First draft of some kind of Action Queue (just like the globalstep queue in to_update), but more flexible and also including delay functionality (mesecon_delayer).

The queue is also saved to a file, so that when restarting mesecons, delayers resume to the state they had when the game shut down. Needs testing.
This commit is contained in:
Jeija
2014-01-10 22:29:18 +01:00
parent 3f76b77001
commit 2d004b19ea
6 changed files with 177 additions and 159 deletions

View File

@ -18,7 +18,7 @@ end
mesecon.on_dignode = function (pos, node)
if mesecon:is_conductor_on(node) then
mesecon:receptor_off_i(pos, mesecon:conductor_get_rules(node))
mesecon:receptor_off(pos, mesecon:conductor_get_rules(node))
elseif mesecon:is_receptor_on(node.name) then
mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
end