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Author | SHA1 | Date |
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sys4-fr | 202fc3c03a |
83
README.txt
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@ -1,57 +1,36 @@
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Minetest mod: boost_cart
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==========================
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Minetest mod: carts for MFF
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===========================
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Based on boost_cart and modified to fully *replace* carts (@Coethium)
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- desactivate mesecons
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- power_rail: accelerate, max_speed set in init.lua
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- brake_rail: deccelerate, min_speed set in init.lua (so the cart doesn't stop and runs at very low speed)
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- default:rail / rail_cooper : no friction, keep the current speed
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- no collision (avoid the "walled_in" bug)
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Boost_cart
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==========
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Based on (and fully compatible with) the mod "carts" by PilzAdam
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and the one contained in the subgame "minetest_game".
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Target: Run smoothly as possible, even on laggy servers.
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Target: Run smoothly and do not use too much CPU
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License of source code:
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-----------------------
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WTFPL
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Features
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----------
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- A fast cart for your railway or roller coaster
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- Easily configurable cart speed using the Advanced Settings
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- Boost and brake rails
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- By mesecons controlled Start-Stop rails
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- Detector rails that send a mesecons signal when the cart drives over them
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- Rail junction switching with the 'right/left' walking keys
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- Handbrake with the 'back' key
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- Support for non-minetest_game subgames
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License of media (textures, sounds and models):
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-----------------------------------------------
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CC-0
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Authors of media files:
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-----------------------
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kddekadenz:
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cart_bottom.png
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cart_side.png
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cart_top.png
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Settings
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----------
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This mod can be adjusted to fit the conditions of a player or server.
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Use the Advanced Settings dialog in the main menu or tune your
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minetest.conf file manually:
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boost_cart.speed_max = 10
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^ Possible values: 1 ... 100
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^ Maximal speed of the cart in m/s
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boost_cart.punch_speed_max = 7
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^ Possible values: -1 ... 100
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^ Maximal speed to which the driving player can accelerate the cart
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by punching from inside the cart. -1 will disable this feature.
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License for everything
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------------------------
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CC-0, if not specified otherwise below
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Authors
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---------
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Various authors
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carts_rail_*.png
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kddekadenz
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cart_bottom.png
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cart_side.png
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cart_top.png
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klankbeeld (CC-BY 3.0)
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http://freesound.org/people/klankbeeld/sounds/174042/
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cart_rail.*.ogg
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Zeg9
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cart.x
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cart.png
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Zeg9:
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cart.x
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cart.png
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452
cart_entity.lua
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@ -1,452 +0,0 @@
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local HAVE_MESECONS_ENABLED = minetest.global_exists("mesecon")
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function boost_cart:on_rail_step(entity, pos, distance)
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-- Play rail sound
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if entity.sound_counter <= 0 then
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minetest.sound_play("cart_rail", {
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pos = pos,
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max_hear_distance = 40,
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gain = 0.5
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})
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entity.sound_counter = math.random(4, 15)
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end
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entity.sound_counter = entity.sound_counter - distance
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if HAVE_MESECONS_ENABLED then
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boost_cart:signal_detector_rail(pos)
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end
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end
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local cart_entity = {
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initial_properties = {
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physical = false,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "mesh",
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mesh = "cart.x",
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visual_size = {x=1, y=1},
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textures = {"cart.png"},
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},
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driver = nil,
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punched = false, -- used to re-send velocity and position
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velocity = {x=0, y=0, z=0}, -- only used on punch
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old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch
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old_pos = nil,
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old_switch = 0,
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sound_counter = 0,
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railtype = nil,
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attached_items = {}
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}
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-- Model and textures
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if boost_cart.mtg_compat then
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cart_entity.initial_properties.mesh = "carts_cart.b3d"
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cart_entity.initial_properties.textures = {"carts_cart.png"}
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end
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function cart_entity:on_rightclick(clicker)
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if not clicker or not clicker:is_player() then
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return
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end
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local player_name = clicker:get_player_name()
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if self.driver and player_name == self.driver then
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self.driver = nil
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boost_cart:manage_attachment(clicker, nil)
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elseif not self.driver then
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self.driver = player_name
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boost_cart:manage_attachment(clicker, self.object)
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if default.player_set_animation then
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-- player_api(/default) does not update the animation
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-- when the player is attached, reset to default animation
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default.player_set_animation(clicker, "stand")
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end
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end
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end
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function cart_entity:on_activate(staticdata, dtime_s)
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self.object:set_armor_groups({immortal=1})
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self.sound_counter = math.random(4, 15)
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if string.sub(staticdata, 1, string.len("return")) ~= "return" then
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return
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end
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local data = minetest.deserialize(staticdata)
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if type(data) ~= "table" then
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return
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end
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self.railtype = data.railtype
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self.old_dir = data.old_dir or self.old_dir
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self.old_pos = data.old_pos or self.old_pos
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-- Correct the position when the cart drives further after the last 'step()'
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if self.old_pos and boost_cart:is_rail(self.old_pos, self.railtype) then
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self.object:set_pos(self.old_pos)
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end
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end
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function cart_entity:get_staticdata()
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return minetest.serialize({
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railtype = self.railtype,
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old_dir = self.old_dir,
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old_pos = self.old_pos
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})
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end
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-- 0.5.x and later: When the driver leaves
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function cart_entity:on_detach_child(child)
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if child and child:get_player_name() == self.driver then
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self.driver = nil
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end
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end
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function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
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local pos = self.object:get_pos()
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local vel = self.object:get_velocity()
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if not self.railtype or vector.equals(vel, {x=0, y=0, z=0}) then
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local node = minetest.get_node(pos).name
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self.railtype = minetest.get_item_group(node, "connect_to_raillike")
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end
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if not puncher or not puncher:is_player() then
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local cart_dir = boost_cart:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype)
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if vector.equals(cart_dir, {x=0, y=0, z=0}) then
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return
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end
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self.velocity = vector.multiply(cart_dir, 3)
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self.punched = true
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return
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end
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if puncher:get_player_control().sneak then
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-- Pick up cart: Drop all attachments
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if self.driver then
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if self.old_pos then
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self.object:set_pos(self.old_pos)
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end
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local player = minetest.get_player_by_name(self.driver)
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boost_cart:manage_attachment(player, nil)
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end
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for _, obj_ in pairs(self.attached_items) do
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if obj_ then
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obj_:set_detach()
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end
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end
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local leftover = puncher:get_inventory():add_item("main", "carts:cart")
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if not leftover:is_empty() then
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minetest.add_item(pos, leftover)
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end
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self.object:remove()
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return
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end
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-- Driver punches to accelerate the cart
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if puncher:get_player_name() == self.driver then
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if math.abs(vel.x + vel.z) > boost_cart.punch_speed_max then
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return
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end
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end
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local punch_dir = boost_cart:velocity_to_dir(puncher:get_look_dir())
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punch_dir.y = 0
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local cart_dir = boost_cart:get_rail_direction(pos, punch_dir, nil, nil, self.railtype)
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if vector.equals(cart_dir, {x=0, y=0, z=0}) then
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return
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end
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local punch_interval = 1
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if tool_capabilities and tool_capabilities.full_punch_interval then
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punch_interval = tool_capabilities.full_punch_interval
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end
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time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
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local f = 3 * (time_from_last_punch / punch_interval)
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self.velocity = vector.multiply(cart_dir, f)
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self.old_dir = cart_dir
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self.punched = true
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end
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local v3_len = vector.length
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function cart_entity:on_step(dtime)
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local vel = self.object:get_velocity()
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if self.punched then
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vel = vector.add(vel, self.velocity)
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self.object:set_velocity(vel)
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self.old_dir.y = 0
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elseif vector.equals(vel, {x=0, y=0, z=0}) then
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return
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end
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local pos = self.object:get_pos()
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local cart_dir = boost_cart:velocity_to_dir(vel)
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local same_dir = vector.equals(cart_dir, self.old_dir)
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local update = {}
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if self.old_pos and not self.punched and same_dir then
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local flo_pos = vector.round(pos)
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local flo_old = vector.round(self.old_pos)
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if vector.equals(flo_pos, flo_old) then
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-- Do not check one node multiple times
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return
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end
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end
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local ctrl, player
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local distance = 1
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-- Get player controls
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if self.driver then
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player = minetest.get_player_by_name(self.driver)
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if player then
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ctrl = player:get_player_control()
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end
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end
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local stop_wiggle = false
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if self.old_pos and same_dir then
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-- Detection for "skipping" nodes (perhaps use average dtime?)
