cmdskp 
							
						 
					 
					
						
						
							
						
						f3e1237a27 
					 
					
						
						
							
							Added item sliding, renamed groups setting to 'slip'  
						
						... 
						
						
						
						Renamed groups 'slippery' to 'slip' to avoid name collision with clones
and to match override_physics_slip. 
						
						
					 
					
						2015-12-31 16:14:27 +00:00 
						 
				 
			
				
					
						
							
							
								cmdskp 
							
						 
					 
					
						
						
							
						
						54ede741a9 
					 
					
						
						
							
							Tabs to spaces  
						
						
						
						
					 
					
						2015-12-29 18:20:34 +00:00 
						 
				 
			
				
					
						
							
							
								cmdskp 
							
						 
					 
					
						
						
							
						
						b6b0b831ac 
					 
					
						
						
							
							Slippery physics override setting  
						
						... 
						
						
						
						Allows mods to change a player's slip factor (e.g. wearing boots could
reduce this)
Note: Require assistance on implementing needed changed protocol version
check in I_object! 
						
						
					 
					
						2015-12-29 18:15:51 +00:00 
						 
				 
			
				
					
						
							
							
								cmdskp 
							
						 
					 
					
						
						
							
						
						e7a121c5d3 
					 
					
						
						
							
							Slippery nodes  
						
						... 
						
						
						
						Updated and improved 'slippery' factor in a new groups setting(I'd
prefer to have a new property, but that'd require a new protocol, which
may not be wished?  Suggestions?).
Modified from: Zeg9's: minetest#817 
						
						
					 
					
						2015-12-28 19:27:41 +00:00 
						 
				 
			
				
					
						
							
							
								asl97 
							
						 
					 
					
						
						
							
						
						19f73e4efc 
					 
					
						
						
							
							Get movement setting instead of hard coded value  
						
						
						
						
					 
					
						2015-12-15 23:20:15 +01:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						e4bff8be94 
					 
					
						
						
							
							Clean up threading  
						
						... 
						
						
						
						* Rename everything.
    * Strip J prefix.
    * Change UpperCamelCase functions to lowerCamelCase.
  * Remove global (!) semaphore count mutex on OSX.
  * Remove semaphore count getter (unused, unsafe, depended on internal
    API functions on Windows, and used a hack on OSX).
  * Add `Atomic<type>`.
  * Make `Thread` handle thread names.
  * Add support for C++11 multi-threading.
  * Combine pthread and win32 sources.
  * Remove `ThreadStarted` (unused, unneeded).
  * Move some includes from the headers to the sources.
  * Move all of `Event` into its header (allows inlining with no new includes).
  * Make `Event` use `Semaphore` (except on Windows).
  * Move some porting functions into `Thread`.
  * Integrate logging with `Thread`.
  * Add threading test. 
						
						
					 
					
						2015-08-23 22:04:06 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						be9024a397 
					 
					
						
						
							
							minimap: Add ability to disable from server  
						
						
						
						
					 
					
						2015-08-13 15:05:48 -04:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						3b50b2766a 
					 
					
						
						
							
							Optional reconnect functionality  
						
						... 
						
						
						
						Enable the server to request the client to reconnect.
This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. 
						
						
					 
					
						2015-07-23 07:38:13 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						fa7fe510d9 
					 
					
						
						
							
							Remove profiler.h include where it's not needed. Remove some unreachable and very old code  
						
						
						
						
					 
					
						2015-07-21 08:10:43 +02:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						c977fbd928 
					 
					
						
						
							
							Add list-rings  
						
						... 
						
						
						
						Adds list-rings, a method to implement item sending between inventories via shift-click.
Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method.
Also adds them to minimal game, and the standard inventory.
Craft output slots are not supported. 
						
