Use b3d armor model export by ExeterDad

This commit is contained in:
stujones11 2015-02-19 21:08:24 +00:00
parent dd9c63e4ca
commit 195d138da5
2 changed files with 2 additions and 9512 deletions

View File

@ -312,7 +312,7 @@ end
-- Register Player Model
default.player_register_model("3d_armor_character.x", {
default.player_register_model("3d_armor_character.b3d", {
animation_speed = 30,
textures = {
armor.default_skin..".png",
@ -350,7 +350,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end)
minetest.register_on_joinplayer(function(player)
default.player_set_model(player, "3d_armor_character.x")
default.player_set_model(player, "3d_armor_character.b3d")
local name = player:get_player_name()
local player_inv = player:get_inventory()
local armor_inv = minetest.create_detached_inventory(name.."_armor",{

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