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| @@ -6,7 +6,7 @@ To build the wholeness of the Minetest project, insert this repository as | ||||
| in the Minetest Engine. | ||||
|  | ||||
| The Minetest Engine can be found in: | ||||
|   https://github.com/celeron55/minetest/ | ||||
|   https://github.com/minetest/minetest/ | ||||
|  | ||||
| Compatibility | ||||
| -------------- | ||||
| @@ -17,7 +17,7 @@ Additionally, when the minetest engine is tagged to be a certain version (eg. | ||||
| 0.4.dev-20120326), minetest_game is tagged with the version too. | ||||
|  | ||||
| When stable releases are made, minetest_game is packaged and made available in | ||||
|   https://github.com/celeron55/minetest_game/downloads | ||||
|   http://minetest.net/download.php | ||||
| and in case the repository has grown too much, it may be reset. In that sense, | ||||
| this is not a "real" git repository. (Package maintainers please note!) | ||||
|  | ||||
|   | ||||
| @@ -1,2 +1,2 @@ | ||||
| name = Minetest | ||||
|  | ||||
| common_mods = default, bucket, creative, doors, dye, fire, stairs, vessels, wool | ||||
|   | ||||
| @@ -1,26 +0,0 @@ | ||||
| Minetest 0.4 mod: bucket | ||||
| ========================= | ||||
|  | ||||
| License of source code: | ||||
| ----------------------- | ||||
| Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net> | ||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify | ||||
| it under the terms of the GNU Lesser General Public License as published by | ||||
| the Free Software Foundation; either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| http://www.gnu.org/licenses/lgpl-2.1.html | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| Authors of media files | ||||
| ----------------------- | ||||
| Everything not listed in here: | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
|  | ||||
| @@ -1,2 +0,0 @@ | ||||
| default | ||||
|  | ||||
| @@ -1,96 +0,0 @@ | ||||
| -- Minetest 0.4 mod: bucket | ||||
| -- See README.txt for licensing and other information. | ||||
|  | ||||
| minetest.register_alias("bucket", "bucket:bucket_empty") | ||||
| minetest.register_alias("bucket_water", "bucket:bucket_water") | ||||
| minetest.register_alias("bucket_lava", "bucket:bucket_lava") | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'bucket:bucket_empty 1', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot', '', 'default:steel_ingot'}, | ||||
| 		{'', 'default:steel_ingot', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| bucket = {} | ||||
| bucket.liquids = {} | ||||
|  | ||||
| -- Register a new liquid | ||||
| --   source = name of the source node | ||||
| --   flowing = name of the flowing node | ||||
| --   itemname = name of the new bucket item (or nil if liquid is not takeable) | ||||
| --   inventory_image = texture of the new bucket item (ignored if itemname == nil) | ||||
| -- This function can be called from any mod (that depends on bucket). | ||||
| function bucket.register_liquid(source, flowing, itemname, inventory_image) | ||||
| 	bucket.liquids[source] = { | ||||
| 		source = source, | ||||
| 		flowing = flowing, | ||||
| 		itemname = itemname, | ||||
| 	} | ||||
| 	bucket.liquids[flowing] = bucket.liquids[source] | ||||
|  | ||||
| 	if itemname ~= nil then | ||||
| 		minetest.register_craftitem(itemname, { | ||||
| 			inventory_image = inventory_image, | ||||
| 			stack_max = 1, | ||||
| 			liquids_pointable = true, | ||||
| 			on_use = function(itemstack, user, pointed_thing) | ||||
| 				-- Must be pointing to node | ||||
| 				if pointed_thing.type ~= "node" then | ||||
| 					return | ||||
| 				end | ||||
| 				-- Check if pointing to a liquid | ||||
| 				n = minetest.env:get_node(pointed_thing.under) | ||||
| 				if bucket.liquids[n.name] == nil then | ||||
| 					-- Not a liquid | ||||
| 					minetest.env:add_node(pointed_thing.above, {name=source}) | ||||
| 				elseif n.name ~= source then | ||||