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-- It's sophisticated enough to take the acceleration in account
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local acc = self.object:get_acceleration()
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distance = dtime * (v3_len(vel) + 0.5 * dtime * v3_len(acc))
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local new_pos, new_dir = boost_cart:pathfinder(
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pos, self.old_pos, self.old_dir, distance, ctrl,
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self.old_switch, self.railtype
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)
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if new_pos then
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-- No rail found: set to the expected position
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pos = new_pos
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update.pos = true
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cart_dir = new_dir
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end
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elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then
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-- Stop wiggle
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stop_wiggle = true
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end
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-- dir: New moving direction of the cart
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-- switch_keys: Currently pressed L(1) or R(2) key,
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-- used to ignore the key on the next rail node
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local dir, switch_keys = boost_cart:get_rail_direction(
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pos, cart_dir, ctrl, self.old_switch, self.railtype
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)
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local dir_changed = not vector.equals(dir, self.old_dir)
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local acc = 0
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if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then
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vel = {x=0, y=0, z=0}
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local pos_r = vector.round(pos)
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if not boost_cart:is_rail(pos_r, self.railtype)
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and self.old_pos then
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pos = self.old_pos
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elseif not stop_wiggle then
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pos = pos_r
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else
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pos.y = math.floor(pos.y + 0.5)
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end
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update.pos = true
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update.vel = true
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else
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-- Direction change detected
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if dir_changed then
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vel = vector.multiply(dir, math.abs(vel.x + vel.z))
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update.vel = true
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if dir.y ~= self.old_dir.y then
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pos = vector.round(pos)
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update.pos = true
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end
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end
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-- Center on the rail
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if dir.z ~= 0 and math.floor(pos.x + 0.5) ~= pos.x then
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pos.x = math.floor(pos.x + 0.5)
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update.pos = true
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end
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if dir.x ~= 0 and math.floor(pos.z + 0.5) ~= pos.z then
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pos.z = math.floor(pos.z + 0.5)
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update.pos = true
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end
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-- Calculate current cart acceleration
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acc = nil
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local acc_meta = minetest.get_meta(pos):get_string("cart_acceleration")
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if acc_meta == "halt" and not self.punched then
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-- Stop rail
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vel = {x=0, y=0, z=0}
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acc = false
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pos = vector.round(pos)
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update.pos = true
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update.vel = true
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end
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if acc == nil then
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-- Meta speed modifier
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local speed_mod = tonumber(acc_meta)
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if speed_mod and speed_mod ~= 0 then
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-- Try to make it similar to the original carts mod
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acc = speed_mod * 10
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end
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end
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if acc == nil and boost_cart.mtg_compat then
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-- MTG Cart API adaption
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local rail_node = minetest.get_node(vector.round(pos))
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local railparam = carts.railparams[rail_node.name]
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if railparam and railparam.acceleration then
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acc = railparam.acceleration
|
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end
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end
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if acc ~= false then
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-- Handbrake
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if ctrl and ctrl.down then
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acc = (acc or 0) - 2
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elseif acc == nil then
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acc = -0.4
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end
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end
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if acc then
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-- Slow down or speed up, depending on Y direction
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acc = acc + dir.y * -2.1
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else
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acc = 0
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end
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end
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-- Limit cart speed
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local vel_len = vector.length(vel)
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if vel_len > boost_cart.speed_max then
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vel = vector.multiply(vel, boost_cart.speed_max / vel_len)
|
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update.vel = true
|
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end
|
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if vel_len >= boost_cart.speed_max and acc > 0 then
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acc = 0
|
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end
|
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|
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self.object:set_acceleration(vector.multiply(dir, acc))
|
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|
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self.old_pos = vector.round(pos)
|
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local old_y_dir = self.old_dir.y
|
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if not vector.equals(dir, {x=0, y=0, z=0}) and not stop_wiggle then
|
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self.old_dir = dir
|
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else
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-- Cart stopped, set the animation to 0
|
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self.old_dir.y = 0
|
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end
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self.old_switch = switch_keys
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|
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boost_cart:on_rail_step(self, self.old_pos, distance)
|
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|
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if self.punched then
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-- Collect dropped items
|
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for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
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if not obj_:is_player() and
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obj_:get_luaentity() and
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not obj_:get_luaentity().physical_state and
|
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obj_:get_luaentity().name == "__builtin:item" then
|
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|
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obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
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self.attached_items[#self.attached_items + 1] = obj_
|
||||
end
|
||||
end
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self.punched = false
|
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update.vel = true
|
||||
end
|
||||
|
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if not (update.vel or update.pos) then
|
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return
|
||||
end
|
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-- Re-use "dir", localize self.old_dir
|
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dir = self.old_dir
|
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|
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local yaw = 0
|
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if dir.x < 0 then
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yaw = 0.5
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elseif dir.x > 0 then
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yaw = 1.5
|
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elseif dir.z < 0 then
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yaw = 1
|
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end
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self.object:set_yaw(yaw * math.pi)
|
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|
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local anim = {x=0, y=0}
|
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if dir.y == -1 then
|
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anim = {x=1, y=1}
|
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elseif dir.y == 1 then
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anim = {x=2, y=2}
|
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end
|
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self.object:set_animation(anim, 1, 0)
|
||||
|
||||
-- Change player model rotation, depending on the Y direction
|
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if player and dir.y ~= old_y_dir then
|
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local feet = {x=0, y=0, z=0}
|
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local eye = {x=0, y=-4, z=0}
|
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feet.y = boost_cart.old_player_model and 6 or -4
|
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if dir.y ~= 0 then
|
||||
-- TODO: Find a better way to calculate this
|
||||
if boost_cart.old_player_model then
|
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feet.y = feet.y + 2
|
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feet.z = -dir.y * 6
|
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else
|
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feet.y = feet.y + 4
|
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feet.z = -dir.y * 2
|
||||
end
|
||||
eye.z = -dir.y * 8
|
||||
end
|
||||
player:set_attach(self.object, "", feet,
|
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{x=dir.y * -30, y=0, z=0})
|
||||
player:set_eye_offset(eye, eye)
|
||||
end
|
||||
|
||||
if update.vel then
|
||||
self.object:set_velocity(vel)
|
||||
end
|
||||
if update.pos then
|
||||
if dir_changed then
|
||||
self.object:set_pos(pos)
|
||||
else
|
||||
self.object:move_to(pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity(":carts:cart", cart_entity)
|
||||
|
||||
-- Register item to place the entity
|
||||
if not boost_cart.mtg_compat then
|
||||
minetest.register_craftitem(":carts:cart", {
|
||||
description = "Cart (Sneak+Click to pick up)",
|
||||
inventory_image = minetest.inventorycube(
|
||||
"cart_top.png",
|
||||
"cart_side.png",
|
||||
"cart_side.png"
|
||||
),
|
||||
wield_image = "cart_side.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
if boost_cart:is_rail(pointed_thing.under) then
|
||||
minetest.add_entity(pointed_thing.under, "carts:cart")
|
||||
elseif boost_cart:is_rail(pointed_thing.above) then
|
||||
minetest.add_entity(pointed_thing.above, "carts:cart")
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:cart",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
end
|
|
@ -1,4 +1,3 @@
|
|||
default
|
||||
mesecons?
