forked from mtcontrib/3d_armor
Update default fire protection nodes, closes #41
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@ -18,12 +18,13 @@ ARMOR_FIRE_PROTECT = false
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-- Fire protection nodes, (name, protection level, damage)
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-- Fire protection nodes, (name, protection level, damage)
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ARMOR_FIRE_NODES = {
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ARMOR_FIRE_NODES = {
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{"default:lava_source", 5, 4},
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{"default:lava_source", 5, 4},
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{"default:lava_flowing", 5, 4},
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{"default:lava_flowing", 5, 4},
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{"fire:basic_flame", 3, 4},
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{"fire:basic_flame", 3, 4},
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{"ethereal:crystal_spike", 2, 1},
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{"fire:permanent_flame", 3, 4},
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{"bakedclay:safe_fire", 2, 1},
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{"ethereal:crystal_spike", 2, 1},
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{"default:torch", 1, 1},
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{"ethereal:fire_flower", 2, 1},
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{"default:torch", 1, 1},
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}
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}
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-- Increase this if you get initialization glitches when a player first joins.
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-- Increase this if you get initialization glitches when a player first joins.
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@ -21,8 +21,9 @@ ARMOR_FIRE_NODES = {
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{"default:lava_source", 5, 4},
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{"default:lava_source", 5, 4},
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{"default:lava_flowing", 5, 4},
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{"default:lava_flowing", 5, 4},
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{"fire:basic_flame", 3, 4},
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{"fire:basic_flame", 3, 4},
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{"fire:permanent_flame", 3, 4},
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{"ethereal:crystal_spike", 2, 1},
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{"ethereal:crystal_spike", 2, 1},
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{"bakedclay:safe_fire", 2, 1},
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{"ethereal:fire_flower", 2, 1},
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{"default:torch", 1, 1},
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{"default:torch", 1, 1},
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}
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}
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