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								 Perttu Ahola | 288822e73d | Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit. | 2011-04-29 00:29:34 +03:00 |  | 
			
				
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								 Perttu Ahola | 8377b5f2a6 | Changed a bit of the code that is and should still be commented out. | 2011-04-27 00:14:16 +03:00 |  | 
			
				
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								 Perttu Ahola | 2830095366 | Optimized map saving and sending (server-side) | 2011-04-26 00:23:38 +03:00 |  | 
			
				
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								 Perttu Ahola | 2704bdc68e | Optimized smooth lighting calculation code | 2011-04-24 21:15:50 +03:00 |  | 
			
				
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								 Perttu Ahola | c9967d6d07 | updated menu a bit, and some other small fixes | 2011-04-24 15:37:41 +03:00 |  | 
			
				
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								 Perttu Ahola | 0034744568 | Made the main menu a bit more unique looking | 2011-04-24 00:11:23 +03:00 |  | 
			
				
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								 Perttu Ahola | 96e09703ba | fix to the previous commit | 2011-04-23 18:59:23 +03:00 |  | 
			
				
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								 Perttu Ahola | ea69a49a7b | tuned error reporting a bit | 2011-04-23 18:53:39 +03:00 |  | 
			
				
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								 Perttu Ahola | 179fc8597b | port to be not set to 0 from configuration | 2011-04-23 18:43:20 +03:00 |  | 
			
				
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								 Perttu Ahola | 1995b59320 | Code refactoring; split half of main.cpp to game.cpp. | 2011-04-23 18:31:31 +03:00 |  | 
			
				
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								 Perttu Ahola | 9f17664336 | cleaning up main.cpp a bit | 2011-04-23 16:01:49 +03:00 |  | 
			
				
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								 Perttu Ahola | bbe47f845b | Updated to-do list and added the give_initial_stuff setting for testing | 2011-04-22 10:48:40 +03:00 |  | 
			
				
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								 Perttu Ahola | b36e5c0508 | Removed IrrlichtWrapper | 2011-04-22 09:54:05 +03:00 |  | 
			
				
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								 Perttu Ahola | c638442e78 | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | 2011-04-21 19:35:17 +03:00 |  | 
			
				
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								 Perttu Ahola | a7d36a50bb | Menu will now ignore an invalid port or the port 0. | 2011-04-15 23:35:32 +03:00 |  | 
			
				
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								 Perttu Ahola | e20dbbf6ee | fixed port setting not being loaded from configuration file for client | 2011-04-12 17:42:17 +03:00 |  | 
			
				
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								 Perttu Ahola | f5f15e38a5 | Added installing build-essential to build instructions and modified the main.cpp notes a bit | 2011-04-11 14:04:26 +03:00 |  | 
			
				
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								 Perttu Ahola | 08bbf96877 | items now fall by gravity... also some other random updating | 2011-04-10 12:34:12 +03:00 |  | 
			
				
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								 Perttu Ahola | fd7a0735c9 | new object system | 2011-04-10 04:15:10 +03:00 |  | 
			
				
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								 Perttu Ahola | 4b54b291ae | Some progress on transitioning from MapBlockObject to ActiveObject. | 2011-04-08 00:47:14 +03:00 |  | 
			
				
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								 Perttu Ahola | 2dba606e12 | stone shovel now needs cobble, not stone. | 2011-04-06 22:28:51 +03:00 |  | 
			
				
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								 Perttu Ahola | 90234e35a6 | cleaning notes and stuff | 2011-04-06 11:34:41 +03:00 |  | 
			
				
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								 Perttu Ahola | e56d166337 | Made mesh update on node addition asynchronous on client, to reduce frametime spikes | 2011-04-06 10:28:39 +03:00 |  | 
			
				
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								 Perttu Ahola | 212f34db82 | fixed the bug of disabled removal of empty chests | 2011-04-06 01:42:37 +03:00 |  | 
			
				
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								 Perttu Ahola | 389fe31ace | changed node metadata format to better accomodate future needs and problems | 2011-04-05 00:24:47 +03:00 |  | 
			