						
					 
					
						2015-06-16 14:51:26 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						3444dec2db 
					 
					
						
						
							
							Fix uninitialized variable Player::local_animation_speed  
						
						
						
						
					 
					
						2015-03-28 10:46:01 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0ae75f2a4e 
					 
					
						
						
							
							Player: Fix a deadlock triggered by previous commit  0e5e49736c 
						
						
						
						
					 
					
						2015-03-22 21:33:09 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0e5e49736c 
					 
					
						
						
							
							Protect Player::hud from concurrent modifications  
						
						... 
						
						
						
						Sometimes HUD can be modified by ServerThread and EmergeThread results in a crash on client side because the HUD is not correct 
						
						
					 
					
						2015-03-22 20:47:07 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						929e0b0ad8 
					 
					
						
						
							
							Give full breath after death  
						
						
						
						
					 
					
						2015-02-05 17:33:08 +10:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						9b551d5cbc 
					 
					
						
						
							
							Implement WieldMeshSceneNode which improves wield mesh rendering  
						
						... 
						
						
						
						- Don't create and cache an extruded mesh for every (non-node) item.
  Instead use a single one per image resolution.
- For cubic nodes reuse a single wield mesh too
- Improve lighting of the wielded item
- Increase far value of wield mesh scene camera, fixes  #1770 
- Also includes some minor refactorings of Camera and GenericCAO. 
						
						
					 
					
						2014-11-08 23:11:57 +01:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						e9c9b66ae9 
					 
					
						
						
							
							Make players check inventory modification properly  
						
						
						
						
					 
					
						2014-10-01 18:44:36 -04:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						cd0df0d5e7 
					 
					
						
						
							
							Simplify player modification checks  
						
						
						
						
					 
					
						2014-10-01 18:44:36 -04:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						6bc4cad0ed 
					 
					
						
						
							
							Split settings into seperate source and header files  
						
						... 
						
						
						
						This also cleans up settings a bit 
						
						
					 
					
						2014-09-21 14:39:35 -04:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						b8343cd11c 
					 
					
						
						
							
							Fix memory leaks in GenericCAO, ShaderSource and Player classes  
						
						
						
						
					 
					
						2014-07-02 23:33:18 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						3c5df42a17 
					 
					
						
						
							
							Make player files saving again  
						
						
						
						
					 
					
						2014-06-29 00:45:04 +02:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						089fc010ab 
					 
					
						
						
							
							Store the maximum player file tries in a constant  
						
						
						
						
					 
					
						2014-06-23 15:55:47 -04:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						e491f8cd48 
					 
					
						
						
							
							Only try to load from possible player files  
						
						
						
						
					 
					
						2014-06-23 15:45:59 -04:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						7e6db1b803 
					 
					
						
						
							
							Only keep players loaded while they're connected  
						
						
						
						
					 
					
						2014-06-23 15:45:59 -04:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						d76b8c6e7c 
					 
					
						
						
							
							Small cleanup of hud add/remove code  
						
						
						
						
					 
					
						2014-05-31 22:32:44 +02:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						64c0e40605 
					 
					
						
						
							
							Prevent player jumping into nodes from below  
						
						... 
						
						
						
						Fixes camera glitch and cheating at drowning 
						
						
					 
					
						2014-01-16 15:46:55 +01:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						15be2659ea 
					 
					
						
						
							
							Add sneak and sneak_glitch to set_physics_override()  
						
						
						
						
					 
					
						2013-12-03 23:20:00 +01:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						4e1f50035e 
					 
					
						
						
							
							Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu  
						
						
						
						
					 
					
						2013-08-14 21:03:33 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						2ed3067bbe 
					 
					
						
						
							
							Fix various memory access problems detected by valgrind  
						
						
						
						
					 
					
						2013-08-07 19:48:31 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						d19c8b815d 
					 
					
						
						
							
							Add set_breath and get_breath to lua API.  
						
						
						
						
					 
					
						2013-07-20 20:34:11 +02:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						280946ba83 
					 
					
						
						
							
							Dont write player files all the time  
						
						
						
						
					 
					
						2013-06-28 14:15:48 +00:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						130464c268 
					 
					
						
						
							
							Print playername when failing to read playerfile and ignore files starting with .  
						
