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| @@ -1,7 +1,7 @@ | ||||
| The main game for the Minetest game engine [minetest_game] | ||||
| ========================================================== | ||||
|  | ||||
| To build the wholeness of the Minetest project, insert this repository as | ||||
| To use this game with Minetest, insert this repository as | ||||
|   /games/minetest_game | ||||
| in the Minetest Engine. | ||||
|  | ||||
| @@ -14,10 +14,10 @@ The minetest_game github master HEAD is generally compatible with the github | ||||
| master HEAD of minetest. | ||||
|  | ||||
| Additionally, when the minetest engine is tagged to be a certain version (eg. | ||||
| 0.4.dev-20120326), minetest_game is tagged with the version too. | ||||
| 0.4.10), minetest_game is tagged with the version too. | ||||
|  | ||||
| When stable releases are made, minetest_game is packaged and made available in | ||||
|   http://minetest.net/download.php | ||||
|   http://minetest.net/download | ||||
| and in case the repository has grown too much, it may be reset. In that sense, | ||||
| this is not a "real" git repository. (Package maintainers please note!) | ||||
|  | ||||
| @@ -50,4 +50,3 @@ http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| License of menu/header.png | ||||
| Copyright (C) 2013 BlockMen CC BY-3.0 | ||||
|  | ||||
|   | ||||
							
								
								
									
										314
									
								
								game_api.txt
									
									
									
									
									
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						| @@ -0,0 +1,314 @@ | ||||
| minetest_game API | ||||
| ====================== | ||||
| GitHub Repo: https://github.com/minetest/minetest_game | ||||
|  | ||||
| Introduction | ||||
| ------------ | ||||
| The minetest_game gamemode offers multiple new possibilities in addition to Minetest's built-in API, allowing you to | ||||
| add new plants to farming mod, buckets for new liquids, new stairs and custom panes. | ||||
| For information on the Minetest API, visit https://github.com/minetest/minetest/blob/master/doc/lua_api.txt | ||||
| Please note: | ||||
| 	[XYZ] refers to a section the Minetest API | ||||
| 	[#ABC] refers to a section in this document | ||||
| 	^ Explanation for line above | ||||
|  | ||||
| Bucket API | ||||
| ---------- | ||||
| The bucket API allows registering new types of buckets for non-default liquids. | ||||
|  | ||||
| 	bucket.register_liquid( | ||||
| 		"default:lava_source",		-- Source node name | ||||
| 		"default:lava_flowing",		-- Flowing node name | ||||
| 		"bucket:bucket_lava",		-- Name to be used for bucket | ||||
| 		"bucket_lava.png",			-- Bucket texture (for wielditem and inventory_image) | ||||
| 		"Lava Bucket"				-- Bucket description | ||||
| 	) | ||||
|  | ||||
| Doors API | ||||
| --------- | ||||
| The doors mod allows modders to register custom doors and trapdoors. | ||||
|  | ||||
| doors.register_door(name, def) | ||||
| ^ name: "Door name" | ||||
| ^ def: See [#Door definition] | ||||
|  -> Registers new door | ||||
|  | ||||
| doors.register_trapdoor(name, def) | ||||
| ^ name: "Trapdoor name" | ||||
| ^ def: See [#Trapdoor definition] | ||||
|  -> Registers new trapdoor | ||||
|  | ||||
| #Door definition | ||||
| ---------------- | ||||
| { | ||||
| 	description = "Door description", | ||||
| 	inventory_image = "mod_door_inv.png", | ||||
| 	groups = {group = 1}, | ||||
| 	tiles_bottom: [Tile definition], | ||||
| 	^ the tiles of the bottom part of the door {front, side} | ||||
| 	tiles_top: [Tile definition], | ||||
| 	^ the tiles of the bottom part of the door {front, side} | ||||
| 	node_box_bottom = regular nodebox, see [Node boxes], OPTIONAL, | ||||
| 	node_box_top = regular nodebox, see [Node boxes], OPTIONAL, | ||||
| 	selection_box_bottom = regular nodebox, see [Node boxes], OPTIONAL, | ||||
| 	selection_box_top = regular nodebox, see [Node boxes], OPTIONAL, | ||||
| 	sound_open_door = sound play for open door, OPTIONAL, | ||||
| 	sound_close_door = sound play for close door, OPTIONAL, | ||||
| 	only_placer_can_open = true/false, | ||||
| 	^ If true, only placer can open the door (locked for others) | ||||
| } | ||||
|  | ||||
| #Trapdoor definition | ||||
| ---------------- | ||||
| { | ||||
| 	tile_front = "doors_trapdoor.png", | ||||
| 	^ the texture for the front and back of the trapdoor | ||||
| 	tile_side: "doors_trapdoor_side.png", | ||||
| 	^ the tiles of the four side parts of the trapdoor | ||||
| 	sound_open = sound to play when opening the trapdoor, OPTIONAL, | ||||
| 	sound_close = sound to play when closing the trapdoor, OPTIONAL, | ||||
| 	-> You can add any other node definition properties for minetest.register_node, | ||||
| 	   such as wield_image, inventory_image, sounds, groups, description, ... | ||||
| 	   Only node_box, selection_box, tiles, drop, drawtype, paramtype, paramtype2, on_rightclick | ||||
| 	   will be overwritten by the trapdoor registration function | ||||
| } | ||||
|  | ||||
| Farming API | ||||
| ----------- | ||||
| The farming API allows you to easily register plants and hoes. | ||||
|  | ||||
| farming.register_hoe(name, hoe definition) | ||||
|  -> Register a new hoe, see [#hoe definition] | ||||
|  | ||||
| farming.register_plant(name, Plant definition) | ||||
|  -> Register a new growing plant, see [#Plant definition] | ||||
|  | ||||
| #Hoe Definition | ||||
| --------------- | ||||
| { | ||||
| 	description = "",	-- Description for tooltip | ||||
| 	inventory_image = "unknown_item.png",	-- Image to be used as wield- and inventory image | ||||
| 	max_uses = 30,	-- Uses until destroyed | ||||
| 	recipe = {	-- Craft recipe | ||||
| 		{"air", "air", "air"}, | ||||
| 		{"", "group:stick"}, | ||||
| 		{"", "group:stick"}, | ||||
| 	} | ||||
| } | ||||
|  | ||||
| #Plant definition | ||||
| ----------------- | ||||
| { | ||||
| 	description = "",	-- Description of seed item | ||||
| 	inventory_image = "unknown_item.png",	-- Image to be used as seed's wield- and inventory image | ||||
| 	steps = 8,	-- How many steps the plant has to grow, until it can be harvested | ||||
| 	^ Always provide a plant texture for ech step, format: modname_plantname_i.png (i = stepnumber) | ||||
| 	minlight = 13, -- Minimum light to grow | ||||
| 	maxlight = default.LIGHT_MAX -- Maximum light to grow | ||||
| } | ||||
|  | ||||
| Stairs API | ||||
| ---------- | ||||
| The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those | ||||
| delivered with minetest_game, to keep them compatible with other mods. | ||||
|  | ||||
| stairs.register_stair(subname, recipeitem, groups, images, description, sounds) | ||||
|  -> Registers a stair. | ||||
|  -> subname: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" | ||||
|  -> recipeitem: Item used in the craft recipe, e.g. "default:cobble" | ||||
|  -> groups: see [Known damage and digging time defining groups] | ||||
|  -> images: see [Tile definition] | ||||
|  -> description: used for the description field in the stair's definition | ||||
|  -> sounds: see [#Default sounds] | ||||
|  | ||||
| stairs.register_slab(subname, recipeitem, groups, images, description, sounds) | ||||
|  -> Registers a slabs | ||||
|  -> subname: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" | ||||
|  -> recipeitem: Item used in the craft recipe, e.g. "default:cobble" | ||||
|  -> groups: see [Known damage and digging time defining groups] | ||||
|  -> images: see [Tile definition] | ||||
|  -> description: used for the description field in the stair's definition | ||||
|  -> sounds: see [#Default sounds] | ||||
|  | ||||
| stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds) | ||||
|  -> A wrapper for stairs.register_stair and stairs.register_slab | ||||
|  -> Uses almost the same arguments as stairs.register_stair | ||||
|  -> desc_stair: Description for stair node | ||||
|  -> desc_slab: Description for slab node | ||||
|  | ||||
| Xpanes API | ||||
| ---------- | ||||
| Creates panes that automatically connect to each other | ||||
|  | ||||
| xpanes.register_pane(subname, def) | ||||
|  -> subname: used for nodename. Result: "xpanes:subname" and "xpanes:subname_{2..15}" | ||||
|  -> def: See [#Pane definition] | ||||
|  | ||||
| #Pane definition | ||||
| ---------------- | ||||
| { | ||||
| 	textures = {"texture_Bottom_top", "texture_left_right", "texture_front_back"}, | ||||
| 	^ More tiles aren't supported | ||||
| 	groups = {group = rating}, | ||||
| 	^ Uses the known node groups, see [Known damage and digging time defining groups] | ||||
| 	sounds = SoundSpec, | ||||
| 	^ See [#Default sounds] | ||||
| 	recipe = {{"","","","","","","","",""}}, | ||||
| 	^ Recipe field only | ||||
| } | ||||
|  | ||||
| Default sounds | ||||
| -------------- | ||||
| Sounds inside the default table can be used within the sounds field of node definitions. | ||||
|  | ||||
| default.node_sound_defaults() | ||||
| default.node_sound_stone_defaults() | ||||
| default.node_sound_dirt_defaults() | ||||
| default.node_sound_sand_defaults() | ||||
| default.node_sound_wood_defaults() | ||||
| default.node_sound_leaves_defaults() | ||||
| default.node_sound_glass_defaults() | ||||
|  | ||||
| Default constants | ||||
| ----------------- | ||||
| default.LIGHT_MAX | ||||
| ^ The maximum light level (see [Node definition] light_source) | ||||
|  | ||||
| Player API | ||||
| ---------- | ||||
| The player API can register player models and update the player's appearence | ||||
|  | ||||
| default.player_register_model(name, def) | ||||
| ^ Register a new model to be used by players. | ||||
|  -> name: model filename such as "character.x", "foo.b3d", etc. | ||||
|  -> def: See [#Model definition] | ||||
|  | ||||
| default.registered_player_models[name] | ||||
| ^ Get a model's definition | ||||
|  -> see [#Model definition] | ||||
|  | ||||
| default.player_set_model(player, model_name) | ||||
| ^ Change a player's model | ||||
|  -> player: PlayerRef | ||||
|  -> model_name: model registered with player_register_model() | ||||
|  | ||||
| default.player_set_animation(player, anim_name [, speed]) | ||||
| ^ Applies an animation to a player | ||||
|  -> anim_name: name of the animation. | ||||
|  -> speed: frames per second. If nil, default from the model is used | ||||
|  | ||||
| default.player_set_textures(player, textures) | ||||
| ^ Sets player textures | ||||
|  -> player: PlayerRef | ||||
|  -> textures: array of textures | ||||
|  ^ If <textures> is nil, the default textures from the model def are used | ||||
|  | ||||
| default.player_get_animation(player) | ||||
| ^ Returns a table containing fields "model", "textures" and "animation". | ||||
| ^ Any of the fields of the returned table may be nil. | ||||
|  -> player: PlayerRef | ||||
|  | ||||
| Model Definition | ||||
| ---------------- | ||||
| { | ||||
| 	animation_speed = 30, -- Default animation speed, in FPS. | ||||
| 	textures = {"character.png", }, -- Default array of textures. | ||||
| 	visual_size = {x=1, y=1,}, -- Used to scale the model. | ||||
| 	animations = { | ||||
| 		-- <anim_name> = { x=<start_frame>, y=<end_frame>, }, | ||||
| 		foo = { x= 0, y=19, }, | ||||
| 		bar = { x=20, y=39, }, | ||||
| 		-- ... | ||||
| 	}, | ||||
| } | ||||
|  | ||||
| Leafdecay | ||||
| --------- | ||||
| To enable leaf decay for a node, add it to the "leafdecay" group. | ||||
|  | ||||
| The rating of the group determines how far from a node in the group "tree" | ||||
| the node can be without decaying. | ||||
|  | ||||
| If param2 of the node is ~= 0, the node will always be preserved. Thus, if | ||||
| the player places a node of that kind, you will want to set param2=1 or so. | ||||
|  | ||||
| The function default.after_place_leaves can be set as after_place_node of a node | ||||
| to set param2 to 1 if the player places the node (should not be used for nodes | ||||
| that use param2 otherwise (e.g. facedir)). | ||||
|  | ||||
| If the node is in the leafdecay_drop group then it will always be dropped as an | ||||
| item. | ||||
|  | ||||
| Dyes | ||||
| ---- | ||||
| To make recipes that will work with any dye ever made by anybody, define | ||||
| them based on groups. You can select any group of groups, based on your need for | ||||
| amount of colors. | ||||
|  | ||||
| #Color groups | ||||
| ------------- | ||||
| Base color groups: | ||||
| - basecolor_white | ||||
| - basecolor_grey | ||||
| - basecolor_black | ||||
| - basecolor_red | ||||
| - basecolor_yellow | ||||
| - basecolor_green | ||||
| - basecolor_cyan | ||||
| - basecolor_blue | ||||
| - basecolor_magenta | ||||
|  | ||||
| Extended color groups (* = equal to a base color): | ||||
| * excolor_white | ||||
| - excolor_lightgrey | ||||
| * excolor_grey | ||||
| - excolor_darkgrey | ||||
| * excolor_black | ||||
| * excolor_red | ||||
| - excolor_orange | ||||
| * excolor_yellow | ||||
| - excolor_lime | ||||
| * excolor_green | ||||
| - excolor_aqua | ||||
| * excolor_cyan | ||||
| - excolor_sky_blue | ||||
| * excolor_blue | ||||
| - excolor_violet | ||||
| * excolor_magenta | ||||
| - excolor_red_violet | ||||
|  | ||||
| The whole unifieddyes palette as groups: | ||||
| - unicolor_<excolor> | ||||
| For the following, no white/grey/black is allowed: | ||||
| - unicolor_medium_<excolor> | ||||
| - unicolor_dark_<excolor> | ||||
| - unicolor_light_<excolor> | ||||
| - unicolor_<excolor>_s50 | ||||
| - unicolor_medium_<excolor>_s50 | ||||
| - unicolor_dark_<excolor>_s50 | ||||
|  | ||||
| Example of one shapeless recipe using a color group: | ||||
| minetest.register_craft({ | ||||
| 	type = "shapeless", | ||||
| 	output = '<mod>:item_yellow', | ||||
| 	recipe = {'<mod>:item_no_color', 'group:basecolor_yellow'}, | ||||
| }) | ||||
|  | ||||
| #Color lists | ||||
| ------------ | ||||
| dye.basecolors | ||||
| ^ Array containing the names of available base colors | ||||
|  | ||||
| dye.excolors | ||||
| ^ Array containing the names of the available extended colors | ||||
|  | ||||
| Trees | ||||
| ----- | ||||
| default.grow_tree(pos, is_apple_tree) | ||||
| ^ Grows a tree or apple tree at pos | ||||
|  | ||||
| default.grow_jungle_tree(pos) | ||||
| ^ Grows a jungletree at pos | ||||
|  | ||||
| default.grow_pine_tree(pos) | ||||
| ^ Grows a pinetree at pos | ||||
							
