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13
.editorconfig
Normal file
@ -0,0 +1,13 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
[*.{lua,luacheckrc}]
|
||||
indent_style = tab
|
||||
indent_size = 4
|
10
.github/CONTRIBUTING.md
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
# Contributing to Map Tools
|
||||
|
||||
Thank you for your interest in Map Tools! Before contributing,
|
||||
be sure to know about these few guidelines:
|
||||
|
||||
- Contributions have to be licensed under the zlib license (or compatible)
|
||||
for code, and CC BY-SA 3.0 (or compatible) for assets.
|
||||
- Make sure to update the changelog, keeping the
|
||||
[changelog format](http://keepachangelog.com/en/1.0.0/) we use.
|
||||
- Don't bump the version yourself. Maintainers will do this when necessary.
|
21
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
on: [push, pull_request]
|
||||
name: build
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-python@v4
|
||||
|
||||
- name: Install LuaRocks
|
||||
run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install -qqq luarocks
|
||||
- name: Install pre-commit and LuaCheck
|
||||
run: |
|
||||
pip3 install pre-commit
|
||||
luarocks install --local luacheck
|
||||
- name: Run LuaCheck with pre-commit
|
||||
run: |
|
||||
pre-commit run --all-files
|
||||
$HOME/.luarocks/bin/luacheck .
|
29
.luacheckrc
Normal file
@ -0,0 +1,29 @@
|
||||
std = "lua51+minetest"
|
||||
unused_args = false
|
||||
allow_defined_top = true
|
||||
max_line_length = 90
|
||||
|
||||
globals = {
|
||||
"maptools"
|
||||
}
|
||||
|
||||
stds.minetest = {
|
||||
read_globals = {
|
||||
"DIR_DELIM",
|
||||
"minetest",
|
||||
"core",
|
||||
"dump",
|
||||
"vector",
|
||||
"nodeupdate",
|
||||
"VoxelManip",
|
||||
"VoxelArea",
|
||||
"PseudoRandom",
|
||||
"ItemStack",
|
||||
"default",
|
||||
table = {
|
||||
fields = {
|
||||
"copy",
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
10
.pre-commit-config.yaml
Normal file
@ -0,0 +1,10 @@
|
||||
repos:
|
||||
- repo: https://github.com/pre-commit/pre-commit-hooks
|
||||
rev: v3.3.0
|
||||
hooks:
|
||||
- id: fix-byte-order-marker
|
||||
- id: end-of-file-fixer
|
||||
- id: trailing-whitespace
|
||||
|
||||
- id: mixed-line-ending
|
||||
args: [--fix=lf]
|
@ -1,7 +1,7 @@
|
||||
zlib license
|
||||
============
|
||||
|
||||
Copyright (c) 2012-2015 Calinou and contributors
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors
|
||||
|
||||
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
|
||||
|
||||
|
45
NODES.md
@ -1,45 +0,0 @@
|
||||
Item names for spawning the items using /give or /giveme
|
||||
========================================================
|
||||
|
||||
Items
|
||||
-----
|
||||
|
||||
* `admin_pick:` magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course.
|
||||
|
||||
* `admin_pick_with_drops:` same as admin pickaxe, but drops stuff.
|
||||
|
||||
* `infinite_fuel:` fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years.
|
||||
|
||||
* `super_apple:` a yellow apple which heals 20 HP.
|
||||
|
||||
* `copper_coin,`
|
||||
* `silver_coin,`
|
||||
* `gold_coin:` these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
|
||||
|
||||
Blocks
|
||||
------
|
||||
|
||||
**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar).
|
||||
|
||||
|
||||
* `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, …
|
||||
|
||||
* `full_grass:` unbreakable block with the grass texture on all sides.
|
||||
|
||||
* `player_clip:` **[!]** invisible block, not pointable.
|
||||
|
||||
* `full_clip:` invisible block, pointable. Also available as a thin face: full_clip_face.
|
||||
|
||||
* `smoke_block:` some smoke (does not harm players or entities).
|
||||
|
||||
* `no_build:` **[!]** very basic building prevention.
|
||||
|
||||
* `no_interact:` prevents interacting through the block (opening chests, furnaces, attacking entities, …).
|
||||
|
||||
* `damage_(1…5):` **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
|
||||
|
||||
* `kill:` **[!]** instant kill (deals 10 heart damage) blocks.
|
||||
|
||||
* `light_block:` **[!]** invisible non-solid block, prevents light from passing through.
|
||||
|
||||
* `light_bulb:` **[!]** invisible non-solid block, emitting a good amount of light.
|
76
README.md
@ -1,11 +1,75 @@
|
||||
Map Tools
|
||||
=========
|
||||
# Map Tools [![](https://github.com/minetest-mods/maptools/workflows/build/badge.svg)](https://github.com/minetest-mods/maptools/actions)
|
||||
|
||||
Map Tools for Minetest <http://minetest.net>, a free/libre infinite
|
||||
Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite
|
||||
world block sandbox game.
|
||||
|
||||
To install, just clone this repository into your "mods" directory.
|
||||
## Resources
|
||||
|
||||
Map Tools code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported.
|
||||
- [Forum topic](https://forum.minetest.net/viewtopic.php?f=11&t=1882)
|
||||
- [List of nodes and items available](docs/NODES_ITEMS.md)
|
||||
|
||||
**Forum topic:** <https://forum.minetest.net/viewtopic.php?f=11&t=1882>
|
||||
## Installation
|
||||
|
||||
### Download the mod
|
||||
|
||||
To install Map Tools, clone this Git repository into your Minetest's `mods/`
|
||||
directory:
|
||||
|
||||
```bash
|
||||
git clone https://github.com/minetest-mods/maptools.git
|
||||
```
|
||||
|
||||
You can also
|
||||
[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip)
|
||||
of Map Tools.
|
||||
|
||||
### Enable the mod
|
||||
|
||||
Once you have installed Map Tools, you need to enable it in Minetest.
|
||||
The procedure is as follows:
|
||||
|
||||
#### Using the client's main menu
|
||||
|
||||
This is the easiest way to enable Map Tools when playing in singleplayer
|
||||
(or on a server hosted from a client).
|
||||
|
||||
1. Start Minetest and switch to the **Local Game** tab.
|
||||
2. Select the world you want to enable Map Tools in.
|
||||
3. Click **Configure**, then enable `maptools` by double-clicking it
|
||||
(or ticking the **Enabled** checkbox).
|
||||
4. Save the changes, then start a game on the world you enabled Map Tools on.
|
||||
5. Map Tools should now be running on your world.
|
||||
|
||||
#### Using a text editor
|
||||
|
||||
This is the recommended way to enable the mod on a server without using a GUI.
|
||||
|
||||
1. Make sure Minetest is not currently running (otherwise, it will overwrite
|
||||
the changes when exiting).
|
||||
2. Open the world's `world.mt` file using a text editor.
|
||||
3. Add the following line at the end of the file:
|
||||
|
||||
```text
|
||||
load_mod_maptools = true
|
||||
```
|
||||
|
||||
If the line is already present in the file, then replace `false` with `true`
|
||||
on that line.
|
||||
|
||||
4. Save the file, then start a game on the world you enabled Map Tools on.
|
||||
5. Map Tools should now be running on your world.
|
||||
|
||||
## Version compatibility
|
||||
|
||||
Map Tools is currently primarily tested with Minetest 5.1.0.
|
||||
It may or may not work with newer or older versions. Issues arising in older
|
||||
versions than 5.0.0 will generally not be fixed.
|
||||
|
||||
## License
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors
|
||||
|
||||
- Map Tools code is licensed under the zlib license, see
|
||||
[`LICENSE.md`](LICENSE.md) for details.
|
||||
- Unless otherwise specified, Map Tools textures are licensed under
|
||||
[CC BY-SA 3.0 Unported](https://creativecommons.org/licenses/by-sa/3.0/).
|
||||
|
@ -1,7 +1,7 @@
|
||||
--[[
|
||||
Map Tools: alias definitions
|
||||
|
||||
Copyright (c) 2012-2015 Calinou and contributors.