| 					-- It's a liquid | ||||
| 					minetest.env:add_node(pointed_thing.under, {name=source}) | ||||
| 				end | ||||
| 				return {name="bucket:bucket_empty"} | ||||
| 			end | ||||
| 		}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_craftitem("bucket:bucket_empty", { | ||||
| 	description = "Emtpy bucket", | ||||
| 	inventory_image = "bucket.png", | ||||
| 	stack_max = 1, | ||||
| 	liquids_pointable = true, | ||||
| 	on_use = function(itemstack, user, pointed_thing) | ||||
| 		-- Must be pointing to node | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 			return | ||||
| 		end | ||||
| 		-- Check if pointing to a liquid source | ||||
| 		n = minetest.env:get_node(pointed_thing.under) | ||||
| 		liquiddef = bucket.liquids[n.name] | ||||
| 		if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then | ||||
| 			minetest.env:add_node(pointed_thing.under, {name="air"}) | ||||
| 			return {name=liquiddef.itemname} | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| bucket.register_liquid( | ||||
| 	"default:water_source", | ||||
| 	"default:water_flowing", | ||||
| 	"bucket:bucket_water", | ||||
| 	"bucket_water.png" | ||||
| ) | ||||
|  | ||||
| bucket.register_liquid( | ||||
| 	"default:lava_source", | ||||
| 	"default:lava_flowing", | ||||
| 	"bucket:bucket_lava", | ||||
| 	"bucket_lava.png" | ||||
| ) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "bucket:bucket_lava", | ||||
| 	burntime = 60, | ||||
| }) | ||||
| Before Width: | Height: | Size: 329 B | 
| Before Width: | Height: | Size: 363 B | 
| Before Width: | Height: | Size: 369 B | 
| @@ -1,22 +0,0 @@ | ||||
| Minetest 0.4 mod: creative | ||||
| ========================== | ||||
|  | ||||
| Implements creative mode. | ||||
|  | ||||
| Switch on by using the "creative_mode" setting. | ||||
|  | ||||
| Registered items that | ||||
| - have a description, and | ||||
| - do not have the group not_in_creative_inventory | ||||
| are added to the creative inventory. | ||||
|  | ||||
| License of source code and media files: | ||||
| --------------------------------------- | ||||
| Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com> | ||||
|  | ||||
| This program is free software. It comes without any warranty, to | ||||
| the extent permitted by applicable law. You can redistribute it | ||||
| and/or modify it under the terms of the Do What The Fuck You Want | ||||
| To Public License, Version 2, as published by Sam Hocevar. See | ||||
| http://sam.zoy.org/wtfpl/COPYING for more details. | ||||
|  | ||||
| @@ -1,115 +0,0 @@ | ||||
| -- minetest/creative/init.lua | ||||
|  | ||||
| local creative_inventory = {} | ||||
|  | ||||
| -- Create detached creative inventory after loading all mods | ||||
| minetest.after(0, function() | ||||
| 	local inv = minetest.create_detached_inventory("creative", { | ||||
| 		allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) | ||||
| 			if minetest.setting_getbool("creative_mode") then | ||||
| 				return count | ||||
| 			else | ||||
| 				return 0 | ||||
| 			end | ||||
| 		end, | ||||
| 		allow_put = function(inv, listname, index, stack, player) | ||||
| 			if minetest.setting_getbool("creative_mode") then | ||||
| 				return -1 | ||||
| 			else | ||||
| 				return 0 | ||||
| 			end | ||||
| 		end, | ||||
| 		allow_take = function(inv, listname, index, stack, player) | ||||
| 			if minetest.setting_getbool("creative_mode") then | ||||
| 				return -1 | ||||
| 			else | ||||
| 				return 0 | ||||
| 			end | ||||
| 		end, | ||||
| 		on_move = function(inv, from_list, from_index, to_list, to_index, count, player) | ||||
| 		end, | ||||
| 		on_put = function(inv, listname, index, stack, player) | ||||
| 		end, | ||||
| 		on_take = function(inv, listname, index, stack, player) | ||||
| 			print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack)) | ||||
| 			if stack then | ||||
| 				print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count())) | ||||