|
||||
moreores?
|
||||
carts?
|
||||
moreores?
|
|
@ -1 +0,0 @@
|
|||
This mod offers improved minecarts and a few more rail types.
|
30
detector.lua
|
@ -1,55 +1,55 @@
|
|||
local mesecons_rules = mesecon.rules.flat
|
||||
|
||||
function boost_cart:turnoff_detector_rail(pos)
|
||||
function carts:turnoff_detector_rail(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "detector_rail") == 1 then
|
||||
if node.name == "boost_cart:detectorrail_on" then --has not been dug
|
||||
minetest.swap_node(pos, {name = "boost_cart:detectorrail", param2=node.param2})
|
||||
if node.name == "carts:detectorrail_on" then --has not been dug
|
||||
minetest.swap_node(pos, {name = "carts:detectorrail", param2=node.param2})
|
||||
end
|
||||
mesecon.receptor_off(pos, mesecons_rules)
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:signal_detector_rail(pos)
|
||||
function carts:signal_detector_rail(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "detector_rail") ~= 1 then
|
||||
return
|
||||
end
|
||||
|
||||
if node.name == "boost_cart:detectorrail" then
|
||||
minetest.swap_node(pos, {name = "boost_cart:detectorrail_on", param2=node.param2})
|
||||
if node.name == "carts:detectorrail" then
|
||||
minetest.swap_node(pos, {name = "carts:detectorrail_on", param2=node.param2})
|
||||
end
|
||||
mesecon.receptor_on(pos, mesecons_rules)
|
||||
minetest.after(0.5, boost_cart.turnoff_detector_rail, boost_cart, pos)
|
||||
minetest.after(0.5, carts.turnoff_detector_rail, carts, pos)
|
||||
end
|
||||
|
||||
boost_cart:register_rail("boost_cart:detectorrail", {
|
||||
carts:register_rail("carts:detectorrail", {
|
||||
description = "Detector rail",
|
||||
tiles = {
|
||||
"carts_rail_straight_dtc.png", "carts_rail_curved_dtc.png",
|
||||
"carts_rail_dtc.png", "carts_rail_curved_dtc.png",
|
||||
"carts_rail_t_junction_dtc.png", "carts_rail_crossing_dtc.png"
|
||||
},
|
||||
groups = boost_cart:get_rail_groups({detector_rail = 1}),
|
||||
groups = carts:get_rail_groups({detector_rail = 1}),
|
||||
|
||||
mesecons = {receptor = {state = "off", rules = mesecons_rules}},
|
||||
})
|
||||
|
||||
boost_cart:register_rail("boost_cart:detectorrail_on", {
|
||||
carts:register_rail("carts:detectorrail_on", {
|
||||
description = "Detector rail ON (you hacker you)",
|
||||
tiles = {
|
||||
"carts_rail_straight_dtc_on.png", "carts_rail_curved_dtc_on.png",
|
||||
"carts_rail_dtc_on.png", "carts_rail_curved_dtc_on.png",
|
||||
"carts_rail_t_junction_dtc_on.png", "carts_rail_crossing_dtc_on.png"
|
||||
},
|
||||
groups = boost_cart:get_rail_groups({
|
||||
groups = carts:get_rail_groups({
|
||||
detector_rail = 1, not_in_creative_inventory = 1
|
||||
}),
|
||||
drop = "boost_cart:detectorrail",
|
||||
drop = "carts:detectorrail",
|
||||
|
||||
mesecons = {receptor = {state = "on", rules = mesecons_rules}},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "boost_cart:detectorrail 6",
|
||||
output = "carts:detectorrail 6",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "mesecons:wire_00000000_off", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
|
|
|
@ -1,71 +0,0 @@
|
|||
boost_cart API
|
||||
==============
|
||||
|
||||
This file provides information about the API of boost_cart for the use in
|
||||
mods. The API might change slightly when the development goes on, so avoid
|
||||
using internal tables or functions which are not documented here.
|
||||
|
||||
|
||||
Types
|
||||
-----
|
||||
|
||||
* `SwitchIgnore` -> `number/nil`
|
||||
* Specifies which player control was pressed. This value is used to prefer
|
||||
straight rails instead of preferring left and right rail checks.
|
||||
* `1`: Ignore left rail
|
||||
* `2`: Ignore right rail
|
||||
* `nil`: Ignore no rail
|
||||
|
||||
|
||||
Entity movement
|
||||
---------------
|
||||
These functions are grouped so that they make sense and then sorted alphabetically.
|
||||
|
||||
* `boost_cart:manage_attachment(player, obj)`
|
||||
* Attaches or detaches the player to/from an object, depending on what is
|
||||
supplied to `obj`.
|
||||
* `player`: `ObjectRef` of the player
|
||||
* `obj`: `ObjectRef` (to attach) or `nil` (to detach)
|
||||
* `boost_cart:get_sign(n)` -> `number`
|
||||
* Returns the sign for the given number. Values: `-1`, `0`, `1`
|
||||
* `n`: any `number`
|
||||
* `boost_cart:velocity_to_dir(vel)` -> `vector`
|
||||
* Returns the cart direction depending on `vel`. Each coordinate can have
|
||||
one of the `get_sign()` return values.
|
||||
* `vel`: velocity as `vector`
|
||||
* `boost_cart:boost_rail(pos, amount)`
|
||||
* Sets the rail acceleration for the given position to `amount` and punches
|
||||
carts which are at the given position.
