
De-link terrain level from water_level
Cavegen: Mgv5 large cave code 
						
						
					 
					
						2015-02-21 01:43:25 +00:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						aafbbcd537 
					 
					
						
						
							
							Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground mapchunks  
						
						
						
						
					 
					
						2015-01-23 21:24:47 -05:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						9b89f7aad7 
					 
					
						
						
							
							Mapgen V5: Various improvements  
						
						... 
						
						
						
						Caves check for biome nodes, only excavate stone under water level
Unease caves noises, use MT0.3 parameters
Blobgen after cavegen
Biomegen: remove 'is replaceable content' bool 
						
						
					 
					
						2015-01-18 23:38:15 -05:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						c367f7301a 
					 
					
						
						
							
							Mapgen V5: Move cave generation from base terrain loop to optional function  
						
						... 
						
						
						
						This fixes biome surface in tunnels 
						
						
					 
					
						2015-01-11 22:35:36 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						7289d61e99 
					 
					
						
						
							
							Optionally specify propagateSunlight area in calcLighting  
						
						... 
						
						
						
						This fixes the Mapgen V5 calcLighting segfault 
						
						
					 
					
						2015-01-05 01:20:36 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						7233a1228e 
					 
					
						
						
							
							Lighting: Fix nearly all issues  
						
						... 
						
						
						
						The cause of a single light source seemingly being lit without spread
was due to its creation in the +Y mapblock boundary layer during map
generation, which was ignored as the overtop.  This overtop explicitly
needs to be omitted during sunlight propagation, however.  To accomplish
this, Mapgen::calcLighting() was split into separate functions taking
separate parameters.
Additionally, do not diminish light too early during spread.  This fixes the
output inconsistency between Map::updateLighting and Mapgen::calcLighting. 
						
						
					 
					
						2015-01-04 02:42:31 -05:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						7452d5399b 
					 
					
						
						
							
							MgV5/6/7: Generate dungeons above water level  
						
						... 
						
						
						
						Use/add stone_surface_max_y to speed-optimise/guide dungeon generation
MgV7: Don't let mountain terrain chop dungeons at mapchunk borders
Make mountain terrain update stone_surface_max_y for caves in mountains 
						
						
					 
					
						2015-01-01 15:44:26 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						f12118c38b 
					 
					
						
						
							
							Fix some lingering code style issues  
						
						
						
						
					 
					
						2014-12-29 22:04:47 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						0974337804 
					 
					
						
						
							
							Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)  
						
						
						
						
					 
					
						2014-12-29 21:44:52 -05:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						570c2042b1 
					 
					
						
						
							
							Biome API: Add shore top and shore filler nodes, underwater node, water top node. Add water top depth and shore height parameters. Remove water dust node  
						
						
						
						
					 
					
						2014-12-28 21:37:43 -05:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						173e1f6014 
					 
					
						
						
							
							Re-add hacky fix for underwater grass, to fix mgv7 user's biomes  
						
						
						
						
					 
					
						2014-12-20 14:50:13 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						00fc0babe0 
					 
					
						
						
							
							Mapgens: Rename m_emerge to prevent name collisions  
						
						
						
						
					 
					
						2014-12-12 02:38:39 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						fb80a7c111 
					 
					
						
						
							
							Clean up Noise macros  
						
						
						
						
					 
					
						2014-12-11 02:53:10 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						16baed0467 
					 
					
						
						
							
							Noise: Automatically transform noise maps if needed  
						
						
						
						
					 
					
						2014-12-10 23:35:37 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						fb2bc956b1 
					 
					
						
						
							
							Noise: Create a deep copy of NoiseParams  
						
						
						
						
					 
					
						2014-12-10 00:37:09 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						29b413b376 
					 
					
						
						
							
							Biomes: Make biome heat and humidity noise parameters user-configurable  
						
						
						
						
					 
					
						2014-12-09 00:38:04 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						2fd3d52020 
					 
					
						
						
							
							Add flags and lacunarity as new noise parameters  
						
						... 
						
						
						
						Add 'absolute value' option to noise map functions
Extend persistence modulation to 3D noise
Extend 'eased' option to noise2d_perlin* functions
Some noise.cpp formatting fixups 
						
						
					 
					
						2014-12-07 21:59:32 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						2f134ce24f 
					 
					
						
						
							
							Mapgen V5: Fix use of uninitialized value in ctor  
						
						
						
						
					 
					
						2014-12-07 01:19:42 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						5062b99cb0 
					 
					
						
						
							
							Rewrite generate notification mechanism  
						
						... 
						
						
						
						Add support for notify-on-decoration
Clean up mapgen constructors
Clean up mapgen.cpp code style somewhat
Remove trailing whitespace from some files 
						
						
					 
					
						2014-12-06 13:53:35 -05:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						0a5373d400 
					 
					
						
						
							
							Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack  
						
						
						
						
					 
					
						2014-12-03 19:45:29 -05:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						fcdb1a8fc2 
					 
					
						
						
							
							Mgv5 1 up 1 down overgeneration for biome surface continuity  
						
						
						
						
					 
					
						2014-11-20 23:13:09 -05:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						d39887dadd 
					 
					
						
						
							
							Mgv5 get ground level at point function. Fast spawn player version  
						
						
						
						
					 
					
						2014-11-20 21:07:20 -05:00