								
								
									
										
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						| @@ -0,0 +1,3 @@ | ||||
| mg_flags = dungeons | ||||
| mgv6_spflags = biomeblend, jungles | ||||
|  | ||||
							
								
								
									
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						| @@ -0,0 +1,24 @@ | ||||
| # This file contains settings of minetest_game that can be changed in | ||||
| # minetest.conf | ||||
| # | ||||
| # By default, all the settings are commented and not functional. | ||||
| # Uncomment settings by removing the preceding #. | ||||
|  | ||||
| # Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled | ||||
| #creative_mode = false | ||||
|  | ||||
| # The time in seconds after which the bones of a dead player can be looted by everyone | ||||
| # 0 to disable | ||||
| #share_bones_time = 1200 | ||||
|  | ||||
| # Whether fire should be disabled (all fire nodes will instantly disappear) | ||||
| #disable_fire = false | ||||
|  | ||||
| # Whether steel tools, torches and cobblestone should be given to new players | ||||
| #give_initial_stuff = false | ||||
|  | ||||
| # Whether the TNT mod should be enabled | ||||
| #enable_tnt = <true in singleplayer, false in multiplayer> | ||||
|  | ||||
| # The radius of a TNT explosion | ||||
| #tnt_radius = 3 | ||||
							
								
								
									
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						| @@ -0,0 +1,16 @@ | ||||
| Minetest 0.4 mod: boats | ||||
| ======================= | ||||
| by PilzAdam, slightly modified for NeXt | ||||
|  | ||||
| License of source code: | ||||
| ----------------------- | ||||
| WTFPL | ||||
|  | ||||
| License of media (textures and sounds): | ||||
| --------------------------------------- | ||||
| WTFPL | ||||
|  | ||||
| Authors of media files: | ||||
| ----------------------- | ||||
| textures: Zeg9 | ||||
| model: thetoon and Zeg9, modified by PavelS(SokolovPavel) | ||||
							
								
								
									
										217
									
								
								mods/boats/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,217 @@ | ||||
|  | ||||
| -- | ||||
| -- Helper functions | ||||
| -- | ||||
|  | ||||
| local function is_water(pos) | ||||
| 	local nn = minetest.get_node(pos).name | ||||
| 	return minetest.get_item_group(nn, "water") ~= 0 | ||||
| end | ||||
|  | ||||
| local function get_sign(i) | ||||
| 	if i == 0 then | ||||
| 		return 0 | ||||
| 	else | ||||
| 		return i / math.abs(i) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function get_velocity(v, yaw, y) | ||||
| 	local x = -math.sin(yaw) * v | ||||
| 	local z =  math.cos(yaw) * v | ||||
| 	return {x = x, y = y, z = z} | ||||
| end | ||||
|  | ||||
| local function get_v(v) | ||||
| 	return math.sqrt(v.x ^ 2 + v.z ^ 2) | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Boat entity | ||||
| -- | ||||
|  | ||||
| local boat = { | ||||
| 	physical = true, | ||||
| 	collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.3, 0.5}, | ||||
| 	visual = "mesh", | ||||
| 	mesh = "boat.x", | ||||
| 	textures = {"default_wood.png"}, | ||||
|  | ||||
| 	driver = nil, | ||||
| 	v = 0, | ||||
| 	last_v = 0, | ||||
| 	removed = false | ||||
| } | ||||
|  | ||||
| function boat.on_rightclick(self, clicker) | ||||
| 	if not clicker or not clicker:is_player() then | ||||
| 		return | ||||
| 	end | ||||
| 	local name = clicker:get_player_name() | ||||
| 	if self.driver and clicker == self.driver then | ||||
| 		self.driver = nil | ||||
| 		clicker:set_detach() | ||||
| 		default.player_attached[name] = false | ||||
| 		default.player_set_animation(clicker, "stand" , 30) | ||||
| 	elseif not self.driver then | ||||
| 		self.driver = clicker | ||||
| 		clicker:set_attach(self.object, "", {x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0}) | ||||
| 		default.player_attached[name] = true | ||||
| 		minetest.after(0.2, function() | ||||
| 			default.player_set_animation(clicker, "sit" , 30) | ||||
| 		end) | ||||
| 		self.object:setyaw(clicker:get_look_yaw() - math.pi / 2) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function boat.on_activate(self, staticdata, dtime_s) | ||||
| 	self.object:set_armor_groups({immortal = 1}) | ||||
| 	if staticdata then | ||||
| 		self.v = tonumber(staticdata) | ||||
| 	end | ||||
| 	self.last_v = self.v | ||||
| end | ||||
|  | ||||
| function boat.get_staticdata(self) | ||||
| 	return tostring(self.v) | ||||
| end | ||||
|  | ||||
| function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction) | ||||
| 	if not puncher or not puncher:is_player() or self.removed then | ||||
| 		return | ||||
| 	end | ||||
| 	if self.driver and puncher == self.driver then | ||||
| 		self.driver = nil | ||||
| 		puncher:set_detach() | ||||
| 		default.player_attached[puncher:get_player_name()] = false | ||||
| 	end | ||||
| 	if not self.driver then | ||||
| 		self.removed = true | ||||
| 		-- delay remove to ensure player is detached | ||||
| 		minetest.after(0.1, function() | ||||
| 			self.object:remove() | ||||
| 		end) | ||||
| 		if not minetest.setting_getbool("creative_mode") then | ||||
| 			puncher:get_inventory():add_item("main", "boats:boat") | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function boat.on_step(self, dtime) | ||||
| 	self.v = get_v(self.object:getvelocity()) * get_sign(self.v) | ||||
| 	if self.driver then | ||||
| 		local ctrl = self.driver:get_player_control() | ||||
| 		local yaw = self.object:getyaw() | ||||
| 		if ctrl.up then | ||||
| 			self.v = self.v + 0.1 | ||||
| 		elseif ctrl.down then | ||||
| 			self.v = self.v - 0.1 | ||||
| 		end | ||||
| 		if ctrl.left then | ||||
| 			if self.v < 0 then | ||||
| 				self.object:setyaw(yaw - (1 + dtime) * 0.03) | ||||
| 			else | ||||
| 				self.object:setyaw(yaw + (1 + dtime) * 0.03) | ||||
| 			end | ||||
| 		elseif ctrl.right then | ||||
| 			if self.v < 0 then | ||||
| 				self.object:setyaw(yaw + (1 + dtime) * 0.03) | ||||
| 			else | ||||
| 				self.object:setyaw(yaw - (1 + dtime) * 0.03) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	local velo = self.object:getvelocity() | ||||
| 	if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then | ||||
| 		self.object:setpos(self.object:getpos()) | ||||
| 		return | ||||
| 	end | ||||
| 	local s = get_sign(self.v) | ||||
| 	self.v = self.v - 0.02 * s | ||||
| 	if s ~= get_sign(self.v) then | ||||
| 		self.object:setvelocity({x = 0, y = 0, z = 0}) | ||||
| 		self.v = 0 | ||||
| 		return | ||||
| 	end | ||||
| 	if math.abs(self.v) > 4.5 then | ||||
| 		self.v = 4.5 * get_sign(self.v) | ||||
| 	end | ||||
|  | ||||
| 	local p = self.object:getpos() | ||||
| 	p.y = p.y - 0.5 | ||||
| 	local new_velo = {x = 0, y = 0, z = 0} | ||||
| 	local new_acce = {x = 0, y = 0, z = 0} | ||||
| 	if not is_water(p) then | ||||
| 		local nodedef = minetest.registered_nodes[minetest.get_node(p).name] | ||||
| 		if (not nodedef) or nodedef.walkable then | ||||
| 			self.v = 0 | ||||
| 			new_acce = {x = 0, y = 1, z = 0} | ||||
| 		else | ||||
| 			new_acce = {x = 0, y = -9.8, z = 0} | ||||
| 		end | ||||
| 		new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y) | ||||
| 		self.object:setpos(self.object:getpos()) | ||||
| 	else | ||||
| 		p.y = p.y + 1 | ||||
| 		if is_water(p) then | ||||
| 			local y = self.object:getvelocity().y | ||||
| 			if y >= 4.5 then | ||||
| 				y = 4.5 | ||||
| 			elseif y < 0 then | ||||
| 				new_acce = {x = 0, y = 20, z = 0} | ||||
| 			else | ||||
| 				new_acce = {x = 0, y = 5, z = 0} | ||||
| 			end | ||||
| 			new_velo = get_velocity(self.v, self.object:getyaw(), y) | ||||
| 			self.object:setpos(self.object:getpos()) | ||||
| 		else | ||||
| 			new_acce = {x = 0, y = 0, z = 0} | ||||
| 			if math.abs(self.object:getvelocity().y) < 1 then | ||||
| 				local pos = self.object:getpos() | ||||
| 				pos.y = math.floor(pos.y) + 0.5 | ||||
| 				self.object:setpos(pos) | ||||
| 				new_velo = get_velocity(self.v, self.object:getyaw(), 0) | ||||
| 			else | ||||
| 				new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y) | ||||
| 				self.object:setpos(self.object:getpos()) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	self.object:setvelocity(new_velo) | ||||
| 	self.object:setacceleration(new_acce) | ||||
| end | ||||
|  | ||||
| minetest.register_entity("boats:boat", boat) | ||||
|  | ||||
| minetest.register_craftitem("boats:boat", { | ||||
| 	description = "Boat", | ||||
| 	inventory_image = "boat_inventory.png", | ||||
| 	wield_image = "boat_wield.png", | ||||
| 	wield_scale = {x = 2, y = 2, z = 1}, | ||||
| 	liquids_pointable = true, | ||||
|  | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 			return | ||||
| 		end | ||||
| 		if not is_water(pointed_thing.under) then | ||||
| 			return | ||||
| 		end | ||||
| 		pointed_thing.under.y = pointed_thing.under.y + 0.5 | ||||
| 		minetest.add_entity(pointed_thing.under, "boats:boat") | ||||
| 		if not minetest.setting_getbool("creative_mode") then | ||||
| 			itemstack:take_item() | ||||
| 		end | ||||
| 		return itemstack | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "boats:boat", | ||||
| 	recipe = { | ||||
| 		{"",           "",           ""          }, | ||||
| 		{"group:wood", "",           "group:wood"}, | ||||
| 		{"group:wood", "group:wood", "group:wood"}, | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
							