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
|
10
config.lua
@ -1,14 +1,14 @@
|
||||
--[[
|
||||
Map Tools: configuration handling
|
||||
|
||||
Copyright (c) 2012-2015 Calinou and contributors.
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
maptools.config = {}
|
||||
|
||||
local function getbool_default(setting, default)
|
||||
local value = minetest.setting_getbool(setting)
|
||||
local value = minetest.settings:get_bool(setting)
|
||||
if value == nil then
|
||||
value = default
|
||||
end
|
||||
@ -21,9 +21,11 @@ local function setting(settingtype, name, default)
|
||||
getbool_default("maptools." .. name, default)
|
||||
else
|
||||
maptools.config[name] =
|
||||
minetest.setting_get("maptools." .. name) or default
|
||||
minetest.settings:get("maptools." .. name) or default
|
||||
end
|
||||
end
|
||||
|
||||
-- Show Map Tools stuff in creative inventory (1 or 0):
|
||||
setting("integer", "hide_from_creative_inventory", 0)
|
||||
setting("integer", "hide_from_creative_inventory", 1)
|
||||
-- Enable crafting recipes for coins (true or false):
|
||||
setting("bool", "enable_coin_crafting", false)
|
||||
|
@ -1,11 +1,11 @@
|
||||
--[[
|
||||
Map Tools: item definitions
|
||||
|
||||
Copyright (c) 2012-2015 Calinou and contributors.
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
local S = maptools.intllib
|
||||
local S = maptools.S
|
||||
|
||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||
|
||||
@ -14,29 +14,52 @@ minetest.register_craftitem("maptools:copper_coin", {
|
||||
inventory_image = "maptools_copper_coin.png",
|
||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||
stack_max = 10000,
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
if maptools.config and maptools.config.enable_coin_crafting then
|
||||
minetest.register_craft({
|
||||
output = "maptools:copper_coin 10",
|
||||
type = "shapeless",
|
||||
recipe = { "default:copper_ingot", "default:copper_ingot" }
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craftitem("maptools:silver_coin", {
|
||||
description = S("Silver Coin"),
|
||||
inventory_image = "maptools_silver_coin.png",
|
||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||
stack_max = 10000,
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
if maptools.config and maptools.config.enable_coin_crafting then
|
||||
if minetest.get_modpath("moreores") then
|
||||
minetest.register_craft({
|
||||
output = "maptools:silver_coin 10",
|
||||
type = "shapeless",
|
||||
recipe = { "moreores:silver_ingot", "moreores:silver_ingot" }
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craftitem("maptools:gold_coin", {
|
||||
description = S("Gold Coin"),
|
||||
inventory_image = "maptools_gold_coin.png",
|
||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||
stack_max = 10000,
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
if maptools.config and maptools.config.enable_coin_crafting then
|
||||
minetest.register_craft({
|
||||
output = "maptools:gold_coin 10",
|
||||
type = "shapeless",
|
||||
recipe = { "default:gold_ingot", "default:gold_ingot" }
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craftitem("maptools:infinitefuel", {
|
||||
description = S("Infinite Fuel"),
|
||||
inventory_image = "maptools_infinitefuel.png",
|
||||
stack_max = 10000,
|
||||
stack_max = 65535,
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
@ -45,49 +68,3 @@ minetest.register_craft({
|
||||
recipe = "maptools:infinitefuel",
|
||||
burntime = 1000000000,
|
||||
})
|
||||
|
||||
-- Coin based craft recipes
|
||||
-- //MFF_BEG(Mg|07/24/15)
|
||||
-- //MFF_BEG(Darcidride|07/06/16)
|
||||
|
||||
--[[
|
||||
-- 9CC -> 1SC
|
||||
minetest.register_craft({
|
||||
output = "maptools:silver_coin",
|
||||
recipe = {
|
||||
{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"},
|
||||
{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"},
|
||||
{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"},
|
||||
}
|
||||
})
|
||||
|
||||
-- 9SC -> 1GC
|
||||
minetest.register_craft({
|
||||
output = "maptools:gold_coin",
|
||||
recipe = {
|
||||
{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"},
|
||||
{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"},
|
||||
{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"},
|
||||
}
|
||||
})
|
||||
|
||||
-- 1GC -> 9SC
|
||||
minetest.register_craft({
|
||||
output = "maptools:silver_coin 9",
|
||||
recipe = {
|
||||
{"maptools:gold_coin"}
|
||||
}
|
||||
})
|
||||
|
||||
-- 1SC -> 9CC
|
||||
minetest.register_craft({
|
||||
output = "maptools:copper_coin 9",
|
||||
recipe = {
|
||||
{"maptools:silver_coin"}
|
||||
}
|
||||
})
|
||||
|
||||
--
|
||||
-- //MFF_END(Mg|07/24/15)
|
||||
-- //MFF_END(Darcidride|07/06/16)
|
||||
--]]
|
||||
|
@ -1,268 +1,213 @@
|
||||
--[[
|
||||
Map Tools: unbreakable default nodes
|
||||
|
||||
Copyright (c) 2012-2015 Calinou and contributors.