| 			end | ||||
| 		end, | ||||
| 	}) | ||||
| 	local creative_list = {} | ||||
| 	for name,def in pairs(minetest.registered_items) do | ||||
| 		if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) | ||||
| 				and def.description and def.description ~= "" then | ||||
| 			table.insert(creative_list, name) | ||||
| 		end | ||||
| 	end | ||||
| 	table.sort(creative_list) | ||||
| 	inv:set_size("main", #creative_list) | ||||
| 	for _,itemstring in ipairs(creative_list) do | ||||
| 		local stack = ItemStack(itemstring) | ||||
| 		-- Make a stack of the right number of items | ||||
| 		local stack2 = nil | ||||
| 		if stack:get_stack_max() == 1 then | ||||
| 			stack2 = ItemStack(stack:get_name()) | ||||
| 		else | ||||
| 			-- Insert half full so that a taken stack can be put back | ||||
| 			stack2 = ItemStack(stack:get_name().." "..(stack:get_stack_max()/2)) | ||||
| 		end | ||||
| 		inv:add_item("main", stack2) | ||||
| 	end | ||||
| 	creative_inventory.creative_inventory_size = #creative_list | ||||
| 	print("creative inventory size: "..dump(creative_inventory.creative_inventory_size)) | ||||
| end) | ||||
|  | ||||
| creative_inventory.set_creative_formspec = function(player, start_i, pagenum) | ||||
| 	pagenum = math.floor(pagenum) | ||||
| 	local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1) | ||||
| 	player:set_inventory_formspec("size[13,7.5]".. | ||||
| 			--"image[6,0.6;1,2;player.png]".. | ||||
| 			"list[current_player;main;5,3.5;8,4;]".. | ||||
| 			"list[current_player;craft;8,0;3,3;]".. | ||||
| 			"list[current_player;craftpreview;12,1;1,1;]".. | ||||
| 			"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]".. | ||||
| 			"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]".. | ||||
| 			"button[0.3,6.5;1.6,1;creative_prev;<<]".. | ||||
| 			"button[2.7,6.5;1.6,1;creative_next;>>]") | ||||
| end | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	-- If in creative mode, modify player's inventory forms | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 		return | ||||
| 	end | ||||
| 	creative_inventory.set_creative_formspec(player, 0, 1) | ||||
| end) | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 		return | ||||
| 	end | ||||
| 	-- Figure out current page from formspec | ||||
| 	local current_page = 0 | ||||
| 	local formspec = player:get_inventory_formspec() | ||||
| 	local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]") | ||||
| 	start_i = tonumber(start_i) or 0 | ||||
|  | ||||
| 	if fields.creative_prev then | ||||
| 		start_i = start_i - 4*6 | ||||
| 	end | ||||
| 	if fields.creative_next then | ||||
| 		start_i = start_i + 4*6 | ||||
| 	end | ||||
|  | ||||
| 	if start_i < 0 then | ||||
| 		start_i = start_i + 4*6 | ||||
| 	end | ||||
| 	if start_i >= creative_inventory.creative_inventory_size then | ||||
| 		start_i = start_i - 4*6 | ||||
| 	end | ||||
| 		 | ||||
| 	if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then | ||||
| 		start_i = 0 | ||||
| 	end | ||||
|  | ||||
| 	creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1) | ||||
| end) | ||||
|  | ||||
| @@ -1,64 +0,0 @@ | ||||
| Minetest 0.4 mod: default | ||||
| ========================== | ||||
|  | ||||
| License of source code: | ||||
| ----------------------- | ||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify | ||||
| it under the terms of the GNU Lesser General Public License as published by | ||||
| the Free Software Foundation; either version 2.1 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| http://www.gnu.org/licenses/lgpl-2.1.html | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| Authors of media files | ||||
| ----------------------- | ||||
| Everything not listed in here: | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| Originating from work by kddekadenz/Dogers: | ||||
|   default_grass_footstep.{1,2,3}.ogg | ||||
|   default_dig_crumbly.{1,2}.ogg | ||||
|  | ||||
| Cisoun's WTFPL texture pack: | ||||