								
								
									
										11110
									
								
								mods/boats/models/boat.x
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/boats/textures/boat_inventory.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.4 KiB | 
							
								
								
									
										
											BIN
										
									
								
								mods/boats/textures/boat_wield.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 847 B | 
| @@ -1,6 +1,8 @@ | ||||
| -- Minetest 0.4 mod: bones | ||||
| -- See README.txt for licensing and other information.  | ||||
|  | ||||
| bones = {} | ||||
|  | ||||
| local function is_owner(pos, name) | ||||
| 	local owner = minetest.get_meta(pos):get_string("owner") | ||||
| 	if owner == "" or owner == name then | ||||
| @@ -9,6 +11,19 @@ local function is_owner(pos, name) | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| bones.bones_formspec = | ||||
| 	"size[8,9]".. | ||||
| 	default.gui_bg.. | ||||
| 	default.gui_bg_img.. | ||||
| 	default.gui_slots.. | ||||
| 	"list[current_name;main;0,0.3;8,4;]".. | ||||
| 	"list[current_player;main;0,4.85;8,1;]".. | ||||
| 	"list[current_player;main;0,6.08;8,3;8]".. | ||||
| 	default.get_hotbar_bg(0,4.85) | ||||
|  | ||||
| local share_bones_time = tonumber(minetest.setting_get("share_bones_time") or 1200) | ||||
| local share_bones_time_early = tonumber(minetest.setting_get("share_bones_time_early") or (share_bones_time/4)) | ||||
|  | ||||
| minetest.register_node("bones:bones", { | ||||
| 	description = "Bones", | ||||
| 	tiles = { | ||||
| @@ -51,81 +66,154 @@ minetest.register_node("bones:bones", { | ||||
| 	 | ||||
| 	on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if meta:get_string("owner") ~= "" and meta:get_inventory():is_empty("main") then | ||||
| 			meta:set_string("infotext", meta:get_string("owner").."'s old bones") | ||||
| 			meta:set_string("formspec", "") | ||||
| 			meta:set_string("owner", "") | ||||
| 		if meta:get_inventory():is_empty("main") then | ||||
| 			minetest.remove_node(pos) | ||||
| 		end | ||||
| 	end, | ||||
| 	 | ||||
| 	on_punch = function(pos, node, player) | ||||
| 		if(not is_owner(pos, player:get_player_name())) then | ||||
| 			return | ||||
| 		end | ||||
| 		 | ||||
| 		local inv = minetest.get_meta(pos):get_inventory() | ||||
| 		local player_inv = player:get_inventory() | ||||
| 		local has_space = true | ||||
| 		 | ||||
| 		for i=1,inv:get_size("main") do | ||||
| 			local stk = inv:get_stack("main", i) | ||||
| 			if player_inv:room_for_item("main", stk) then | ||||
| 				inv:set_stack("main", i, nil) | ||||
| 				player_inv:add_item("main", stk) | ||||
| 			else | ||||
| 				has_space = false | ||||
| 				break | ||||
| 			end | ||||
| 		end | ||||
| 		 | ||||
| 		-- remove bones if player emptied them | ||||
| 		if has_space then | ||||
| 			minetest.remove_node(pos) | ||||
| 		end | ||||
| 	end, | ||||
| 	 | ||||
| 	on_timer = function(pos, elapsed) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local time = meta:get_int("time")+elapsed | ||||
| 		local publish = 1200 | ||||
| 		if tonumber(minetest.setting_get("share_bones_time")) then | ||||
| 			publish = tonumber(minetest.setting_get("share_bones_time")) | ||||
| 		end | ||||
| 		if publish == 0 then | ||||
| 			return | ||||
| 		end | ||||
| 		if time >= publish then | ||||
| 		local time = meta:get_int("time") + elapsed | ||||
| 		if time >= share_bones_time then | ||||
| 			meta:set_string("infotext", meta:get_string("owner").."'s old bones") | ||||
| 			meta:set_string("owner", "") | ||||
| 		else | ||||
| 			meta:set_int("time", time) | ||||
| 			return true | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| local function may_replace(pos, player) | ||||
| 	local node_name = minetest.get_node(pos).name | ||||
| 	local node_definition = minetest.registered_nodes[node_name] | ||||
|  | ||||
| 	-- if the node is unknown, we let the protection mod decide | ||||
| 	-- this is consistent with when a player could dig or not dig it | ||||
| 	-- unknown decoration would often be removed | ||||
| 	-- while unknown building materials in use would usually be left | ||||
| 	if not node_definition then | ||||
| 		-- only replace nodes that are not protected | ||||
| 		return not minetest.is_protected(pos, player:get_player_name()) | ||||
| 	end | ||||
|  | ||||
| 	-- allow replacing air and liquids | ||||
| 	if node_name == "air" or node_definition.liquidtype ~= "none" then | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	-- don't replace filled chests and other nodes that don't allow it | ||||
| 	local can_dig_func = node_definition.can_dig | ||||
| 	if can_dig_func and not can_dig_func(pos, player) then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	-- default to each nodes buildable_to; if a placed block would replace it, why shouldn't bones? | ||||
| 	-- flowers being squished by bones are more realistical than a squished stone, too | ||||
| 	-- exception are of course any protected buildable_to | ||||
| 	return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name()) | ||||
| end | ||||
|  | ||||
| minetest.register_on_dieplayer(function(player) | ||||
| 	if minetest.setting_getbool("creative_mode") then | ||||
| 		return | ||||
| 	end | ||||
| 	 | ||||
| 	local player_inv = player:get_inventory() | ||||
| 	if player_inv:is_empty("main") and | ||||
| 		player_inv:is_empty("craft") then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local pos = player:getpos() | ||||
| 	pos.x = math.floor(pos.x+0.5) | ||||
| 	pos.y = math.floor(pos.y+0.5) | ||||
| 	pos.z = math.floor(pos.z+0.5) | ||||
| 	local param2 = minetest.dir_to_facedir(player:get_look_dir()) | ||||
| 	 | ||||
| 	local nn = minetest.get_node(pos).name | ||||
| 	if minetest.registered_nodes[nn].can_dig and | ||||
| 		not minetest.registered_nodes[nn].can_dig(pos, player) then | ||||
| 		local player_inv = player:get_inventory() | ||||
| 	local player_name = player:get_player_name() | ||||
| 	local player_inv = player:get_inventory() | ||||
|  | ||||
| 		for i=1,player_inv:get_size("main") do | ||||
| 			player_inv:set_stack("main", i, nil) | ||||
| 	if (not may_replace(pos, player)) then | ||||
| 		if (may_replace({x=pos.x, y=pos.y+1, z=pos.z}, player)) then | ||||
| 			-- drop one node above if there's space | ||||
| 			-- this should solve most cases of protection related deaths in which players dig straight down | ||||
| 			-- yet keeps the bones reachable | ||||
| 			pos.y = pos.y+1 | ||||
| 		else | ||||
| 			-- drop items instead of delete | ||||
| 			for i=1,player_inv:get_size("main") do | ||||
| 				minetest.add_item(pos, player_inv:get_stack("main", i)) | ||||
| 			end | ||||
| 			for i=1,player_inv:get_size("craft") do | ||||
| 				minetest.add_item(pos, player_inv:get_stack("craft", i)) | ||||
| 			end | ||||
| 			-- empty lists main and craft | ||||
| 			player_inv:set_list("main", {}) | ||||
| 			player_inv:set_list("craft", {}) | ||||
| 			return | ||||
| 		end | ||||
| 		for i=1,player_inv:get_size("craft") do | ||||
| 			player_inv:set_stack("craft", i, nil) | ||||
| 		end | ||||
| 		return | ||||
| 	end | ||||
| 	 | ||||
| 	minetest.dig_node(pos) | ||||
| 	minetest.add_node(pos, {name="bones:bones", param2=param2}) | ||||
| 	minetest.set_node(pos, {name="bones:bones", param2=param2}) | ||||
| 	 | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local inv = meta:get_inventory() | ||||
| 	local player_inv = player:get_inventory() | ||||
| 	inv:set_size("main", 8*4) | ||||
| 	 | ||||
| 	local empty_list = inv:get_list("main") | ||||
| 	inv:set_list("main", player_inv:get_list("main")) | ||||
| 	player_inv:set_list("main", empty_list) | ||||
| 	 | ||||
| 	for i=1,player_inv:get_size("craft") do | ||||
| 		inv:add_item("main", player_inv:get_stack("craft", i)) | ||||
| 		player_inv:set_stack("craft", i, nil) | ||||
| 		local stack = player_inv:get_stack("craft", i) | ||||
| 		if inv:room_for_item("main", stack) then | ||||
| 			inv:add_item("main", stack) | ||||
| 		else | ||||
| 			--drop if no space left | ||||
| 			minetest.add_item(pos, stack) | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| 	meta:set_string("formspec", "size[8,9;]".. | ||||
| 			"list[current_name;main;0,0;8,4;]".. | ||||
| 			"list[current_player;main;0,5;8,4;]") | ||||
| 	meta:set_string("infotext", player:get_player_name().."'s fresh bones") | ||||
| 	meta:set_string("owner", player:get_player_name()) | ||||
| 	meta:set_int("time", 0) | ||||
| 	player_inv:set_list("main", {}) | ||||
| 	player_inv:set_list("craft", {}) | ||||
| 	 | ||||
| 	local timer  = minetest.get_node_timer(pos) | ||||
| 	timer:start(10) | ||||
| 	meta:set_string("formspec", bones.bones_formspec) | ||||
| 	meta:set_string("owner", player_name) | ||||
| 	 | ||||
| 	if share_bones_time ~= 0 then | ||||
| 		meta:set_string("infotext", player_name.."'s fresh bones") | ||||
|  | ||||
| 		if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then | ||||
| 			meta:set_int("time", 0) | ||||
| 		else | ||||
| 			meta:set_int("time", (share_bones_time - share_bones_time_early)) | ||||
| 		end | ||||
|  | ||||
| 		minetest.get_node_timer(pos):start(10) | ||||
| 	else | ||||
| 		meta:set_string("infotext", player_name.."'s bones") | ||||
| 	end | ||||
| end) | ||||
|   | ||||
| Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 181 B | 
| Before Width: | Height: | Size: 300 B After Width: | Height: | Size: 183 B | 
| Before Width: | Height: | Size: 306 B After Width: | Height: | Size: 187 B | 
| Before Width: | Height: | Size: 289 B After Width: | Height: | Size: 188 B | 
| Before Width: | Height: | Size: 279 B After Width: | Height: | Size: 182 B | 
| @@ -1,8 +1,6 @@ | ||||
| -- Minetest 0.4 mod: bucket | ||||
| -- See README.txt for licensing and other information. | ||||
|  | ||||
| local LIQUID_MAX = 8  --The number of water levels when liquid_finite is enabled | ||||
|  | ||||
| minetest.register_alias("bucket", "bucket:bucket_empty") | ||||
| minetest.register_alias("bucket_water", "bucket:bucket_water") | ||||
| minetest.register_alias("bucket_lava", "bucket:bucket_lava") | ||||
| @@ -18,6 +16,19 @@ minetest.register_craft({ | ||||
| bucket = {} | ||||
| bucket.liquids = {} | ||||
|  | ||||
| local function check_protection(pos, name, text) | ||||
| 	if minetest.is_protected(pos, name) then | ||||
| 		minetest.log("action", (name ~= "" and name or "A mod") | ||||
| 			.. " tried to " .. text | ||||
| 			.. " at protected position " | ||||
| 			.. minetest.pos_to_string(pos) | ||||
| 			.. " with a bucket") | ||||
| 		minetest.record_protection_violation(pos, name) | ||||
| 		return true | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| -- Register a new liquid | ||||
| --   source = name of the source node | ||||
| --   flowing = name of the flowing node | ||||
| @@ -38,53 +49,48 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name | ||||
| 			inventory_image = inventory_image, | ||||
| 			stack_max = 1, | ||||
| 			liquids_pointable = true, | ||||
| 			groups = {not_in_creative_inventory=1}, | ||||
| 			on_place = function(itemstack, user, pointed_thing) | ||||
| 				-- Must be pointing to node | ||||
| 				if pointed_thing.type ~= "node" then | ||||
| 					return | ||||
| 				end | ||||
| 				 | ||||
| 				local node = minetest.get_node_or_nil(pointed_thing.under) | ||||
| 				local ndef | ||||
| 				if node then | ||||
| 					ndef = minetest.registered_nodes[node.name] | ||||
| 				end | ||||
| 				-- Call on_rightclick if the pointed node defines it | ||||
| 				if user and not user:get_player_control().sneak then | ||||
| 					local n = minetest.get_node(pointed_thing.under) | ||||
| 					local nn = n.name | ||||
| 					if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then | ||||
| 						return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, user, itemstack) or itemstack | ||||
| 					end | ||||
| 				if ndef and ndef.on_rightclick and | ||||
| 				   user and not user:get_player_control().sneak then | ||||
| 					return ndef.on_rightclick( | ||||
| 						pointed_thing.under, | ||||
| 						node, user, | ||||
| 						itemstack) or itemstack | ||||
| 				end | ||||
|  | ||||
| 				local place_liquid = function(pos, node, source, flowing, fullness) | ||||
