forked from mtcontrib/minetest-mod-snow
Make ice freezeover water when placed. Also make water pointable with ice.
This commit is contained in:
41
src/abms.lua
41
src/abms.lua
@ -93,6 +93,47 @@ minetest.register_abm({
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end,
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})
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--Freeze Ice according to it's param2 value.
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minetest.register_abm({
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nodenames = {"default:ice"},
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neighbors = {"default:water_source"},
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interval = 20,
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chance = 4,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if node.param2 > 0 then
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if math.random(2) == 2 and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}).name == "default:water_source" then
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minetest.add_node({x=pos.x+1, y=pos.y, z=pos.z},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}).name == "default:water_source" then
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minetest.add_node({x=pos.x-1, y=pos.y, z=pos.z},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}).name == "default:water_source" then
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z-1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}).name == "default:water_source" then
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z+1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1}).name == "default:water_source" then
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minetest.add_node({x=pos.x+1, y=pos.y, z=pos.z-1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1}).name == "default:water_source" then
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minetest.add_node({x=pos.x-1, y=pos.y, z=pos.z+1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1}).name == "default:water_source" then
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minetest.add_node({x=pos.x+1, y=pos.y, z=pos.z+1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1}).name == "default:water_source" then
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minetest.add_node({x=pos.x-1, y=pos.y, z=pos.z-1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(8) == 8 then
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="default:water_source"})
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else
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="default:ice", param2 = 0})
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end
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end
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end,
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})
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--Spread moss to cobble.
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