|
||||
* `pos`: `vector`, rail position
|
||||
* `amount`: `number`, negative to brake, positive to boost
|
||||
* `boost_cart:get_rail_direction(pos, dir, ctrl, old_switch, railtype)`
|
||||
-> `vector, SwitchIgnore`
|
||||
* Returns the direction to where the next rail is, and which player control that
|
||||
should be ignored in the next call.
|
||||
* `pos`: `vector`, position of the cart
|
||||
* `dir`: `vector`, movement direction of the cart (see `velocity_to_dir()`)
|
||||
* `ctrl`: Player controls table or `nil` (no player)
|
||||
* `old_switch`: `SwitchIgnore`
|
||||
* `railtype`: (optional) `number`, gets passed indirectly to `is_rail()`
|
||||
|
||||
|
||||
Rail helper functions
|
||||
---------------------
|
||||
* `boost_cart:get_rail_groups(groups)` -> `table`
|
||||
* Returns a group table with preset values for a common rail node
|
||||
* `groups`: (optional) `table`, additional groups append (or overwrite)
|
||||
* Hint: To register an incompatible rail type, set the group
|
||||
`connect_to_raillike` to the value returned by
|
||||
`minetest.raillike_group(new_rail_type)`
|
||||
* `boost_cart:is_rail(pos, [railtype])` -> `boolean`
|
||||
* Returns whether the node at `pos` is a rail. When `railtype` is specified,
|
||||
`true` is only returned when the node is in the same rail group.
|
||||
* `pos`: `vector` of the node to check
|
||||
* `railtype`: (optional) `number`, rail group number
|
||||
* `boost_cart:register_rail(name, def)`
|
||||
* Registers a new rail with preset node definition defaults as fallback
|
||||
* `name`: `string`, node name of the new rail
|
||||
* `def`: Node definition table, containing at least the following keys:
|
||||
* `description`
|
||||
* `groups`
|
||||
* `tiles`
|
127
functions.lua
|
@ -1,4 +1,4 @@
|
|||
function boost_cart:get_sign(z)
|
||||
function carts:get_sign(z)
|
||||
if z == 0 then
|
||||
return 0
|
||||
else
|
||||
|
@ -6,11 +6,10 @@ function boost_cart:get_sign(z)
|
|||
end
|
||||
end
|
||||
|
||||
function boost_cart:manage_attachment(player, obj)
|
||||
function carts:manage_attachment(player, status, obj)
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
local status = obj ~= nil
|
||||
local player_name = player:get_player_name()
|
||||
if default.player_attached[player_name] == status then
|
||||
return
|
||||
|
@ -18,32 +17,24 @@ function boost_cart:manage_attachment(player, obj)
|
|||
default.player_attached[player_name] = status
|
||||
|
||||
if status then
|
||||
local y_pos = self.old_player_model and 6 or -4
|
||||
if player:get_properties().visual == "upright_sprite" then
|
||||
y_pos = -4
|
||||
end
|
||||
player:set_attach(obj, "", {x=0, y=y_pos, z=0}, {x=0, y=0, z=0})
|
||||
player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0})
|
||||
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
|
||||
else
|
||||
player:set_detach()
|
||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
||||
-- HACK in effect! Force updating the attachment rotation
|
||||
player:set_properties({})
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:velocity_to_dir(v)
|
||||
function carts:velocity_to_dir(v)
|
||||
if math.abs(v.x) > math.abs(v.z) then
|
||||
return {x=self:get_sign(v.x), y=self:get_sign(v.y), z=0}
|
||||
return {x=carts:get_sign(v.x), y=carts:get_sign(v.y), z=0}
|
||||
else
|
||||
return {x=0, y=self:get_sign(v.y), z=self:get_sign(v.z)}
|
||||
return {x=0, y=carts:get_sign(v.y), z=carts:get_sign(v.z)}
|
||||
end
|
||||
end
|
||||
|
||||
local get_node = minetest.get_node
|
||||
local get_item_group = minetest.get_item_group
|
||||
function boost_cart:is_rail(pos, railtype)
|
||||
local node = get_node(pos).name
|
||||
function carts:is_rail(pos, railtype)
|
||||
local node = minetest.get_node(pos).name
|
||||
if node == "ignore" then
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local emin, emax = vm:read_from_map(pos, pos)
|
||||
|
@ -55,43 +46,43 @@ function boost_cart:is_rail(pos, railtype)
|
|||
local vi = area:indexp(pos)
|
||||
node = minetest.get_name_from_content_id(data[vi])
|
||||
end
|
||||
if get_item_group(node, "rail") == 0 then
|
||||
if minetest.get_item_group(node, "rail") == 0 then
|
||||
return false
|
||||
end
|
||||
if not railtype then
|
||||
return true
|
||||
end
|
||||
return get_item_group(node, "connect_to_raillike") == railtype
|
||||
return minetest.get_item_group(node, "connect_to_raillike") == railtype
|
||||
end
|
||||
|
||||
function boost_cart:check_front_up_down(pos, dir_, check_up, railtype)
|
||||
function carts:check_front_up_down(pos, dir_, check_up, railtype)
|
||||
local dir = vector.new(dir_)
|
||||
local cur = nil
|
||||
|
||||
-- Front
|
||||
dir.y = 0
|
||||
cur = vector.add(pos, dir)
|
||||
if self:is_rail(cur, railtype) then
|
||||
if carts:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
-- Up
|
||||
if check_up then
|
||||
dir.y = 1
|
||||
cur = vector.add(pos, dir)
|
||||
if self:is_rail(cur, railtype) then
|
||||
if carts:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
end
|
||||
-- Down
|
||||
dir.y = -1
|
||||
cur = vector.add(pos, dir)
|
||||
if self:is_rail(cur, railtype) then
|
||||
if carts:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
local pos = vector.round(pos_)
|
||||
local cur = nil
|
||||
local left_check, right_check = true, true
|
||||
|
@ -107,16 +98,6 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
right.z = -dir.x
|
||||
end
|
||||
|
||||
local straight_priority = ctrl and dir.y ~= 0
|
||||
|
||||
-- Normal, to disallow rail switching up- & downhill
|
||||
if straight_priority then
|
||||
cur = self:check_front_up_down(pos, dir, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
if ctrl then
|
||||
if old_switch == 1 then
|
||||
left_check = false
|
||||
|
@ -124,14 +105,14 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
right_check = false
|
||||
end
|
||||
if ctrl.left and left_check then
|
||||
cur = self:check_front_up_down(pos, left, false, railtype)
|
||||
cur = carts:check_front_up_down(pos, left, false, railtype)