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
local S = maptools.intllib
|
||||
local S = maptools.S
|
||||
local register_node = maptools.register_node
|
||||
|
||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||
|
||||
minetest.register_node("maptools:stone", {
|
||||
register_node("maptools:stone", {
|
||||
description = S("Unbreakable Stone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_stone.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:stonebrick", {
|
||||
register_node("maptools:stonebrick", {
|
||||
description = S("Unbreakable Stone Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_stone_brick.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:tree", {
|
||||
register_node("maptools:tree", {
|
||||
description = S("Unbreakable Tree"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:jungletree", {
|
||||
register_node("maptools:jungletree", {
|
||||
description = S("Unbreakable Jungle Tree"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
tiles = {
|
||||
"default_jungletree_top.png",
|
||||
"default_jungletree_top.png",
|
||||
"default_jungletree.png",
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:cactus", {
|
||||
register_node("maptools:cactus", {
|
||||
description = S("Unbreakable Cactus"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:papyrus", {
|
||||
register_node("maptools:papyrus", {
|
||||
description = S("Unbreakable Papyrus"),
|
||||
drawtype = "plantlike",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_papyrus.png"},
|
||||
inventory_image = "default_papyrus.png",
|
||||
wield_image = "default_papyrus.png",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
|
||||
},
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:dirt", {
|
||||
register_node("maptools:dirt", {
|
||||
description = S("Unbreakable Dirt"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_dirt.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
sounds = default.node_sound_dirt_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:wood", {
|
||||
register_node("maptools:wood", {
|
||||
description = S("Unbreakable Wooden Planks"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_wood.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:junglewood", {
|
||||
register_node("maptools:junglewood", {
|
||||
description = S("Unbreakable Junglewood Planks"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_junglewood.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:glass", {
|
||||
register_node("maptools:glass", {
|
||||
description = S("Unbreakable Glass"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "glasslike",
|
||||
tiles = {"default_glass.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:leaves", {
|
||||
register_node("maptools:leaves", {
|
||||
description = S("Unbreakable Leaves"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "allfaces_optional",
|
||||
tiles = {"default_leaves.png"},
|
||||
paramtype = "light",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:sand", {
|
||||
register_node("maptools:sand", {
|
||||
description = S("Unbreakable Sand"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_sand.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
sounds = default.node_sound_sand_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:gravel", {
|
||||
register_node("maptools:gravel", {
|
||||
description = S("Unbreakable Gravel"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_gravel.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_gravel_footstep", gain=0.35},
|
||||
dug = {name="default_gravel_footstep", gain=0.6},
|
||||
}),
|
||||
})
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:clay", {
|
||||
register_node("maptools:clay", {
|
||||
description = S("Unbreakable Clay"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_clay.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
sounds = default.node_sound_dirt_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:desert_sand", {
|
||||
register_node("maptools:desert_sand", {
|
||||
description = S("Unbreakable Desert Sand"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_sand.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
sounds = default.node_sound_sand_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:sandstone", {
|
||||
register_node("maptools:sandstone", {
|
||||
description = S("Unbreakable Sandstone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_sandstone.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:sandstone_brick", {
|
||||
register_node("maptools:sandstone_brick", {
|
||||
description = S("Unbreakable Sandstone Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_sandstone_brick.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
-- Compatibility for change made there ^
|
||||
minetest.register_alias("maptools:sandstone_brick","maptools:sandstonebrick")
|
||||
minetest.register_alias("maptools:sandstonebrick","maptools:sandstone_brick")
|
||||
|
||||
minetest.register_node("maptools:desert_stone", {
|
||||
minetest.register_node("maptools:desert_sandstone_brick", {
|
||||
description = S("Unbreakable Desert Sandstone Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_sandstone_brick.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:silver_sandstone_brick", {
|
||||
description = S("Unbreakable Silver Sandstone Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_silver_sandstone_brick.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:desert_stone", {
|
||||
description = S("Unbreakable Desert Stone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_stone.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:desert_cobble", {
|
||||
register_node("maptools:desert_cobble", {
|
||||
description = S("Unbreakable Desert Cobble"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_cobble.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:desert_stonebrick", {
|
||||
register_node("maptools:desert_stonebrick", {
|
||||
description = S("Unbreakable Desert Stone Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_stone_brick.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:grass", {
|
||||
register_node("maptools:grass", {
|
||||
description = S("Unbreakable Dirt with Grass"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
||||
tiles = {
|
||||
"default_grass.png",
|
||||
"default_dirt.png",
|
||||
"default_dirt.png^default_grass_side.png",
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain = 0.4},
|
||||
}),
|
||||
})
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:fullgrass", {
|
||||
register_node("maptools:fullgrass", {
|
||||
description = S("Unbreakable Full Grass"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_grass.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
}),
|
||||
})
|
||||
})
|
||||
|
||||
for slab_num = 1,3,1 do
|
||||
minetest.register_node("maptools:slab_grass_" .. slab_num * 4, {
|
||||
register_node("maptools:slab_grass_" .. slab_num * 4, {
|
||||
description = S("Grass Slab"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"},
|
||||
tiles = {
|
||||
"default_grass.png",
|
||||
"default_dirt.png",
|
||||
"default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png",
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
@ -271,131 +216,100 @@ for slab_num = 1,3,1 do
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}),
|
||||
sounds = default.node_sound_dirt_defaults(
|
||||
{footstep = {name="default_grass_footstep", gain = 0.4}}
|
||||
)
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("maptools:cobble", {
|
||||
register_node("maptools:cobble", {
|
||||
description = S("Unbreakable Cobblestone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_cobble.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:mossycobble", {
|
||||
register_node("maptools:mossycobble", {
|
||||
description = S("Unbreakable Mossy Cobblestone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_mossycobble.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:brick", {
|
||||
register_node("maptools:brick", {
|
||||
description = S("Unbreakable Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_brick.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:coalblock", {
|
||||
register_node("maptools:coalblock", {
|
||||
description = S("Unbreakable Coal Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_coal_block.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("maptools:steelblock", {
|
||||
register_node("maptools:steelblock", {
|
||||
description = S("Unbreakable Steel Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_steel_block.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:goldblock", {
|
||||
register_node("maptools:goldblock", {
|
||||
description = S("Unbreakable Gold Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_gold_block.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:copperblock", {
|
||||
register_node("maptools:copperblock", {
|
||||
description = S("Unbreakable Copper Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_copper_block.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:bronzeblock", {
|
||||
register_node("maptools:bronzeblock", {
|
||||
description = S("Unbreakable Bronze Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_bronze_block.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:diamondblock", {
|
||||
register_node("maptools:diamondblock", {
|
||||
description = S("Unbreakable Diamond Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_diamond_block.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
-- Farming:
|
||||
|
||||
minetest.register_node("maptools:soil_wet", {
|
||||
register_node("maptools:soil_wet", {
|
||||
description = "Wet Soil",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
tiles = {
|
||||
"default_dirt.png^farming_soil_wet.png",
|
||||
"default_dirt.png^farming_soil_wet_side.png",
|
||||
},
|
||||
groups = {
|
||||
soil = 3,
|
||||
wet = 1,
|
||||
grassland = 1,
|
||||
},
|
||||
sounds = default.node_sound_dirt_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:desert_sand_soil_wet", {
|
||||
register_node("maptools:desert_sand_soil_wet", {
|
||||
description = "Wet Desert Sand Soil",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drop = "",
|
||||
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
groups = {
|
||||
soil = 3,
|
||||
wet = 1,
|
||||
desert = 1,
|
||||
},
|
||||
sounds = default.node_sound_sand_defaults()
|
||||
})
|
||||
|
||||
-- Fence:
|
||||
|
||||
local function dockable(nodename)
|
||||
if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
|
||||
return true
|
||||
end
|
||||
if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
|
||||
return true
|
||||
end
|
||||
end
|
||||
local function find_dock(pos, second)
|
||||
if pos == nil then
|
||||
@ -494,9 +408,9 @@ minetest.register_node(":fences:fence_wood", {
|
||||
minetest.register_node(":maptools:unbreakable_rail", {
|
||||
description = "Unbreakable Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
|
||||
inventory_image = "default_rail.png",
|
||||
wield_image = "default_rail.png",
|
||||
tiles = {"carts_rail_straight.png", "carts_rail_curved.png", "carts_rail_t_junction.png", "carts_rail_crossing.png"},
|
||||
inventory_image = "carts_rail_straight.png",
|
||||
wield_image = "carts_rail_straight.png",
|
||||
paramtype = "light",
|
||||
stack_max = 10000,
|
||||
sunlight_propagates = true,
|
||||
@ -523,9 +437,9 @@ minetest.register_node(":maptools:unbreakable_rail", {
|
||||
minetest.register_node(":maptools:unbreakable_rail_copper", {
|
||||
description = "Unbreakable Copper Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"carts_rail_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
|
||||
inventory_image = "carts_rail_cp.png",
|
||||
wield_image = "carts_rail_cp.png",
|
||||
tiles = {"carts_rail_straight_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
|
||||
inventory_image = "carts_rail_straight_cp.png",
|
||||
wield_image = "carts_rail_straight_cp.png",
|
||||
paramtype = "light",
|
||||
stack_max = 10000,
|
||||
sunlight_propagates = true,
|
||||
@ -559,9 +473,9 @@ minetest.register_node(":maptools:unbreakable_rail_copper", {
|
||||
minetest.register_node("maptools:unbreakable_rail_power", {
|
||||
description = "Unbreakable Powered Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
|
||||
inventory_image = "carts_rail_pwr.png",
|
||||
wield_image = "carts_rail_pwr.png",
|
||||
tiles = {"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
|
||||
inventory_image = "carts_rail_straight_pwr.png",
|
||||
wield_image = "carts_rail_straight_pwr.png",
|
||||
paramtype = "light",
|
||||
stack_max = 10000,
|
||||
sunlight_propagates = true,
|
||||
@ -605,3 +519,4 @@ minetest.register_node("maptools:chest",{
|
||||
on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
|
@ -1,2 +0,0 @@
|
||||
default
|
||||
fire
|
64
docs/CHANGELOG.md
Normal file
@ -0,0 +1,64 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
|
||||
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Fixed
|
||||
|
||||
- [The Admin Pickaxe can now dig More Ores' mithril blocks with client-side prediction (thanks to `maxlevel` being increased from 3 to 5).](https://github.com/minetest-mods/maptools/pull/30)
|
||||
|
||||
## [2.2.0] - 2021-06-28
|
||||
|
||||
### Changed
|
||||
|
||||
- [Disabled crafting recipes for coins by default.](https://github.com/minetest-mods/maptools/pull/29)
|
||||
- They can be enabled again by setting `maptools.enable_coin_crafting = true`
|
||||
in `minetest.conf`.