				
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								 Perttu Ahola | 042834b09d | Fixed chest contents not immediately updating to all players | 2011-04-04 18:29:44 +03:00 |  | 
			
				
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								 Perttu Ahola | 4a92df6ff0 | Chests work now! | 2011-04-04 15:13:19 +03:00 |  | 
			
				
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								 Perttu Ahola | 9e683fff50 | initial chest metadata | 2011-04-04 11:18:14 +03:00 |  | 
			
				
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								 Perttu Ahola | fa736e138c | fully implemented the sign with the new framework | 2011-04-04 05:12:33 +03:00 |  | 
			
				
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								 Perttu Ahola | fa08294d09 | Node metadata framework | 2011-04-04 03:45:08 +03:00 |  | 
			
				
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								 Perttu Ahola | 2f466726e6 | Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff. | 2011-04-04 02:05:12 +03:00 |  | 
			
				
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								 Perttu Ahola | 01c2b003e1 | commit before some more radical changes | 2011-04-03 16:21:06 +03:00 |  | 
			
				
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								 Perttu Ahola | 06eb0ad4d0 | copied draft of updateNodeMeshes from backup | 2011-04-03 12:48:20 +03:00 |  | 
			
				
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								 Perttu Ahola | ee89e29ae1 | Revert mapgen to best working version (2) | 2011-04-03 12:14:23 +03:00 |  | 
			
				
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								 Perttu Ahola | bc66bb2d40 | Mapgen is better now. Not a lot, but a bit! | 2011-04-02 20:55:22 +03:00 |  | 
			
				
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								 Perttu Ahola | 2990f5d90b | commit before some radical changes | 2011-04-02 13:44:06 +03:00 |  | 
			
				
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								 Perttu Ahola | 2e7b15fed3 | mapgen work-in-progress | 2011-03-02 02:00:11 +02:00 |  | 
			
				
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								 Perttu Ahola | 9a22d02903 | mapgen tweaking | 2011-03-01 01:32:54 +02:00 |  | 
			
				
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								 Perttu Ahola | 231386d501 | tweaked mapgen | 2011-02-28 14:51:57 +02:00 |  | 
			
				
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								 Perttu Ahola | a302ae3e08 | - | 2011-02-28 02:14:52 +02:00 |  | 
			
				
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								 Perttu Ahola | c8be58a65c | A third try on terrain generation. No trees yet. | 2011-02-28 02:01:40 +02:00 |  | 
			
				
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								 Perttu Ahola | ec3cb2d1d7 | fixed a possible infinite loop in ClientEnvironment (dtime counter getting so small that it doesn't increment the value) | 2011-02-24 18:25:19 +02:00 |  | 
			
				
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								 Perttu Ahola | 9f859d8389 | modified the build system of lua to a more minimal one | 2011-02-24 00:19:41 +02:00 |  | 
			
				
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								 Perttu Ahola | 9778347c7f | mainly work on object scripting api | 2011-02-23 02:49:57 +02:00 |  | 
			
				
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								 Perttu Ahola | 69dbc046eb | preliminary lua scripting framework for objects | 2011-02-21 16:10:36 +02:00 |  | 
			
				
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								 Perttu Ahola | c57637b4c3 | Temporary commit; lots of test code and stuff | 2011-02-21 00:45:14 +02:00 |  | 
			
				
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								 Perttu Ahola | f5ff378dd0 | video backend selection | 2011-02-19 11:48:54 +02:00 |  | 
			
				
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								 Perttu Ahola | 4c2b9ed516 | random code cleaning, shouldn't affect anything | 2011-02-18 22:25:25 +02:00 |  | 
			
				
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								 Perttu Ahola | 3264ac4390 | Better texture handling. Textures are not added to atlas if they are big, and atlas is not further made after it is full. | 2011-02-17 19:07:14 +02:00 |  | 
			
				
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								 Perttu Ahola | fb5ae9a7a5 | Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctrl-C. | 2011-02-16 22:54:07 +02:00 |  |