|
||||
if cur then
|
||||
return cur, 1
|
||||
end
|
||||
left_check = false
|
||||
end
|
||||
if ctrl.right and right_check then
|
||||
cur = self:check_front_up_down(pos, right, false, railtype)
|
||||
cur = carts:check_front_up_down(pos, right, false, railtype)
|
||||
if cur then
|
||||
return cur, 2
|
||||
end
|
||||
|
@ -140,16 +121,14 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
end
|
||||
|
||||
-- Normal
|
||||
if not straight_priority then
|
||||
cur = self:check_front_up_down(pos, dir, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
cur = carts:check_front_up_down(pos, dir, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
|
||||
-- Left, if not already checked
|
||||
if left_check then
|
||||
cur = self:check_front_up_down(pos, left, false, railtype)
|
||||
cur = carts:check_front_up_down(pos, left, false, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
|
@ -157,7 +136,7 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
|
||||
-- Right, if not already checked
|
||||
if right_check then
|
||||
cur = self:check_front_up_down(pos, right, false, railtype)
|
||||
cur = carts:check_front_up_down(pos, right, false, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
|
@ -165,7 +144,7 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
|
||||
-- Backwards
|
||||
if not old_switch then
|
||||
cur = self:check_front_up_down(pos, {
|
||||
cur = carts:check_front_up_down(pos, {
|
||||
x = -dir.x,
|
||||
y = dir.y,
|
||||
z = -dir.z
|
||||
|
@ -178,40 +157,30 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
function boost_cart:pathfinder(pos_, old_pos, old_dir, distance, ctrl,
|
||||
pf_switch, railtype)
|
||||
|
||||
function carts:pathfinder(pos_, expected_pos, old_dir, ctrl, pf_switch, railtype)
|
||||
local pos = vector.round(pos_)
|
||||
if vector.equals(old_pos, pos) then
|
||||
return
|
||||
end
|
||||
|
||||
local pf_pos = vector.round(old_pos)
|
||||
local pf_pos = vector.round(expected_pos)
|
||||
local pf_dir = vector.new(old_dir)
|
||||
distance = math.min(boost_cart.path_distance_max,
|
||||
math.floor(distance + 1))
|
||||
|
||||
for i = 1, distance do
|
||||
pf_dir, pf_switch = self:get_rail_direction(
|
||||
pf_pos, pf_dir, ctrl, pf_switch or 0, railtype)
|
||||
for i = 1, 3 do
|
||||
if vector.equals(pf_pos, pos) then
|
||||
-- Success! Cart moved on correctly
|
||||
return true
|
||||
end
|
||||
|
||||
pf_dir, pf_switch = carts:get_rail_direction(pf_pos, pf_dir, ctrl, pf_switch, railtype)
|
||||
if vector.equals(pf_dir, {x=0, y=0, z=0}) then
|
||||
-- No way forwards
|
||||
return pf_pos, pf_dir
|
||||
return false
|
||||
end
|
||||
|
||||
pf_pos = vector.add(pf_pos, pf_dir)
|
||||
|
||||
if vector.equals(pf_pos, pos) then
|
||||
-- Success! Cart moved on correctly
|
||||
return
|
||||
end
|
||||
end
|
||||
-- Not found. Put cart to predicted position
|
||||
return pf_pos, pf_dir
|
||||
-- Cart not found
|
||||
return false
|
||||
end
|
||||
|
||||
function boost_cart:boost_rail(pos, amount)
|
||||
function carts:boost_rail(pos, amount)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", tostring(amount))
|
||||
for _,obj_ in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
|
||||
if not obj_:is_player() and
|
||||
|
@ -222,23 +191,19 @@ function boost_cart:boost_rail(pos, amount)
|
|||
end
|
||||
end
|
||||
|
||||
function boost_cart:register_rail(name, def_overwrite)
|
||||
local sound_func = default.node_sound_metal_defaults
|
||||
or default.node_sound_defaults
|
||||
|
||||
local def = {
|
||||
function carts:register_rail(name, def)
|
||||
local def_default = {
|
||||
drawtype = "raillike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
sounds = sound_func()
|
||||
}
|
||||
}
|
||||
for k, v in pairs(def_overwrite) do
|
||||
for k, v in pairs(def_default) do
|
||||
def[k] = v
|
||||
end
|
||||
if not def.inventory_image then
|
||||
|
@ -249,17 +214,9 @@ function boost_cart:register_rail(name, def_overwrite)
|
|||
minetest.register_node(name, def)
|
||||
end
|
||||
|
||||
function boost_cart:get_rail_groups(additional_groups)
|
||||
function carts:get_rail_groups(additional_groups)
|
||||
-- Get the default rail groups and add more when a table is given
|
||||
local groups = {
|
||||
dig_immediate = 2,
|
||||
attached_node = 1,
|
||||
rail = 1,
|
||||
connect_to_raillike = 1
|
||||
}
|
||||
if minetest.raillike_group then
|
||||
groups.connect_to_raillike = minetest.raillike_group("rail")
|
||||
end
|
||||
local groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1}
|
||||
if type(additional_groups) == "table" then
|
||||
for k, v in pairs(additional_groups) do
|
||||
groups[k] = v
|
||||
|
|
426
init.lua
|
@ -1,46 +1,410 @@
|
|||
|
||||
boost_cart = {}
|
||||
boost_cart.modpath = minetest.get_modpath("boost_cart")
|
||||
|
||||
|
||||
if not minetest.settings then
|
||||
error("[boost_cart] Your Minetest version is no longer supported."
|
||||
.. " (Version <= 0.4.15)")
|
||||
end
|
||||
|
||||
local function getNum(setting)
|
||||
return tonumber(minetest.settings:get(setting))
|
||||
end
|
||||
carts = {}
|
||||
carts.modpath = minetest.get_modpath("carts")
|
||||
|
||||
-- Maximal speed of the cart in m/s
|
||||
boost_cart.speed_max = getNum("boost_cart.speed_max") or 10
|
||||
-- Set to -1 to disable punching the cart from inside
|
||||
boost_cart.punch_speed_max = getNum("boost_cart.punch_speed_max") or 7
|
||||
-- Maximal distance for the path correction (for dtime peaks)
|
||||
boost_cart.path_distance_max = 3
|
||||
carts.speed_max = minetest.setting_get("movement_speed_walk")*3*0.9
|
||||
-- Minimal speed of the cart on brake rail
|
||||
carts.brake_speed_min = minetest.setting_get("movement_speed_walk")/2
|
||||
-- Set to nil to disable punching the cart from inside (min = -1)
|
||||
carts.punch_speed_min = 7
|
||||
-- 1 disable mesecons / 0 enable mesecons
|
||||
carts.mesecon_disabled = 1
|
||||
|
||||
|
||||
if not carts.modpath then
|
||||
error("\nWrong mod directory name! Please change it to 'carts'.\n" ..