| 					if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then | ||||
| 						minetest.add_node(pos, {name=source, param2=fullness}) | ||||
| 				local place_liquid = function(pos, node, source, flowing) | ||||
| 					if check_protection(pos, | ||||
| 							user and user:get_player_name() or "", | ||||
| 							"place "..source) then | ||||
| 						return | ||||
| 					elseif node.name == flowing then | ||||
| 						fullness = fullness + node.param2 | ||||
| 					elseif node.name == source then | ||||
| 						fullness = LIQUID_MAX | ||||
| 					end | ||||
|  | ||||
| 					if fullness >= LIQUID_MAX then | ||||
| 						minetest.add_node(pos, {name=source, param2=LIQUID_MAX}) | ||||
| 					else | ||||
| 						minetest.add_node(pos, {name=flowing, param2=fullness}) | ||||
| 					end | ||||
| 					minetest.add_node(pos, {name=source}) | ||||
| 				end | ||||
|  | ||||
| 				-- Check if pointing to a buildable node | ||||
| 				local node = minetest.get_node(pointed_thing.under) | ||||
| 				local fullness = tonumber(itemstack:get_metadata()) | ||||
| 				if not fullness then fullness = LIQUID_MAX end | ||||
|  | ||||
| 				if minetest.registered_nodes[node.name].buildable_to then | ||||
| 				if ndef and ndef.buildable_to then | ||||
| 					-- buildable; replace the node | ||||
| 					place_liquid(pointed_thing.under, node, source, flowing, fullness) | ||||
| 					place_liquid(pointed_thing.under, node, | ||||
| 							source, flowing) | ||||
| 				else | ||||
| 					-- not buildable to; place the liquid above | ||||
| 					-- check if the node above can be replaced | ||||
| 					local node = minetest.get_node(pointed_thing.above) | ||||
| 					if minetest.registered_nodes[node.name].buildable_to then | ||||
| 						place_liquid(pointed_thing.above, node, source, flowing, fullness) | ||||
| 					local node = minetest.get_node_or_nil(pointed_thing.above) | ||||
| 					if node and minetest.registered_nodes[node.name].buildable_to then | ||||
| 						place_liquid(pointed_thing.above, | ||||
| 								node, source, | ||||
| 								flowing) | ||||
| 					else | ||||
| 						-- do not remove the bucket with the liquid | ||||
| 						return | ||||
| @@ -107,15 +113,19 @@ minetest.register_craftitem("bucket:bucket_empty", { | ||||
| 			return | ||||
| 		end | ||||
| 		-- Check if pointing to a liquid source | ||||
| 		node = minetest.get_node(pointed_thing.under) | ||||
| 		liquiddef = bucket.liquids[node.name] | ||||
| 		if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or | ||||
| 			(node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then | ||||
| 		local node = minetest.get_node(pointed_thing.under) | ||||
| 		local liquiddef = bucket.liquids[node.name] | ||||
| 		if liquiddef ~= nil and liquiddef.itemname ~= nil and | ||||
| 				node.name == liquiddef.source then | ||||
| 			if check_protection(pointed_thing.under, | ||||
| 					user:get_player_name(), | ||||
| 					"take ".. node.name) then | ||||
| 				return | ||||
| 			end | ||||
|  | ||||
| 			minetest.add_node(pointed_thing.under, {name="air"}) | ||||
|  | ||||
| 			if node.name == liquiddef.source then node.param2 = LIQUID_MAX end | ||||
| 			return ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)}) | ||||
| 			return ItemStack(liquiddef.itemname) | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|   | ||||
| Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 163 B | 
| Before Width: | Height: | Size: 287 B After Width: | Height: | Size: 167 B | 
| Before Width: | Height: | Size: 288 B After Width: | Height: | Size: 169 B | 
| @@ -72,17 +72,25 @@ trash:set_size("main", 1) | ||||
| creative_inventory.set_creative_formspec = function(player, start_i, pagenum) | ||||
| 	pagenum = math.floor(pagenum) | ||||
| 	local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1) | ||||
| 	player:set_inventory_formspec("size[13,7.5]".. | ||||
| 	player:set_inventory_formspec( | ||||
| 			"size[13,7.5]".. | ||||
| 			--"image[6,0.6;1,2;player.png]".. | ||||
| 			"list[current_player;main;5,3.5;8,4;]".. | ||||
| 			default.gui_bg.. | ||||
| 			default.gui_bg_img.. | ||||
| 			default.gui_slots.. | ||||
| 			"list[current_player;main;5,3.5;8,1;]".. | ||||
| 			"list[current_player;main;5,4.75;8,3;8]".. | ||||
| 			"list[current_player;craft;8,0;3,3;]".. | ||||
| 			"list[current_player;craftpreview;12,1;1,1;]".. | ||||
| 			"image[11,1;1,1;gui_furnace_arrow_bg.png^[transformR270]".. | ||||
| 			"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]".. | ||||
| 			"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]".. | ||||
| 			"button[0.3,6.5;1.6,1;creative_prev;<<]".. | ||||
| 			"button[2.7,6.5;1.6,1;creative_next;>>]".. | ||||
| 			"label[5,1.5;Trash:]".. | ||||
| 			"list[detached:creative_trash;main;5,2;1,1;]") | ||||
| 			"list[detached:creative_trash;main;5,2;1,1;]".. | ||||
| 			default.get_hotbar_bg(5,3.5) | ||||
| 	) | ||||
| end | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	-- If in creative mode, modify player's inventory forms | ||||
|   | ||||
| @@ -23,14 +23,6 @@ Everything not listed in here: | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
|  | ||||
| Cisoun's WTFPL texture pack: | ||||
|   default_chest_front.png | ||||
|   default_chest_lock.png | ||||
|   default_chest_side.png | ||||
|   default_chest_top.png | ||||
|   default_stone_brick.png | ||||
|   default_dirt.png | ||||
|   default_grass.png | ||||
|   default_grass_side.png | ||||
|   default_jungletree.png | ||||
|   default_jungletree_top.png | ||||
|   default_lava.png | ||||
| @@ -38,23 +30,17 @@ Cisoun's WTFPL texture pack: | ||||
|   default_sapling.png | ||||
|   default_sign_wall.png | ||||
|   default_stone.png | ||||
|   default_tool_mesepick.png | ||||
|   default_tool_steelpick.png | ||||
|   default_tool_steelshovel.png | ||||
|   default_tool_stonepick.png | ||||
|   default_tool_stoneshovel.png | ||||
|   default_tool_woodpick.png | ||||
|   default_tool_woodshovel.png | ||||
|   default_tree.png | ||||
|   default_tree_top.png | ||||
|   default_water.png | ||||
|  | ||||
| Cisoun's conifers mod (WTFPL): | ||||
|   default_pine_needles.png | ||||
|  | ||||
| Originating from G4JC's Almost MC Texture Pack: | ||||
|   default_wood.png | ||||
|   default_torch.png | ||||
|   default_torch_on_ceiling.png | ||||
|   default_torch_on_floor.png | ||||
|   default_cobble.png | ||||
|  | ||||
| VanessaE's animated torches (WTFPL): | ||||
|   default_torch_animated.png | ||||
| @@ -80,13 +66,9 @@ VanessaE (WTFPL): | ||||
|  | ||||
| Calinou (CC BY-SA): | ||||
|   default_brick.png | ||||
|   default_clay_brick.png | ||||
|   default_papyrus.png | ||||
|   default_tool_steelsword.png | ||||
|   default_bronze_ingot.png | ||||
|   default_copper_ingot.png | ||||
|   default_copper_lump.png | ||||
|   default_mineral_copper.png | ||||
|   default_glass_detail.png | ||||
|  | ||||
| MirceaKitsune (WTFPL): | ||||
|   character.x | ||||
| @@ -100,22 +82,7 @@ PilzAdam (WTFPL): | ||||
|   default_junglewood.png | ||||
|   default_obsidian_glass.png | ||||
|   default_obsidian_shard.png | ||||
|   default_mossycobble.png | ||||
|   default_gold_ingot.png | ||||
|   default_gold_lump.png | ||||
|   default_mineral_gold.png | ||||
|   default_diamond.png | ||||
|   default_tool_diamondpick.png | ||||
|   default_tool_diamondsword.png | ||||
|   default_tool_diamondshovel.png | ||||
|   default_tool_diamondaxe.png | ||||
|   default_tool_meseaxe.png | ||||
|   default_tool_meseshovel.png | ||||
|   default_tool_mesesword.png | ||||
|   default_tool_bronzeaxe.png | ||||
|   default_tool_bronzepick.png | ||||
|   default_tool_bronzeshovel.png | ||||
|   default_tool_bronzesword.png | ||||
|   default_snowball.png | ||||
|  | ||||
| jojoa1997 (WTFPL): | ||||
| @@ -128,6 +95,7 @@ Splizard (CC BY-SA 3.0): | ||||
|   default_snow.png | ||||
|   default_snow_side.png | ||||
|   default_ice.png | ||||
|   default_pine_sapling.png | ||||
|  | ||||
| Zeg9 (CC BY-SA 3.0): | ||||
|   default_coal_block.png | ||||
| @@ -135,10 +103,48 @@ Zeg9 (CC BY-SA 3.0): | ||||
|   default_copper_block.png | ||||
|   default_bronze_block.png | ||||
|   default_gold_block.png | ||||
|   default_diamond_block.png | ||||
|  | ||||
| kaeza (WTFPL): | ||||
| paramat (CC BY-SA 3.0): | ||||
|   wieldhand.png, based on character.png by Jordach (CC BY-SA 3.0) | ||||
|   default_pinetree.png | ||||
|   default_pinetree_top.png | ||||
|   default_pinewood.png | ||||
|  | ||||
| brunob.santos (CC BY-SA 4.0): | ||||
|   default_desert_cobble.png | ||||
|  | ||||
| BlockMen (CC BY-SA 3.0): | ||||
|   default_stone_brick.png | ||||
|   default_wood.png | ||||
|   default_clay_brick.png | ||||
|   default_iron_ingot.png | ||||
|   default_gold_ingot.png | ||||
|   default_tool_steelsword.png | ||||
|   default_diamond.png | ||||
|   default_diamond_block.png | ||||
|   default_book.png | ||||
|   default_tool_*.png | ||||
|   default_lava_source_animated.png | ||||
|   default_lava_flowing_animated.png | ||||
|   default_stick.png | ||||
|   default_chest_front.png | ||||
|   default_chest_lock.png | ||||
|   default_chest_side.png | ||||
|   default_chest_top.png | ||||
|   bubble.png | ||||
|   heart.png | ||||
|   gui_*.png | ||||
|  | ||||
| Neuromancer (CC BY-SA 2.0): | ||||
|   default_cobble.png, based on texture by Brane praefect | ||||
|   default_mossycobble.png, based on texture by Brane praefect | ||||
| Neuromancer (CC BY-SA 3.0): | ||||
|   default_dirt.png | ||||
|   default_furnace_*.png | ||||
|  | ||||
| Philipbenr (CC BY-SA 3.0): | ||||
|   default_grass.png | ||||
|   default_grass_side.png | ||||
|  | ||||
| Glass breaking sounds (CC BY 3.0): | ||||
|   1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ | ||||
| @@ -179,3 +185,14 @@ Mito551 (sounds) (CC BY-SA): | ||||
|   default_dirt_footstep.1.ogg | ||||
|   default_dirt_footstep.2.ogg | ||||
|   default_glass_footstep.ogg | ||||
|  | ||||
| Gambit (WTFPL): | ||||
|   default_bronze_ingot.png | ||||
|   default_copper_ingot.png | ||||
|   default_copper_lump.png | ||||
|   default_iron_lump.png | ||||
|   default_gold_lump.png | ||||
|   default_clay_lump.png | ||||
|   default_coal.png | ||||
|   default_grass_*.png | ||||
|   default_paper.png | ||||
|   | ||||
| @@ -1,10 +1,7 @@ | ||||
| -- legacy (Minetest 0.4 mod) | ||||
| -- Provides as much backwards-compatibility as feasible | ||||
| 
 | ||||
| -- | ||||
| -- Aliases to support loading 0.3 and old 0.4 worlds and inventories | ||||
| -- | ||||
| -- mods/default/aliases.lua | ||||
| 
 | ||||
| -- Aliases to support loading worlds using nodes following the old naming convention | ||||
| -- These can also be helpful when using chat commands, for example /giveme | ||||
| minetest.register_alias("stone", "default:stone") | ||||
| minetest.register_alias("stone_with_coal", "default:stone_with_coal") | ||||
| minetest.register_alias("stone_with_iron", "default:stone_with_iron") | ||||
| @@ -69,39 +66,7 @@ minetest.register_alias("lump_of_iron", "default:iron_lump") | ||||
| minetest.register_alias("lump_of_clay", "default:clay_lump") | ||||
| minetest.register_alias("steel_ingot", "default:steel_ingot") | ||||
| minetest.register_alias("clay_brick", "default:clay_brick") | ||||
| minetest.register_alias("scorched_stuff", "default:scorched_stuff") | ||||
| minetest.register_alias("snow", "default:snow") | ||||
| 
 | ||||
| -- | ||||
| -- Old items | ||||
| -- | ||||
| 
 | ||||
| minetest.register_craftitem(":rat", { | ||||
| 	description = "Rat", | ||||
| 	inventory_image = "rat.png", | ||||
| }) | ||||
| 
 | ||||
| minetest.register_craftitem(":cooked_rat", { | ||||
| 	description = "Cooked rat", | ||||
| 	inventory_image = "cooked_rat.png", | ||||
| 	on_use = minetest.item_eat(6), | ||||
| }) | ||||
| 
 | ||||
| minetest.register_craftitem(":firefly", { | ||||
| 	description = "Firefly", | ||||
| 	inventory_image = "firefly.png", | ||||
| 	groups = {not_in_creative_inventory=1}, | ||||
| }) | ||||
| 
 | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "cooked_rat", | ||||
| 	recipe = "rat", | ||||
| }) | ||||
| 
 | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "scorched_stuff", | ||||
| 	recipe = "cooked_rat", | ||||
| }) | ||||
| 
 | ||||
| -- END | ||||