						
						
						
					 
					
						2013-06-22 21:39:47 +00:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						53066024f6 
					 
					
						
						
							
							Add drowning  
						
						
						
						
					 
					
						2013-06-19 15:47:00 +00:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						96fe1de832 
					 
					
						
						
							
							Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM  
						
						
						
						
					 
					
						2013-05-26 00:23:33 +02:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						d3f0ce6224 
					 
					
						
						
							
							Generalize hud_builtin_enable into hud_set_flags  
						
						
						
						
					 
					
						2013-04-25 19:37:36 -04:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						88ffb3f73b 
					 
					
						
						
							
							Move player collisionbox to player class  
						
						
						
						
					 
					
						2013-04-25 18:53:50 +02:00 
						 
				 
			
				
					
						
							
							
								Diego Martínez 
							
						 
					 
					
						
						
							
						
						e703c5b81f 
					 
					
						
						
							
							Added support to disable built-in HUD elements  
						
						
						
						
					 
					
						2013-04-24 17:28:00 +03:00 
						 
				 
			
				
					
						
							
							
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						c5a8448c41 
					 
					
						
						
							
							Allow modifying movement speed, jump height and gravity per-player via the Lua API.  
						
						
						
						
					 
					
						2013-04-05 02:00:59 +02:00 
						 
				 
			
				
					
						
							
							
								Sfan5 
							
						 
					 
					
						
						
							
						
						6d0ea26c2d 
					 
					
						
						
							
							Update Copyright Years  
						
						
						
						
					 
					
						2013-02-24 20:15:24 +01:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						497ff1ecd6 
					 
					
						
						
							
							Change Minetest-c55 to Minetest  
						
						
						
						
					 
					
						2013-02-24 18:49:03 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c88d89d26e 
					 
					
						
						
							
							Some kind of middleway values for player acceleration for now  
						
						
						
						
					 
					
						2013-02-15 23:18:19 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						4035bf3259 
					 
					
						
						
							
							Restore old acceleration behavior until something is actually agreed on (part 2)  
						
						
						
						
					 
					
						2013-02-15 22:47:23 +02:00 
						 
				 
			
				
					
						
							
							
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						df3c925b3c 
					 
					
						
						
							
							Improved Player Physics  
						
						
						
						
					 
					
						2013-02-14 06:21:30 +10:00 
						 
				 
			
				
					
						
							
							
								Ilya Zhuravlev 
							
						 
					 
					
						
						
							
						
						6a16075912 
					 
					
						
						
							
							Add InventoryList width property & allow custom crafting grids.  
						
						
						
						
					 
					
						2012-09-01 10:01:41 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						4cc98d7add 
					 
					
						
						
							
							minetest.register_on_player_receive_fields()  
						
						
						
						
					 
					
						2012-07-22 17:40:48 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						16ad10e62f 
					 
					
						
						
							
							Allow defining player's inventory form in Lua  
						
						
						
						
					 
					
						2012-07-19 14:09:16 +03:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						1575448b1a 
					 
					
						
						
							
							Custom boxy nodes (stairs, slabs) and collision changes  
						
						
						
						
					 
					
						2012-06-17 16:34:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d0ea6f9920 
					 
					
						
						
							
							Properly and efficiently use split utility headers  
						
						
						
						
					 
					
						2012-06-17 02:40:36 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						037b259197 
					 
					
						
						
							
							Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors  
						
						
						
						
					 
					
						2012-06-05 18:54:07 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						52122c342d 
					 
					
						
						
							
							Add 'fly' and 'fast' privileges and the underlying privileges-to-client system  
						
						
						
						
					 
					
						2012-03-31 16:25:02 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						42bbd5c9ae 
					 
					
						
						
							
							Simple fix for camera blinking black when jumping into ceiling with current smaller collision box  
						
						
						
						
					 
					
						2012-03-29 21:21:34 +03:00