|
||||
"See also: http://dev.minetest.net/Installing_Mods")
|
||||
end
|
||||
|
||||
function vector.floor(v)
|
||||
return {
|
||||
x = math.floor(v.x),
|
||||
y = math.floor(v.y),
|
||||
z = math.floor(v.z)
|
||||
}
|
||||
end
|
||||
|
||||
dofile(carts.modpath.."/functions.lua")
|
||||
dofile(carts.modpath.."/rails.lua")
|
||||
|
||||
if not carts.mesecon_disabled and mesecon then
|
||||
dofile(carts.modpath.."/detector.lua")
|
||||
end
|
||||
|
||||
-- Support for non-default games
|
||||
if not default.player_attached then
|
||||
default.player_attached = {}
|
||||
end
|
||||
|
||||
minetest.after(0, function()
|
||||
boost_cart.old_player_model = not minetest.global_exists("player_api")
|
||||
end)
|
||||
carts.cart = {
|
||||
physical = false,
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "cart.x",
|
||||
visual_size = {x=1, y=1},
|
||||
textures = {"cart.png"},
|
||||
|
||||
dofile(boost_cart.modpath.."/functions.lua")
|
||||
dofile(boost_cart.modpath.."/rails.lua")
|
||||
driver = nil,
|
||||
punched = false, -- used to re-send velocity and position
|
||||
velocity = {x=0, y=0, z=0}, -- only used on punch
|
||||
old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch
|
||||
old_pos = nil,
|
||||
old_switch = 0,
|
||||
railtype = nil,
|
||||
attached_items = {}
|
||||
}
|
||||
|
||||
if minetest.global_exists("mesecon") then
|
||||
dofile(boost_cart.modpath.."/detector.lua")
|
||||
--else
|
||||
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail")
|
||||
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail_on")
|
||||
function carts.cart:on_rightclick(clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
local player_name = clicker:get_player_name()
|
||||
if self.driver and player_name == self.driver then
|
||||
self.driver = nil
|
||||
carts:manage_attachment(clicker, false)
|
||||
self.object:setacceleration({x=0, y=0, z=0}) -- Stops the cart when we leave it
|
||||
self.object:setvelocity({x=0, y=0, z=0})
|
||||
elseif not self.driver then
|
||||
self.driver = player_name
|
||||
carts:manage_attachment(clicker, true, self.object)
|
||||
end
|
||||
end
|
||||
|
||||
boost_cart.mtg_compat = minetest.global_exists("carts") and carts.pathfinder
|
||||
if boost_cart.mtg_compat then
|
||||
minetest.log("action", "[boost_cart] Overwriting definitions of similar carts mod")
|
||||
function carts.cart:on_activate(staticdata, dtime_s)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
if string.sub(staticdata, 1, string.len("return")) ~= "return" then
|
||||
return
|
||||
end
|
||||
local data = minetest.deserialize(staticdata)
|
||||
if not data or type(data) ~= "table" then
|
||||
return
|
||||
end
|
||||
self.railtype = data.railtype
|
||||
if data.old_dir then
|
||||
self.old_dir = data.old_dir
|
||||
end
|
||||
end
|
||||
dofile(boost_cart.modpath.."/cart_entity.lua")
|
||||
|
||||
function carts.cart:get_staticdata()
|
||||
return minetest.serialize({
|
||||
railtype = self.railtype,
|
||||
old_dir = self.old_dir
|
||||
})
|
||||
end
|
||||
|
||||
function carts.cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
local pos = self.object:getpos()
|
||||
if not self.railtype then
|
||||
local bar = vector.floor(vector.add(pos, 0.1))
|
||||
local node = minetest.get_node(bar).name
|
||||
self.railtype = minetest.get_item_group(node, "connect_to_raillike")
|
||||
end
|
||||
|
||||
if not puncher or not puncher:is_player() then
|
||||
local cart_dir = carts:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype)
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
self.velocity = vector.multiply(cart_dir, 3)
|
||||
self.old_pos = nil
|
||||
self.punched = true
|
||||
return
|
||||
end
|
||||
|
||||
if puncher:get_player_control().sneak then
|
||||
-- Pick up cart: Drop all attachments
|
||||
if self.driver then
|
||||
if self.old_pos then
|
||||
self.object:setpos(self.old_pos)
|
||||
end
|
||||
local player = minetest.get_player_by_name(self.driver)
|
||||
carts:manage_attachment(player, false)
|
||||
end
|
||||
for _,obj_ in ipairs(self.attached_items) do
|
||||
if obj_ then
|
||||
obj_:set_detach()
|
||||
end
|
||||
end
|
||||
|
||||
local leftover = puncher:get_inventory():add_item("main", "carts:cart")
|
||||
if not leftover:is_empty() then
|
||||
minetest.add_item(self.object:getpos(), leftover)
|
||||
end
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
local vel = self.object:getvelocity()
|
||||
if puncher:get_player_name() == self.driver then
|
||||
if math.abs(vel.x + vel.z) > carts.punch_speed_min then
|
||||
return
|
||||
end
|
||||
--end --Only the driver can punch
|
||||
|
||||
local punch_dir = carts:velocity_to_dir(puncher:get_look_dir())
|
||||
punch_dir.y = 0
|
||||
local cart_dir = carts:get_rail_direction(pos, punch_dir, nil, nil, self.railtype)
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
local punch_interval = 1
|
||||
if tool_capabilities and tool_capabilities.full_punch_interval then
|
||||
punch_interval = tool_capabilities.full_punch_interval
|
||||
end
|
||||
time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
|
||||
local f = 3 * (time_from_last_punch / punch_interval)
|
||||
|
||||
self.velocity = vector.multiply(cart_dir, f)
|
||||
self.old_dir = cart_dir
|
||||
self.old_pos = nil
|
||||
self.punched = true
|
||||
end
|
||||
end
|
||||
|
||||
function carts.cart:on_step(dtime)
|
||||
local vel = self.object:getvelocity()
|
||||
local update = {}
|
||||
if self.punched then
|
||||
vel = vector.add(vel, self.velocity)
|
||||
self.object:setvelocity(vel)
|
||||
self.old_dir.y = 0
|
||||
elseif vector.equals(vel, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
-- dir: New moving direction of the cart
|
||||
-- last_switch: Currently pressed L/R key, used to ignore the key on the next rail node
|
||||
local dir, last_switch
|
||||
local pos = self.object:getpos()
|
||||
local is_slow = ((vel.x ~= 0 and math.abs(vel.x) <= carts.brake_speed_min) or
|
||||
(vel.y ~= 0 and math.abs(vel.y) <= carts.brake_speed_min) or
|
||||
(vel.z ~= 0 and math.abs(vel.z) <= carts.brake_speed_min)) and
|
||||
string.match(minetest.get_node(pos).name, "brake")
|
||||
|
||||
if self.old_pos and not self.punched then
|
||||
local flo_pos = vector.round(pos)
|
||||
local flo_old = vector.round(self.old_pos)
|
||||
if vector.equals(flo_pos, flo_old) and not is_slow then -- Do not check one node multiple times (but check if low speed)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local ctrl, player
|
||||
|
||||
-- Get player controls
|
||||
if self.driver then
|
||||
player = minetest.get_player_by_name(self.driver)
|
||||
if player then
|
||||
ctrl = player:get_player_control()
|
||||
end
|
||||
end
|
||||
|
||||
if self.old_pos then
|
||||
-- Detection for "skipping" nodes
|
||||
local expected_pos = vector.add(self.old_pos, self.old_dir)
|
||||
local found_path = carts:pathfinder(
|
||||
pos, expected_pos, self.old_dir, ctrl, self.old_switch, self.railtype
|
||||
)
|
||||
|
||||
if not found_path and not is_slow then
|
||||
-- No rail found: reset back to the expected position
|
||||
pos = expected_pos
|
||||
update.pos = true
|
||||
end
|
||||
end
|
||||
|
||||
local cart_dir = carts:velocity_to_dir(vel)
|
||||
local max_vel = carts.speed_max
|
||||
if not dir then
|
||||
dir, last_switch = carts:get_rail_direction(
|
||||
pos, cart_dir, ctrl, self.old_switch, self.railtype
|
||||
)
|
||||
end
|
||||
|
||||
local new_acc = {x=0, y=0, z=0}
|
||||
local speed_mod = 0
|
||||
if vector.equals(dir, {x=0, y=0, z=0}) then
|
||||
vel = {x=0, y=0, z=0}
|
||||
pos = vector.round(pos)
|
||||
update.pos = true
|
||||
update.vel = true
|
||||
else
|
||||
-- If the direction changed
|
||||
if dir.x ~= 0 and self.old_dir.z ~= 0 then
|
||||
vel.x = dir.x * math.abs(vel.z)
|
||||
vel.z = 0
|
||||
pos.z = math.floor(pos.z + 0.5)
|
||||
update.pos = true
|
||||
end
|
||||
if dir.z ~= 0 and self.old_dir.x ~= 0 then
|
||||
vel.z = dir.z * math.abs(vel.x)
|
||||
vel.x = 0
|
||||
pos.x = math.floor(pos.x + 0.5)
|
||||
update.pos = true
|
||||
end
|
||||
-- Up, down?