|
||||
- Map Tools nodes can no longer be exploded by TNT.
|
||||
- Switched from Travis CI to GitHub Actions for continuous integration.
|
||||
|
||||
## [2.1.0] - 2020-06-08
|
||||
|
||||
### Changed
|
||||
|
||||
- 10 coins of each type can now be crafted using 2 ingots (bronze, silver or gold).
|
||||
- Silver coins require [More Ores](https://github.com/minetest-mods/moreores)
|
||||
to be crafted, since minetest_game doesn't have silver ingots.
|
||||
- Coins are now displayed in the creative inventory.
|
||||
- Moved translations from intllib to Minetest's built-in localization system.
|
||||
- This allows translations to show up independently of the server's language.
|
||||
|
||||
## [2.0.0] - 2019-11-25
|
||||
|
||||
### Changed
|
||||
|
||||
- The minimum supported Minetest version is now 5.0.0.
|
||||
- Map Tools nodes/items can no longer be dropped to prevent them from falling
|
||||
into bad hands.
|
||||
|
||||
### Fixed
|
||||
|
||||
- The inventory images of `no_interact`, `no_build`, `ignore_like_no_clip`
|
||||
and `ignore_like_no_point` now use textures that are available in
|
||||
Minetest Game 5.0.0.
|
||||
|
||||
## [1.1.0] - 2019-03-23
|
||||
|
||||
### Changed
|
||||
|
||||
- Increased the range of the Admin Pickaxe from 12 to 20 nodes.
|
||||
- Updated intllib support to avoid using deprecated functions.
|
||||
|
||||
## 1.0.0 - 2017-02-19
|
||||
|
||||
- Initial versioned release.
|
||||
|
||||
[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.2.0...HEAD
|
||||
[2.2.0]: https://github.com/minetest-mods/maptools/compare/v2.1.0...v2.2.0
|
||||
[2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0
|
||||
[2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0
|
||||
[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0
|
45
docs/NODES_ITEMS.md
Normal file
@ -0,0 +1,45 @@
|
||||
# List of nodes/items
|
||||
|
||||
To use an item, make sure you have the `give` privilege, then use
|
||||
`/give <player> <item code> [amount]` or `/giveme <item code> [amount]`.
|
||||
|
||||
**Tip:** To give yourself a large amount of items quickly (65535 as of writing),
|
||||
use `-1` as the amount.
|
||||
|
||||
## Nodes
|
||||
|
||||
:warning: denotes an unpointable, unbreakable block; be very careful with them,
|
||||
as they cannot be removed by hand (they can only be removed with
|
||||
[WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar).
|
||||
|
||||
> **Note**
|
||||
>
|
||||
> All of the nodes mentioned below have aliases which can be used as well.\
|
||||
> Here's the full aliases list: <https://github.com/minetest-mods/maptools/blob/master/aliases.lua>
|
||||
|
||||
| Item code | Description |
|
||||
| ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
|
||||
| `maptools:full_grass` | Unbreakable block with the grass texture on all sides. |
|
||||
| `maptools:playerclip` | :warning: Invisible, non-pointable block that blocks players and entities. |
|
||||
| `maptools:fullclip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:fullclip_face`). |
|
||||
| `maptools:smoke` | Some smoke. Decreases visibility, but doesn't damage players or entities). |
|
||||
| `maptools:nobuild` | :warning: Very basic building prevention. |
|
||||
| `maptools:nointeract` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
|
||||
| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
|
||||
| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
|
||||
| `maptools:drowning` | :warning: Simulates drowning in water. |
|
||||
| `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. |
|
||||
| `maptools:lightbulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
|
||||
|
||||
## Items
|
||||
|
||||
| Item code | Description |
|
||||
| -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ |
|
||||
| `maptools:pick_admin` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
|
||||
| `maptools:pick_admin_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
|
||||
| `maptools:infinitefuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |
|
||||
| `maptools:superapple` | A yellow apple which heals the player by 20 HP when used. |
|
||||
| `maptools:copper_coin` | Decorative item (can be used in mini-games). |
|
||||
| `maptools:silver_coin` | Decorative item (can be used in mini-games). |
|
||||
| `maptools:gold_coin` | Decorative item (can be used in mini-games). |
|
84
init.lua
@ -1,37 +1,47 @@
|
||||
--[[
|
||||
=====================================================================
|
||||
** Map Tools **
|
||||
By Calinou.
|
||||
|
||||
Copyright (c) 2012-2015 Calinou and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
=====================================================================
|
||||
--]]
|
||||
|
||||
maptools = {}
|
||||
|
||||
local S
|
||||
if minetest.get_modpath("intllib") then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
maptools.intllib = S
|
||||
|
||||
local modpath = minetest.get_modpath("maptools")
|
||||
|
||||
dofile(modpath .. "/config.lua")
|
||||
dofile(modpath .. "/aliases.lua")
|
||||
dofile(modpath .. "/craftitems.lua")
|
||||
dofile(modpath .. "/default_nodes.lua")
|
||||
dofile(modpath .. "/nodes.lua")
|
||||
dofile(modpath .. "/tools.lua")
|
||||
|
||||
--[[
|
||||
Map Tools by Calinou
|
||||
Licensed under the zlib license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info.
|
||||
--]]
|
||||
|
||||
if minetest.setting_getbool("log_mods") then
|
||||
minetest.log("action", S("[maptools] loaded."))
|
||||
end
|
||||
--[[
|
||||
=====================================================================
|
||||
** Map Tools **
|
||||
By Calinou.