|   default_chest_front.png | ||||
|   default_chest_lock.png | ||||
|   default_chest_side.png | ||||
|   default_chest_top.png | ||||
|   default_cobble.png | ||||
|   default_dirt.png | ||||
|   default_grass.png | ||||
|   default_grass_side.png | ||||
|   default_jungletree.png | ||||
|   default_jungletree_top.png | ||||
|   default_lava.png | ||||
|   default_leaves.png | ||||
|   default_mossycobble.png | ||||
|   default_sand.png | ||||
|   default_sapling.png | ||||
|   default_sign_wall.png | ||||
|   default_stone.png | ||||
|   default_tool_mesepick.png | ||||
|   default_tool_steelpick.png | ||||
|   default_tool_steelshovel.png | ||||
|   default_tool_steelsword.png | ||||
|   default_tool_stonepick.png | ||||
|   default_tool_stoneshovel.png | ||||
|   default_tool_woodpick.png | ||||
|   default_tool_woodshovel.png | ||||
|   default_tree.png | ||||
|   default_tree_top.png | ||||
|   default_water.png | ||||
|  | ||||
| Originating from G4JC's Almost MC Texture Pack: | ||||
|   default_wood.png | ||||
|   default_torch.png | ||||
|   default_torch_on_ceiling.png | ||||
|   default_torch_on_floor.png | ||||
|    | ||||
| @@ -1,92 +0,0 @@ | ||||
| -- minetest/default/leafdecay.lua | ||||
|  | ||||
| -- To enable leaf decay for a node, add it to the "leafdecay" group. | ||||
| -- | ||||
| -- The rating of the group determines how far from a node in the group "tree" | ||||
| -- the node can be without decaying. | ||||
| -- | ||||
| -- If param2 of the node is ~= 0, the node will always be preserved. Thus, if | ||||
| -- the player places a node of that kind, you will want to set param2=1 or so. | ||||
|  | ||||
| default.leafdecay_trunk_cache = {} | ||||
| default.leafdecay_enable_cache = true | ||||
| -- Spread the load of finding trunks | ||||
| default.leafdecay_trunk_find_allow_accumulator = 0 | ||||
|  | ||||
| minetest.register_globalstep(function(dtime) | ||||
| 	local finds_per_second = 5000 | ||||
| 	default.leafdecay_trunk_find_allow_accumulator = | ||||
| 			math.floor(dtime * finds_per_second) | ||||
| end) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"group:leafdecay"}, | ||||
| 	neighbors = {"air", "group:liquid"}, | ||||
| 	-- A low interval and a high inverse chance spreads the load | ||||
| 	interval = 2, | ||||
| 	chance = 5, | ||||
|  | ||||
| 	action = function(p0, node, _, _) | ||||
| 		--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") | ||||
| 		local do_preserve = false | ||||
| 		local d = minetest.registered_nodes[node.name].groups.leafdecay | ||||
| 		if not d or d == 0 then | ||||
| 			--print("not groups.leafdecay") | ||||
| 			return | ||||
| 		end | ||||
| 		local n0 = minetest.env:get_node(p0) | ||||
| 		if n0.param2 ~= 0 then | ||||
| 			--print("param2 ~= 0") | ||||
| 			return | ||||
| 		end | ||||
| 		local p0_hash = nil | ||||
| 		if default.leafdecay_enable_cache then | ||||
| 			p0_hash = minetest.hash_node_position(p0) | ||||
| 			local trunkp = default.leafdecay_trunk_cache[p0_hash] | ||||
| 			if trunkp then | ||||
| 				local n = minetest.env:get_node(trunkp) | ||||
| 				local reg = minetest.registered_nodes[n.name] | ||||
| 				-- Assume ignore is a trunk, to make the thing work at the border of the active area | ||||
| 				if n.name == "ignore" or (reg.groups.tree and reg.groups.tree ~= 0) then | ||||
| 					--print("cached trunk still exists") | ||||
| 					return | ||||
| 				end | ||||
| 				--print("cached trunk is invalid") | ||||
| 				-- Cache is invalid | ||||
| 				table.remove(default.leafdecay_trunk_cache, p0_hash) | ||||
| 			end | ||||
| 		end | ||||
| 		if default.leafdecay_trunk_find_allow_accumulator <= 0 then | ||||
| 			return | ||||
| 		end | ||||
| 		default.leafdecay_trunk_find_allow_accumulator = | ||||
| 				default.leafdecay_trunk_find_allow_accumulator - 1 | ||||
| 		-- Assume ignore is a trunk, to make the thing work at the border of the active area | ||||