|
||||
if dir.y ~= self.old_dir.y then
|
||||
vel.y = dir.y * math.abs(vel.x + vel.z)
|
||||
pos = vector.round(pos)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
-- Slow down or speed up in slopes..
|
||||
local acc = dir.y * -1.8
|
||||
|
||||
-- MFF : Some rails have bad acceleration property, reinit them !
|
||||
-- this code would be commented when all rails will be corrected
|
||||
local rail = minetest.get_node(pos)
|
||||
if string.match(rail.name, "power")
|
||||
then minetest.get_meta(pos):set_string("cart_acceleration", "1")
|
||||
elseif string.match(rail.name, "brake") then minetest.get_meta(pos):set_string("cart_acceleration", "-1")
|
||||
else minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||
end
|
||||
|
||||
-- Change acceleration by rail (power/brake)
|
||||
local speed_mod_string = minetest.get_meta(pos):get_string("cart_acceleration")
|
||||
if speed_mod_string and speed_mod_string ~= ""
|
||||
then speed_mod = tonumber(speed_mod_string)
|
||||
else speed_mod = 0
|
||||
end
|
||||
|
||||
if speed_mod > 0 then speed_mod = 2
|
||||
elseif speed_mod < 0 then speed_mod = -2
|
||||
else speed_mod = 0
|
||||
end
|
||||
|
||||
|
||||
--[[if speed_mod_string == "halt" then --stop rail, not used in MFF
|
||||
vel = {x=0, y=0, z=0}
|
||||
acc = 0
|
||||
pos = vector.round(pos)
|
||||
update.pos = true
|
||||
update.vel = true
|
||||
else--]]if speed_mod and speed_mod ~= 0 then
|
||||
acc = acc + (speed_mod * 10)
|
||||
else
|
||||
--acc = acc - 0.4 --No friction (to be set as an option)
|
||||
-- Handbrake
|
||||
if ctrl and ctrl.down then
|
||||
acc = acc - 1.2
|
||||
end
|
||||
end
|
||||
|
||||
if self.old_dir.y == 0 and not self.punched then
|
||||
-- Stop the cart swing between two rail parts (handbrake)
|
||||
if vector.equals(vector.multiply(self.old_dir, -1), dir) then
|
||||
vel = {x=0, y=0, z=0}
|
||||
acc = 0
|
||||
if self.old_pos then
|
||||
pos = vector.new(self.old_pos)
|
||||
update.pos = true
|
||||
end
|
||||
dir = vector.new(self.old_dir)
|
||||
update.vel = true
|
||||
end
|
||||
end
|
||||
|
||||
new_acc = vector.multiply(dir, acc)
|
||||
end
|
||||
|
||||
if not carts.mesecon_disabled and mesecon then
|
||||
carts:signal_detector_rail(vector.round(pos))
|
||||
end
|
||||
|
||||
|
||||
-- Limits
|
||||
for _,v in ipairs({"x","y","z"}) do
|
||||
if speed_mod > 0 and math.abs(vel[v]) > max_vel then
|
||||
vel[v] = carts:get_sign(vel[v]) * max_vel
|
||||
new_acc[v] = 0
|
||||
update.vel = true
|
||||
elseif speed_mod < 0 and vel[v] ~= 0 and math.abs(vel[v]) <= carts.brake_speed_min then
|
||||
vel[v] = carts:get_sign(vel[v]) * carts.brake_speed_min
|
||||
new_acc[v] = 0
|
||||
update.vel = true
|
||||
end
|
||||
end
|
||||
|
||||
self.object:setacceleration(new_acc)
|
||||
self.old_pos = vector.new(pos)
|
||||
if not vector.equals(dir, {x=0, y=0, z=0}) then
|
||||
self.old_dir = vector.new(dir)
|
||||
end
|
||||
self.old_switch = last_switch
|
||||
|
||||
|
||||
if self.punched then
|
||||
-- Collect dropped items
|
||||
for _,obj_ in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
if not obj_:is_player() and
|
||||
obj_:get_luaentity() and
|
||||
not obj_:get_luaentity().physical_state and
|
||||
obj_:get_luaentity().name == "__builtin:item" then
|
||||
|
||||
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
||||
self.attached_items[#self.attached_items + 1] = obj_
|
||||
end
|
||||
end
|
||||
self.punched = false
|
||||
update.vel = true -- update player animation
|
||||
end
|
||||
|
||||
if not (update.vel or update.pos) then
|
||||
return
|
||||
end
|
||||
|
||||
local yaw = 0
|
||||
if self.old_dir.x < 0 then
|
||||
yaw = 0.5
|
||||
elseif self.old_dir.x > 0 then
|
||||
yaw = 1.5
|
||||
elseif self.old_dir.z < 0 then
|
||||
yaw = 1
|
||||
end
|
||||
self.object:setyaw(yaw * math.pi)
|
||||
|
||||
local anim = {x=0, y=0}
|
||||
if dir.y == -1 then
|
||||
anim = {x=1, y=1}
|
||||
elseif dir.y == 1 then
|
||||
anim = {x=2, y=2}
|
||||
end
|
||||
self.object:set_animation(anim, 1, 0)
|
||||
|
||||
self.object:setvelocity(vel)
|
||||
if update.pos then
|
||||
self.object:setpos(pos)
|
||||
end
|
||||
update = nil
|
||||
end
|
||||
|
||||
minetest.register_entity(":carts:cart", carts.cart)
|
||||
minetest.register_craftitem(":carts:cart", {
|
||||
description = "Cart (Sneak+Click to pick up)",
|
||||
inventory_image = minetest.inventorycube("cart_top.png", "cart_side.png", "cart_side.png"),
|
||||
wield_image = "cart_side.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
if carts:is_rail(pointed_thing.under) then
|
||||
minetest.add_entity(pointed_thing.under, "carts:cart")
|
||||
elseif carts:is_rail(pointed_thing.above) then
|
||||
minetest.add_entity(pointed_thing.above, "carts:cart")
|
||||
else return end
|
||||
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:cart",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
|
|
132
rails.lua
|
@ -1,70 +1,73 @@
|
|||
-- Common rail registrations
|
||||
|
||||
local regular_rail_itemname = "default:rail"
|
||||
if minetest.registered_nodes["carts:rail"] then
|
||||
-- MTG Compatibility
|
||||
regular_rail_itemname = "carts:rail"
|
||||
end
|
||||
|
||||
boost_cart:register_rail(":"..regular_rail_itemname, {
|
||||
minetest.register_node(":default:rail", {
|
||||
description = "Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {
|
||||
"carts_rail_straight.png", "carts_rail_curved.png",
|
||||
"carts_rail_t_junction.png", "carts_rail_crossing.png"
|
||||
"default_rail.png", "default_rail_curved.png",
|
||||
"default_rail_t_junction.png", "default_rail_crossing.png"
|
||||
},
|
||||
groups = boost_cart:get_rail_groups()
|
||||
inventory_image = "default_rail.png",
|
||||
wield_image = "default_rail.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = carts:get_rail_groups(),
|
||||
})
|
||||
|
||||
-- Moreores' copper rail
