forked from minetest-mods/mesecons
Use vector helper functions instead of old builtin cmpPos and addPosRule functions
This commit is contained in:
parent
6b54f025c1
commit
809192f353
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@ -23,7 +23,7 @@ function mesecon.queue:add_action(pos, func, params, time, overwritecheck, prior
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-- Otherwise, add the action to the queue
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if overwritecheck then -- check if old action has to be overwritten / removed:
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for i, ac in ipairs(mesecon.queue.actions) do
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if(mesecon.cmpPos(pos, ac.pos)
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if(vector.equals(pos, ac.pos)
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and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
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toremove = i
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break
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@ -74,7 +74,7 @@ mesecon.queue:add_function("receptor_on", function (pos, rules)
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = mesecon.addPosRule(pos, rule)
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local np = vector.add(pos, rule)
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-- if area is not loaded, keep trying
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if minetest.get_node_or_nil(np) == nil then
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mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
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@ -84,7 +84,7 @@ mesecon.queue:add_function("receptor_on", function (pos, rules)
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-- execute action
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = mesecon.addPosRule(pos, rule)
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local np = vector.add(pos, rule)
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
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for _, rulename in ipairs(rulenames) do
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mesecon.turnon(np, rulename)
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@ -101,7 +101,7 @@ mesecon.queue:add_function("receptor_off", function (pos, rules)
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = mesecon.addPosRule(pos, rule)
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local np = vector.add(pos, rule)
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if minetest.get_node_or_nil(np) == nil then
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mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
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return
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@ -109,7 +109,7 @@ mesecon.queue:add_function("receptor_off", function (pos, rules)
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end
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = mesecon.addPosRule(pos, rule)
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local np = vector.add(pos, rule)
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
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for _, rulename in ipairs(rulenames) do
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if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
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@ -374,7 +374,7 @@ function mesecon.turnon(pos, link)
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-- call turnon on neighbors: normal rules
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
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local np = mesecon.addPosRule(f.pos, r)
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local np = vector.add(f.pos, r)
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-- area not loaded, postpone action
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if not minetest.get_node_or_nil(np) then
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@ -420,7 +420,7 @@ function mesecon.turnoff(pos, link)
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-- call turnoff on neighbors: normal rules
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
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local np = mesecon.addPosRule(f.pos, r)
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local np = vector.add(f.pos, r)
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-- area not loaded, postpone action
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if not minetest.get_node_or_nil(np) then
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@ -458,7 +458,7 @@ function mesecon.connected_to_receptor(pos, link)
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for _, rule in ipairs(mesecon.rule2meta(link, rules)) do
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local links = mesecon.rules_link_rule_all_inverted(pos, rule)
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for _, l in ipairs(links) do
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local np = mesecon.addPosRule(pos, l)
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local np = vector.add(pos, l)
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if mesecon.find_receptor_on(np, mesecon.invertRule(l)) then
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return true
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end
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@ -485,7 +485,7 @@ function mesecon.find_receptor_on(pos, link)
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-- call turnoff on neighbors: normal rules
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
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local np = mesecon.addPosRule(f.pos, r)
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local np = vector.add(f.pos, r)
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local links = mesecon.rules_link_rule_all_inverted(f.pos, r)
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for _, l in ipairs(links) do
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@ -513,10 +513,10 @@ function mesecon.rules_link(output, input, dug_outputrules) --output/input are p
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for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
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-- Check if output sends to input
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if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
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if vector.equals(vector.add(output, outputrule), input) then
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for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
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-- Check if input accepts from output
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if mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
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if vector.equals(vector.add(input, inputrule), output) then
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return true, inputrule
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end
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end
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@ -526,7 +526,7 @@ function mesecon.rules_link(output, input, dug_outputrules) --output/input are p
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end
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function mesecon.rules_link_rule_all(output, rule)
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local input = mesecon.addPosRule(output, rule)
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local input = vector.add(output, rule)
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local inputnode = minetest.get_node(input)
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local inputrules = mesecon.get_any_inputrules (inputnode)
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if not inputrules then
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@ -536,7 +536,7 @@ function mesecon.rules_link_rule_all(output, rule)
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for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
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-- Check if input accepts from output
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if mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
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if vector.equals(vector.add(input, inputrule), output) then
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table.insert(rules, inputrule)
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end
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end
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@ -545,7 +545,7 @@ end
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function mesecon.rules_link_rule_all_inverted(input, rule)
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--local irule = mesecon.invertRule(rule)
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local output = mesecon.addPosRule(input, rule)
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local output = vector.add(input, rule)
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local outputnode = minetest.get_node(output)
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local outputrules = mesecon.get_any_outputrules (outputnode)
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if not outputrules then
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@ -554,7 +554,7 @@ function mesecon.rules_link_rule_all_inverted(input, rule)
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local rules = {}