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
=====================================================================
|
||||
--]]
|
||||
|
||||
maptools = {}
|
||||
|
||||
local modpath = minetest.get_modpath("maptools")
|
||||
|
||||
local S = minetest.get_translator("maptools")
|
||||
maptools.S = S
|
||||
|
||||
maptools.drop_msg = function(itemstack, player)
|
||||
local name = player:get_player_name()
|
||||
minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
|
||||
end
|
||||
|
||||
function maptools.register_node(name, def)
|
||||
-- Increase the interaction range when holding Map Tools nodes to make building easier.
|
||||
def.range = 12
|
||||
def.stack_max = 65535
|
||||
def.drop = ""
|
||||
if def.groups then
|
||||
if not def.groups.dig_immediate then
|
||||
def.groups.unbreakable = 1
|
||||
end
|
||||
def.groups.not_in_creative_inventory = maptools.creative
|
||||
else
|
||||
def.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}
|
||||
end
|
||||
def.on_drop = maptools.drop_msg
|
||||
-- Prevent Map Tools nodes from being exploded by TNT.
|
||||
def.on_blast = function() end
|
||||
minetest.register_node(name, def)
|
||||
end
|
||||
|
||||
dofile(modpath .. "/config.lua")
|
||||
dofile(modpath .. "/aliases.lua")
|
||||
dofile(modpath .. "/craftitems.lua")
|
||||
dofile(modpath .. "/default_nodes.lua")
|
||||
dofile(modpath .. "/nodes.lua")
|
||||
dofile(modpath .. "/tools.lua")
|
||||
|
@ -1,39 +0,0 @@
|
||||
# Translation by kaeza
|
||||
|
||||
[maptools] loaded. = [maptools] cargado.
|
||||
|
||||
Cloud = Nube
|
||||
Infinite Fuel = Combustible Infinito
|
||||
Admin Pickaxe = Pico de Administrador
|
||||
Copper Coin = Moneda de Cobre
|
||||
Silver Coin = Moneda de Plata
|
||||
Gold Coin = Moneda de Oro
|
||||
Super Apple = Super Manzana
|
||||
Fake Ladder = Escalera Falsa
|
||||
Smoke Block = Bloque de Humo
|
||||
Damaging Block: %s = Bloque Dañino: %s
|
||||
Kill Block = Bloque Mortal
|
||||
Build Prevention = Bloqueador de Construcción
|
||||
Interact Prevention = Bloqueador de Interacción
|
||||
Climb Block = Bloque Escalable
|
||||
Light Block = Bloqueador de Luz
|
||||
Light Bulb = Lamparilla
|
||||
Player Clip = Bloqueo de Jugador
|
||||
Full Clip = Bloqueo Total
|
||||
|
||||
Unbreakable Stone = Piedra Irrompible
|
||||
Unbreakable Sand = Arena Irrompible
|
||||
Unbreakable Desert Stone = Piedra Desértica Irrompible
|
||||
Unbreakable Desert Sand = Arena Desértica Irrompible
|
||||
Unbreakable Gravel = Gravilla Irrompible
|
||||
Unbreakable Dirt = Tierra Irrompible
|
||||
Unbreakable Dirt with Grass = Hierba Irrompible
|
||||
Unbreakable Full Grass= Bloque de Hierba Irrompible
|
||||
Unbreakable Brick = Ladrillos Irrompibles
|
||||
Unbreakable Wooden Planks = Planchas de Madera Irrompibles
|
||||
Unbreakable Tree = Tronco de Árbol Irrompible
|
||||
Unbreakable Glass = Cristal Irrompible
|
||||
Unbreakable Sandstone = Arenisca Irrompible
|
||||
Unbreakable Leaves = Foliaje Irrompible
|
||||
Unbreakable Cobblestone = Guijarros Irrompibles
|
||||
Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles
|
@ -1,47 +0,0 @@
|
||||
# Translation by Calinou
|
||||
|
||||
[maptools] loaded. = [maptools] a été chargé.
|
||||
|
||||
Cloud = Nuage
|
||||
Infinite Fuel = Carburant infini
|
||||
Admin Pickaxe = Pioche d'administrateur
|
||||
Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets
|
||||
Copper Coin = Pièce de cuivre
|
||||
Silver Coin = Pièce d'argent
|
||||
Gold Coin = Pièce d'or
|
||||
Super Apple = Super pomme
|
||||
Fake Ladder = Fausse échelle
|
||||
Smoke Block = Bloc de fumée
|
||||
Damaging Block: %s = Bloc de dégâts : %s
|
||||
Kill Block = Bloc qui tue
|
||||
Build Prevention = Prévention de construction
|
||||
Interact Prevention = Prévention d'interaction
|
||||
Climb Block = Bloc à grimper
|
||||
Light Block = Bloqueur de lumière
|
||||
Light Bulb = Bloc lumineux
|
||||
Player Clip = Bloque-joueurs
|
||||
Player Clip Bottom Face = Face inférieure de bloque-joueurs
|
||||
Player Clip Top Face = Face supérieure de bloque-joueurs
|
||||
Full Clip = Bloque-tout
|
||||
Full Clip Face = Face de bloque-tout
|
||||
Permanent Fire = Feu permanent
|
||||
Fake Fire = Faux feu
|
||||
Igniter = Incendieur
|
||||
Pusher: %s = Pousseur : %s
|
||||
|
||||
Unbreakable Stone = Pierre incassable
|
||||
Unbreakable Sand = Sable incassable
|
||||
Unbreakable Desert Stone = Pierre de désert incassable
|
||||
Unbreakable Desert Sand = Sable de désert incassable
|
||||
Unbreakable Gravel = Gravier incassable
|
||||
Unbreakable Dirt = Terre incassable
|
||||
Unbreakable Dirt with Grass = Herbe incassable
|
||||
Unbreakable Full Grass= Bloc d'herbe incassable
|
||||
Unbreakable Brick = Briques incassables
|
||||
Unbreakable Wooden Planks = Planches de bois incassables
|
||||
Unbreakable Tree = Tronc d'arbre incassable
|
||||
Unbreakable Glass = Verre incassable
|
||||
Unbreakable Sandstone = Grès incassable
|
||||
Unbreakable Leaves = Feuillage incassable
|
||||
Unbreakable Cobblestone = Pierre taillée incassable
|
||||
Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable
|
38
locale/maptools.es.tr
Normal file
@ -0,0 +1,38 @@
|
||||
# textdomain: maptools
|
||||
[maptools] loaded.=[maptools] cargado.
