forked from minetest-mods/mesecons
First draft of some kind of Action Queue (just like the globalstep queue in to_update), but more flexible and also including delay functionality (mesecon_delayer).
The queue is also saved to a file, so that when restarting mesecons, delayers resume to the state they had when the game shut down. Needs testing.
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@ -18,7 +18,7 @@ end
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mesecon.on_dignode = function (pos, node)
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if mesecon:is_conductor_on(node) then
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mesecon:receptor_off_i(pos, mesecon:conductor_get_rules(node))
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mesecon:receptor_off(pos, mesecon:conductor_get_rules(node))
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elseif mesecon:is_receptor_on(node.name) then
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mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
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end
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