Version MFF.
0
depends.txt
Normal file → Executable file
33
init.lua
Normal file → Executable file
@ -18,8 +18,8 @@ minetest.register_craft({
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}
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})
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-- Bracket
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minetest.register_node("columnia:bracket", {
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-- Bracket
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minetest.register_node("columnia:bracket", {
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description = 'Bracket (Column)',
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tiles = {"columnia_rusty.png",},
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drawtype = "nodebox",
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@ -40,7 +40,7 @@ minetest.register_node("columnia:bracket", {
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groups = {choppy=2, oddly_breakable_by_hand=2,},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = 'columnia:bracket 4',
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recipe = {
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@ -70,7 +70,7 @@ minetest.register_node("columnia:lamp_ceiling", {
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type = "fixed",
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fixed = {
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{-0.1875, 0.4375, -0.1875, 0.1875, 0.5, 0.1875},
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{-0.125, 0.375, -0.125, 0.125, 0.4375, 0.125},
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{-0.125, 0.375, -0.125, 0.125, 0.4375, 0.125},
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},
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},
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sounds = default.node_sound_glass_defaults(),
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@ -189,7 +189,7 @@ function columnia.register_column_top(subname, recipeitem, groups, images, descr
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type = "fixed",
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fixed = {
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{-0.25, -0.5, -0.25, 0.25, 0.5, 0.25},
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{-0.5, 0.25, -0.5, 0.5, 0.5, 0.5},
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{-0.5, 0.25, -0.5, 0.5, 0.5, 0.5},
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{-0.375, 0, -0.375, 0.375, 0.5, 0.375},
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},
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},
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@ -643,6 +643,17 @@ columnia.register_column_ia("wood", "default:wood",
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"Wooden Column Linkdown",
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default.node_sound_wood_defaults())
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columnia.register_column_ia("tree", "default:tree",
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{choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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{"default_tree.png"},
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"Tree Column",
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"Tree Column Top",
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"Tree Column Bottom",
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"Tree Column Crosslink",
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"Tree Column Link",
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"Tree Column Linkdown",
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default.node_sound_wood_defaults())
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columnia.register_column_ia("junglewood", "default:junglewood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_junglewood.png"},
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@ -665,6 +676,17 @@ columnia.register_column_ia("pinewood", "default:pine_wood",
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"Pineewood Column Linkdown",
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default.node_sound_wood_defaults())
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columnia.register_column_ia("acacia", "default:acacia_wood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_acacia_wood.png"},
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"Acacia Column",
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"Acacia Column Top",
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"Acacia Column Bottom",
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"Acacia Column Crosslink",
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"Acacia Column Link",
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"Acacia Column Linkdown",
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default.node_sound_wood_defaults())
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if core.get_modpath( 'moretrees' ) then
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local morewood = {
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{ name='beech', description='Beech Tree' },
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@ -675,7 +697,6 @@ if core.get_modpath( 'moretrees' ) then
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{ name='palm', description='Palm Tree', },
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{ name='spruce', description='Spruce Tree' },
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{ name='willow', description='Willow Tree' },
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{ name='acacia', description='Acacia Tree' },
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{ name='rubber_tree', description='Rubber Tree' },
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{ name='fir', description='Douglas Fir' }
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}
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BIN
textures/columnia_blueprint.png
Normal file → Executable file
Before Width: | Height: | Size: 301 B After Width: | Height: | Size: 213 B |
BIN
textures/columnia_lamp.png
Normal file → Executable file
Before Width: | Height: | Size: 381 B After Width: | Height: | Size: 352 B |
BIN
textures/columnia_lamp_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 263 B After Width: | Height: | Size: 189 B |
BIN
textures/columnia_rusty.png
Normal file → Executable file
Before Width: | Height: | Size: 534 B After Width: | Height: | Size: 664 B |
BIN
textures/columnia_rusty_block.png
Normal file → Executable file
Before Width: | Height: | Size: 609 B After Width: | Height: | Size: 801 B |