|
||||
|
||||
Cloud=Nube
|
||||
Infinite Fuel=Combustible Infinito
|
||||
Admin Pickaxe=Pico de Administrador
|
||||
Copper Coin=Moneda de Cobre
|
||||
Silver Coin=Moneda de Plata
|
||||
Gold Coin=Moneda de Oro
|
||||
Super Apple=Super Manzana
|
||||
Fake Ladder=Escalera Falsa
|
||||
Smoke Block=Bloque de Humo
|
||||
Damaging Block: %s=Bloque Dañino: %s
|
||||
Kill Block=Bloque Mortal
|
||||
Build Prevention=Bloqueador de Construcción
|
||||
Interact Prevention=Bloqueador de Interacción
|
||||
Climb Block=Bloque Escalable
|
||||
Light Block=Bloqueador de Luz
|
||||
Light Bulb=Lamparilla
|
||||
Player Clip=Bloqueo de Jugador
|
||||
Full Clip=Bloqueo Total
|
||||
|
||||
Unbreakable Stone=Piedra Irrompible
|
||||
Unbreakable Sand=Arena Irrompible
|
||||
Unbreakable Desert Stone=Piedra Desértica Irrompible
|
||||
Unbreakable Desert Sand=Arena Desértica Irrompible
|
||||
Unbreakable Gravel=Gravilla Irrompible
|
||||
Unbreakable Dirt=Tierra Irrompible
|
||||
Unbreakable Dirt with Grass=Hierba Irrompible
|
||||
Unbreakable Full Grass=Bloque de Hierba Irrompible
|
||||
Unbreakable Brick=Ladrillos Irrompibles
|
||||
Unbreakable Wooden Planks=Planchas de Madera Irrompibles
|
||||
Unbreakable Tree=Tronco de Árbol Irrompible
|
||||
Unbreakable Glass=Cristal Irrompible
|
||||
Unbreakable Sandstone=Arenisca Irrompible
|
||||
Unbreakable Leaves=Foliaje Irrompible
|
||||
Unbreakable Cobblestone=Guijarros Irrompibles
|
||||
Unbreakable Mossy Cobblestone=Guijarros Enmohecidos Irrompibles
|
46
locale/maptools.fr.tr
Normal file
@ -0,0 +1,46 @@
|
||||
# textdomain: maptools
|
||||
[maptools] loaded.=[maptools] a été chargé.
|
||||
|
||||
Cloud=Nuage
|
||||
Infinite Fuel=Carburant infini
|
||||
Admin Pickaxe=Pioche d'administrateur
|
||||
Admin Pickaxe With Drops=Pioche d'administrateur qui donne des objets
|
||||
Copper Coin=Pièce de cuivre
|
||||
Silver Coin=Pièce d'argent
|
||||
Gold Coin=Pièce d'or
|
||||
Super Apple=Super pomme
|
||||
Fake Ladder=Fausse échelle
|
||||
Smoke Block=Bloc de fumée
|
||||
Damaging Block: %s=Bloc de dégâts : %s
|
||||
Kill Block=Bloc qui tue
|
||||
Build Prevention=Prévention de construction
|
||||
Interact Prevention=Prévention d'interaction
|
||||
Climb Block=Bloc à grimper
|
||||
Light Block=Bloqueur de lumière
|
||||
Light Bulb=Bloc lumineux
|
||||
Player Clip=Bloque-joueurs
|
||||
Player Clip Bottom Face=Face inférieure de bloque-joueurs
|
||||
Player Clip Top Face=Face supérieure de bloque-joueurs
|
||||
Full Clip=Bloque-tout
|
||||
Full Clip Face=Face de bloque-tout
|
||||
Permanent Fire=Feu permanent
|
||||
Fake Fire=Faux feu
|
||||
Igniter=Incendieur
|
||||
Pusher: %s=Pousseur : %s
|
||||
|
||||
Unbreakable Stone=Pierre incassable
|
||||
Unbreakable Sand=Sable incassable
|
||||
Unbreakable Desert Stone=Pierre de désert incassable
|
||||
Unbreakable Desert Sand=Sable de désert incassable
|
||||
Unbreakable Gravel=Gravier incassable
|
||||
Unbreakable Dirt=Terre incassable
|
||||
Unbreakable Dirt with Grass=Herbe incassable
|
||||
Unbreakable Full Grass=Bloc d'herbe incassable
|
||||
Unbreakable Brick=Briques incassables
|
||||
Unbreakable Wooden Planks=Planches de bois incassables
|
||||
Unbreakable Tree=Tronc d'arbre incassable
|
||||
Unbreakable Glass=Verre incassable
|
||||
Unbreakable Sandstone=Grès incassable
|
||||
Unbreakable Leaves=Feuillage incassable
|
||||
Unbreakable Cobblestone=Pierre taillée incassable
|
||||
Unbreakable Mossy Cobblestone=Pierre taillée mousseusse incassable
|
46
locale/maptools.it.tr
Normal file
@ -0,0 +1,46 @@
|
||||
# textdomain: maptools
|
||||
[maptools] loaded.=[maptools] caricato.
|
||||
|
||||
Cloud=Nuvola
|
||||
Infinite Fuel=Combustibile infinito
|
||||
Admin Pickaxe=Piccone della amministrazione
|
||||
Admin Pickaxe With Drops=Piccone della amministrazione che lascia cadere a terra
|
||||
Copper Coin=Moneta di rame
|
||||
Silver Coin=Moneta di argento
|
||||
Gold Coin=Moneta di oro
|
||||
Super Apple=Super mela
|
||||
Fake Ladder=Finta scala a pioli
|
||||
Smoke Block=Blocco di fumo
|
||||
Damaging Block: %s=Blocco che danneggia : %s
|
||||
Kill Block=Blocco che uccide
|
||||
Build Prevention=Impedimento alla costruzione
|
||||
Interact Prevention=Impedimento alla interazione
|
||||
Climb Block=Blocco su cui ci si può arrampicare
|
||||
Light Block=Blocco di luce
|
||||
Light Bulb=Lampadina
|
||||
Player Clip=Blocca giocatori
|
||||
Player Clip Bottom Face=Blocca giocatori - faccia inferiore
|
||||
Player Clip Top Face=Glocca giocatori - faccia superiore
|
||||
Full Clip=Blocca tutti
|
||||
Full Clip Face=Faccia del blocca tutti
|
||||
Permanent Fire=Fuoco eterno
|
||||
Fake Fire=Fuoco finto
|
||||
Igniter=Accendino
|
||||
Pusher: %s=Che ha spinto : %s
|
||||
|
||||
Unbreakable Stone=Pietra infrangibile
|
||||
Unbreakable Sand=Sabbia infrangibile
|
||||
Unbreakable Desert Stone=Pietra del deserto infrangibile
|
||||
Unbreakable Desert Sand=Sabbia del deserto infrangibile
|
||||
Unbreakable Gravel=Ghiaia infrangibile
|
||||
Unbreakable Dirt=Terra infrangibile
|
||||
Unbreakable Dirt with Grass=Erba infrangibile
|
||||
Unbreakable Full Grass=Blocco d'erba infrangibile
|
||||
Unbreakable Brick=Mattoni infrangibile
|
||||
Unbreakable Wooden Planks=Assi in legno infrangibili
|
||||
Unbreakable Tree=Albero infrangibile
|
||||
Unbreakable Glass=Vetro infrangibile
|
||||
Unbreakable Sandstone=Arenaria infrangibile
|
||||
Unbreakable Leaves=Foglie infrangibili
|
||||
Unbreakable Cobblestone=Ciottolo infrangibile
|
||||
Unbreakable Mossy Cobblestone=Ciottolo muschioso infrangibile
|
46
locale/maptools.template.tr
Normal file
@ -0,0 +1,46 @@
|
||||
# textdomain: maptools
|
||||
[maptools] loaded.=
|
||||
|
||||
Cloud=Nuage
|
||||
Infinite Fuel=
|
||||
Admin Pickaxe=
|
||||
Admin Pickaxe With Drops=
|
||||
Copper Coin=
|
||||
Silver Coin=
|
||||
Gold Coin=
|
||||
Super Apple=
|
||||
Fake Ladder=
|
||||
Smoke Block=
|
||||
Damaging Block: %s=
|
||||
Kill Block=
|
||||
Build Prevention=
|
||||
Interact Prevention=
|
||||
Climb Block=
|
||||
Light Block=
|
||||
Light Bulb=
|
||||
Player Clip=
|
||||
Player Clip Bottom Face=
|
||||
Player Clip Top Face=
|
||||
Full Clip=
|
||||
Full Clip Face=
|
||||
Permanent Fire=
|
||||
Fake Fire=
|
||||
Igniter=
|
||||
Pusher: %s=
|
||||
|
||||
Unbreakable Stone=
|
||||
Unbreakable Sand=
|
||||
Unbreakable Desert Stone=
|
||||
Unbreakable Desert Sand=
|
||||
Unbreakable Gravel=
|
||||
Unbreakable Dirt=
|
||||
Unbreakable Dirt with Grass=
|
||||
Unbreakable Full Grass=
|
||||
Unbreakable Brick=
|
||||
Unbreakable Wooden Planks=
|
||||
Unbreakable Tree=
|
||||
Unbreakable Glass=
|
||||
Unbreakable Sandstone=
|
||||
Unbreakable Leaves=
|
||||
Unbreakable Cobblestone=
|
||||
Unbreakable Mossy Cobblestone=
|
4
mod.conf
Normal file
@ -0,0 +1,4 @@
|
||||
name = maptools
|
||||
description = Adds various special versions of normal blocks, tools, and other map maintainer tools.
