Commit Graph

  • 119ea9aee2 Version MFF master sys4 2019-05-12 19:20:27 +0200
  • 1d22612664 Bump version to 0.4.13 version-0.4.13 stujones11 2019-03-05 19:43:00 +0000
  • 3fe7dd2249 Replace deprecated getpos call stujones11 2019-03-05 19:40:54 +0000
  • be9579a365 Offset models for minetest 5.0.0 stujones11 2017-10-21 18:40:30 +0100
  • 18320e96b9 Replace braces within replace to avoid invalid line error Jordan Irwin 2019-03-03 20:59:29 -0800
  • 99471d3aa0 Create settingtypes.txt file Jordan Irwin 2018-07-04 14:13:28 -0700
  • b6283f3f0f Fix some default settings values in README Jordan Irwin 2018-07-04 14:13:12 -0700
  • 7e2d9426d1 fix formatting Scott Horvath 2019-01-19 18:16:17 -0600
  • 813a88f3a1 Fixes Stand appending extra ".png" to texture when a "texture" attribute is explicity set on the armor's definition. Scott Horvath 2019-01-19 18:09:48 -0600
  • 4c032e8c7e Add Portuguese Translations BrunoMine 2018-11-08 13:40:40 -0200
  • 945e816b55 Locale es.po created JDiaz 2018-10-23 11:54:01 +0200
  • 10ded06705 Create es.po JDiaz 2018-10-23 11:52:09 +0200
  • 43a69ad853 Locale es.po created JDiaz 2018-10-23 11:48:42 +0200
  • 13a8f0d019 Add new textures LoneWolfHT 2018-10-17 15:48:38 -0700
  • 70325158e6 Reverts 9ce0ed9f55 / #152 Alexander Weber 2018-08-24 07:06:49 +0200
  • c96ba7ef34 Cleanup locales (#155) Eugen Wesseloh 2018-07-26 21:05:50 +0200
  • 838867a6bc add russian locale codexp 2018-07-22 21:15:10 +0200
  • 9ce0ed9f55 Use preview method for unified inventory bell07 2018-07-15 19:32:30 +0200
  • c0d45ceaa1 show fire: value tenplus1 2018-06-18 18:19:00 +0100
  • 656bcf30bc Bump version to 0.4.12 version-0.4.12 stujones11 2018-06-10 19:39:38 +0100
  • 579e64a5e7 Code tidy stujones11 2018-06-02 22:13:41 +0100
  • 6f99803d2d Return invalid items in singleplayer mode stujones11 2018-06-02 20:46:44 +0100
  • f960fc1a41 Only validate armor inventory after user changes stujones11 2018-06-02 18:59:32 +0100
  • af4a381433 Update screenshot image stujones11 2018-05-24 19:25:34 +0100
  • 1f11a28ad4 More armor callback fixes stujones11 2018-05-24 18:56:20 +0100
  • a5ddc3e60a Move comment :) stujones11 2018-05-23 20:53:35 +0100
  • 83f3e01efa Run callbacks based on validated inventory stujones11 2018-05-23 20:15:09 +0100
  • 7d30bc25a3 Allow replacing similar armor in the same slot SmallJoker 2018-05-21 11:46:54 +0200
  • e4b12558d4 Ammendment to 21b5c68505 stujones11 2018-05-19 21:35:15 +0100
  • 21b5c68505 Validate and clean armor inventory before saving stujones11 2018-05-19 20:25:27 +0100
  • 21716ffd31 Display correct heal attribute level, fixes #137 stujones11 2018-05-13 16:52:29 +0100
  • cc6fff2b04 Shields: Fix positional sound effects stujones11 2018-05-13 16:31:51 +0100
  • 4210cafff3 add POVA support (#138) tenplus1 2018-05-07 14:41:40 +0100
  • 579d245a00 Fix crash with UI but no technic number Zero 2018-02-22 22:58:26 +0300
  • c812e0ac56 Shields: Add option to disable sound effects stujones11 2018-02-18 20:35:49 +0000
  • 4baed2ca22 Remove on_punch effects from admin armor, closes #131 stujones11 2018-02-18 20:24:35 +0000