|
||||
if minetest.get_modpath("moreores") then
|
||||
minetest.register_alias("carts:copperrail", "moreores:copper_rail")
|
||||
|
||||
if minetest.raillike_group then
|
||||
-- Ensure that this rail uses the same connect_to_raillike
|
||||
local new_groups = minetest.registered_nodes["moreores:copper_rail"].groups
|
||||
new_groups.connect_to_raillike = minetest.raillike_group("rail")
|
||||
minetest.override_item("moreores:copper_rail", {
|
||||
groups = new_groups
|
||||
})
|
||||
end
|
||||
-- Copper rail
|
||||
|
||||
if minetest.get_modpath("moreores") then
|
||||
-- Moreores' copper rail
|
||||
minetest.register_alias("carts:rail_copper", "moreores:copper_rail")
|
||||
else
|
||||
boost_cart:register_rail(":carts:copperrail", {
|
||||
carts:register_rail(":carts:rail_copper", {
|
||||
description = "Copper rail",
|
||||
tiles = {
|
||||
"carts_rail_straight_cp.png", "carts_rail_curved_cp.png",
|
||||
"carts_rail_cp.png", "carts_rail_curved_cp.png",
|
||||
"carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"
|
||||
},
|
||||
groups = boost_cart:get_rail_groups()
|
||||
groups = carts:get_rail_groups(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:copperrail 12",
|
||||
output = "carts:rail_copper 16",
|
||||
recipe = {
|
||||
{"default:copper_ingot", "", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- Power rail
|
||||
boost_cart:register_rail(":carts:powerrail", {
|
||||
-- Speed up
|
||||
|
||||
-- Rail Power
|
||||
|
||||
carts:register_rail(":carts:rail_power", {
|
||||
description = "Powered rail",
|
||||
tiles = {
|
||||
"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png",
|
||||
"carts_rail_pwr.png", "carts_rail_curved_pwr.png",
|
||||
"carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"
|
||||
},
|
||||
groups = boost_cart:get_rail_groups(),
|
||||
groups = carts:get_rail_groups(),
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not mesecon then
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "1")
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
boost_cart:boost_rail(pos, 0.5)
|
||||
carts:boost_rail(pos, 1)
|
||||
end,
|
||||
|
||||
action_off = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||
end,
|
||||
|
@ -73,32 +76,34 @@ boost_cart:register_rail(":carts:powerrail", {
|
|||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:powerrail 6",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
}
|
||||
type = "shapeless",
|
||||
output = "carts:rail_power",
|
||||
recipe = {"group:rail", "default:mese_crystal_fragment"},
|
||||
})
|
||||
|
||||
-- Brake rail
|
||||
boost_cart:register_rail(":carts:brakerail", {
|
||||
|
||||
-- Rail Brake
|
||||
|
||||
carts:register_rail(":carts:rail_brake", {
|
||||
description = "Brake rail",
|
||||
tiles = {
|
||||
"carts_rail_straight_brk.png", "carts_rail_curved_brk.png",
|
||||
"carts_rail_brk.png", "carts_rail_curved_brk.png",
|
||||
"carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"
|
||||
},
|
||||
groups = boost_cart:get_rail_groups(),
|
||||
groups = carts:get_rail_groups(),
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not mesecon then
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "-0.3")
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "-1")
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "-0.3")
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "-1")
|
||||
end,
|
||||
|
||||
action_off = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||
end,
|
||||
|
@ -107,31 +112,33 @@ boost_cart:register_rail(":carts:brakerail", {
|
|||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:brakerail 6",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
}
|
||||
type = "shapeless",
|
||||
output = "carts:rail_brake",
|
||||
recipe = {"group:rail", "default:coal_lump"},
|
||||
})
|
||||
|
||||
boost_cart:register_rail("boost_cart:startstoprail", {
|
||||
-- Start stop rail (temporary removed for mff)
|
||||
|
||||
--[[carts:register_rail("carts:startstoprail", {
|
||||
description = "Start-stop rail",
|
||||
tiles = {
|
||||
"carts_rail_straight_ss.png", "carts_rail_curved_ss.png",
|
||||
"carts_rail_ss.png", "carts_rail_curved_ss.png",
|
||||
"carts_rail_t_junction_ss.png", "carts_rail_crossing_ss.png"
|
||||
},
|
||||
groups = boost_cart:get_rail_groups(),
|
||||
groups = carts:get_rail_groups(),
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not mesecon then
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "halt")
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
boost_cart:boost_rail(pos, 0.5)
|
||||
carts:boost_rail(pos, 0.5)
|
||||
end,
|
||||
|
||||
action_off = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "halt")
|
||||
end,
|
||||
|
@ -141,6 +148,13 @@ boost_cart:register_rail("boost_cart:startstoprail", {
|
|||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "boost_cart:startstoprail 2",
|
||||
output = "carts:startstoprail 2",
|
||||
recipe = {"carts:powerrail", "carts:brakerail"},
|
||||
})
|
||||
})--]]
|
||||
|
||||
--Alias
|
||||
|
||||
minetest.register_alias("carts:powerrail", "carts:rail_power")
|
||||
minetest.register_alias("carts:power_rail", "carts:rail_power")
|
||||
minetest.register_alias("carts:brakerail", "carts:rail_brake")
|
||||
minetest.register_alias("carts:brake_rail", "carts:rail_brake")
|
||||
|
|
BIN
screenshot.png
Before Width: | Height: | Size: 154 KiB |
|
@ -1,6 +0,0 @@
|
|||
# Maximal speed of the cart in m/s (min=1, max=100)
|
||||
boost_cart.speed_max (Maximal speed) int 10 1 100
|
||||
|
||||
# Maximal speed to which the driving player can accelerate the cart by punching
|
||||
# from inside the cart. -1 will disable this feature. (min=-1, max=100)
|
||||
boost_cart.punch_speed_max (Maximal punch speed) int 7 -1 100
|
After Width: | Height: | Size: 577 B |
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