| 		local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"}) | ||||
| 		if p1 then | ||||
| 			do_preserve = true | ||||
| 			if default.leafdecay_enable_cache then | ||||
| 				--print("caching trunk") | ||||
| 				-- Cache the trunk | ||||
| 				default.leafdecay_trunk_cache[p0_hash] = p1 | ||||
| 			end | ||||
| 		end | ||||
| 		if not do_preserve then | ||||
| 			-- Drop stuff other than the node itself | ||||
| 			itemstacks = minetest.get_node_drops(n0.name) | ||||
| 			for _, itemname in ipairs(itemstacks) do | ||||
| 				if itemname ~= n0.name then | ||||
| 					local p_drop = { | ||||
| 						x = p0.x - 0.5 + math.random(), | ||||
| 						y = p0.y - 0.5 + math.random(), | ||||
| 						z = p0.z - 0.5 + math.random(), | ||||
| 					} | ||||
| 					minetest.env:add_item(p_drop, itemname) | ||||
| 				end | ||||
| 			end | ||||
| 			-- Remove node | ||||
| 			minetest.env:remove_node(p0) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| @@ -1,275 +0,0 @@ | ||||
| -- minetest/default/mapgen.lua | ||||
|  | ||||
| -- | ||||
| -- Aliases for map generator outputs | ||||
| -- | ||||
|  | ||||
| minetest.register_alias("mapgen_air", "air") | ||||
| minetest.register_alias("mapgen_stone", "default:stone") | ||||
| minetest.register_alias("mapgen_tree", "default:tree") | ||||
| minetest.register_alias("mapgen_leaves", "default:leaves") | ||||
| minetest.register_alias("mapgen_apple", "default:apple") | ||||
| minetest.register_alias("mapgen_water_source", "default:water_source") | ||||
| minetest.register_alias("mapgen_dirt", "default:dirt") | ||||
| minetest.register_alias("mapgen_sand", "default:sand") | ||||
| minetest.register_alias("mapgen_gravel", "default:gravel") | ||||
| minetest.register_alias("mapgen_clay", "default:clay") | ||||
| minetest.register_alias("mapgen_lava_source", "default:lava_source") | ||||
| minetest.register_alias("mapgen_cobble", "default:cobble") | ||||
| minetest.register_alias("mapgen_mossycobble", "default:mossycobble") | ||||
| minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") | ||||
| minetest.register_alias("mapgen_junglegrass", "default:junglegrass") | ||||
| minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal") | ||||
| minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron") | ||||
| minetest.register_alias("mapgen_mese", "default:mese") | ||||
| minetest.register_alias("mapgen_desert_sand", "default:desert_sand") | ||||
| minetest.register_alias("mapgen_desert_stone", "default:desert_stone") | ||||
|  | ||||
| -- | ||||
| -- Ore generation | ||||
| -- | ||||
|  | ||||
| local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max) | ||||
| 	if maxp.y < height_min or minp.y > height_max then | ||||
| 		return | ||||
| 	end | ||||
| 	local y_min = math.max(minp.y, height_min) | ||||
| 	local y_max = math.min(maxp.y, height_max) | ||||
| 	local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) | ||||
| 	local pr = PseudoRandom(seed) | ||||
| 	local num_chunks = math.floor(chunks_per_volume * volume) | ||||
| 	local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk) | ||||
| 	--print("generate_ore num_chunks: "..dump(num_chunks)) | ||||
| 	for i=1,num_chunks do | ||||
| 		local y0 = pr:next(y_min, y_max-chunk_size+1) | ||||
| 		if y0 >= height_min and y0 <= height_max then | ||||
| 			local x0 = pr:next(minp.x, maxp.x-chunk_size+1) | ||||
| 			local z0 = pr:next(minp.z, maxp.z-chunk_size+1) | ||||
| 			local p0 = {x=x0, y=y0, z=z0} | ||||
| 			for x1=0,chunk_size-1 do | ||||
| 			for y1=0,chunk_size-1 do | ||||
| 			for z1=0,chunk_size-1 do | ||||
| 				if pr:next(1,inverse_chance) == 1 then | ||||
| 					local x2 = x0+x1 | ||||
| 					local y2 = y0+y1 | ||||
| 					local z2 = z0+z1 | ||||
| 					local p2 = {x=x2, y=y2, z=z2} | ||||
| 					if minetest.env:get_node(p2).name == wherein then | ||||
| 						minetest.env:set_node(p2, {name=name}) | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 			end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	--print("generate_ore done") | ||||