|
||||
depends = default
|
||||
min_minetest_version = 5.0.0
|
256
nodes.lua
@ -1,66 +1,49 @@
|
||||
--[[
|
||||
Map Tools: node definitions
|
||||
|
||||
Copyright (c) 2012-2015 Calinou and contributors.
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
local S = maptools.intllib
|
||||
local S = maptools.S
|
||||
local register_node = maptools.register_node
|
||||
|
||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||
|
||||
-- Redefine cloud so that the admin pickaxe can mine it:
|
||||
minetest.register_node(":default:cloud", {
|
||||
-- Redefine cloud so that the admin pickaxe can mine it
|
||||
register_node(":default:cloud", {
|
||||
description = S("Cloud"),
|
||||
tiles = {"default_cloud.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
-- Nodes
|
||||
-- =====
|
||||
|
||||
minetest.register_node("maptools:black", {
|
||||
register_node("maptools:black", {
|
||||
description = S("Black"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"black.png"},
|
||||
drop = "",
|
||||
post_effect_color = {a=255, r=0, g=0, b=0},
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:white", {
|
||||
register_node("maptools:white", {
|
||||
description = S("White"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"white.png"},
|
||||
drop = "",
|
||||
post_effect_color = {a=255, r=128, g=128, b=128},
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:playerclip", {
|
||||
register_node("maptools:playerclip", {
|
||||
description = S("Player Clip"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_green.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
pointable = false,
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:fake_walkable", {
|
||||
register_node("maptools:fake_walkable", {
|
||||
description = S("Player Clip"),
|
||||
drawtype = "nodebox",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_green.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
@ -72,27 +55,18 @@ minetest.register_node("maptools:fake_walkable", {
|
||||
{0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:fullclip", {
|
||||
register_node("maptools:fullclip", {
|
||||
description = S("Full Clip"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_blue.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:fake_walkable_pointable", {
|
||||
register_node("maptools:fake_walkable_pointable", {
|
||||
description = S("Player Clip"),
|
||||
drawtype = "nodebox",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_green.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
@ -103,141 +77,125 @@ minetest.register_node("maptools:fake_walkable_pointable", {
|
||||
{0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:ignore_like", {
|
||||
register_node("maptools:ignore_like", {
|
||||
description = S("Ignore-like"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_pink.png",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
use_texture_alpha = "clip",
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:ignore_like_no_clip", {
|
||||
register_node("maptools:ignore_like_no_clip", {
|
||||
description = S("Ignore-like (no clip)"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_violet.png",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
use_texture_alpha = "clip",
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("maptools:ignore_like_no_point", {
|
||||
register_node("maptools:ignore_like_no_point", {
|
||||
description = S("Ignore-like (no point)"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_violet.png",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
pointable = false,
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
use_texture_alpha = "clip",
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
|
||||
register_node("maptools:ignore_like_no_clip_no_point", {
|
||||
description = S("Ignore-like (no clip, no point)"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_pink.png",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:fullclip_face", {
|
||||
register_node("maptools:fullclip_face", {
|
||||
description = S("Full Clip Face"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_white.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
|
||||
groups = {
|
||||
fall_damage_add_percent = -100,
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:playerclip_bottom", {
|
||||
register_node("maptools:playerclip_bottom", {
|
||||
description = S("Player Clip Bottom Face"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_orange.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
pointable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
|
||||
groups = {
|
||||
fall_damage_add_percent = -100,
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:playerclip_top", {
|
||||
register_node("maptools:playerclip_top", {
|
||||
description = S("Player Clip Top Face"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_yellow.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
pointable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
|
||||
groups = {
|
||||
fall_damage_add_percent = -100,
|
||||
},
|
||||
})
|
||||
|
||||
for pusher_num=1,10,1 do
|
||||
minetest.register_node("maptools:pusher_" .. pusher_num, {
|
||||
description = S("Pusher (%s)"):format(pusher_num),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_apple.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100},
|
||||
})
|
||||
register_node("maptools:pusher_" .. pusher_num, {
|
||||
description = S("Pusher (%s)"):format(pusher_num),
|
||||
inventory_image = "default_steel_block.png^default_apple.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||
},
|
||||
groups = {
|
||||
fall_damage_add_percent = -100,
|
||||
bouncy = pusher_num * 100,
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("maptools:lightbulb", {
|
||||
register_node("maptools:lightbulb", {
|
||||
description = S("Light Bulb"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
@ -245,41 +203,29 @@ minetest.register_node("maptools:lightbulb", {
|
||||
light_source = default.LIGHT_MAX,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:nobuild", {
|
||||
register_node("maptools:nobuild", {
|
||||
description = S("Build Prevention"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^bones_bones.png",
|
||||
inventory_image = "default_steel_block.png^default_flint.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:nointeract", {
|
||||
register_node("maptools:nointeract", {
|
||||
description = S("Interact Prevention"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_scorched_stuff.png",
|
||||
inventory_image = "default_steel_block.png^default_bush_stem.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:climb", {
|
||||
register_node("maptools:climb", {
|
||||
description = S("Climb Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_ladder_wood.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
@ -287,15 +233,11 @@ minetest.register_node("maptools:climb", {
|
||||
pointable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
for damage_num=1,5,1 do
|
||||
minetest.register_node("maptools:damage_" .. damage_num, {
|
||||
register_node("maptools:damage_" .. damage_num, {
|
||||
description = S("Damaging Block (%s)"):format(damage_num),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
@ -303,15 +245,11 @@ minetest.register_node("maptools:damage_" .. damage_num, {
|
||||
damage_per_second = damage_num,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("maptools:kill", {
|
||||
register_node("maptools:kill", {