| -- Mese now comes in the form of blocks, ore, crystal and fragments | ||||
| minetest.register_alias("default:mese", "default:mese_block") | ||||
| @@ -14,6 +14,13 @@ minetest.register_craft({ | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:pinewood 4', | ||||
| 	recipe = { | ||||
| 		{'default:pinetree'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:stick 4', | ||||
| 	recipe = { | ||||
| @@ -208,6 +215,60 @@ minetest.register_craft({ | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_wood', | ||||
| 	recipe = { | ||||
| 		{'group:wood', 'group:wood'}, | ||||
| 		{'group:stick', 'group:wood'}, | ||||
| 		{'group:stick',''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_stone', | ||||
| 	recipe = { | ||||
| 		{'group:stone', 'group:stone'}, | ||||
| 		{'group:stick', 'group:stone'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_steel', | ||||
| 	recipe = { | ||||
| 		{'default:steel_ingot', 'default:steel_ingot'}, | ||||
| 		{'group:stick', 'default:steel_ingot'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_bronze', | ||||
| 	recipe = { | ||||
| 		{'default:bronze_ingot', 'default:bronze_ingot'}, | ||||
| 		{'group:stick', 'default:bronze_ingot'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_mese', | ||||
| 	recipe = { | ||||
| 		{'default:mese_crystal', 'default:mese_crystal'}, | ||||
| 		{'group:stick', 'default:mese_crystal'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:axe_diamond', | ||||
| 	recipe = { | ||||
| 		{'default:diamond', 'default:diamond'}, | ||||
| 		{'group:stick', 'default:diamond'}, | ||||
| 		{'group:stick', ''}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sword_wood', | ||||
| 	recipe = { | ||||
| @@ -416,7 +477,7 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sandstonebrick', | ||||
| 	output = 'default:sandstonebrick 4', | ||||
| 	recipe = { | ||||
| 		{'default:sandstone', 'default:sandstone'}, | ||||
| 		{'default:sandstone', 'default:sandstone'}, | ||||
| @@ -520,7 +581,15 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:stonebrick', | ||||
| 	output = 'default:obsidianbrick 4', | ||||
| 	recipe = { | ||||
| 		{'default:obsidian', 'default:obsidian'}, | ||||
| 		{'default:obsidian', 'default:obsidian'} | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:stonebrick 4', | ||||
| 	recipe = { | ||||
| 		{'default:stone', 'default:stone'}, | ||||
| 		{'default:stone', 'default:stone'}, | ||||
| @@ -528,7 +597,7 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:desert_stonebrick', | ||||
| 	output = 'default:desert_stonebrick 4', | ||||
| 	recipe = { | ||||
| 		{'default:desert_stone', 'default:desert_stone'}, | ||||
| 		{'default:desert_stone', 'default:desert_stone'}, | ||||
| @@ -581,6 +650,18 @@ minetest.register_craft({ | ||||
| 	recipe = "default:cobble", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:stone", | ||||
| 	recipe = "default:mossycobble", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:desert_stone", | ||||
| 	recipe = "default:desert_cobble", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:steel_ingot", | ||||
| @@ -740,3 +821,10 @@ minetest.register_craft({ | ||||
| 	recipe = "default:grass_1", | ||||
| 	burntime = 2, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:pine_sapling", | ||||
| 	burntime = 10, | ||||
| }) | ||||
|  | ||||
|   | ||||
| @@ -14,11 +14,13 @@ minetest.register_craftitem("default:paper", { | ||||
| minetest.register_craftitem("default:book", { | ||||
| 	description = "Book", | ||||
| 	inventory_image = "default_book.png", | ||||
| 	groups = {book=1}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:coal_lump", { | ||||
| 	description = "Coal Lump", | ||||
| 	inventory_image = "default_coal_lump.png", | ||||
| 	groups = {coal = 1} | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:iron_lump", { | ||||
| @@ -81,11 +83,6 @@ minetest.register_craftitem("default:clay_brick", { | ||||
| 	inventory_image = "default_clay_brick.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:scorched_stuff", { | ||||
| 	description = "Scorched Stuff", | ||||
| 	inventory_image = "default_scorched_stuff.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:obsidian_shard", { | ||||
| 	description = "Obsidian Shard", | ||||
| 	inventory_image = "default_obsidian_shard.png", | ||||
|   | ||||
| @@ -40,9 +40,9 @@ end | ||||
| function default.node_sound_sand_defaults(table) | ||||
| 	table = table or {} | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="default_sand_footstep", gain=0.5} | ||||
| 			{name="default_sand_footstep", gain=0.2} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_sand_footstep", gain=1.0} | ||||
| 			{name="default_sand_footstep", gain=0.4} | ||||
| 	table.place = table.place or | ||||
| 			{name="default_place_node", gain=1.0} | ||||
| 	default.node_sound_defaults(table) | ||||
| @@ -64,7 +64,7 @@ function default.node_sound_leaves_defaults(table) | ||||
| 	table.footstep = table.footstep or | ||||
| 			{name="default_grass_footstep", gain=0.35} | ||||
| 	table.dug = table.dug or | ||||
| 			{name="default_grass_footstep", gain=0.85} | ||||
| 			{name="default_grass_footstep", gain=0.7} | ||||
| 	table.dig = table.dig or | ||||
| 			{name="default_dig_crumbly", gain=0.4} | ||||
| 	table.place = table.place or | ||||
| @@ -83,100 +83,6 @@ function default.node_sound_glass_defaults(table) | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Legacy | ||||
| -- | ||||
|  | ||||
| function default.spawn_falling_node(p, nodename) | ||||
| 	spawn_falling_node(p, nodename) | ||||
| end | ||||
|  | ||||
| -- Horrible crap to support old code | ||||
| -- Don't use this and never do what this does, it's completely wrong! | ||||
| -- (More specifically, the client and the C++ code doesn't get the group) | ||||
| function default.register_falling_node(nodename, texture) | ||||
| 	minetest.log("error", debug.traceback()) | ||||
| 	minetest.log('error', "WARNING: default.register_falling_node is deprecated") | ||||
| 	if minetest.registered_nodes[nodename] then | ||||
| 		minetest.registered_nodes[nodename].groups.falling_node = 1 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Global callbacks | ||||
| -- | ||||
|  | ||||
| -- Global environment step function | ||||
| function on_step(dtime) | ||||
| 	-- print("on_step") | ||||
| end | ||||
| minetest.register_globalstep(on_step) | ||||
|  | ||||
| function on_placenode(p, node) | ||||
| 	--print("on_placenode") | ||||
| end | ||||
| minetest.register_on_placenode(on_placenode) | ||||
|  | ||||
| function on_dignode(p, node) | ||||
| 	--print("on_dignode") | ||||
| end | ||||
| minetest.register_on_dignode(on_dignode) | ||||
|  | ||||
| function on_punchnode(p, node) | ||||
| end | ||||
| minetest.register_on_punchnode(on_punchnode) | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- Grow trees | ||||
| -- | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:sapling"}, | ||||
| 	interval = 10, | ||||
| 	chance = 50, | ||||
| 	action = function(pos, node) | ||||
| 		local nu =  minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name | ||||
| 		local is_soil = minetest.get_item_group(nu, "soil") | ||||
| 		if is_soil == 0 then | ||||
| 			return | ||||
| 		end | ||||
| 		 | ||||
| 		minetest.log("action", "A sapling grows into a tree at "..minetest.pos_to_string(pos)) | ||||
| 		local vm = minetest.get_voxel_manip() | ||||
| 		local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16}) | ||||
| 		local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp} | ||||
| 		local data = vm:get_data() | ||||
| 		default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000)) | ||||
| 		vm:set_data(data) | ||||
| 		vm:write_to_map(data) | ||||
| 		vm:update_map() | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:junglesapling"}, | ||||
| 	interval = 10, | ||||
| 	chance = 50, | ||||
| 	action = function(pos, node) | ||||
| 		local nu =  minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name | ||||
| 		local is_soil = minetest.get_item_group(nu, "soil") | ||||
| 		if is_soil == 0 then | ||||
| 			return | ||||
| 		end | ||||
| 		 | ||||
| 		minetest.log("action", "A jungle sapling grows into a tree at "..minetest.pos_to_string(pos)) | ||||
| 		local vm = minetest.get_voxel_manip() | ||||
| 		local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y-1, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16}) | ||||
| 		local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp} | ||||
| 		local data = vm:get_data() | ||||
| 		default.grow_jungletree(data, a, pos, math.random(1,100000)) | ||||
| 		vm:set_data(data) | ||||
| 		vm:write_to_map(data) | ||||
| 		vm:update_map() | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- Lavacooling | ||||
| -- | ||||
| @@ -267,19 +173,21 @@ minetest.register_abm({ | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- Leafdecay | ||||
| -- dig upwards | ||||
| -- | ||||
|  | ||||
| -- To enable leaf decay for a node, add it to the "leafdecay" group. | ||||
| function default.dig_up(pos, node, digger) | ||||
| 	if digger == nil then return end | ||||
| 	local np = {x = pos.x, y = pos.y + 1, z = pos.z} | ||||
| 	local nn = minetest.get_node(np) | ||||
| 	if nn.name == node.name then | ||||
| 		minetest.node_dig(np, nn, digger) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- The rating of the group determines how far from a node in the group "tree" | ||||
| -- the node can be without decaying. | ||||
| -- Leafdecay | ||||
| -- | ||||
| -- If param2 of the node is ~= 0, the node will always be preserved. Thus, if | ||||
| -- the player places a node of that kind, you will want to set param2=1 or so. | ||||
| -- | ||||
| -- If the node is in the leafdecay_drop group then the it will always be dropped | ||||
| -- as an item | ||||
|  | ||||
| default.leafdecay_trunk_cache = {} | ||||
| default.leafdecay_enable_cache = true | ||||
| @@ -292,6 +200,12 @@ minetest.register_globalstep(function(dtime) | ||||
| 			math.floor(dtime * finds_per_second) | ||||
| end) | ||||
|  | ||||
| default.after_place_leaves = function(pos, placer, itemstack, pointed_thing) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	node.param2 = 1 | ||||
| 	minetest.set_node(pos, node) | ||||
| end | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"group:leafdecay"}, | ||||
| 	neighbors = {"air", "group:liquid"}, | ||||
| @@ -346,7 +260,7 @@ minetest.register_abm({ | ||||
| 		end | ||||
| 		if not do_preserve then | ||||
| 			-- Drop stuff other than the node itself | ||||
| 			itemstacks = minetest.get_node_drops(n0.name) | ||||
| 			local itemstacks = minetest.get_node_drops(n0.name) | ||||
| 			for _, itemname in ipairs(itemstacks) do | ||||
| 				if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or | ||||
| 						itemname ~= n0.name then | ||||
| @@ -365,3 +279,42 @@ minetest.register_abm({ | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- Grass growing | ||||
| -- | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:dirt"}, | ||||
| 	interval = 2, | ||||
| 	chance = 200, | ||||
| 	action = function(pos, node) | ||||
| 		local above = {x=pos.x, y=pos.y+1, z=pos.z} | ||||
| 		local name = minetest.get_node(above).name | ||||
| 		local nodedef = minetest.registered_nodes[name] | ||||
| 		if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") | ||||
| 				and nodedef.liquidtype == "none" | ||||
| 				and (minetest.get_node_light(above) or 0) >= 13 then | ||||
| 			if name == "default:snow" or name == "default:snowblock" then | ||||
| 				minetest.set_node(pos, {name = "default:dirt_with_snow"}) | ||||
| 			else | ||||
| 				minetest.set_node(pos, {name = "default:dirt_with_grass"}) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:dirt_with_grass"}, | ||||
| 	interval = 2, | ||||
| 	chance = 20, | ||||
| 	action = function(pos, node) | ||||
| 		local above = {x=pos.x, y=pos.y+1, z=pos.z} | ||||
| 		local name = minetest.get_node(above).name | ||||
| 		local nodedef = minetest.registered_nodes[name] | ||||
| 		if name ~= "ignore" and nodedef | ||||
| 				and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") | ||||
| 				and nodedef.liquidtype == "none") then | ||||
| 			minetest.set_node(pos, {name = "default:dirt"}) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|   | ||||
							
