forked from minetest-mods/mesecons
Fix pistons removing entities when it shouldn't
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84656e079d
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@ -201,7 +201,10 @@ mesecon:register_on_signal_off(function (pos, node)
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if node.name=="mesecons_pistons:piston_sticky" or node.name=="mesecons_pistons:piston_normal" then
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local objs = minetest.env:get_objects_inside_radius(pos, 2)
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for k, obj in pairs(objs) do
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obj:remove()
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local obj_name = obj:get_entity_name()
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if obj_name == "mesecons_pistons:piston_pusher_normal" or obj_name == "mesecons_pistons:piston_pusher_sticky" then
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obj:remove()
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end
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end
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if node.name=="mesecons_pistons:piston_sticky" then
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@ -262,7 +265,10 @@ minetest.register_on_dignode(function(pos, node)
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if node.name=="mesecons_pistons:piston_normal" or node.name=="mesecons_pistons:piston_sticky" then
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local objs = minetest.env:get_objects_inside_radius(pos, 2)
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for k, obj in pairs(objs) do
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obj:remove()
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local obj_name = obj:get_entity_name()
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if obj_name == "mesecons_pistons:piston_pusher_normal" or obj_name == "mesecons_pistons:piston_pusher_sticky" then
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obj:remove()
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end
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end
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end
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end)
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