stujones11
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7cfd744ff3
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Respect flammable group when fire is protection enabled
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2017-04-09 17:34:22 +01:00 |
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stujones11
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a76a35f177
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Fix regression with heal_multiplier config
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2017-04-09 16:25:52 +01:00 |
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stujones11
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3951c833da
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More documentation ammendments
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2017-04-09 15:00:48 +01:00 |
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stujones11
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e9a2c57826
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Correction to example code
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2017-04-08 22:32:46 +01:00 |
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stujones11
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0ec7858937
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Add punch damage groups and effects
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2017-04-08 21:32:56 +01:00 |
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stujones11
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1fdff7adaa
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Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
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2017-03-31 22:03:59 +01:00 |
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stujones11
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11ce84873b
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Add support for non-fleshy damage groups, closes #47
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2017-03-26 20:53:04 +01:00 |
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stujones11
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3c2cb16351
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Correction to documentation
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2017-03-18 20:39:03 +00:00 |
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stujones11
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75a7181e0f
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Add callbacks, closes #46
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2017-03-18 20:12:43 +00:00 |
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stujones11
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701215c22f
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Depreciate global configs, closes #68
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2017-03-18 17:23:50 +00:00 |
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rubenwardy
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8b8a554ff7
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Add support for sfinv
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2017-03-08 17:47:38 +00:00 |
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stujones11
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0fc71201b4
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Add crystal armor and fire protection by TenPlus1
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2015-05-04 17:08:40 +01:00 |
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stujones11
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5075cc48a4
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Allow per world configuration overrides
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2014-08-17 17:00:52 +01:00 |
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stujones11
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8a881022e9
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Make armor more configurable
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2014-04-13 20:17:11 +01:00 |
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stujones11
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0b3deea513
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Improve player model hanlding and update to version 0.4.0
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2013-11-12 21:22:52 +00:00 |
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stujones11
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a4414820ae
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Add unified_skins and update for game changes.
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2013-04-11 20:56:35 +01:00 |
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stujones11
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234d964549
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Split into modpack and fixed armor inventory bug.
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2013-03-26 20:54:01 +00:00 |
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