								
								
									
										283
									
								
								mods/default/furnace.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,283 @@ | ||||
|  | ||||
| -- | ||||
| -- Formspecs | ||||
| -- | ||||
|  | ||||
| local function active_formspec(fuel_percent, item_percent) | ||||
| 	local formspec =  | ||||
| 		"size[8,8.5]".. | ||||
| 		default.gui_bg.. | ||||
| 		default.gui_bg_img.. | ||||
| 		default.gui_slots.. | ||||
| 		"list[current_name;src;2.75,0.5;1,1;]".. | ||||
| 		"list[current_name;fuel;2.75,2.5;1,1;]".. | ||||
| 		"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. | ||||
| 		(100-fuel_percent)..":default_furnace_fire_fg.png]".. | ||||
| 		"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. | ||||
| 		(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. | ||||
| 		"list[current_name;dst;4.75,0.96;2,2;]".. | ||||
| 		"list[current_player;main;0,4.25;8,1;]".. | ||||
| 		"list[current_player;main;0,5.5;8,3;8]".. | ||||
| 		default.get_hotbar_bg(0, 4.25) | ||||
| 	return formspec | ||||
| end | ||||
|  | ||||
| local inactive_formspec = | ||||
| 	"size[8,8.5]".. | ||||
| 	default.gui_bg.. | ||||
| 	default.gui_bg_img.. | ||||
| 	default.gui_slots.. | ||||
| 	"list[current_name;src;2.75,0.5;1,1;]".. | ||||
| 	"list[current_name;fuel;2.75,2.5;1,1;]".. | ||||
| 	"image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. | ||||
| 	"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. | ||||
| 	"list[current_name;dst;4.75,0.96;2,2;]".. | ||||
| 	"list[current_player;main;0,4.25;8,1;]".. | ||||
| 	"list[current_player;main;0,5.5;8,3;8]".. | ||||
| 	default.get_hotbar_bg(0, 4.25) | ||||
|  | ||||
| -- | ||||
| -- Node callback functions that are the same for active and inactive furnace | ||||
| -- | ||||
|  | ||||
| local function can_dig(pos, player) | ||||
| 	local meta = minetest.get_meta(pos); | ||||
| 	local inv = meta:get_inventory() | ||||
| 	return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") | ||||
| end | ||||
|  | ||||
| local function allow_metadata_inventory_put(pos, listname, index, stack, player) | ||||
| 	if minetest.is_protected(pos, player:get_player_name()) then | ||||
| 		return 0 | ||||
| 	end | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local inv = meta:get_inventory() | ||||
| 	if listname == "fuel" then | ||||
| 		if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then | ||||
| 			if inv:is_empty("src") then | ||||
| 				meta:set_string("infotext", "Furnace is empty") | ||||
| 			end | ||||
| 			return stack:get_count() | ||||
| 		else | ||||
| 			return 0 | ||||
| 		end | ||||
| 	elseif listname == "src" then | ||||
| 		return stack:get_count() | ||||
| 	elseif listname == "dst" then | ||||
| 		return 0 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local inv = meta:get_inventory() | ||||
| 	local stack = inv:get_stack(from_list, from_index) | ||||
| 	return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) | ||||
| end | ||||
|  | ||||
| local function allow_metadata_inventory_take(pos, listname, index, stack, player) | ||||
| 	if minetest.is_protected(pos, player:get_player_name()) then | ||||
| 		return 0 | ||||
| 	end | ||||
| 	return stack:get_count() | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Node definitions | ||||
| -- | ||||
|  | ||||
| minetest.register_node("default:furnace", { | ||||
| 	description = "Furnace", | ||||
| 	tiles = { | ||||
| 		"default_furnace_top.png", "default_furnace_bottom.png", | ||||
| 		"default_furnace_side.png", "default_furnace_side.png", | ||||
| 		"default_furnace_side.png", "default_furnace_front.png" | ||||
| 	}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {cracky=2}, | ||||
| 	legacy_facedir_simple = true, | ||||
| 	is_ground_content = false, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	 | ||||
| 	can_dig = can_dig, | ||||
| 	 | ||||
| 	allow_metadata_inventory_put = allow_metadata_inventory_put, | ||||
| 	allow_metadata_inventory_move = allow_metadata_inventory_move, | ||||
| 	allow_metadata_inventory_take = allow_metadata_inventory_take, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:furnace_active", { | ||||
| 	description = "Furnace", | ||||
| 	tiles = { | ||||
| 		"default_furnace_top.png", "default_furnace_bottom.png", | ||||
| 		"default_furnace_side.png", "default_furnace_side.png", | ||||
| 		"default_furnace_side.png", | ||||
| 		{ | ||||
| 			image = "default_furnace_front_active.png", | ||||
| 			backface_culling = false, | ||||
| 			animation = { | ||||
| 				type = "vertical_frames", | ||||
| 				aspect_w = 16, | ||||
| 				aspect_h = 16, | ||||
| 				length = 1.5 | ||||
| 			}, | ||||
| 		} | ||||
| 	}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	light_source = 8, | ||||
| 	drop = "default:furnace", | ||||
| 	groups = {cracky=2, not_in_creative_inventory=1}, | ||||
| 	legacy_facedir_simple = true, | ||||
| 	is_ground_content = false, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	 | ||||
| 	can_dig = can_dig, | ||||
| 	 | ||||
| 	allow_metadata_inventory_put = allow_metadata_inventory_put, | ||||
| 	allow_metadata_inventory_move = allow_metadata_inventory_move, | ||||
| 	allow_metadata_inventory_take = allow_metadata_inventory_take, | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- ABM | ||||
| -- | ||||
|  | ||||
| local function swap_node(pos, name) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	if node.name == name then | ||||
| 		return | ||||
| 	end | ||||
| 	node.name = name | ||||
| 	minetest.swap_node(pos, node) | ||||
| end | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"default:furnace", "default:furnace_active"}, | ||||
| 	interval = 1.0, | ||||
| 	chance = 1, | ||||
| 	action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 		-- | ||||
| 		-- Inizialize metadata | ||||
| 		-- | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local fuel_time = meta:get_float("fuel_time") or 0 | ||||
| 		local src_time = meta:get_float("src_time") or 0 | ||||
| 		local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 | ||||
| 		 | ||||
| 		-- | ||||
| 		-- Inizialize inventory | ||||
| 		-- | ||||
| 		local inv = meta:get_inventory() | ||||
| 		for listname, size in pairs({ | ||||
| 				src = 1, | ||||
| 				fuel = 1, | ||||
| 				dst = 4, | ||||
| 		}) do | ||||
| 			if inv:get_size(listname) ~= size then | ||||
| 				inv:set_size(listname, size) | ||||
| 			end | ||||
| 		end | ||||
| 		local srclist = inv:get_list("src") | ||||
| 		local fuellist = inv:get_list("fuel") | ||||
| 		local dstlist = inv:get_list("dst") | ||||
| 		 | ||||
| 		-- | ||||
| 		-- Cooking | ||||
| 		-- | ||||
| 		 | ||||
| 		-- Check if we have cookable content | ||||
| 		local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) | ||||
| 		local cookable = true | ||||
| 		 | ||||
| 		if cooked.time == 0 then | ||||
| 			cookable = false | ||||
| 		end | ||||
| 		 | ||||
| 		-- Check if we have enough fuel to burn | ||||
| 		if fuel_time < fuel_totaltime then | ||||
| 			-- The furnace is currently active and has enough fuel | ||||
| 			fuel_time = fuel_time + 1 | ||||
| 			 | ||||
| 			-- If there is a cookable item then check if it is ready yet | ||||
| 			if cookable then | ||||
| 				src_time = src_time + 1 | ||||
| 				if src_time >= cooked.time then | ||||
| 					-- Place result in dst list if possible | ||||
| 					if inv:room_for_item("dst", cooked.item) then | ||||
| 						inv:add_item("dst", cooked.item) | ||||
| 						inv:set_stack("src", 1, aftercooked.items[1]) | ||||
| 						src_time = 0 | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 		else | ||||
| 			-- Furnace ran out of fuel | ||||
| 			if cookable then | ||||
| 				-- We need to get new fuel | ||||
| 				local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) | ||||
| 				 | ||||
| 				if fuel.time == 0 then | ||||
| 					-- No valid fuel in fuel list | ||||
| 					fuel_totaltime = 0 | ||||
| 					fuel_time = 0 | ||||
| 					src_time = 0 | ||||
| 				else | ||||
| 					-- Take fuel from fuel list | ||||
| 					inv:set_stack("fuel", 1, afterfuel.items[1]) | ||||
| 					 | ||||
| 					fuel_totaltime = fuel.time | ||||
| 					fuel_time = 0 | ||||
| 					 | ||||
| 				end | ||||
| 			else | ||||
| 				-- We don't need to get new fuel since there is no cookable item | ||||
| 				fuel_totaltime = 0 | ||||
| 				fuel_time = 0 | ||||
| 				src_time = 0 | ||||
| 			end | ||||
| 		end | ||||
| 		 | ||||
| 		-- | ||||
| 		-- Update formspec, infotext and node | ||||
| 		-- | ||||
| 		local formspec = inactive_formspec | ||||
| 		local item_state = "" | ||||
| 		local item_percent = 0 | ||||
| 		if cookable then | ||||
| 			item_percent =  math.floor(src_time / cooked.time * 100) | ||||
| 			item_state = item_percent .. "%" | ||||
| 		else | ||||
| 			if srclist[1]:is_empty() then | ||||
| 				item_state = "Empty" | ||||
| 			else | ||||
| 				item_state = "Not cookable" | ||||
| 			end | ||||
| 		end | ||||
| 		 | ||||
| 		local fuel_state = "Empty" | ||||
| 		local active = "inactive " | ||||
| 		if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then | ||||
| 			active = "active " | ||||
| 			local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) | ||||
| 			fuel_state = fuel_percent .. "%" | ||||
| 			formspec = active_formspec(fuel_percent, item_percent) | ||||
| 			swap_node(pos, "default:furnace_active") | ||||
| 		else | ||||
| 			if not fuellist[1]:is_empty() then | ||||
| 				fuel_state = "0%" | ||||
| 			end | ||||
| 			swap_node(pos, "default:furnace") | ||||
| 		end | ||||
| 		 | ||||
| 		local infotext =  "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" | ||||
| 		 | ||||
| 		-- | ||||
| 		-- Set meta values | ||||
| 		-- | ||||
| 		meta:set_float("fuel_totaltime", fuel_totaltime) | ||||
| 		meta:set_float("fuel_time", fuel_time) | ||||
| 		meta:set_float("src_time", src_time) | ||||
| 		meta:set_string("formspec", formspec) | ||||
| 		meta:set_string("infotext", infotext) | ||||
| 	end, | ||||
| }) | ||||
| @@ -1,22 +1,46 @@ | ||||
| -- Minetest 0.4 mod: default | ||||
| -- See README.txt for licensing and other information. | ||||
|  | ||||
| -- The API documentation in here was moved into doc/lua_api.txt | ||||
|  | ||||
| WATER_ALPHA = 160 | ||||
| WATER_VISC = 1 | ||||
| LAVA_VISC = 7 | ||||
| LIGHT_MAX = 14 | ||||
| -- The API documentation in here was moved into game_api.txt | ||||
|  | ||||
| -- Definitions made by this mod that other mods can use too | ||||
| default = {} | ||||
|  | ||||
| default.LIGHT_MAX = 14 | ||||
|  | ||||
| -- GUI related stuff | ||||
| default.gui_bg = "bgcolor[#080808BB;true]" | ||||
| default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]" | ||||
| default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]" | ||||
|  | ||||
| function default.get_hotbar_bg(x,y) | ||||
| 	local out = "" | ||||
| 	for i=0,7,1 do | ||||
| 		out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]" | ||||
| 	end | ||||
| 	return out | ||||
| end | ||||
|  | ||||
| default.gui_survival_form = "size[8,8.5]".. | ||||
| 			default.gui_bg.. | ||||
| 			default.gui_bg_img.. | ||||
| 			default.gui_slots.. | ||||
| 			"list[current_player;main;0,4.25;8,1;]".. | ||||
| 			"list[current_player;main;0,5.5;8,3;8]".. | ||||
| 			"list[current_player;craft;1.75,0.5;3,3;]".. | ||||
| 			"list[current_player;craftpreview;5.75,1.5;1,1;]".. | ||||
| 			"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. | ||||
| 			default.get_hotbar_bg(0,4.25) | ||||
|  | ||||
| -- Load files | ||||
| dofile(minetest.get_modpath("default").."/functions.lua") | ||||
| dofile(minetest.get_modpath("default").."/nodes.lua") | ||||
| dofile(minetest.get_modpath("default").."/furnace.lua") | ||||
| dofile(minetest.get_modpath("default").."/tools.lua") | ||||
| dofile(minetest.get_modpath("default").."/craftitems.lua") | ||||
| dofile(minetest.get_modpath("default").."/crafting.lua") | ||||
| dofile(minetest.get_modpath("default").."/mapgen.lua") | ||||
| dofile(minetest.get_modpath("default").."/player.lua") | ||||
| dofile(minetest.get_modpath("default").."/trees.lua") | ||||
| dofile(minetest.get_modpath("default").."/aliases.lua") | ||||
| dofile(minetest.get_modpath("default").."/legacy.lua") | ||||
|   | ||||
							