|
||||
description = S("Kill Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_black.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
@ -319,27 +257,19 @@ minetest.register_node("maptools:kill", {
|
||||
damage_per_second = 20,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:smoke", {
|
||||
register_node("maptools:smoke", {
|
||||
description = S("Smoke Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"maptools_smoke.png"},
|
||||
drawtype = "allfaces_optional",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
post_effect_color = {a=192, r=96, g=96, b=96},
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:ladder", {
|
||||
register_node("maptools:ladder", {
|
||||
description = S("Fake Ladder"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "signlike",
|
||||
tiles = {"default_ladder_wood.png"},
|
||||
inventory_image = "default_ladder_wood.png",
|
||||
@ -351,24 +281,26 @@ minetest.register_node("maptools:ladder", {
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
local permafire = table.copy(minetest.registered_nodes["fire:basic_flame"])
|
||||
permafire.damage_per_second = 4
|
||||
permafire.stack_max = 10000
|
||||
permafire.range = 12
|
||||
permafire.description = S("Permanent Fire")
|
||||
permafire.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}
|
||||
|
||||
minetest.register_node("maptools:permanent_fire", permafire)
|
||||
|
||||
minetest.register_node("maptools:fake_fire", {
|
||||
description = S("Fake Fire"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
register_node("maptools:permanent_fire", {
|
||||
description = S("Permanent Fire"),
|
||||
drawtype = "plantlike",
|
||||
paramtype = "light",
|
||||
tiles = {{
|
||||
name="fire_basic_flame_animated.png",
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
|
||||
}},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
light_source = 14,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
damage_per_second = 4,
|
||||
})
|
||||
|
||||
register_node("maptools:fake_fire", {
|
||||
description = S("Fake Fire"),
|
||||
drawtype = "plantlike",
|
||||
paramtype = "light",
|
||||
tiles = {{
|
||||
@ -377,32 +309,24 @@ minetest.register_node("maptools:fake_fire", {
|
||||
}},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
light_source = 14,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:igniter", {
|
||||
register_node("maptools:igniter", {
|
||||
drawtype = "airlike",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^crosshair.png",
|
||||
description = S("Igniter"),
|
||||
paramtype = "light",
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
drop = "",
|
||||
groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
groups = {igniter=2},
|
||||
sunlight_propagates = true,
|
||||
pointable = false,
|
||||
walkable = false,
|
||||
})
|
||||
|
||||
minetest.register_node("maptools:superapple", {
|
||||
register_node("maptools:superapple", {
|
||||
description = S("Super Apple"),
|
||||
range = 12,
|
||||
stack_max = 99,
|
||||
drawtype = "nodebox",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"maptools_super_apple_top.png","maptools_super_apple_bottom.png","maptools_super_apple_side.png"},
|
||||
inventory_image = "maptools_superapple.png",
|
||||
@ -426,9 +350,15 @@ minetest.register_node("maptools:superapple", {
|
||||
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
|
||||
on_use = minetest.item_eat(20),
|
||||
sounds = default.node_sound_defaults(),
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if placer:is_player() then
|
||||
minetest.set_node(pos, {name = "maptools:superapple", param2= 1})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
register_node("maptools:drowning", {
|
||||
description = S("Drownable Air"),
|
||||
inventory_image = "default_steel_block.png^dye_black.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
pointable = false,
|
||||
walkable = false,
|
||||
drowning = 1,
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
3
settingtypes.txt
Normal file
@ -0,0 +1,3 @@
|
||||
# If `true`, enables coin crafting recipes. If `false`, disables coin crafting recipes.
|
||||
# Takes effect only at load-time; runtime changes to this setting are ignored.
|
||||
maptools.enable_coin_crafting (Enable crafting recipes for coins) bool false
|
Before Width: | Height: | Size: 794 B After Width: | Height: | Size: 695 B |
Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 276 B |
Before Width: | Height: | Size: 214 B After Width: | Height: | Size: 213 B |
Before Width: | Height: | Size: 215 B After Width: | Height: | Size: 213 B |
Before Width: | Height: | Size: 561 B After Width: | Height: | Size: 549 B |
Before Width: | Height: | Size: 466 B After Width: | Height: | Size: 442 B |
Before Width: | Height: | Size: 215 B After Width: | Height: | Size: 213 B |
Before Width: | Height: | Size: 303 B After Width: | Height: | Size: 296 B |
Before Width: | Height: | Size: 231 B After Width: | Height: | Size: 230 B |
72
tools.lua
@ -1,61 +1,63 @@
|
||||
--[[
|
||||
Map Tools: tool definitions
|
||||
|
||||
Copyright (c) 2012-2015 Calinou and contributors.
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
local S = maptools.intllib
|
||||
local S = maptools.S
|
||||
|
||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||
|
||||
local pick_admin_toolcaps = {
|
||||
full_punch_interval = 0.1,
|
||||
max_drop_level = 3,
|
||||
groupcaps = {
|
||||
unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
},
|
||||
damage_groups = {fleshy = 1000},
|
||||
}
|
||||
|
||||
minetest.register_tool("maptools:pick_admin", {
|
||||
description = S("Admin Pickaxe"),
|
||||
range = 12,
|
||||
range = 20,
|
||||
inventory_image = "maptools_adminpick.png",
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.1,
|
||||
max_drop_level = 3,
|
||||
groupcaps= {
|
||||
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
},
|
||||
damage_groups = {fleshy = 1000},
|
||||
},
|
||||
tool_capabilities = pick_admin_toolcaps,
|
||||
on_drop = maptools.drop_msg,
|
||||
})
|
||||
|
||||
minetest.register_tool("maptools:pick_admin_with_drops", {
|
||||
description = S("Admin Pickaxe with Drops"),
|
||||
range = 12,
|
||||
range = 20,
|
||||
inventory_image = "maptools_adminpick_with_drops.png",
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.35,
|
||||
max_drop_level = 3,
|
||||
groupcaps = {
|
||||
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
},
|
||||
damage_groups = {fleshy = 1000},
|
||||
},
|
||||
tool_capabilities = pick_admin_toolcaps,
|
||||
on_drop = maptools.drop_msg,
|
||||
})
|
||||
|
||||
minetest.register_on_punchnode(function(pos, node, puncher)
|
||||
if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
|
||||
and minetest.get_node(pos).name ~= "air" then
|
||||
minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
|
||||
minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
|
||||
nodeupdate(pos) -- Run node update actions like falling nodes.
|
||||
minetest.log(
|
||||
"action",
|
||||
puncher:get_player_name() ..
|
||||
" digs " ..
|
||||
minetest.get_node(pos).name ..
|
||||
" at " ..
|
||||
minetest.pos_to_string(pos) ..
|
||||
" using an Admin Pickaxe."
|
||||
)
|
||||
-- The node is removed directly, which means it even works
|
||||
-- on non-empty containers and group-less nodes
|
||||
minetest.remove_node(pos)
|
||||
-- Run node update actions like falling nodes
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
end)
|
||||
|