  • b9c8681e14 Bump version to 0.4.11 version-0.4.11 stujones11 2018-02-11 17:13:25 +0000
  • 2fc92880fd Move technic_armor and hazmat_suit to separate repos stujones11 2018-02-11 17:06:49 +0000
  • b4cfdac6f5 Update licenses to current year stujones11 2018-02-11 16:57:27 +0000
  • 59b26b37f9 Fix item duplication vulnerability micheal65536 2018-02-11 12:33:46 +0000
  • 7226dd6174 Add Malay translation Muhammad Nur Hidayat Yasuyoshi (MNH48.com) 2018-02-07 13:28:12 +0800
  • 4fc51971d1 Fix registered group level display stujones11 2018-01-10 19:16:23 +0000
  • 291b34bfc6 Auto-refresh armor stands after clearobjects. ChimneySwift 2017-12-04 16:49:13 +1000
  • da7df11ce4 Change armor stand recipe to use any item from the fence group. orbea 2017-11-09 20:22:56 -0800
  • 4ff61da39a Correct minetest version in README.md stujones11 2017-10-24 20:53:06 +0100
  • 688e21f285 Bump version to 0.4.10 version-0.4.10 stujones11 2017-10-21 17:57:12 +0100
  • ea70066d7a Add link to general mod install info, closes #117 stujones11 2017-10-20 21:16:40 +0100
  • d5896a04e2 Check that player inventory returns a valid table stujones11 2017-10-20 20:17:37 +0100
  • d979815a49 Fix libpng sRGB profile warnings stujones11 2017-10-20 19:25:53 +0100
  • cca523f193 Italian locale Hamlet 2017-08-18 00:42:16 +0200
  • ae448c150c added complete intllib support (i18n) added french translation fat115 2017-08-06 18:43:41 +0200
  • 925b39f577 added tooltip on unified_inventory button fat115 2017-08-06 18:37:30 +0200
  • 0454d72c72 Ensure valid inventory table when setting armor stujones11 2017-08-01 19:03:17 +0100
  • 9fa95b2e2c Run update callbacks when player visuals change, closes #113 stujones11 2017-08-01 18:48:06 +0100
  • 43c9984d57 Do not drop armor in uloaded areas stujones11 2017-08-01 18:42:04 +0100
  • cc26d04345 Replace deprecated function 'intllib.Getter': AntumDeluge 2017-07-09 02:59:00 -0700
  • 38d79b91a1 Replace deprecated methods: AntumDeluge 2017-05-13 00:08:18 -0700
  • db8fb5ebd4 bugfix and small optimization Alexander Weber 2017-06-20 07:34:09 +0200
  • 2150fcea8d return the png suffix in get_player_skin for complete texture definition to support more complex textures Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures Alexander Weber 2017-06-18 22:13:48 +0200
  • 9577fb773e Ignore Eclipse project files & directories AntumDeluge 2017-05-13 00:05:38 -0700
  • ea29ec6f6f Register armor after mod compat tests, fixes #106 stujones11 2017-05-10 20:33:49 +0100
  • 793c74856f Fix nil index in on_damage callback version-0.4.9 stujones11 2017-05-03 17:56:32 +0100
  • 47734969e2 Bump version to 0.4.9 stujones11 2017-04-28 19:06:38 +0100
  • 1af0bb60f8 Rename on_punch callback to avoid potential conflict with nodes stujones11 2017-04-21 18:33:30 +0100
  • a11b3302e1 Move armor initialization back out of the api stujones11 2017-04-19 21:53:13 +0100
  • 664d9fbfef Increase fleshy level of wood and cactus leggings stujones11 2017-04-19 19:42:12 +0100
  • 4dd7e41749 Add damage method and update README.txt stujones11 2017-04-19 18:31:47 +0100