								
								
									
										25
									
								
								mods/default/legacy.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,25 @@ | ||||
| -- mods/default/legacy.lua | ||||
|  | ||||
| -- Horrible crap to support old code registering falling nodes | ||||
| -- Don't use this and never do what this does, it's completely wrong! | ||||
| -- (More specifically, the client and the C++ code doesn't get the group) | ||||
| function default.register_falling_node(nodename, texture) | ||||
| 	minetest.log("error", debug.traceback()) | ||||
| 	minetest.log('error', "WARNING: default.register_falling_node is deprecated") | ||||
| 	if minetest.registered_nodes[nodename] then | ||||
| 		minetest.registered_nodes[nodename].groups.falling_node = 1 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function default.spawn_falling_node(p, nodename) | ||||
| 	spawn_falling_node(p, nodename) | ||||
| end | ||||
|  | ||||
| -- Liquids | ||||
| WATER_ALPHA = minetest.registered_nodes["default:water_source"].alpha | ||||
| WATER_VISC = minetest.registered_nodes["default:water_source"].liquid_viscosity | ||||
| LAVA_VISC = minetest.registered_nodes["default:lava_source"].liquid_viscosity | ||||
| LIGHT_MAX = default.LIGHT_MAX | ||||
|  | ||||
| -- Formspecs | ||||
| default.gui_suvival_form = default.gui_survival_form | ||||
| @@ -207,69 +207,6 @@ minetest.register_ore({ | ||||
| 	flags          = "absheight", | ||||
| }) | ||||
|  | ||||
| if minetest.setting_get("mg_name") == "indev" then | ||||
| 	-- Floatlands and high mountains springs | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type       = "scatter", | ||||
| 		ore            = "default:water_source", | ||||
| 		ore_param2     = 128, | ||||
| 		wherein        = "default:stone", | ||||
| 		clust_scarcity = 40*40*40, | ||||
| 		clust_num_ores = 8, | ||||
| 		clust_size     = 3, | ||||
| 		height_min     = 100, | ||||
| 		height_max     = 31000, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type       = "scatter", | ||||
| 		ore            = "default:lava_source", | ||||
| 		ore_param2     = 128, | ||||
| 		wherein        = "default:stone", | ||||
| 		clust_scarcity = 50*50*50, | ||||
| 		clust_num_ores = 5, | ||||
| 		clust_size     = 2, | ||||
| 		height_min     = 10000, | ||||
| 		height_max     = 31000, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type       = "scatter", | ||||
| 		ore            = "default:sand", | ||||
| 		wherein        = "default:stone", | ||||
| 		clust_scarcity = 20*20*20, | ||||
| 		clust_num_ores = 5*5*3, | ||||
| 		clust_size     = 5, | ||||
| 		height_min     = 500, | ||||
| 		height_max     = 31000, | ||||
| 	}) | ||||
|  | ||||
| 	-- Underground springs | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type       = "scatter", | ||||
| 		ore            = "default:water_source", | ||||
| 		ore_param2     = 128, | ||||
| 		wherein        = "default:stone", | ||||
| 		clust_scarcity = 25*25*25, | ||||
| 		clust_num_ores = 8, | ||||
| 		clust_size     = 3, | ||||
| 		height_min     = -10000, | ||||
| 		height_max     = -10, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type       = "scatter", | ||||
| 		ore            = "default:lava_source", | ||||
| 		ore_param2     = 128, | ||||
| 		wherein        = "default:stone", | ||||
| 		clust_scarcity = 35*35*35, | ||||
| 		clust_num_ores = 5, | ||||
| 		clust_size     = 2, | ||||
| 		height_min     = -31000, | ||||
| 		height_max     = -100, | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| minetest.register_ore({ | ||||
| 	ore_type       = "scatter", | ||||
| 	ore            = "default:clay", | ||||
| @@ -323,81 +260,38 @@ function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume | ||||
| 	--print("generate_ore done") | ||||
| end | ||||
|  | ||||
| function default.make_papyrus(pos, size) | ||||
| 	for y=0,size-1 do | ||||
| 		local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 		local nn = minetest.get_node(p).name | ||||
| 		if minetest.registered_nodes[nn] and | ||||
| 			minetest.registered_nodes[nn].buildable_to then | ||||
| 			minetest.set_node(p, {name="default:papyrus"}) | ||||
| 		else | ||||
| 			return | ||||
| -- | ||||
| -- Mgv6 papyrus, cactus, long grasses | ||||
| -- | ||||
|  | ||||
| function default.mgv6_ongen(minp, maxp, seed) | ||||
|  | ||||
| 	function default.make_papyrus(pos, size) | ||||
| 		for y=0,size-1 do | ||||
| 			local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 			local nn = minetest.get_node(p).name | ||||
| 			if minetest.registered_nodes[nn] and | ||||
| 				minetest.registered_nodes[nn].buildable_to then | ||||
| 				minetest.set_node(p, {name="default:papyrus"}) | ||||
| 			else | ||||
| 				return | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function default.make_cactus(pos, size) | ||||
| 	for y=0,size-1 do | ||||
| 		local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 		local nn = minetest.get_node(p).name | ||||
| 		if minetest.registered_nodes[nn] and | ||||
| 			minetest.registered_nodes[nn].buildable_to then | ||||
| 			minetest.set_node(p, {name="default:cactus"}) | ||||
| 		else | ||||
| 			return | ||||
| 	function default.make_cactus(pos, size) | ||||
| 		for y=0,size-1 do | ||||
| 			local p = {x=pos.x, y=pos.y+y, z=pos.z} | ||||
| 			local nn = minetest.get_node(p).name | ||||
| 			if minetest.registered_nodes[nn] and | ||||
| 				minetest.registered_nodes[nn].buildable_to then | ||||
| 				minetest.set_node(p, {name="default:cactus"}) | ||||
| 			else | ||||
| 				return | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- facedir: 0/1/2/3 (head node facedir value) | ||||
| -- length: length of rainbow tail | ||||
| function default.make_nyancat(pos, facedir, length) | ||||
| 	local tailvec = {x=0, y=0, z=0} | ||||
| 	if facedir == 0 then | ||||
| 		tailvec.z = 1 | ||||
| 	elseif facedir == 1 then | ||||
| 		tailvec.x = 1 | ||||
| 	elseif facedir == 2 then | ||||
| 		tailvec.z = -1 | ||||
| 	elseif facedir == 3 then | ||||
| 		tailvec.x = -1 | ||||
| 	else | ||||
| 		--print("default.make_nyancat(): Invalid facedir: "+dump(facedir)) | ||||
| 		facedir = 0 | ||||
| 		tailvec.z = 1 | ||||
| 	end | ||||
| 	local p = {x=pos.x, y=pos.y, z=pos.z} | ||||
| 	minetest.set_node(p, {name="default:nyancat", param2=facedir}) | ||||
| 	for i=1,length do | ||||
| 		p.x = p.x + tailvec.x | ||||
| 		p.z = p.z + tailvec.z | ||||
| 		minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function generate_nyancats(seed, minp, maxp) | ||||
| 	local height_min = -31000 | ||||
| 	local height_max = -32 | ||||
| 	if maxp.y < height_min or minp.y > height_max then | ||||
| 		return | ||||
| 	end | ||||
| 	local y_min = math.max(minp.y, height_min) | ||||
| 	local y_max = math.min(maxp.y, height_max) | ||||
| 	local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) | ||||
| 	local pr = PseudoRandom(seed + 9324342) | ||||
| 	local max_num_nyancats = math.floor(volume / (16*16*16)) | ||||
| 	for i=1,max_num_nyancats do | ||||
| 		if pr:next(0, 1000) == 0 then | ||||
| 			local x0 = pr:next(minp.x, maxp.x) | ||||
| 			local y0 = pr:next(minp.y, maxp.y) | ||||
| 			local z0 = pr:next(minp.z, maxp.z) | ||||
| 			local p0 = {x=x0, y=y0, z=z0} | ||||
| 			default.make_nyancat(p0, pr:next(0,3), pr:next(3,15)) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 	if maxp.y >= 2 and minp.y <= 0 then | ||||
| 		-- Generate papyrus | ||||
| 		local perlin1 = minetest.get_perlin(354, 3, 0.7, 100) | ||||
| @@ -483,7 +377,7 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 						break | ||||
| 					end | ||||
| 				end | ||||
| 				 | ||||
|  | ||||
| 				if ground_y then | ||||
| 					local p = {x=x,y=ground_y+1,z=z} | ||||
| 					local nn = minetest.get_node(p).name | ||||
| @@ -494,20 +388,324 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 						-- If desert sand, add dry shrub | ||||
| 						if nn == "default:desert_sand" then | ||||
| 							minetest.set_node(p,{name="default:dry_shrub"}) | ||||
| 							 | ||||
|  | ||||
| 						-- If dirt with grass, add grass | ||||
| 						elseif nn == "default:dirt_with_grass" then | ||||
| 							minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)}) | ||||
| 						end | ||||
| 					end | ||||
| 				end | ||||
| 				 | ||||
|  | ||||
| 			end | ||||
| 		end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Generate nyan cats | ||||
| 	generate_nyancats(seed, minp, maxp) | ||||
| end) | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Generate nyan cats in all mapgens | ||||
| -- | ||||
|  | ||||
| -- facedir: 0/1/2/3 (head node facedir value) | ||||
| -- length: length of rainbow tail | ||||
| function default.make_nyancat(pos, facedir, length) | ||||
| 	local tailvec = {x=0, y=0, z=0} | ||||
| 	if facedir == 0 then | ||||
| 		tailvec.z = 1 | ||||
| 	elseif facedir == 1 then | ||||
| 		tailvec.x = 1 | ||||
| 	elseif facedir == 2 then | ||||
| 		tailvec.z = -1 | ||||
| 	elseif facedir == 3 then | ||||
| 		tailvec.x = -1 | ||||
| 	else | ||||
| 		--print("default.make_nyancat(): Invalid facedir: "+dump(facedir)) | ||||
| 		facedir = 0 | ||||
| 		tailvec.z = 1 | ||||
| 	end | ||||
| 	local p = {x=pos.x, y=pos.y, z=pos.z} | ||||
| 	minetest.set_node(p, {name="default:nyancat", param2=facedir}) | ||||
