Understands meta! Tested in copy, stack (which copies), move, flip.

Transpose (and therefore rotate) do(es) not appear to be functional, but
meta stuff added anyway.
This commit is contained in:
Kyle 2012-08-25 17:23:39 -07:00
parent 21192ceb57
commit 1a9ce8b9c1
1 changed files with 26 additions and 2 deletions

View File

@ -216,9 +216,12 @@ worldedit.copy = function(pos1, pos2, axis, amount)
pos.z = pos1.z
while pos.z <= pos2.z do
local node = env:get_node(pos)
local meta1 = env:get_meta(pos):to_table()
local value = pos[axis]
pos[axis] = value + amount
env:add_node(pos, node)
local meta2 = env:get_meta(pos)
meta2:from_table(meta1)
pos[axis] = value
pos.z = pos.z + 1
end
@ -234,9 +237,12 @@ worldedit.copy = function(pos1, pos2, axis, amount)
pos.z = pos2.z
while pos.z >= pos1.z do
local node = minetest.env:get_node(pos)
local meta1 = env:get_meta(pos):to_table()
local value = pos[axis]
pos[axis] = value + amount
minetest.env:add_node(pos, node)
local meta2 = env:get_meta(pos)
meta2:from_table(meta1)
pos[axis] = value
pos.z = pos.z - 1
end
@ -261,10 +267,13 @@ worldedit.move = function(pos1, pos2, axis, amount)
pos.z = pos1.z
while pos.z <= pos2.z do
local node = env:get_node(pos)
local meta1 = env:get_meta(pos):to_table()
env:remove_node(pos)
local value = pos[axis]
pos[axis] = value + amount
env:add_node(pos, node)
local meta2 = env:get_meta(pos)
meta2:from_table(meta1)
pos[axis] = value
pos.z = pos.z + 1
end
@ -279,11 +288,14 @@ worldedit.move = function(pos1, pos2, axis, amount)
while pos.y >= pos1.y do
pos.z = pos2.z
while pos.z >= pos1.z do
local node = minetest.env:get_node(pos)
local node = env:get_node(pos)
local meta1 = env:get_meta(pos):to_table()
env:remove_node(pos)
local value = pos[axis]
pos[axis] = value + amount
minetest.env:add_node(pos, node)
env:add_node(pos, node)
local meta2 = env:get_meta(pos)
meta2:from_table(meta1)
pos[axis] = value
pos.z = pos.z - 1
end
@ -326,12 +338,18 @@ worldedit.transpose = function(pos1, pos2, axis1, axis2)
local extent1, extent2 = pos[axis1] - pos1[axis1], pos[axis2] - pos1[axis2]
if extent1 < extent2 then
local node1 = env:get_node(pos)
local meta1a = env:get_meta(pos):to_table()
local value1, value2 = pos[axis1], pos[axis2]
pos[axis1], pos[axis2] = pos1[axis1] + extent1, pos1[axis2] + extent2
local node2 = env:get_node(pos)
local meta2a = env:get_meta(pos):to_table()
env:add_node(pos, node1)
local meta1b = env:get_meta(pos)
meta1b:from_table(meta1a)
pos[axis1], pos[axis2] = value1, value2
env:add_node(pos, node2)
local meta2b = env:get_meta(pos)
meta2b:from_table(meta2a)
end
pos.z = pos.z + 1
end
@ -356,12 +374,18 @@ worldedit.flip = function(pos1, pos2, axis)
pos.z = pos1.z
while pos.z <= pos2.z do
local node1 = env:get_node(pos)
local meta1a = env:get_meta(pos):to_table()
local value = pos[axis]
pos[axis] = start - value
local node2 = env:get_node(pos)
local meta2a = env:get_meta(pos):to_table()
env:add_node(pos, node1)
local meta1b = env:get_meta(pos)
meta1b:from_table(meta1a)
pos[axis] = value
env:add_node(pos, node2)
local meta2b = env:get_meta(pos)
meta2b:from_table(meta2a)
pos.z = pos.z + 1
end
pos.y = pos.y + 1