| end | ||||
|  | ||||
| function default.make_papyrus(pos, size) | ||||
| 	for y=0,size-1 do | ||||
| 		local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 		minetest.env:set_node(p, {name="default:papyrus"}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function default.make_cactus(pos, size) | ||||
| 	for y=0,size-1 do | ||||
| 		local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 		minetest.env:set_node(p, {name="default:cactus"}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- facedir: 0/1/2/3 (head node facedir value) | ||||
| -- length: length of rainbow tail | ||||
| function default.make_nyancat(pos, facedir, length) | ||||
| 	local tailvec = {x=0, y=0, z=0} | ||||
| 	if facedir == 0 then | ||||
| 		tailvec.z = 1 | ||||
| 	elseif facedir == 1 then | ||||
| 		tailvec.x = 1 | ||||
| 	elseif facedir == 2 then | ||||
| 		tailvec.z = -1 | ||||
| 	elseif facedir == 3 then | ||||
| 		tailvec.x = -1 | ||||
| 	else | ||||
| 		print("default.make_nyancat(): Invalid facedir: "+dump(facedir)) | ||||
| 		facedir = 0 | ||||
| 		tailvec.z = 1 | ||||
| 	end | ||||
| 	local p = {x=pos.x, y=pos.y, z=pos.z} | ||||
| 	minetest.env:set_node(p, {name="default:nyancat", param2=facedir}) | ||||
| 	for i=1,length do | ||||
| 		p.x = p.x + tailvec.x | ||||
| 		p.z = p.z + tailvec.z | ||||
| 		minetest.env:set_node(p, {name="default:nyancat_rainbow"}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function generate_nyancats(seed, minp, maxp) | ||||
| 	local height_min = -31000 | ||||
| 	local height_max = -32 | ||||
| 	if maxp.y < height_min or minp.y > height_max then | ||||
| 		return | ||||
| 	end | ||||
| 	local y_min = math.max(minp.y, height_min) | ||||
| 	local y_max = math.min(maxp.y, height_max) | ||||
| 	local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) | ||||
| 	local pr = PseudoRandom(seed + 9324342) | ||||
| 	local max_num_nyancats = math.floor(volume / (16*16*16)) | ||||
| 	for i=1,max_num_nyancats do | ||||
| 		if pr:next(0, 1000) == 0 then | ||||
| 			local x0 = pr:next(minp.x, maxp.x) | ||||
| 			local y0 = pr:next(minp.y, maxp.y) | ||||
| 			local z0 = pr:next(minp.z, maxp.z) | ||||
| 			local p0 = {x=x0, y=y0, z=z0} | ||||
| 			default.make_nyancat(p0, pr:next(0,3), pr:next(3,15)) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 	-- Generate regular ores | ||||
| 	generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+0, 1/8/8/8,    3, 8, -31000,  64) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/12/12/12, 2, 3,    -15,   2) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/9/9/9,    3, 5,    -63, -16) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/7/7/7,    3, 5, -31000, -64) | ||||
| 	generate_ore("default:mese",            "default:stone", minp, maxp, seed+4, 1/16/16/16, 2, 3,   -127, -64) | ||||
| 	generate_ore("default:mese",            "default:stone", minp, maxp, seed+5, 1/9/9/9,    3, 5, -31000,-128) | ||||
| 	 | ||||
| 	generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+7, 1/24/24/24, 6,27, -31000,  0) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+6, 1/24/24/24, 6,27, -31000, -64) | ||||
|  | ||||
| 	if maxp.y >= 2 and minp.y <= 0 then | ||||
| 		-- Generate clay | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 4 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0+1,divs-1-1 do | ||||
| 		for divz=0+1,divs-1-1 do | ||||
| 			local cx = minp.x + math.floor((divx+0.5)*divlen) | ||||
| 			local cz = minp.z + math.floor((divz+0.5)*divlen) | ||||
| 			if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and | ||||
| 					minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then | ||||
| 				local is_shallow = true | ||||
| 				local num_water_around = 0 | ||||
| 				if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then | ||||
| 					num_water_around = num_water_around + 1 end | ||||
