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better shop type, add max items quantity by default
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83
shop.lua
83
shop.lua
@ -3,8 +3,40 @@ local shop_buy = {}
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local shop_admin = {}
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minercantile.shop.max_stock = 20000 --shop don't buy infinity items
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--shop type, only if item name contains word
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minercantile.shop.shop_type = {"General", "3d_armor", "Axe_", "Bag", "Beds", "Boats", "Brick", "Carts", "Chest", "Cobble", "Columnia", "Decor", "Dye", "Doors", "Farming", "Fence", "Fishing", "Food", "Glass", "Hoe", "Ingot", "Lump", "Mesecons", "Nether", "Pickaxe", "Pipeworks", "Runes", "Shield", "Shovel", "Sign", "Slab", "Spears", "Stair_", "Stone", "Sword", "Throwing", "Tree", "Walls", "Wood", "Wool"}
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minercantile.shop.shop = {}
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--shop type
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minercantile.shop.shop_type = {"General", "armors", "Beds", "Boats", "Brick", "Carts", "Chest", "Cobble", "Columnia", "Decor", "Doors", "Dye", "Farming", "Fences", "Fishing", "Flowers", "Glass", "Ingot", "Mesecons", "Nether", "Runes", "Sea", "Sign", "Stair_Slab", "Stone", "Tools", "Wood", "Wool"}
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minercantile.shop.shop_sorted = {
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armors = { groups = {"armor_heal"}, regex={"sword", "throwing", "spears"}},
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Beds = { groups = {"bed"}, regex={":bed"}},
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Boats = { groups = {}, regex={"boats"}},
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Brick = { groups = {}, regex={"brick"}},
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Carts = { groups = {"rail", "connect_to_raillike"}, regex={"cart"}},
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Chest = { groups = {}, regex={"chest"}},
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Cobble = { groups = {}, regex={"cobble"}},
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Columnia = { groups = {}, regex={"columnia"}},
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Decor = { groups = {}, regex={"decor"}},
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Doors = { groups = {}, regex={"door"}},
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Dye = { groups = {"dye"}, regex={}},
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Farming = { groups = {}, regex={"farming", "food"}},
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Fences = { groups = {"fence", "fences", "wall"}, regex={}},
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Flowers = { groups = {"flora", "flower"}, regex={}},
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Fishing = { groups = {}, regex={"fishing"}},
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Glass = { groups = {}, regex={"glass"}},
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Ingot = { groups = {"ingot"}, regex={"lump", ":diamond"}},
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--Leaves = { groups = {"leaves"}, regex={}},
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Mesecons = { groups = {}, regex={"mesecon", "pipeworks"}},
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Nether = { groups = {"nether"}, regex={}},
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Runes = { groups = {"amulet", "magic", "rune"}, regex={}},
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Sea = { groups = {"sea", "seaplants", "seacoral"}, regex={}},
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Sign = { groups = {}, regex={"sign"}},
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Stair_Slab = { groups = {"stair", "slab"}, regex={}},
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Stone = { groups = {"stone", "sand"}, regex={"stone", "cobble", "sand", "brick"}},
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Tools = { groups = {}, regex={":pick", ":axe", ":shovel", ":hoe", ":bag"}},
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Wood = { groups = {"wood", "coloredsticks", "leaves", "stick", "tree", "tree_root", "sapling"}, regex={}},
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Wool = { groups = {"wool"}, regex={"cotton"}},
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}
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--function shop money
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@ -67,9 +99,27 @@ function minercantile.shop.get_item_def(itname)
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return nil
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end
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function minercantile.shop.is_shop_type(itname, def, shop_def)
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for _, group in pairs(shop_def.groups) do
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if def.groups[group] then
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return true
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end
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end
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for _, regex in pairs(shop_def.regex) do
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if regex ~= "" and itname:find(regex) then
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return true
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end
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end
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return false
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end
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-- table of sellable/buyable items,ignore admin stuff
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function minercantile.shop.register_items()
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minercantile.registered_items = {}
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minercantile.shop.register_whitelist()
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for itname, def in pairs(minetest.registered_items) do
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if not itname:find("maptools:") --ignore maptools
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and not itname:find("_coin")
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@ -79,7 +129,19 @@ function minercantile.shop.register_items()
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minercantile.registered_items[itname] = {groups = def.groups, desc = def.description}
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end
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end
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minercantile.shop.register_whitelist()
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minercantile.shop.shop["General"] = {}
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for itname, def in pairs(minercantile.registered_items) do
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table.insert(minercantile.shop.shop["General"], itname)
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for shop, shop_def in pairs(minercantile.shop.shop_sorted) do
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if not minercantile.shop.shop[shop] then
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minercantile.shop.shop[shop] = {}
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end
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if minercantile.shop.is_shop_type(itname, def, shop_def) then
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table.insert(minercantile.shop.shop[shop], itname)
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end
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end
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end
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end
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@ -188,14 +250,14 @@ end
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function minercantile.shop.set_items_buy_list(name, shop_type)
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shop_buy[name] = {page=1, search=""}
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shop_buy[name].items_type = {}
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for itname, def in pairs(minercantile.stock.items) do
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if minercantile.shop.is_available(itname) and def.nb > 0 then
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if shop_type == "General" or itname:find(string.lower(shop_type)) then
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if minercantile.shop.shop[shop_type] then
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for _, itname in ipairs(minercantile.shop.shop[shop_type]) do
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if minercantile.shop.is_available(itname) and minercantile.shop.get_nb(itname) > 0 then
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table.insert(shop_buy[name].items_type, itname)
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end
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end
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table.sort(shop_buy[name].items_type)
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end
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table.sort(shop_buy[name].items_type)
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end
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@ -638,7 +700,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local itname = string.sub(b, 14)
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shop_buy[name].itname = itname
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shop_buy[name].max = math.floor(minercantile.shop.get_nb(itname)/4)
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shop_buy[name].nb = 1
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shop_buy[name].nb = math.floor(minercantile.shop.get_nb(itname)/4)
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if shop_buy[name].nb < 1 then
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shop_buy[name].nb = 1
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end
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shop_buy[name].price = minercantile.shop.get_buy_price(itname)
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minetest.show_formspec(name, "minercantile:shop_buy_items", get_formspec_buy_items(name))
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return
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@ -698,7 +763,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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shop_sell[name].itname = item.name
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shop_sell[name].max = item.nb
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shop_sell[name].wear = item.wear
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shop_sell[name].nb = 1
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shop_sell[name].nb = shop_sell[name].max
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shop_sell[name].price = minercantile.shop.get_sell_price(item.name, item.wear)
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minetest.show_formspec(name, "minercantile:shop_sell_items", get_formspec_sell_items(name))
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break
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