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for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
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if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
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if vector.equals(vector.add(output, outputrule), input) then
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table.insert(rules, mesecon.invertRule(outputrule))
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end
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end
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@ -577,7 +577,7 @@ function mesecon.is_powered(pos, rule)
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
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for _, rname in ipairs(rulenames) do
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local np = mesecon.addPosRule(pos, rname)
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local np = vector.add(pos, rname)
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local nn = minetest.get_node(np)
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if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
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or mesecon.is_receptor_on (nn.name)) then
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@ -588,7 +588,7 @@ function mesecon.is_powered(pos, rule)
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else
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local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
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for _, rname in ipairs(rulenames) do
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local np = mesecon.addPosRule(pos, rname)
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local np = vector.add(pos, rname)
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local nn = minetest.get_node(np)
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if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
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or mesecon.is_receptor_on (nn.name)) then
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@ -16,7 +16,7 @@ mesecon.on_placenode = function (pos, node)
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-- also call receptor_on if itself is powered already, so that neighboring
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-- conductors will be activated (when pushing an on-conductor with a piston)
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for _, s in ipairs(sources) do
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local rule = {x = pos.x - s.x, y = pos.y - s.y, z = pos.z - s.z}
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local rule = vector.subtract(pos, s)
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mesecon.turnon(pos, rule)
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end
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--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
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@ -50,7 +50,7 @@ function mesecon.rule2bit(findrule, allrules)
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end
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for m,metarule in ipairs( allrules) do
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for _, rule in ipairs(metarule ) do
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if mesecon.cmpPos(findrule, rule) then
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if vector.equals(findrule, rule) then
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return m
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end
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end
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@ -69,7 +69,7 @@ function mesecon.rule2metaindex(findrule, allrules)
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for m, metarule in ipairs( allrules) do
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for _, rule in ipairs(metarule ) do
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if mesecon.cmpPos(findrule, rule) then
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if vector.equals(findrule, rule) then
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return m
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end
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end
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@ -133,15 +133,7 @@ function mesecon.set_bit(binary,bit,value)
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end
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function mesecon.invertRule(r)
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return {x = -r.x, y = -r.y, z = -r.z}
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end
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function mesecon.addPosRule(p, r)
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return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
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end
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function mesecon.cmpPos(p1, p2)
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return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
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return vector.multiply(r, -1)
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end
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function mesecon.tablecopy(table) -- deep table copy
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@ -22,7 +22,7 @@ local wire_getconnect = function (from_pos, self_pos)
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end
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for _, r in ipairs(mesecon.flattenrules(rules)) do
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if (mesecon.cmpPos(mesecon.addPosRule(self_pos, r), from_pos)) then
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if (vector.equals(vector.add(self_pos, r), from_pos)) then
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return true
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end
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end
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@ -35,7 +35,7 @@ local wire_updateconnect = function (pos)
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local connections = {}
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for _, r in ipairs(mesecon.rules.default) do
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if wire_getconnect(pos, mesecon.addPosRule(pos, r)) then
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if wire_getconnect(pos, vector.add(pos, r)) then
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table.insert(connections, r)
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end
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end
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@ -83,7 +83,7 @@ local update_on_place_dig = function (pos, node)
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if (not rules) then return end
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for _, r in ipairs(mesecon.flattenrules(rules)) do
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local np = mesecon.addPosRule(pos, r)
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local np = vector.add(pos, r)
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if minetest.registered_nodes[minetest.get_node(np).name]
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and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
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wire_updateconnect(np)
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@ -42,8 +42,8 @@ local vertical_updatepos = function (pos)
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local node = minetest.get_node(pos)
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if minetest.registered_nodes[node.name]
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and minetest.registered_nodes[node.name].is_vertical_conductor then
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local node_above = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[1]))
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local node_below = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[2]))
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local node_above = minetest.get_node(vector.add(pos, vertical_rules[1]))
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local node_below = minetest.get_node(vector.add(pos, vertical_rules[2]))
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local namestate = minetest.registered_nodes[node.name].vertical_conductor_state
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local above = minetest.registered_nodes[node_above.name]
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@ -67,8 +67,8 @@ end
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local vertical_update = function (pos, node)
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vertical_updatepos(pos) -- this one
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vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[1])) -- above
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vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[2])) -- below
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vertical_updatepos(vector.add(pos, vertical_rules[1])) -- above
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vertical_updatepos(vector.add(pos, vertical_rules[2])) -- below
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end
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-- Vertical wire
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@ -175,7 +175,7 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sti
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-- add nodes
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for _, n in ipairs(nodes) do
