Commit Graph

22 Commits

Author SHA1 Message Date
sys4-fr
78b10c505f Version MFF. 2018-09-08 01:14:03 +02:00
Jeija
0ec771bf7d Major change: Documentation is now included with mesecons, the website just extracts the documentation in a more readable format
This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code!
Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available
by reading the documentation.json file.
2015-11-20 20:14:50 +01:00
Marcin
6e326a6a03 Use right mouse button instead of left to press button and change state of switch and lever. 2015-10-01 19:13:12 +02:00
Jeija
e74241f4aa Fix onstate switch appearing the the creative inventory 2014-11-23 16:13:28 +01:00
Jeija
80d136125e Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever +
switch
2014-11-22 20:49:54 +01:00
Jeija
a550323fea Fix compatibility with not yet updated mods that use mesecon:receptor_* 2014-11-22 20:05:36 +01:00
Jeija
5be179bf11 Replace mesecon:<some_function> with mesecon.<some_function> for greater
flexibility and because it was never inteded to be OOP in the first
place.

mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!

Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
2014-11-22 15:42:22 +01:00
Vanessa Ezekowitz
f46bc329de Use minetest.swap_node() instead of mesecons' version, Minor code changes
here and there to facilitate this.
2013-11-30 20:34:55 -05:00
RealBadAngel
255e363b04 Fix all crafting recipes to use modern style 2013-04-28 12:40:08 +02:00
Anthony Zhang
3792b692aa Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds. 2013-03-06 20:51:57 -05:00
Jeija
00e071b695 Cleanup, make and use util.lua, port command block and delayer to nodedef 2012-12-08 21:56:09 +01:00
Jeija
472650f099 Finish new mesecon-in-nodedef for conductors and receptors. Make wires and switch use it for reference. 2012-12-08 17:50:25 +01:00
Jeija
3928d54d0c Implement mesecon:register_receptor(onstate, offstate, rules, get_rules) and make add_receptor_node(_off) deprecated 2012-09-06 09:53:30 +02:00
Jeija
15fa38b848 Switch from tile_images to tiles = {...} 2012-08-20 10:12:10 +02:00
Jeija
b197d29bef Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on) 2012-08-13 13:12:19 +02:00
Vanessa Ezekowitz
e12b297987 change all recipes to use group:mesecon_conductor_craftable
fixed deprecated/invalid recipes in lightstones.

fixed copy&paste error in one of the delayer textures

fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11 20:53:47 -04:00
Jeija
1f6e1fa7ab Mesecons only connect to blocks with group mesecon > 1 2012-08-11 23:39:28 +02:00
Vanessa Ezekowitz
39db9cf01c Added "mesecon = 1" to the groups setting for most objects, so that they'll
visibly connect to neighboring wires.
2012-08-10 17:35:54 -04:00
Kotolegokot
70841d8c8e not_in_creative_inventory 2012-08-01 15:58:19 +06:00
Anthony Zhang
4200757ba3 Remove deprecated API functions "register_on_placenode" and "register_on_dignode" where possible. 2012-06-04 22:20:04 -04:00
Anthony Zhang
3018128b4b Update nodes for compatibility with digging time groups. 2012-03-22 17:52:11 -04:00
Jeija
36ae0cc1a5 Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?] 2012-03-05 19:21:26 +01:00