| 				if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then | ||||
| 					num_water_around = num_water_around + 1 end | ||||
| 				if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then | ||||
| 					num_water_around = num_water_around + 1 end | ||||
| 				if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then | ||||
| 					num_water_around = num_water_around + 1 end | ||||
| 				if num_water_around >= 2 then | ||||
| 					is_shallow = false | ||||
| 				end	 | ||||
| 				if is_shallow then | ||||
| 					for x1=-divlen,divlen do | ||||
| 					for z1=-divlen,divlen do | ||||
| 						if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then | ||||
| 							minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"}) | ||||
| 						end | ||||
| 					end | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 		-- Generate papyrus | ||||
| 		local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 8 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine papyrus amount from perlin noise | ||||
| 			local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20) | ||||
| 			-- Find random positions for papyrus based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,papyrus_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and | ||||
| 						minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then | ||||
| 					default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4)) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 		-- Generate cactuses | ||||
| 		local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 16 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine cactus amount from perlin noise | ||||
| 			local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3) | ||||
| 			-- Find random positions for cactus based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,cactus_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				-- Find ground level (0...15) | ||||
| 				local ground_y = nil | ||||
| 				for y=30,0,-1 do | ||||
| 					if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then | ||||
| 						ground_y = y | ||||
| 						break | ||||
| 					end | ||||
| 				end | ||||
| 				-- If desert sand, make cactus | ||||
| 				if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then | ||||
| 					default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4)) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 		-- Generate dry shrubs | ||||
| 		local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100) | ||||
| 		-- Assume X and Z lengths are equal | ||||
| 		local divlen = 16 | ||||
| 		local divs = (maxp.x-minp.x)/divlen+1; | ||||
| 		for divx=0,divs-1 do | ||||
| 		for divz=0,divs-1 do | ||||
| 			local x0 = minp.x + math.floor((divx+0)*divlen) | ||||
| 			local z0 = minp.z + math.floor((divz+0)*divlen) | ||||
| 			local x1 = minp.x + math.floor((divx+1)*divlen) | ||||
| 			local z1 = minp.z + math.floor((divz+1)*divlen) | ||||
| 			-- Determine cactus amount from perlin noise | ||||
| 			local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 5 + 0) | ||||
| 			-- Find random positions for cactus based on this random | ||||
| 			local pr = PseudoRandom(seed+1) | ||||
| 			for i=0,cactus_amount do | ||||
| 				local x = pr:next(x0, x1) | ||||
| 				local z = pr:next(z0, z1) | ||||
| 				-- Find ground level (0...15) | ||||
| 				local ground_y = nil | ||||
| 				for y=30,0,-1 do | ||||
| 					if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then | ||||
| 						ground_y = y | ||||
| 						break | ||||
| 					end | ||||
| 				end | ||||
| 				-- If desert sand, make cactus | ||||
| 				if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then | ||||
| 					minetest.env:set_node({x=x,y=ground_y+1,z=z}, {name="default:dry_shrub"}) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Generate nyan cats | ||||
| 	generate_nyancats(seed, minp, maxp) | ||||
| end) | ||||
|  | ||||
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