| 	for i=1,length do | ||||
| 		p.x = p.x + tailvec.x | ||||
| 		p.z = p.z + tailvec.z | ||||
| 		minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function default.generate_nyancats(minp, maxp, seed) | ||||
| 	local height_min = -31000 | ||||
| 	local height_max = -32 | ||||
| 	if maxp.y < height_min or minp.y > height_max then | ||||
| 		return | ||||
| 	end | ||||
| 	local y_min = math.max(minp.y, height_min) | ||||
| 	local y_max = math.min(maxp.y, height_max) | ||||
| 	local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) | ||||
| 	local pr = PseudoRandom(seed + 9324342) | ||||
| 	local max_num_nyancats = math.floor(volume / (16*16*16)) | ||||
| 	for i=1,max_num_nyancats do | ||||
| 		if pr:next(0, 1000) == 0 then | ||||
| 			local x0 = pr:next(minp.x, maxp.x) | ||||
| 			local y0 = pr:next(minp.y, maxp.y) | ||||
| 			local z0 = pr:next(minp.z, maxp.z) | ||||
| 			local p0 = {x=x0, y=y0, z=z0} | ||||
| 			default.make_nyancat(p0, pr:next(0,3), pr:next(3,15)) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_generated(default.generate_nyancats) | ||||
|  | ||||
| -- | ||||
| -- Register biomes | ||||
| -- | ||||
|  | ||||
| function default.register_biomes() | ||||
|  | ||||
| 	minetest.clear_registered_biomes() | ||||
|  | ||||
| 	-- Temperate biomes | ||||
|  | ||||
| 	minetest.register_biome({ | ||||
| 		name = "grassland", | ||||
| 		node_top = "default:dirt_with_grass", | ||||
| 		node_shore_top = "default:sand", | ||||
| 		depth_top = 1, | ||||
| 		node_filler = "default:dirt", | ||||
| 		node_shore_filler = "default:sand", | ||||
| 		depth_filler = 2, | ||||
| 		height_shore = 3, | ||||
| 		node_underwater = "default:sand", | ||||
| 		--node_stone = "", | ||||
| 		--node_water_top = "", | ||||
| 		--depth_water_top = , | ||||
| 		--node_water = "", | ||||
| 		--node_dust = "", | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		heat_point = 50, | ||||
| 		humidity_point = 50, | ||||
| 	}) | ||||
| 	 | ||||
| 	-- | ||||
| 	-- Register decorations | ||||
| 	-- | ||||
| 	 | ||||
| 	-- Grassland | ||||
| 	 | ||||
| 	-- Flowers | ||||
|  | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = -0.015, | ||||
| 			scale = 0.03, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 436, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "flowers:rose", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = -0.015, | ||||
| 			scale = 0.03, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 19822, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "flowers:tulip", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = -0.015, | ||||
| 			scale = 0.03, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 1220999, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "flowers:dandelion_yellow", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = -0.015, | ||||
| 			scale = 0.03, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 36662, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "flowers:geranium", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = -0.015, | ||||
| 			scale = 0.03, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 1133, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "flowers:viola", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = -0.015, | ||||
| 			scale = 0.03, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 73133, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "flowers:dandelion_white", | ||||
| 	}) | ||||
| 	 | ||||
| 	-- Grasses | ||||
|  | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = 0.04, | ||||
| 			scale = 0.08, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 66440, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "default:grass_1", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = 0.02, | ||||
| 			scale = 0.08, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 66440, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "default:grass_2", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = 0, | ||||
| 			scale = 0.08, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 66440, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "default:grass_3", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = -0.02, | ||||
| 			scale = 0.08, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 66440, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "default:grass_4", | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = -0.04, | ||||
| 			scale = 0.08, | ||||
| 			spread = {x=100, y=100, z=100}, | ||||
| 			seed = 66440, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland"}, | ||||
| 		y_min = -32000, | ||||
| 		y_max = 32000, | ||||
| 		decoration = "default:grass_5", | ||||
| 	}) | ||||
| 	 | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Detect mapgen and select suitable biome code | ||||
| -- | ||||
|  | ||||
| local mg_params = minetest.get_mapgen_params() | ||||
| if mg_params.mgname == "v6" then | ||||
| 	minetest.register_on_generated(default.mgv6_ongen) | ||||
| else | ||||
| 	default.register_biomes() | ||||
| end | ||||
|  | ||||
|   | ||||
| Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 2.7 KiB | 
| @@ -1,55 +1,6 @@ | ||||
| -- Minetest 0.4 mod: player | ||||
| -- See README.txt for licensing and other information. | ||||
|  | ||||
| --[[ | ||||
|  | ||||
| API | ||||
| --- | ||||
|  | ||||
| default.player_register_model(name, def) | ||||
| ^ Register a new model to be used by players. | ||||
| ^ <name> is the model filename such as "character.x", "foo.b3d", etc. | ||||
| ^ See Model Definition below for format of <def>. | ||||
|  | ||||
| default.registered_player_models[name] | ||||
| ^ See Model Definition below for format. | ||||
|  | ||||
| default.player_set_model(player, model_name) | ||||
| ^ <player> is a PlayerRef. | ||||
| ^ <model_name> is a model registered with player_register_model. | ||||
|  | ||||
| default.player_set_animation(player, anim_name [, speed]) | ||||
| ^ <player> is a PlayerRef. | ||||
| ^ <anim_name> is the name of the animation. | ||||
| ^ <speed> is in frames per second. If nil, default from the model is used | ||||
|  | ||||
| default.player_set_textures(player, textures) | ||||
| ^ <player> is a PlayerRef. | ||||
| ^ <textures> is an array of textures | ||||
| ^ If <textures> is nil, the default textures from the model def are used | ||||
|  | ||||
| default.player_get_animation(player) | ||||
| ^ <player> is a PlayerRef. | ||||
| ^ Returns a table containing fields "model", "textures" and "animation". | ||||
| ^ Any of the fields of the returned table may be nil. | ||||
|  | ||||
| Model Definition | ||||
| ---------------- | ||||
|  | ||||
| model_def = { | ||||
| 	animation_speed = 30, -- Default animation speed, in FPS. | ||||
| 	textures = {"character.png", }, -- Default array of textures. | ||||
| 	visual_size = {x=1, y=1,}, -- Used to scale the model. | ||||
| 	animations = { | ||||
| 		-- <anim_name> = { x=<start_frame>, y=<end_frame>, }, | ||||
| 		foo = { x= 0, y=19, }, | ||||
| 		bar = { x=20, y=39, }, | ||||
| 		-- ... | ||||
| 	}, | ||||
| } | ||||
|  | ||||
| ]] | ||||
|  | ||||
| -- Player animation blending | ||||
| -- Note: This is currently broken due to a bug in Irrlicht, leave at 0 | ||||
| local animation_blend = 0 | ||||
| @@ -84,6 +35,7 @@ local player_model = {} | ||||
| local player_textures = {} | ||||
| local player_anim = {} | ||||
| local player_sneak = {} | ||||
| default.player_attached = {} | ||||
|  | ||||
| function default.player_get_animation(player) | ||||
| 	local name = player:get_player_name() | ||||
| @@ -140,11 +92,28 @@ end | ||||
|  | ||||
| -- Update appearance when the player joins | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	default.player_attached[player:get_player_name()] = false | ||||
| 	default.player_set_model(player, "character.x") | ||||
| 	player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) | ||||
| 	 | ||||
| 	-- set GUI | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 		player:set_inventory_formspec(default.gui_survival_form) | ||||
| 	end | ||||
| 	player:hud_set_hotbar_image("gui_hotbar.png") | ||||
| 	player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") | ||||
| end) | ||||
|  | ||||
| minetest.register_on_leaveplayer(function(player) | ||||
| 	local name = player:get_player_name() | ||||
| 	player_model[name] = nil | ||||
| 	player_anim[name] = nil | ||||
| 	player_textures[name] = nil | ||||
| end) | ||||
|  | ||||
| -- Localize for better performance. | ||||
| local player_set_animation = default.player_set_animation | ||||
| local player_attached = default.player_attached | ||||
|  | ||||
| -- Check each player and apply animations | ||||
| minetest.register_globalstep(function(dtime) | ||||
| @@ -152,7 +121,7 @@ minetest.register_globalstep(function(dtime) | ||||
| 		local name = player:get_player_name() | ||||
| 		local model_name = player_model[name] | ||||
| 		local model = model_name and models[model_name] | ||||
| 		if model then | ||||
| 		if model and not player_attached[name] then | ||||
| 			local controls = player:get_player_control() | ||||
| 			local walking = false | ||||
| 			local animation_speed_mod = model.animation_speed or 30 | ||||
|   | ||||
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