Commit Graph

20 Commits

Author SHA1 Message Date
stujones11
4dd7e41749 Add damage method and update README.txt 2017-04-19 19:00:00 +01:00
stujones11
99bc8cf2d3 Reverse order of stack and index in callbacks for consistency 2017-04-15 20:44:05 +01:00
stujones11
065815eec1 Include stack index it armor item callbacks 2017-04-15 17:54:39 +01:00
stujones11
7cfd744ff3 Respect flammable group when fire is protection enabled 2017-04-09 17:34:22 +01:00
stujones11
a76a35f177 Fix regression with heal_multiplier config 2017-04-09 16:25:52 +01:00
stujones11
3951c833da More documentation ammendments 2017-04-09 15:00:48 +01:00
stujones11
e9a2c57826 Correction to example code 2017-04-08 22:32:46 +01:00
stujones11
0ec7858937 Add punch damage groups and effects 2017-04-08 21:32:56 +01:00
stujones11
1fdff7adaa Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
2017-03-31 22:03:59 +01:00
stujones11
11ce84873b Add support for non-fleshy damage groups, closes #47 2017-03-26 20:53:04 +01:00
stujones11
3c2cb16351 Correction to documentation 2017-03-18 20:39:03 +00:00
stujones11
75a7181e0f Add callbacks, closes #46 2017-03-18 20:12:43 +00:00
stujones11
701215c22f Depreciate global configs, closes #68 2017-03-18 17:23:50 +00:00
rubenwardy
8b8a554ff7 Add support for sfinv 2017-03-08 17:47:38 +00:00
stujones11
0fc71201b4 Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00
stujones11
5075cc48a4 Allow per world configuration overrides 2014-08-17 17:00:52 +01:00
stujones11
8a881022e9 Make armor more configurable 2014-04-13 20:17:11 +01:00
stujones11
0b3deea513 Improve player model hanlding and update to version 0.4.0 2013-11-12 21:22:52 +00:00
stujones11
a4414820ae Add unified_skins and update for game changes. 2013-04-11 20:56:35 +01:00
stujones11
234d964549 Split into modpack and fixed armor inventory bug. 2013-03-26 20:54:01 +00:00