forked from mtcontrib/3d_armor
Fix potential bug with new bone location method
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@ -516,8 +516,9 @@ if ARMOR_DROP == true or ARMOR_DESTROY == true then
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local minp = vector.subtract(pos, 8)
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local bones = minetest.find_nodes_in_area(minp, maxp, {"bones:bones"})
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for _, p in pairs(bones) do
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meta = minetest.get_meta(p)
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if meta:get_string("owner") == name then
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local m = minetest.get_meta(p)
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if m:get_string("owner") == name then
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meta = m
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break
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end
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end
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