  • df429ee487 Run inventory equip callbacks before set_player_armor stujones11 2017-04-16 19:34:09 +0100
  • 7566ecccee Initialize armor after all on_joinplayer callbacks have run stujones11 2017-04-16 16:52:12 +0100
  • 99bc8cf2d3 Reverse order of stack and index in callbacks for consistency stujones11 2017-04-15 20:37:32 +0100
  • a2ec13e28d Only allow armor items in the armor inventory stujones11 2017-04-15 18:00:10 +0100
  • 065815eec1 Include stack index it armor item callbacks stujones11 2017-04-15 17:54:39 +0100
  • 16b0ee2d9e Register adminshield alias for consistency stujones11 2017-04-14 20:18:08 +0100
  • 64f8b3cd58 Fix OOM crash with admin shield stujones11 2017-04-14 17:08:08 +0100
  • 74ef6c5759 Shields: check valid hitter stujones11 2017-04-13 21:29:57 +0100
  • b741b7426b More player validity checks stujones11 2017-04-13 20:33:14 +0100
  • db312b3245 Code styling stujones11 2017-04-13 20:11:15 +0100
  • de2c47f334 More protection from un-initialized player crashes stujones11 2017-04-13 19:47:43 +0100
  • b4283f6e60 Fix string concatenation in UI form, resolves #104 stujones11 2017-04-13 17:21:16 +0100
  • 888fbacb49 Prevent potentially bogus warning stujones11 2017-04-11 21:26:06 +0100
  • 50453aa5a6 Fix warnings stujones11 2017-04-11 20:54:26 +0100
  • b45fbd0f2a Log warning if initialization fails and validate armor.def for UI stujones11 2017-04-11 20:42:58 +0100
  • 9ffcc19fd7 Improve player initialization and increase default delay stujones11 2017-04-11 19:31:25 +0100
  • 6359b0a0ed bugfix: the count was lost Alexander Weber 2017-04-10 00:20:04 +0200
  • 4dbe76312b Hazmat suit: updates and fixes stujones11 2017-04-09 20:07:32 +0100
  • 20edce6c55 Better balance of armor weights stujones11 2017-04-09 18:49:44 +0100
  • 6e58d1280b Add minor physics penalties to metal armors stujones11 2017-04-09 18:37:55 +0100
  • 20d4728829 Only reciprocate damage of valid tool items stujones11 2017-04-09 17:58:19 +0100
  • 7cfd744ff3 Respect flammable group when fire is protection enabled stujones11 2017-04-09 17:34:22 +0100
  • a76a35f177 Fix regression with heal_multiplier config stujones11 2017-04-09 16:25:52 +0100
  • e5e926a02e Use metal sounds for enhanced shields stujones11 2017-04-09 15:43:35 +0100
  • 3951c833da More documentation ammendments stujones11 2017-04-09 15:00:48 +0100
  • e9a2c57826 Correction to example code stujones11 2017-04-08 22:32:46 +0100
  • 5508a26dbf Bugfix: shields crash with nil method, fixes #102 stujones11 2017-04-08 22:28:42 +0100
  • 0ec7858937 Add punch damage groups and effects stujones11 2017-04-05 17:46:09 +0100
  • 1e059f2557 Bugfix: recognise boolean false in configuration stujones11 2017-04-05 17:51:50 +0100
  • 5dab1ca887 Add intllib support to 3d_armor_stand stujones11 2017-03-31 22:09:32 +0100
  • 1fdff7adaa Make water protection optional, default true stujones11 2017-03-31 21:18:29 +0100
  • 23e4d5114f Add support for intllib stujones11 2017-03-31 19:54:12 +0100
  • 7fde7c050d Update wieldview README about dependencies Wuzzy 2017-03-30 06:05:30 +0200