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local np = mesecon.addPosRule(n.pos, movedir)
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local np = vector.add(n.pos, movedir)
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minetest.add_node(np, n.node)
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minetest.get_meta(np):from_table(n.meta)
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@ -186,7 +186,7 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sti
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for i in ipairs(nodes) do
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moved_nodes[i] = {}
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moved_nodes[i].oldpos = nodes[i].pos
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nodes[i].pos = mesecon.addPosRule(nodes[i].pos, movedir)
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nodes[i].pos = vector.add(nodes[i].pos, movedir)
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moved_nodes[i].pos = nodes[i].pos
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moved_nodes[i].node = nodes[i].node
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moved_nodes[i].meta = nodes[i].meta
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@ -207,12 +207,8 @@ end)
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function mesecon.mvps_move_objects(pos, dir, nodestack)
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local objects_to_move = {}
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-- Move object at tip of stack
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local pushpos = mesecon.addPosRule(pos, -- get pos at tip of stack
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{x = dir.x * #nodestack,
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y = dir.y * #nodestack,
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z = dir.z * #nodestack})
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-- Move object at tip of stack, pushpos is position at tip of stack
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local pushpos = vector.add(pos, vector.multiply(dir, #nodestack))
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local objects = minetest.get_objects_inside_radius(pushpos, 1)
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for _, obj in ipairs(objects) do
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@ -223,7 +219,7 @@ function mesecon.mvps_move_objects(pos, dir, nodestack)
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if tonumber(minetest.setting_get("movement_gravity")) > 0 and dir.y == 0 then
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-- If gravity positive and dir horizontal, push players standing on the stack
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for _, n in ipairs(nodestack) do
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local p_above = mesecon.addPosRule(n.pos, {x=0, y=1, z=0})
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local p_above = vector.add(n.pos, {x=0, y=1, z=0})
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local objects = minetest.get_objects_inside_radius(p_above, 1)
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for _, obj in ipairs(objects) do
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table.insert(objects_to_move, obj)
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@ -234,7 +230,7 @@ function mesecon.mvps_move_objects(pos, dir, nodestack)
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for _, obj in ipairs(objects_to_move) do
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local entity = obj:get_luaentity()
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if not entity or not mesecon.is_mvps_unmov(entity.name) then
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local np = mesecon.addPosRule(obj:getpos(), dir)
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local np = vector.add(obj:getpos(), dir)
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--move only if destination is not solid
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local nn = minetest.get_node(np)
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@ -57,7 +57,7 @@ end
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local piston_remove_pusher = function(pos, node)
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local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
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local dir = piston_get_direction(pistonspec.dir, node)
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local pusherpos = mesecon.addPosRule(pos, dir)
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local pusherpos = vector.add(pos, dir)
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local pushername = minetest.get_node(pusherpos).name
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-- make sure there actually is a pusher (for compatibility reasons mainly)
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@ -78,7 +78,7 @@ local piston_on = function(pos, node)
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local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
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local dir = piston_get_direction(pistonspec.dir, node)
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local np = mesecon.addPosRule(pos, dir)
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local np = vector.add(pos, dir)
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local maxpush = mesecon.setting("piston_max_push", 15)
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local success, stack, oldstack = mesecon.mvps_push(np, dir, maxpush)
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if success then
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@ -719,12 +719,12 @@ end
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local piston_get_stopper = function (node, dir, stack, stackid)
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pistonspec = minetest.registered_nodes[node.name].mesecons_piston
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dir = piston_get_direction(pistonspec.dir, node)
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local pusherpos = mesecon.addPosRule(stack[stackid].pos, dir)
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local pusherpos = vector.add(stack[stackid].pos, dir)
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local pushernode = minetest.get_node(pusherpos)
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if minetest.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then
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for _, s in ipairs(stack) do
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if mesecon.cmpPos(s.pos, pusherpos) -- pusher is also to be pushed
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if vector.equals(s.pos, pusherpos) -- pusher is also to be pushed
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and s.node.param2 == node.param2 then
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return false
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end
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@ -17,7 +17,7 @@ pp_on_timer = function (pos, elapsed)
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if not basename then return end
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local objs = minetest.get_objects_inside_radius(pos, 1)
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local two_below = mesecon.addPosRule(pos, {x = 0, y = -2, z = 0})
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local two_below = vector.add(pos, vector.new(0, -2, 0))
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if objs[1] == nil and node.name == basename .. "_on" then
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minetest.add_node(pos, {name = basename .. "_off"})
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@ -66,10 +66,10 @@ minetest.register_node("mesecons_random:ghoststone_active", {
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offstate = "mesecons_random:ghoststone"
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}},
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on_construct = function(pos)
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--remove shadow
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pos2 = {x = pos.x, y = pos.y + 1, z = pos.z}
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if ( minetest.get_node(pos2).name == "air" ) then
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minetest.dig_node(pos2)
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-- remove shadow
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shadowpos = vector.add(pos, vector.new(0, 1, 0))
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if (minetest.get_node(shadowpos).name == "air") then
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minetest.dig_node(shadowpos)
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end
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end
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})
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@ -91,7 +91,7 @@ minetest.register_abm({
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action = function(pos, node)
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local is_powered = false
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for _, rule in ipairs(torch_get_input_rules(node)) do
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local src = mesecon.addPosRule(pos, rule)
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local src = vector.add(pos, rule)
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||||
if mesecon.is_power_on(src) then
|
||||
is_powered = true
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue
Block a user