Add shields back as a separate mod

This commit is contained in:
stujones11
2013-06-24 19:06:19 +01:00
parent 0edd6ac9e0
commit 61e6052019
20 changed files with 902 additions and 756 deletions

View File

@ -4,16 +4,18 @@ Modpack - 3d Armor
[mod] Unified Skins [unified_skins]
-----------------------------------
depends: default
A 3d character model re-texturing api used as the framework for this modpack.
Compatible with player skins mod [skins] by Zeg9 and Player Textures [player_textures] by sdzen.
Note: Currently only 64x32px player skins.
Note: Currently only supports 64x32px player skins.
[mod] Visible Wielded Items [wieldview]
---------------------------------------
depends: default, unified_skins
depends: unified_skins
Makes hand wielded items visible to other players.
@ -22,7 +24,7 @@ Note: Currently only supports 16x16px texture packs, sorry!
[mod] Visible Player Armor [3d_armor]
-------------------------------------
depends: default, unified_skins, inventory_plus
depends: unified_skins, inventory_plus
Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.
@ -30,3 +32,10 @@ a player's armor group level making them less vulnerable to weapons.
Armor takes damage when a player is hurt, however, many armor items offer a 'stackable'
percentage chance of restoring the lost health points.
[mod] Shields [shields]
-------------------------------------
depends: 3d_armor
Originally a part of 3d_armor, shields have been re-included as an optional extra.
If you do not what shields then simply remove the shields folder from the modpack.