forked from minetest-mods/mesecons
Same rules change like with wall levers for buttons
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67b21804e3
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@ -24,7 +24,7 @@ minetest.register_node("mesecons_button:button_off", {
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{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
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}
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},
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groups = {dig_immediate=2, mesecon = 1},
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groups = {dig_immediate=2, mesecon = 3},
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description = "Button",
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})
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minetest.register_node("mesecons_button:button_on", {
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@ -53,7 +53,7 @@ minetest.register_node("mesecons_button:button_on", {
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{ -4/16, -2/16, 11/32, 4/16, 2/16, 6/16 }
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}
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},
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groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 1},
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groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 3},
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drop = 'mesecons_button:button_off',
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description = "Button",
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})
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@ -97,22 +97,12 @@ minetest.register_craft({
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})
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mesecon:add_rules("button", {
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=1, y=1, z=0},
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{x=1, y=-1, z=0},
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{x=-1, y=1, z=0},
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{x=-1, y=-1, z=0},
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{x=0, y=1, z=1},
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{x=0, y=-1, z=1},
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{x=0, y=1, z=-1},
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{x=0, y=0, z=-1},
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=0},
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{x=2, y=0, z=0},
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{x=1, y=-1, z=1},
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{x=1, y=-1, z=-1}})
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{x = 1, y = 0, z = 0},
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{x = 1, y = 1, z = 0},
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{x = 1, y =-1, z = 0},
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{x = 1, y =-1, z = 1},
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{x = 1, y =-1, z =-1},
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{x = 2, y = 0, z = 0},})
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mesecon:add_receptor_node_off("mesecons_button:button_off", nil, mesecon.button_get_rules)
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mesecon:add_receptor_node("mesecons_button:button_on", nil, mesecon.button_get_rules)
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