Visible player armor & wielded items for minetest
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tenplus1 5a112547e6 Added insta-kill ability for tools/commands
Some armor was too powerful that killing yourself to respawn wouldn't work or instant kill tools for admin didn't have effect, so I've added a check so that if the player is dealt with more than -100 damage points it instantly kills them but doesn't damage armor.  Also added /kill command.
2016-02-08 19:05:32 +00:00
3d_armor Added insta-kill ability for tools/commands 2016-02-08 19:05:32 +00:00
shields Add technic armor by poet.nohit 2015-05-04 18:42:46 +01:00
technic_armor Include Technic Armor in README.md 2015-07-25 19:11:36 +01:00
wieldview Add some wieldview bug fixes from Carbone game by Calinou 2015-02-19 22:01:09 +00:00
.gitignore Allow individual armor materials to be disabled via armor.conf 2015-02-19 18:55:58 +00:00
LICENSE.md Update License for better compatibilty with minetest core. 2013-06-09 15:38:54 +02:00
modpack.txt Added modpack.txt. 2013-03-18 20:57:03 +00:00
README.md Bump version to 0.4.5 2015-11-15 22:56:53 +00:00

Modpack - 3d Armor [0.4.5]

[mod] Visible Player Armor [3d_armor]

Minetest Version: 0.4.13

Game: minetest_game and many derivatives

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to attack.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)

Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.

Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam and [simple_skins] by TenPlus1.

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options.

[mod] Visible Wielded Items [wieldview]

Depends: 3d_armor

Makes hand wielded items visible to other players.

[mod] Shields [shields]

Depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.

[mod] Technic Armor [technic_armor]

Depends: 3d_armor

Adds tin, silver and technic materials to 3d_armor. Requires technic mod to be installed for craft registration.